diff options
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 17 |
2 files changed, 4 insertions, 15 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index c2810b2..4ec530e 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -2607,6 +2607,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2607 | //if (part.UUID != m_rootPart.UUID) | 2607 | //if (part.UUID != m_rootPart.UUID) |
2608 | 2608 | ||
2609 | HasGroupChanged = true; | 2609 | HasGroupChanged = true; |
2610 | part.TriggerScriptChangedEvent(Changed.SCALE); | ||
2610 | ScheduleGroupForFullUpdate(); | 2611 | ScheduleGroupForFullUpdate(); |
2611 | 2612 | ||
2612 | //if (part.UUID == m_rootPart.UUID) | 2613 | //if (part.UUID == m_rootPart.UUID) |
@@ -2758,6 +2759,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2758 | part.IgnoreUndoUpdate = false; | 2759 | part.IgnoreUndoUpdate = false; |
2759 | part.StoreUndoState(); | 2760 | part.StoreUndoState(); |
2760 | HasGroupChanged = true; | 2761 | HasGroupChanged = true; |
2762 | m_rootPart.TriggerScriptChangedEvent(Changed.SCALE); | ||
2761 | ScheduleGroupForTerseUpdate(); | 2763 | ScheduleGroupForTerseUpdate(); |
2762 | } | 2764 | } |
2763 | } | 2765 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 2155e26..ba592c4 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -1002,21 +1002,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1002 | public PrimitiveBaseShape Shape | 1002 | public PrimitiveBaseShape Shape |
1003 | { | 1003 | { |
1004 | get { return m_shape; } | 1004 | get { return m_shape; } |
1005 | set | 1005 | set { m_shape = value; } |
1006 | { | ||
1007 | bool shape_changed = false; | ||
1008 | // TODO: this should really be restricted to the right | ||
1009 | // set of attributes on shape change. For instance, | ||
1010 | // changing the lighting on a shape shouldn't cause | ||
1011 | // this. | ||
1012 | if (m_shape != null) | ||
1013 | shape_changed = true; | ||
1014 | |||
1015 | m_shape = value; | ||
1016 | |||
1017 | if (shape_changed) | ||
1018 | TriggerScriptChangedEvent(Changed.SHAPE); | ||
1019 | } | ||
1020 | } | 1006 | } |
1021 | 1007 | ||
1022 | public Vector3 Scale | 1008 | public Vector3 Scale |
@@ -4570,6 +4556,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4570 | ParentGroup.RootPart.Rezzed = DateTime.UtcNow; | 4556 | ParentGroup.RootPart.Rezzed = DateTime.UtcNow; |
4571 | 4557 | ||
4572 | ParentGroup.HasGroupChanged = true; | 4558 | ParentGroup.HasGroupChanged = true; |
4559 | TriggerScriptChangedEvent(Changed.SHAPE); | ||
4573 | ScheduleFullUpdate(); | 4560 | ScheduleFullUpdate(); |
4574 | } | 4561 | } |
4575 | 4562 | ||