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-rw-r--r--OpenSim/Data/MSSQL/MSSQLDataStore.cs2
-rw-r--r--OpenSim/Data/MySQL/MySQLDataStore.cs2
-rw-r--r--OpenSim/Data/SQLite/SQLiteRegionData.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs4
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs2
5 files changed, 7 insertions, 5 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLDataStore.cs b/OpenSim/Data/MSSQL/MSSQLDataStore.cs
index 8bb15c8..c339d62 100644
--- a/OpenSim/Data/MSSQL/MSSQLDataStore.cs
+++ b/OpenSim/Data/MSSQL/MSSQLDataStore.cs
@@ -156,7 +156,7 @@ namespace OpenSim.Data.MSSQL
156 && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Temporary) == 0 156 && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Temporary) == 0
157 && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.TemporaryOnRez) == 0) 157 && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.TemporaryOnRez) == 0)
158 { 158 {
159 m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID); 159 //m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID);
160 addPrim(prim, obj.UUID, regionUUID); 160 addPrim(prim, obj.UUID, regionUUID);
161 } 161 }
162 else 162 else
diff --git a/OpenSim/Data/MySQL/MySQLDataStore.cs b/OpenSim/Data/MySQL/MySQLDataStore.cs
index 60aca7a..e9bc365 100644
--- a/OpenSim/Data/MySQL/MySQLDataStore.cs
+++ b/OpenSim/Data/MySQL/MySQLDataStore.cs
@@ -265,7 +265,7 @@ namespace OpenSim.Data.MySQL
265 && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Temporary) == 0 265 && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Temporary) == 0
266 && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.TemporaryOnRez) == 0) 266 && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.TemporaryOnRez) == 0)
267 { 267 {
268 m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID); 268 //m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID);
269 addPrim(prim, obj.UUID, regionUUID); 269 addPrim(prim, obj.UUID, regionUUID);
270 } 270 }
271 else 271 else
diff --git a/OpenSim/Data/SQLite/SQLiteRegionData.cs b/OpenSim/Data/SQLite/SQLiteRegionData.cs
index 42299a0..cc059af 100644
--- a/OpenSim/Data/SQLite/SQLiteRegionData.cs
+++ b/OpenSim/Data/SQLite/SQLiteRegionData.cs
@@ -194,7 +194,7 @@ namespace OpenSim.Data.SQLite
194 && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Temporary) == 0 194 && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Temporary) == 0
195 && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.TemporaryOnRez) == 0) 195 && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.TemporaryOnRez) == 0)
196 { 196 {
197 m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID); 197 //m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID);
198 addPrim(prim, Util.ToRawUuidString(obj.UUID), Util.ToRawUuidString(regionUUID)); 198 addPrim(prim, Util.ToRawUuidString(obj.UUID), Util.ToRawUuidString(regionUUID));
199 } 199 }
200 else if (prim.Stopped) 200 else if (prim.Stopped)
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 336009b..8812183 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -1107,7 +1107,9 @@ namespace OpenSim.Region.Environment.Scenes
1107 { 1107 {
1108 if ((!IsSelected) && (RootPart != null)) 1108 if ((!IsSelected) && (RootPart != null))
1109 { 1109 {
1110 m_log.InfoFormat("[SCENE OBJECT GROUP]: Storing object {0}", UUID); 1110 m_log.InfoFormat(
1111 "[SCENE]: Storing object {0}, {1} in {2}",
1112 m_rootPart.Name, UUID, m_scene.RegionInfo.RegionName);
1111 1113
1112 SceneObjectGroup backup_group = Copy(OwnerID, GroupID, false); 1114 SceneObjectGroup backup_group = Copy(OwnerID, GroupID, false);
1113 1115
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs
index fa0d0b6..b7919e0 100644
--- a/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs
@@ -130,7 +130,7 @@ namespace OpenSim.DataStore.MSSQL
130 { 130 {
131 foreach (SceneObjectPart prim in obj.Children.Values) 131 foreach (SceneObjectPart prim in obj.Children.Values)
132 { 132 {
133 m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID); 133 //m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID);
134 addPrim(prim, obj.UUID, regionUUID); 134 addPrim(prim, obj.UUID, regionUUID);
135 } 135 }
136 } 136 }