diff options
27 files changed, 221 insertions, 194 deletions
diff --git a/Common/OpenSim.Framework.Console/ConsoleBase.cs b/Common/OpenSim.Framework.Console/ConsoleBase.cs index 6a1c53c..160b8f6 100644 --- a/Common/OpenSim.Framework.Console/ConsoleBase.cs +++ b/Common/OpenSim.Framework.Console/ConsoleBase.cs | |||
@@ -41,29 +41,49 @@ namespace OpenSim.Framework.Console | |||
41 | 41 | ||
42 | public void Write(string format, params object[] args) | 42 | public void Write(string format, params object[] args) |
43 | { | 43 | { |
44 | WriteLine(LogPriority.NORMAL,format,args); | 44 | Notice(format,args); |
45 | return; | 45 | return; |
46 | } | 46 | } |
47 | 47 | ||
48 | [Obsolete("WriteLine(msg,args) has been depreciated, use WriteLine(priority,msg,args) instead.")] | 48 | public void Warn(string format, params object[] args) |
49 | public void WriteLine(string format, params object[] args) | ||
50 | { | 49 | { |
51 | Log.WriteLine(format, args); | 50 | WriteNewLine(ConsoleColor.Yellow, format, args); |
52 | Log.Flush(); | 51 | return; |
53 | if(!m_silent) | 52 | } |
54 | { | 53 | |
55 | System.Console.WriteLine(format, args); | 54 | public void Notice(string format, params object[] args) |
56 | } | 55 | { |
56 | WriteNewLine(ConsoleColor.White, format, args); | ||
57 | return; | ||
58 | } | ||
59 | |||
60 | public void Error(string format, params object[] args) | ||
61 | { | ||
62 | WriteNewLine(ConsoleColor.Red, format, args); | ||
63 | return; | ||
64 | } | ||
65 | |||
66 | public void Verbose(string format, params object[] args) | ||
67 | { | ||
68 | WriteNewLine(ConsoleColor.Gray, format, args); | ||
69 | return; | ||
70 | } | ||
71 | |||
72 | public void Status(string format, params object[] args) | ||
73 | { | ||
74 | WriteNewLine(ConsoleColor.Blue, format, args); | ||
57 | return; | 75 | return; |
58 | } | 76 | } |
59 | 77 | ||
60 | public void WriteLine(LogPriority importance, string format, params object[] args) | 78 | private void WriteNewLine(System.ConsoleColor color, string format, params object[] args) |
61 | { | 79 | { |
62 | Log.WriteLine(format, args); | 80 | Log.WriteLine(format, args); |
63 | Log.Flush(); | 81 | Log.Flush(); |
64 | if (!m_silent) | 82 | if (!m_silent) |
65 | { | 83 | { |
84 | System.Console.ForegroundColor = color; | ||
66 | System.Console.WriteLine(format, args); | 85 | System.Console.WriteLine(format, args); |
86 | System.Console.ResetColor(); | ||
67 | } | 87 | } |
68 | return; | 88 | return; |
69 | } | 89 | } |
@@ -130,7 +150,7 @@ namespace OpenSim.Framework.Console | |||
130 | } | 150 | } |
131 | else | 151 | else |
132 | { | 152 | { |
133 | this.WriteLine(LogPriority.MEDIUM,"Valid options are " + OptionA + " or " + OptionB); | 153 | Notice("Valid options are " + OptionA + " or " + OptionB); |
134 | temp = CmdPrompt(prompt, defaultresponse); | 154 | temp = CmdPrompt(prompt, defaultresponse); |
135 | } | 155 | } |
136 | } | 156 | } |
diff --git a/Common/OpenSim.Servers/BaseHttpServer.cs b/Common/OpenSim.Servers/BaseHttpServer.cs index 38f4370..3f9109d 100644 --- a/Common/OpenSim.Servers/BaseHttpServer.cs +++ b/Common/OpenSim.Servers/BaseHttpServer.cs | |||
@@ -223,7 +223,7 @@ namespace OpenSim.Servers | |||
223 | 223 | ||
224 | public void Start() | 224 | public void Start() |
225 | { | 225 | { |
226 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.LOW, "BaseHttpServer.cs: Starting up HTTP Server"); | 226 | MainConsole.Instance.Verbose("BaseHttpServer.cs: Starting up HTTP Server"); |
227 | 227 | ||
228 | m_workerThread = new Thread(new ThreadStart(StartHTTP)); | 228 | m_workerThread = new Thread(new ThreadStart(StartHTTP)); |
229 | m_workerThread.IsBackground = true; | 229 | m_workerThread.IsBackground = true; |
@@ -234,7 +234,7 @@ namespace OpenSim.Servers | |||
234 | { | 234 | { |
235 | try | 235 | try |
236 | { | 236 | { |
237 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.LOW, "BaseHttpServer.cs: StartHTTP() - Spawned main thread OK"); | 237 | MainConsole.Instance.Verbose("BaseHttpServer.cs: StartHTTP() - Spawned main thread OK"); |
238 | m_httpListener = new HttpListener(); | 238 | m_httpListener = new HttpListener(); |
239 | 239 | ||
240 | m_httpListener.Prefixes.Add("http://+:" + m_port + "/"); | 240 | m_httpListener.Prefixes.Add("http://+:" + m_port + "/"); |
@@ -249,7 +249,7 @@ namespace OpenSim.Servers | |||
249 | } | 249 | } |
250 | catch (Exception e) | 250 | catch (Exception e) |
251 | { | 251 | { |
252 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.MEDIUM, e.Message); | 252 | MainConsole.Instance.Warn(e.Message); |
253 | } | 253 | } |
254 | } | 254 | } |
255 | } | 255 | } |
diff --git a/Common/OpenSim.Servers/CheckSumServer.cs b/Common/OpenSim.Servers/CheckSumServer.cs index 1125baf..280eb82 100644 --- a/Common/OpenSim.Servers/CheckSumServer.cs +++ b/Common/OpenSim.Servers/CheckSumServer.cs | |||
@@ -100,8 +100,7 @@ namespace OpenSim.Servers | |||
100 | } | 100 | } |
101 | catch (Exception) | 101 | catch (Exception) |
102 | { | 102 | { |
103 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection "); | 103 | MainConsole.Instance.Warn("OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection "); |
104 | |||
105 | } | 104 | } |
106 | } | 105 | } |
107 | 106 | ||
diff --git a/Common/OpenSim.Servers/LoginResponse.cs b/Common/OpenSim.Servers/LoginResponse.cs index 7333d1f..e78def4 100644 --- a/Common/OpenSim.Servers/LoginResponse.cs +++ b/Common/OpenSim.Servers/LoginResponse.cs | |||
@@ -210,8 +210,7 @@ namespace OpenSim.UserServer | |||
210 | } | 210 | } |
211 | catch (Exception e) | 211 | catch (Exception e) |
212 | { | 212 | { |
213 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine( | 213 | OpenSim.Framework.Console.MainConsole.Instance.Warn( |
214 | OpenSim.Framework.Console.LogPriority.LOW, | ||
215 | "LoginResponse: Unable to set default values: " + e.Message | 214 | "LoginResponse: Unable to set default values: " + e.Message |
216 | ); | 215 | ); |
217 | } | 216 | } |
@@ -326,8 +325,7 @@ namespace OpenSim.UserServer | |||
326 | } | 325 | } |
327 | catch (Exception e) | 326 | catch (Exception e) |
328 | { | 327 | { |
329 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine( | 328 | OpenSim.Framework.Console.MainConsole.Instance.Error( |
330 | OpenSim.Framework.Console.LogPriority.LOW, | ||
331 | "LoginResponse: Error creating XML-RPC Response: " + e.Message | 329 | "LoginResponse: Error creating XML-RPC Response: " + e.Message |
332 | ); | 330 | ); |
333 | return (this.GenerateFailureResponse("Internal Error", "Error generating Login Response", "false")); | 331 | return (this.GenerateFailureResponse("Internal Error", "Error generating Login Response", "false")); |
diff --git a/OpenSim/OpenSim.GridInterfaces/Local/LocalAssetServer.cs b/OpenSim/OpenSim.GridInterfaces/Local/LocalAssetServer.cs index 5f75821..a5fb636 100644 --- a/OpenSim/OpenSim.GridInterfaces/Local/LocalAssetServer.cs +++ b/OpenSim/OpenSim.GridInterfaces/Local/LocalAssetServer.cs | |||
@@ -39,17 +39,17 @@ namespace OpenSim.GridInterfaces.Local | |||
39 | this._assetRequests = new BlockingQueue<ARequest>(); | 39 | this._assetRequests = new BlockingQueue<ARequest>(); |
40 | yapfile = System.IO.File.Exists("assets.yap"); | 40 | yapfile = System.IO.File.Exists("assets.yap"); |
41 | 41 | ||
42 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE,"Local Asset Server class created"); | 42 | MainConsole.Instance.Verbose("Local Asset Server class created"); |
43 | try | 43 | try |
44 | { | 44 | { |
45 | db = Db4oFactory.OpenFile("assets.yap"); | 45 | db = Db4oFactory.OpenFile("assets.yap"); |
46 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE,"Db4 Asset database creation"); | 46 | MainConsole.Instance.Verbose("Db4 Asset database creation"); |
47 | } | 47 | } |
48 | catch (Exception e) | 48 | catch (Exception e) |
49 | { | 49 | { |
50 | db.Close(); | 50 | db.Close(); |
51 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.MEDIUM,"Db4 Asset server :Constructor - Exception occured"); | 51 | MainConsole.Instance.Warn("Db4 Asset server :Constructor - Exception occured"); |
52 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, e.ToString()); | 52 | MainConsole.Instance.Warn(e.ToString()); |
53 | } | 53 | } |
54 | if (!yapfile) | 54 | if (!yapfile) |
55 | { | 55 | { |
@@ -97,7 +97,7 @@ namespace OpenSim.GridInterfaces.Local | |||
97 | { | 97 | { |
98 | if (db != null) | 98 | if (db != null) |
99 | { | 99 | { |
100 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "Closing local asset server database"); | 100 | MainConsole.Instance.Verbose( "Closing local asset server database"); |
101 | db.Close(); | 101 | db.Close(); |
102 | } | 102 | } |
103 | } | 103 | } |
@@ -141,7 +141,7 @@ namespace OpenSim.GridInterfaces.Local | |||
141 | try | 141 | try |
142 | { | 142 | { |
143 | 143 | ||
144 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "Setting up asset database"); | 144 | MainConsole.Instance.Verbose( "Setting up asset database"); |
145 | 145 | ||
146 | AssetBase Image = new AssetBase(); | 146 | AssetBase Image = new AssetBase(); |
147 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000001"); | 147 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000001"); |
diff --git a/OpenSim/OpenSim.GridInterfaces/Local/LocalGridServer.cs b/OpenSim/OpenSim.GridInterfaces/Local/LocalGridServer.cs index fdd6ba4..36b7cbc 100644 --- a/OpenSim/OpenSim.GridInterfaces/Local/LocalGridServer.cs +++ b/OpenSim/OpenSim.GridInterfaces/Local/LocalGridServer.cs | |||
@@ -62,7 +62,7 @@ namespace OpenSim.GridInterfaces.Local | |||
62 | public LocalGridServer() | 62 | public LocalGridServer() |
63 | { | 63 | { |
64 | Sessions = new List<Login>(); | 64 | Sessions = new List<Login>(); |
65 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE,"Local Grid Server class created"); | 65 | MainConsole.Instance.Verbose("Local Grid Server class created"); |
66 | } | 66 | } |
67 | 67 | ||
68 | public override bool RequestConnection(LLUUID SimUUID, string sim_ip, uint sim_port) | 68 | public override bool RequestConnection(LLUUID SimUUID, string sim_ip, uint sim_port) |
diff --git a/OpenSim/OpenSim.GridInterfaces/Remote/RemoteAssetServer.cs b/OpenSim/OpenSim.GridInterfaces/Remote/RemoteAssetServer.cs index 7432dee..aef848d 100644 --- a/OpenSim/OpenSim.GridInterfaces/Remote/RemoteAssetServer.cs +++ b/OpenSim/OpenSim.GridInterfaces/Remote/RemoteAssetServer.cs | |||
@@ -26,7 +26,7 @@ namespace OpenSim.GridInterfaces.Remote | |||
26 | this._remoteAssetServerThread = new Thread(new ThreadStart(RunRequests)); | 26 | this._remoteAssetServerThread = new Thread(new ThreadStart(RunRequests)); |
27 | this._remoteAssetServerThread.IsBackground = true; | 27 | this._remoteAssetServerThread.IsBackground = true; |
28 | this._remoteAssetServerThread.Start(); | 28 | this._remoteAssetServerThread.Start(); |
29 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Remote Asset Server class created"); | 29 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Remote Asset Server class created"); |
30 | } | 30 | } |
31 | 31 | ||
32 | public void SetReceiver(IAssetReceiver receiver) | 32 | public void SetReceiver(IAssetReceiver receiver) |
@@ -71,7 +71,7 @@ namespace OpenSim.GridInterfaces.Remote | |||
71 | // 404... THE MAGIC FILE NOT FOUND ERROR, very useful for telling you things such as a file (or asset ;) ) not being found!!!!!!!!!!! it's 2:22AM | 71 | // 404... THE MAGIC FILE NOT FOUND ERROR, very useful for telling you things such as a file (or asset ;) ) not being found!!!!!!!!!!! it's 2:22AM |
72 | ARequest req = this._assetRequests.Dequeue(); | 72 | ARequest req = this._assetRequests.Dequeue(); |
73 | LLUUID assetID = req.AssetID; | 73 | LLUUID assetID = req.AssetID; |
74 | // OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW," RemoteAssetServer- Got a AssetServer request, processing it - " + this.AssetServerUrl + "assets/" + assetID); | 74 | // OpenSim.Framework.Console.MainConsole.Instance.Verbose(" RemoteAssetServer- Got a AssetServer request, processing it - " + this.AssetServerUrl + "assets/" + assetID); |
75 | WebRequest AssetLoad = WebRequest.Create(this.AssetServerUrl + "assets/" + assetID); | 75 | WebRequest AssetLoad = WebRequest.Create(this.AssetServerUrl + "assets/" + assetID); |
76 | WebResponse AssetResponse = AssetLoad.GetResponse(); | 76 | WebResponse AssetResponse = AssetLoad.GetResponse(); |
77 | byte[] idata = new byte[(int)AssetResponse.ContentLength]; | 77 | byte[] idata = new byte[(int)AssetResponse.ContentLength]; |
diff --git a/OpenSim/OpenSim.GridInterfaces/Remote/RemoteGridServer.cs b/OpenSim/OpenSim.GridInterfaces/Remote/RemoteGridServer.cs index 7f911d8..1995b21 100644 --- a/OpenSim/OpenSim.GridInterfaces/Remote/RemoteGridServer.cs +++ b/OpenSim/OpenSim.GridInterfaces/Remote/RemoteGridServer.cs | |||
@@ -35,6 +35,7 @@ using libsecondlife; | |||
35 | using Nwc.XmlRpc; | 35 | using Nwc.XmlRpc; |
36 | using OpenSim.Framework.Interfaces; | 36 | using OpenSim.Framework.Interfaces; |
37 | using OpenSim.Framework.Types; | 37 | using OpenSim.Framework.Types; |
38 | using OpenSim.Framework.Console; | ||
38 | 39 | ||
39 | namespace OpenSim.GridInterfaces.Remote | 40 | namespace OpenSim.GridInterfaces.Remote |
40 | { | 41 | { |
@@ -68,7 +69,7 @@ namespace OpenSim.GridInterfaces.Remote | |||
68 | 69 | ||
69 | public RemoteGridServer() | 70 | public RemoteGridServer() |
70 | { | 71 | { |
71 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Remote Grid Server class created"); | 72 | MainConsole.Instance.Notice("Remote Grid Server class created"); |
72 | } | 73 | } |
73 | 74 | ||
74 | public override bool RequestConnection(LLUUID SimUUID, string sim_ip, uint sim_port) | 75 | public override bool RequestConnection(LLUUID SimUUID, string sim_ip, uint sim_port) |
@@ -89,8 +90,8 @@ namespace OpenSim.GridInterfaces.Remote | |||
89 | if (GridRespData.ContainsKey("error")) | 90 | if (GridRespData.ContainsKey("error")) |
90 | { | 91 | { |
91 | string errorstring = (string)GridRespData["error"]; | 92 | string errorstring = (string)GridRespData["error"]; |
92 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "Error connecting to grid:"); | 93 | MainConsole.Instance.Warn("Error connecting to grid:"); |
93 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, errorstring); | 94 | MainConsole.Instance.Warn(errorstring); |
94 | return false; | 95 | return false; |
95 | } | 96 | } |
96 | this.neighbours = (ArrayList)GridRespData["neighbours"]; | 97 | this.neighbours = (ArrayList)GridRespData["neighbours"]; |
diff --git a/OpenSim/OpenSim.Physics/Manager/PhysicsManager.cs b/OpenSim/OpenSim.Physics/Manager/PhysicsManager.cs index 291fc7e..2d96c4d 100644 --- a/OpenSim/OpenSim.Physics/Manager/PhysicsManager.cs +++ b/OpenSim/OpenSim.Physics/Manager/PhysicsManager.cs | |||
@@ -55,12 +55,12 @@ namespace OpenSim.Physics.Manager | |||
55 | 55 | ||
56 | if(_plugins.ContainsKey(engineName)) | 56 | if(_plugins.ContainsKey(engineName)) |
57 | { | 57 | { |
58 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.LOW,"creating "+engineName); | 58 | MainConsole.Instance.Notice("creating "+engineName); |
59 | return _plugins[engineName].GetScene(); | 59 | return _plugins[engineName].GetScene(); |
60 | } | 60 | } |
61 | else | 61 | else |
62 | { | 62 | { |
63 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.MEDIUM,"couldn't find physicsEngine: {0}",engineName); | 63 | MainConsole.Instance.Warn("couldn't find physicsEngine: {0}",engineName); |
64 | throw new ArgumentException(String.Format("couldn't find physicsEngine: {0}",engineName)); | 64 | throw new ArgumentException(String.Format("couldn't find physicsEngine: {0}",engineName)); |
65 | } | 65 | } |
66 | } | 66 | } |
diff --git a/OpenSim/OpenSim.Physics/Manager/PhysicsScene.cs b/OpenSim/OpenSim.Physics/Manager/PhysicsScene.cs index 7dab4e1..1eb73b8 100644 --- a/OpenSim/OpenSim.Physics/Manager/PhysicsScene.cs +++ b/OpenSim/OpenSim.Physics/Manager/PhysicsScene.cs | |||
@@ -68,7 +68,7 @@ namespace OpenSim.Physics.Manager | |||
68 | 68 | ||
69 | public override PhysicsActor AddAvatar(PhysicsVector position) | 69 | public override PhysicsActor AddAvatar(PhysicsVector position) |
70 | { | 70 | { |
71 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE,"NullPhysicsScene : AddAvatar({0})", position); | 71 | MainConsole.Instance.Verbose("NullPhysicsScene : AddAvatar({0})", position); |
72 | return PhysicsActor.Null; | 72 | return PhysicsActor.Null; |
73 | } | 73 | } |
74 | 74 | ||
@@ -79,7 +79,7 @@ namespace OpenSim.Physics.Manager | |||
79 | 79 | ||
80 | public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size) | 80 | public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size) |
81 | { | 81 | { |
82 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "NullPhysicsScene : AddPrim({0},{1})", position, size); | 82 | MainConsole.Instance.Verbose( "NullPhysicsScene : AddPrim({0},{1})", position, size); |
83 | return PhysicsActor.Null; | 83 | return PhysicsActor.Null; |
84 | } | 84 | } |
85 | 85 | ||
@@ -92,12 +92,12 @@ namespace OpenSim.Physics.Manager | |||
92 | 92 | ||
93 | public override void GetResults() | 93 | public override void GetResults() |
94 | { | 94 | { |
95 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "NullPhysicsScene : GetResults()"); | 95 | MainConsole.Instance.Verbose( "NullPhysicsScene : GetResults()"); |
96 | } | 96 | } |
97 | 97 | ||
98 | public override void SetTerrain(float[] heightMap) | 98 | public override void SetTerrain(float[] heightMap) |
99 | { | 99 | { |
100 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); | 100 | MainConsole.Instance.Verbose( "NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); |
101 | } | 101 | } |
102 | 102 | ||
103 | public override void DeleteTerrain() | 103 | public override void DeleteTerrain() |
diff --git a/OpenSim/OpenSim.RegionServer/Assets/AssetCache.cs b/OpenSim/OpenSim.RegionServer/Assets/AssetCache.cs index f66fa80..b98eac9 100644 --- a/OpenSim/OpenSim.RegionServer/Assets/AssetCache.cs +++ b/OpenSim/OpenSim.RegionServer/Assets/AssetCache.cs | |||
@@ -34,6 +34,7 @@ using OpenSim; | |||
34 | using OpenSim.Framework.Interfaces; | 34 | using OpenSim.Framework.Interfaces; |
35 | using OpenSim.Framework.Types; | 35 | using OpenSim.Framework.Types; |
36 | using OpenSim.Framework.Utilities; | 36 | using OpenSim.Framework.Utilities; |
37 | using OpenSim.Framework.Console; | ||
37 | 38 | ||
38 | namespace OpenSim.Assets | 39 | namespace OpenSim.Assets |
39 | { | 40 | { |
@@ -60,7 +61,7 @@ namespace OpenSim.Assets | |||
60 | /// </summary> | 61 | /// </summary> |
61 | public AssetCache(IAssetServer assetServer) | 62 | public AssetCache(IAssetServer assetServer) |
62 | { | 63 | { |
63 | Console.WriteLine("Creating Asset cache"); | 64 | MainConsole.Instance.Verbose("Creating Asset cache"); |
64 | _assetServer = assetServer; | 65 | _assetServer = assetServer; |
65 | _assetServer.SetReceiver(this); | 66 | _assetServer.SetReceiver(this); |
66 | Assets = new Dictionary<libsecondlife.LLUUID, AssetInfo>(); | 67 | Assets = new Dictionary<libsecondlife.LLUUID, AssetInfo>(); |
@@ -86,7 +87,7 @@ namespace OpenSim.Assets | |||
86 | } | 87 | } |
87 | catch (Exception e) | 88 | catch (Exception e) |
88 | { | 89 | { |
89 | Console.WriteLine(e.Message); | 90 | MainConsole.Instance.Error(e.Message); |
90 | } | 91 | } |
91 | } | 92 | } |
92 | } | 93 | } |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.Grid.cs b/OpenSim/OpenSim.RegionServer/ClientView.Grid.cs index 5229dbd..e59229a 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.Grid.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.Grid.cs | |||
@@ -15,6 +15,7 @@ using OpenSim.Framework.Inventory; | |||
15 | using OpenSim.Framework.Utilities; | 15 | using OpenSim.Framework.Utilities; |
16 | using OpenSim.world; | 16 | using OpenSim.world; |
17 | using OpenSim.Assets; | 17 | using OpenSim.Assets; |
18 | using OpenSim.Framework.Console; | ||
18 | 19 | ||
19 | namespace OpenSim | 20 | namespace OpenSim |
20 | { | 21 | { |
@@ -42,7 +43,7 @@ namespace OpenSim | |||
42 | ushort neighbourPort = (ushort)Convert.ToInt32(neighbour["sim_port"]); | 43 | ushort neighbourPort = (ushort)Convert.ToInt32(neighbour["sim_port"]); |
43 | string reqUrl = "http://" + neighbourIPStr + ":" + neighbourPort.ToString(); | 44 | string reqUrl = "http://" + neighbourIPStr + ":" + neighbourPort.ToString(); |
44 | 45 | ||
45 | Console.WriteLine(reqUrl); | 46 | MainConsole.Instance.Verbose("Requesting " + reqUrl); |
46 | 47 | ||
47 | SimParams = new Hashtable(); | 48 | SimParams = new Hashtable(); |
48 | SimParams["session_id"] = this.SessionID.ToString(); | 49 | SimParams["session_id"] = this.SessionID.ToString(); |
@@ -72,7 +73,7 @@ namespace OpenSim | |||
72 | } | 73 | } |
73 | catch (Exception e) | 74 | catch (Exception e) |
74 | { | 75 | { |
75 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Could not connect to neighbour " + neighbour["sim_ip"] + ":" + neighbour["sim_port"] + ", continuing."); | 76 | MainConsole.Instance.Notice("Could not connect to neighbour " + neighbour["sim_ip"] + ":" + neighbour["sim_port"] + ", continuing."); |
76 | } | 77 | } |
77 | } | 78 | } |
78 | Thread.Sleep(3000); | 79 | Thread.Sleep(3000); |
@@ -112,7 +113,7 @@ namespace OpenSim | |||
112 | neighboury += 1; | 113 | neighboury += 1; |
113 | newpos.Y = 1; | 114 | newpos.Y = 1; |
114 | } | 115 | } |
115 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:CrossSimBorder() - Crossing border to neighbouring sim at [" + neighbourx.ToString() + "," + neighboury.ToString() + "]"); | 116 | MainConsole.Instance.Notice("SimClient.cs:CrossSimBorder() - Crossing border to neighbouring sim at [" + neighbourx.ToString() + "," + neighboury.ToString() + "]"); |
116 | 117 | ||
117 | Hashtable SimParams; | 118 | Hashtable SimParams; |
118 | ArrayList SendParams; | 119 | ArrayList SendParams; |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs b/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs index 7928817..f21efaf 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs | |||
@@ -15,6 +15,7 @@ using OpenSim.Framework.Inventory; | |||
15 | using OpenSim.Framework.Utilities; | 15 | using OpenSim.Framework.Utilities; |
16 | using OpenSim.world; | 16 | using OpenSim.world; |
17 | using OpenSim.Assets; | 17 | using OpenSim.Assets; |
18 | using OpenSim.Framework.Console; | ||
18 | 19 | ||
19 | namespace OpenSim | 20 | namespace OpenSim |
20 | { | 21 | { |
@@ -29,7 +30,7 @@ namespace OpenSim | |||
29 | 30 | ||
30 | protected virtual bool Logout(ClientView simClient, Packet packet) | 31 | protected virtual bool Logout(ClientView simClient, Packet packet) |
31 | { | 32 | { |
32 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:ProcessInPacket() - Got a logout request"); | 33 | MainConsole.Instance.Notice("OpenSimClient.cs:ProcessInPacket() - Got a logout request"); |
33 | //send reply to let the client logout | 34 | //send reply to let the client logout |
34 | LogoutReplyPacket logReply = new LogoutReplyPacket(); | 35 | LogoutReplyPacket logReply = new LogoutReplyPacket(); |
35 | logReply.AgentData.AgentID = this.AgentID; | 36 | logReply.AgentData.AgentID = this.AgentID; |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs index 19d222c..7cb2727 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs | |||
@@ -16,6 +16,7 @@ using OpenSim.Framework.Utilities; | |||
16 | using OpenSim.world; | 16 | using OpenSim.world; |
17 | using OpenSim.RegionServer.world; | 17 | using OpenSim.RegionServer.world; |
18 | using OpenSim.Assets; | 18 | using OpenSim.Assets; |
19 | using OpenSim.Framework.Console; | ||
19 | 20 | ||
20 | namespace OpenSim | 21 | namespace OpenSim |
21 | { | 22 | { |
@@ -464,7 +465,7 @@ namespace OpenSim | |||
464 | outgoing.MoneyData.TransactionSuccess = true; | 465 | outgoing.MoneyData.TransactionSuccess = true; |
465 | outgoing.MoneyData.Description = libsecondlife.Helpers.StringToField(""); | 466 | outgoing.MoneyData.Description = libsecondlife.Helpers.StringToField(""); |
466 | this.OutPacket((Packet)outgoing); | 467 | this.OutPacket((Packet)outgoing); |
467 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Sent Temporary Money packet (they have leet monies)"); | 468 | MainConsole.Instance.Notice("Sent Temporary Money packet (they have leet monies)"); |
468 | 469 | ||
469 | break; | 470 | break; |
470 | 471 | ||
@@ -477,7 +478,7 @@ namespace OpenSim | |||
477 | estateCovenantReply.Data.CovenantID = LLUUID.Zero; | 478 | estateCovenantReply.Data.CovenantID = LLUUID.Zero; |
478 | estateCovenantReply.Data.CovenantTimestamp = (uint)0; | 479 | estateCovenantReply.Data.CovenantTimestamp = (uint)0; |
479 | this.OutPacket((Packet)estateCovenantReply); | 480 | this.OutPacket((Packet)estateCovenantReply); |
480 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Sent Temporary Estate packet (they are in leet estate)"); | 481 | MainConsole.Instance.Notice("Sent Temporary Estate packet (they are in leet estate)"); |
481 | break; | 482 | break; |
482 | #endregion | 483 | #endregion |
483 | } | 484 | } |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.cs b/OpenSim/OpenSim.RegionServer/ClientView.cs index 8f7cf58..bf6b72e 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.cs | |||
@@ -41,6 +41,7 @@ using OpenSim.Framework.Inventory; | |||
41 | using OpenSim.Framework.Utilities; | 41 | using OpenSim.Framework.Utilities; |
42 | using OpenSim.world; | 42 | using OpenSim.world; |
43 | using OpenSim.Assets; | 43 | using OpenSim.Assets; |
44 | using OpenSim.Framework.Console; | ||
44 | 45 | ||
45 | namespace OpenSim | 46 | namespace OpenSim |
46 | { | 47 | { |
@@ -110,7 +111,7 @@ namespace OpenSim | |||
110 | m_child = child; | 111 | m_child = child; |
111 | m_regionData = regionDat; | 112 | m_regionData = regionDat; |
112 | m_authenticateSessionsHandler = authenSessions; | 113 | m_authenticateSessionsHandler = authenSessions; |
113 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs - Started up new client thread to handle incoming request"); | 114 | MainConsole.Instance.Notice("OpenSimClient.cs - Started up new client thread to handle incoming request"); |
114 | cirpack = initialcirpack; | 115 | cirpack = initialcirpack; |
115 | userEP = remoteEP; | 116 | userEP = remoteEP; |
116 | 117 | ||
@@ -150,7 +151,7 @@ namespace OpenSim | |||
150 | # region Client Methods | 151 | # region Client Methods |
151 | public void UpgradeClient() | 152 | public void UpgradeClient() |
152 | { | 153 | { |
153 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:UpgradeClient() - upgrading child to full agent"); | 154 | MainConsole.Instance.Notice("SimClient.cs:UpgradeClient() - upgrading child to full agent"); |
154 | this.m_child = false; | 155 | this.m_child = false; |
155 | //this.m_world.RemoveViewerAgent(this); | 156 | //this.m_world.RemoveViewerAgent(this); |
156 | if (!this.m_sandboxMode) | 157 | if (!this.m_sandboxMode) |
@@ -164,7 +165,7 @@ namespace OpenSim | |||
164 | 165 | ||
165 | public void DowngradeClient() | 166 | public void DowngradeClient() |
166 | { | 167 | { |
167 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:UpgradeClient() - changing full agent to child"); | 168 | MainConsole.Instance.Notice("SimClient.cs:UpgradeClient() - changing full agent to child"); |
168 | this.m_child = true; | 169 | this.m_child = true; |
169 | OnChildAgentStatus(this.m_child); | 170 | OnChildAgentStatus(this.m_child); |
170 | //this.m_world.RemoveViewerAgent(this); | 171 | //this.m_world.RemoveViewerAgent(this); |
@@ -254,7 +255,7 @@ namespace OpenSim | |||
254 | 255 | ||
255 | protected virtual void ClientLoop() | 256 | protected virtual void ClientLoop() |
256 | { | 257 | { |
257 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:ClientLoop() - Entered loop"); | 258 | MainConsole.Instance.Notice("OpenSimClient.cs:ClientLoop() - Entered loop"); |
258 | while (true) | 259 | while (true) |
259 | { | 260 | { |
260 | QueItem nextPacket = PacketQueue.Dequeue(); | 261 | QueItem nextPacket = PacketQueue.Dequeue(); |
@@ -276,7 +277,7 @@ namespace OpenSim | |||
276 | 277 | ||
277 | protected virtual void InitNewClient() | 278 | protected virtual void InitNewClient() |
278 | { | 279 | { |
279 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); | 280 | MainConsole.Instance.Notice("OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); |
280 | this.ClientAvatar = m_world.AddViewerAgent(this); | 281 | this.ClientAvatar = m_world.AddViewerAgent(this); |
281 | } | 282 | } |
282 | 283 | ||
@@ -287,12 +288,12 @@ namespace OpenSim | |||
287 | if (!sessionInfo.Authorised) | 288 | if (!sessionInfo.Authorised) |
288 | { | 289 | { |
289 | //session/circuit not authorised | 290 | //session/circuit not authorised |
290 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString()); | 291 | OpenSim.Framework.Console.MainConsole.Instance.Notice("OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString()); |
291 | ClientThread.Abort(); | 292 | ClientThread.Abort(); |
292 | } | 293 | } |
293 | else | 294 | else |
294 | { | 295 | { |
295 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString()); | 296 | OpenSim.Framework.Console.MainConsole.Instance.Notice("OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString()); |
296 | //session is authorised | 297 | //session is authorised |
297 | this.AgentID = cirpack.CircuitCode.ID; | 298 | this.AgentID = cirpack.CircuitCode.ID; |
298 | this.SessionID = cirpack.CircuitCode.SessionID; | 299 | this.SessionID = cirpack.CircuitCode.SessionID; |
@@ -396,7 +397,7 @@ namespace OpenSim | |||
396 | if (this.m_userServer != null) | 397 | if (this.m_userServer != null) |
397 | { | 398 | { |
398 | // a user server is set so request the inventory from it | 399 | // a user server is set so request the inventory from it |
399 | Console.WriteLine("getting inventory from user server"); | 400 | MainConsole.Instance.Verbose("getting inventory from user server"); |
400 | inventory = m_inventoryCache.FetchAgentsInventory(this.AgentID, m_userServer); | 401 | inventory = m_inventoryCache.FetchAgentsInventory(this.AgentID, m_userServer); |
401 | } | 402 | } |
402 | else | 403 | else |
@@ -414,7 +415,7 @@ namespace OpenSim | |||
414 | { | 415 | { |
415 | if (!(packet.InventoryBlock.Type == 3 || packet.InventoryBlock.Type == 7)) | 416 | if (!(packet.InventoryBlock.Type == 3 || packet.InventoryBlock.Type == 7)) |
416 | { | 417 | { |
417 | System.Console.WriteLine("Attempted to create " + Util.FieldToString(packet.InventoryBlock.Name) + " in inventory. Unsupported type"); | 418 | MainConsole.Instance.Warn("Attempted to create " + Util.FieldToString(packet.InventoryBlock.Name) + " in inventory. Unsupported type"); |
418 | return; | 419 | return; |
419 | } | 420 | } |
420 | 421 | ||
diff --git a/OpenSim/OpenSim.RegionServer/ClientViewBase.cs b/OpenSim/OpenSim.RegionServer/ClientViewBase.cs index 642251c..1eee329 100644 --- a/OpenSim/OpenSim.RegionServer/ClientViewBase.cs +++ b/OpenSim/OpenSim.RegionServer/ClientViewBase.cs | |||
@@ -10,6 +10,7 @@ using System.Threading; | |||
10 | using System.Timers; | 10 | using System.Timers; |
11 | using OpenSim.Framework.Utilities; | 11 | using OpenSim.Framework.Utilities; |
12 | using OpenSim.Framework.Interfaces; | 12 | using OpenSim.Framework.Interfaces; |
13 | using OpenSim.Framework.Console; | ||
13 | 14 | ||
14 | namespace OpenSim | 15 | namespace OpenSim |
15 | { | 16 | { |
@@ -132,7 +133,7 @@ namespace OpenSim | |||
132 | } | 133 | } |
133 | catch (Exception) | 134 | catch (Exception) |
134 | { | 135 | { |
135 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + userEP.ToString() + " - killing thread"); | 136 | MainConsole.Instance.Warn("OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + userEP.ToString() + " - killing thread"); |
136 | this.KillThread(); | 137 | this.KillThread(); |
137 | } | 138 | } |
138 | 139 | ||
@@ -227,7 +228,7 @@ namespace OpenSim | |||
227 | { | 228 | { |
228 | if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent)) | 229 | if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent)) |
229 | { | 230 | { |
230 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE, "Resending " + packet.Type.ToString() + " packet, " + | 231 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Resending " + packet.Type.ToString() + " packet, " + |
231 | (now - packet.TickCount) + "ms have passed"); | 232 | (now - packet.TickCount) + "ms have passed"); |
232 | 233 | ||
233 | packet.Header.Resent = true; | 234 | packet.Header.Resent = true; |
@@ -246,7 +247,7 @@ namespace OpenSim | |||
246 | if (PendingAcks.Count > 250) | 247 | if (PendingAcks.Count > 250) |
247 | { | 248 | { |
248 | // FIXME: Handle the odd case where we have too many pending ACKs queued up | 249 | // FIXME: Handle the odd case where we have too many pending ACKs queued up |
249 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE, "Too many ACKs queued up!"); | 250 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Too many ACKs queued up!"); |
250 | return; | 251 | return; |
251 | } | 252 | } |
252 | 253 | ||
diff --git a/OpenSim/OpenSim.RegionServer/OpenSimMain.cs b/OpenSim/OpenSim.RegionServer/OpenSimMain.cs index 003412d..59d3424 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSimMain.cs +++ b/OpenSim/OpenSim.RegionServer/OpenSimMain.cs | |||
@@ -89,7 +89,7 @@ namespace OpenSim | |||
89 | { | 89 | { |
90 | this.SetupFromConfigFile(this.localConfig); | 90 | this.SetupFromConfigFile(this.localConfig); |
91 | } | 91 | } |
92 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Loading configuration"); | 92 | m_console.Notice("Main.cs:Startup() - Loading configuration"); |
93 | this.regionData.InitConfig(this.m_sandbox, this.localConfig); | 93 | this.regionData.InitConfig(this.m_sandbox, this.localConfig); |
94 | this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change | 94 | this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change |
95 | 95 | ||
@@ -118,7 +118,7 @@ namespace OpenSim | |||
118 | } | 118 | } |
119 | catch (Exception e) | 119 | catch (Exception e) |
120 | { | 120 | { |
121 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup local cache"); | 121 | m_console.Error(e.Message + "\nSorry, could not setup local cache"); |
122 | Environment.Exit(1); | 122 | Environment.Exit(1); |
123 | } | 123 | } |
124 | 124 | ||
@@ -141,7 +141,7 @@ namespace OpenSim | |||
141 | AssetCache.LoadDefaultTextureSet(); | 141 | AssetCache.LoadDefaultTextureSet(); |
142 | } | 142 | } |
143 | 143 | ||
144 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Initialising HTTP server"); | 144 | m_console.Notice("Main.cs:Startup() - Initialising HTTP server"); |
145 | 145 | ||
146 | this.SetupHttpListener(); | 146 | this.SetupHttpListener(); |
147 | 147 | ||
@@ -173,7 +173,7 @@ namespace OpenSim | |||
173 | AdminWebFront adminWebFront = new AdminWebFront("Admin", LocalWorld, InventoryCache, adminLoginServer); | 173 | AdminWebFront adminWebFront = new AdminWebFront("Admin", LocalWorld, InventoryCache, adminLoginServer); |
174 | adminWebFront.LoadMethods(httpServer); | 174 | adminWebFront.LoadMethods(httpServer); |
175 | 175 | ||
176 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting HTTP server"); | 176 | m_console.Notice("Main.cs:Startup() - Starting HTTP server"); |
177 | httpServer.Start(); | 177 | httpServer.Start(); |
178 | 178 | ||
179 | //MainServerListener(); | 179 | //MainServerListener(); |
@@ -190,7 +190,7 @@ namespace OpenSim | |||
190 | GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll"; | 190 | GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll"; |
191 | GridServers.GridDll = "OpenSim.GridInterfaces.Local.dll"; | 191 | GridServers.GridDll = "OpenSim.GridInterfaces.Local.dll"; |
192 | 192 | ||
193 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Starting in Sandbox mode"); | 193 | m_console.Notice("Starting in Sandbox mode"); |
194 | 194 | ||
195 | try | 195 | try |
196 | { | 196 | { |
@@ -198,7 +198,7 @@ namespace OpenSim | |||
198 | } | 198 | } |
199 | catch (Exception e) | 199 | catch (Exception e) |
200 | { | 200 | { |
201 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup the grid interface"); | 201 | m_console.Error(e.Message + "\nSorry, could not setup the grid interface"); |
202 | Environment.Exit(1); | 202 | Environment.Exit(1); |
203 | } | 203 | } |
204 | } | 204 | } |
@@ -215,7 +215,7 @@ namespace OpenSim | |||
215 | } | 215 | } |
216 | GridServers.GridDll = "OpenSim.GridInterfaces.Remote.dll"; | 216 | GridServers.GridDll = "OpenSim.GridInterfaces.Remote.dll"; |
217 | 217 | ||
218 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Starting in Grid mode"); | 218 | m_console.Notice("Starting in Grid mode"); |
219 | 219 | ||
220 | try | 220 | try |
221 | { | 221 | { |
@@ -223,15 +223,15 @@ namespace OpenSim | |||
223 | } | 223 | } |
224 | catch (Exception e) | 224 | catch (Exception e) |
225 | { | 225 | { |
226 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup the grid interface"); | 226 | m_console.Error(e.Message + "\nSorry, could not setup the grid interface"); |
227 | Environment.Exit(1); | 227 | Environment.Exit(1); |
228 | } | 228 | } |
229 | } | 229 | } |
230 | 230 | ||
231 | protected virtual void SetupLocalWorld() | 231 | protected virtual void SetupLocalWorld() |
232 | { | 232 | { |
233 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString()); | 233 | m_console.Notice("Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString()); |
234 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Initialising world"); | 234 | m_console.Notice("Initialising world"); |
235 | m_console.componentname = "Region " + regionData.RegionName; | 235 | m_console.componentname = "Region " + regionData.RegionName; |
236 | 236 | ||
237 | m_localWorld = new World(this.m_udpServer.PacketServer.ClientThreads, regionData, regionData.RegionHandle, regionData.RegionName); | 237 | m_localWorld = new World(this.m_udpServer.PacketServer.ClientThreads, regionData, regionData.RegionHandle, regionData.RegionName); |
@@ -249,7 +249,7 @@ namespace OpenSim | |||
249 | LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. | 249 | LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. |
250 | LocalWorld.LoadWorldMap(); | 250 | LocalWorld.LoadWorldMap(); |
251 | 251 | ||
252 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting up messaging system"); | 252 | m_console.Notice("Main.cs:Startup() - Starting up messaging system"); |
253 | LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); | 253 | LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); |
254 | LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); | 254 | LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); |
255 | LocalWorld.LoadPrimsFromStorage(); | 255 | LocalWorld.LoadPrimsFromStorage(); |
@@ -297,7 +297,7 @@ namespace OpenSim | |||
297 | { | 297 | { |
298 | if (GridServers.GridServer.RequestConnection(regionData.SimUUID, regionData.IPListenAddr, (uint)regionData.IPListenPort)) | 298 | if (GridServers.GridServer.RequestConnection(regionData.SimUUID, regionData.IPListenAddr, (uint)regionData.IPListenPort)) |
299 | { | 299 | { |
300 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Success: Got a grid connection OK!"); | 300 | m_console.Notice("Main.cs:Startup() - Success: Got a grid connection OK!"); |
301 | } | 301 | } |
302 | else | 302 | else |
303 | { | 303 | { |
@@ -397,7 +397,7 @@ namespace OpenSim | |||
397 | switch (attri) | 397 | switch (attri) |
398 | { | 398 | { |
399 | default: | 399 | default: |
400 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating"); | 400 | m_console.Warn("Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating"); |
401 | Environment.Exit(1); | 401 | Environment.Exit(1); |
402 | break; | 402 | break; |
403 | 403 | ||
@@ -440,11 +440,11 @@ namespace OpenSim | |||
440 | /// </summary> | 440 | /// </summary> |
441 | public virtual void Shutdown() | 441 | public virtual void Shutdown() |
442 | { | 442 | { |
443 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Closing all threads"); | 443 | m_console.Notice("Main.cs:Shutdown() - Closing all threads"); |
444 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Killing listener thread"); | 444 | m_console.Notice("Main.cs:Shutdown() - Killing listener thread"); |
445 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Killing clients"); | 445 | m_console.Notice("Main.cs:Shutdown() - Killing clients"); |
446 | // IMPLEMENT THIS | 446 | // IMPLEMENT THIS |
447 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Closing console and terminating"); | 447 | m_console.Notice("Main.cs:Shutdown() - Closing console and terminating"); |
448 | LocalWorld.Close(); | 448 | LocalWorld.Close(); |
449 | GridServers.Close(); | 449 | GridServers.Close(); |
450 | m_console.Close(); | 450 | m_console.Close(); |
@@ -472,8 +472,8 @@ namespace OpenSim | |||
472 | switch (command) | 472 | switch (command) |
473 | { | 473 | { |
474 | case "help": | 474 | case "help": |
475 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "show users - show info about connected users"); | 475 | m_console.Error("show users - show info about connected users"); |
476 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "shutdown - disconnect all clients and shutdown"); | 476 | m_console.Error("shutdown - disconnect all clients and shutdown"); |
477 | break; | 477 | break; |
478 | 478 | ||
479 | case "show": | 479 | case "show": |
@@ -484,7 +484,7 @@ namespace OpenSim | |||
484 | string result = ""; | 484 | string result = ""; |
485 | if (!LocalWorld.Terrain.RunTerrainCmd(cmdparams, ref result)) | 485 | if (!LocalWorld.Terrain.RunTerrainCmd(cmdparams, ref result)) |
486 | { | 486 | { |
487 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, result); | 487 | m_console.Error(result); |
488 | } | 488 | } |
489 | break; | 489 | break; |
490 | 490 | ||
@@ -493,7 +493,7 @@ namespace OpenSim | |||
493 | break; | 493 | break; |
494 | 494 | ||
495 | default: | 495 | default: |
496 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "Unknown command"); | 496 | m_console.Error("Unknown command"); |
497 | break; | 497 | break; |
498 | } | 498 | } |
499 | } | 499 | } |
@@ -507,18 +507,18 @@ namespace OpenSim | |||
507 | switch (ShowWhat) | 507 | switch (ShowWhat) |
508 | { | 508 | { |
509 | case "uptime": | 509 | case "uptime": |
510 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "OpenSim has been running since " + startuptime.ToString()); | 510 | m_console.Error("OpenSim has been running since " + startuptime.ToString()); |
511 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "That is " + (DateTime.Now - startuptime).ToString()); | 511 | m_console.Error("That is " + (DateTime.Now - startuptime).ToString()); |
512 | break; | 512 | break; |
513 | case "users": | 513 | case "users": |
514 | OpenSim.world.Avatar TempAv; | 514 | OpenSim.world.Avatar TempAv; |
515 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP")); | 515 | m_console.Error(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP")); |
516 | foreach (libsecondlife.LLUUID UUID in LocalWorld.Entities.Keys) | 516 | foreach (libsecondlife.LLUUID UUID in LocalWorld.Entities.Keys) |
517 | { | 517 | { |
518 | if (LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar") | 518 | if (LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar") |
519 | { | 519 | { |
520 | TempAv = (OpenSim.world.Avatar)LocalWorld.Entities[UUID]; | 520 | TempAv = (OpenSim.world.Avatar)LocalWorld.Entities[UUID]; |
521 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString())); | 521 | m_console.Error(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString())); |
522 | } | 522 | } |
523 | } | 523 | } |
524 | break; | 524 | break; |
diff --git a/OpenSim/OpenSim.RegionServer/RegionInfo.cs b/OpenSim/OpenSim.RegionServer/RegionInfo.cs index 6bd8f08..0e75d8b 100644 --- a/OpenSim/OpenSim.RegionServer/RegionInfo.cs +++ b/OpenSim/OpenSim.RegionServer/RegionInfo.cs | |||
@@ -82,7 +82,7 @@ namespace OpenSim | |||
82 | stIn.Close(); | 82 | stIn.Close(); |
83 | gridresp.Close(); | 83 | gridresp.Close(); |
84 | 84 | ||
85 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"RegionInfo.CS:SaveToGrid() - Grid said: " + GridResponse); | 85 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("RegionInfo.CS:SaveToGrid() - Grid said: " + GridResponse); |
86 | } | 86 | } |
87 | 87 | ||
88 | public void InitConfig(bool sandboxMode, IGenericConfig configData) | 88 | public void InitConfig(bool sandboxMode, IGenericConfig configData) |
@@ -333,21 +333,21 @@ namespace OpenSim | |||
333 | } | 333 | } |
334 | catch (Exception e) | 334 | catch (Exception e) |
335 | { | 335 | { |
336 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"Config.cs:InitConfig() - Exception occured"); | 336 | OpenSim.Framework.Console.MainConsole.Instance.Warn("Config.cs:InitConfig() - Exception occured"); |
337 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString()); | 337 | OpenSim.Framework.Console.MainConsole.Instance.Warn(e.ToString()); |
338 | } | 338 | } |
339 | 339 | ||
340 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Simulator Settings Loaded"); | 340 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Simulator Settings Loaded"); |
341 | /* OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "UUID: " + this.SimUUID.ToStringHyphenated()); | 341 | /* MainConsole.Instance.Notice("UUID: " + this.SimUUID.ToStringHyphenated()); |
342 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Name: " + this.RegionName); | 342 | MainConsole.Instance.Notice("Name: " + this.RegionName); |
343 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]"); | 343 | MainConsole.Instance.Notice("Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]"); |
344 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Region Handle: " + this.RegionHandle.ToString()); | 344 | MainConsole.Instance.Notice("Region Handle: " + this.RegionHandle.ToString()); |
345 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Listening on IP: " + this.IPListenAddr + ":" + this.IPListenPort); | 345 | MainConsole.Instance.Notice("Listening on IP: " + this.IPListenAddr + ":" + this.IPListenPort); |
346 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Sandbox Mode? " + isSandbox.ToString()); | 346 | MainConsole.Instance.Notice("Sandbox Mode? " + isSandbox.ToString()); |
347 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Asset URL: " + this.AssetURL); | 347 | MainConsole.Instance.Notice("Asset URL: " + this.AssetURL); |
348 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Asset key: " + this.AssetSendKey); | 348 | MainConsole.Instance.Notice("Asset key: " + this.AssetSendKey); |
349 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Grid URL: " + this.GridURL); | 349 | MainConsole.Instance.Notice("Grid URL: " + this.GridURL); |
350 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Grid key: " + this.GridSendKey); */ | 350 | MainConsole.Instance.Notice("Grid key: " + this.GridSendKey); */ |
351 | } | 351 | } |
352 | } | 352 | } |
353 | } | 353 | } |
diff --git a/OpenSim/OpenSim.RegionServer/UDPServer.cs b/OpenSim/OpenSim.RegionServer/UDPServer.cs index 3a93e66..ac65a93 100644 --- a/OpenSim/OpenSim.RegionServer/UDPServer.cs +++ b/OpenSim/OpenSim.RegionServer/UDPServer.cs | |||
@@ -144,20 +144,20 @@ namespace OpenSim | |||
144 | 144 | ||
145 | public void ServerListener() | 145 | public void ServerListener() |
146 | { | 146 | { |
147 | m_console.WriteLine("UDPServer.cs:ServerListener() - Opening UDP socket on " + listenPort); | 147 | m_console.Notice("UDPServer.cs:ServerListener() - Opening UDP socket on " + listenPort); |
148 | 148 | ||
149 | ServerIncoming = new IPEndPoint(IPAddress.Any, listenPort); | 149 | ServerIncoming = new IPEndPoint(IPAddress.Any, listenPort); |
150 | Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); | 150 | Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); |
151 | Server.Bind(ServerIncoming); | 151 | Server.Bind(ServerIncoming); |
152 | 152 | ||
153 | m_console.WriteLine("UDPServer.cs:ServerListener() - UDP socket bound, getting ready to listen"); | 153 | m_console.Notice("UDPServer.cs:ServerListener() - UDP socket bound, getting ready to listen"); |
154 | 154 | ||
155 | ipeSender = new IPEndPoint(IPAddress.Any, 0); | 155 | ipeSender = new IPEndPoint(IPAddress.Any, 0); |
156 | epSender = (EndPoint)ipeSender; | 156 | epSender = (EndPoint)ipeSender; |
157 | ReceivedData = new AsyncCallback(this.OnReceivedData); | 157 | ReceivedData = new AsyncCallback(this.OnReceivedData); |
158 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | 158 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); |
159 | 159 | ||
160 | m_console.WriteLine("UDPServer.cs:ServerListener() - Listening..."); | 160 | m_console.Notice("UDPServer.cs:ServerListener() - Listening..."); |
161 | 161 | ||
162 | } | 162 | } |
163 | 163 | ||
diff --git a/OpenSim/OpenSim.RegionServer/world/Avatar.cs b/OpenSim/OpenSim.RegionServer/world/Avatar.cs index f9f3cc4..f7a5766 100644 --- a/OpenSim/OpenSim.RegionServer/world/Avatar.cs +++ b/OpenSim/OpenSim.RegionServer/world/Avatar.cs | |||
@@ -46,7 +46,7 @@ namespace OpenSim.world | |||
46 | m_regionTerraform = regionTerraform; | 46 | m_regionTerraform = regionTerraform; |
47 | m_regionWaterHeight = regionWater; | 47 | m_regionWaterHeight = regionWater; |
48 | 48 | ||
49 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Avatar.cs - Loading details from grid (DUMMY)"); | 49 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs - Loading details from grid (DUMMY)"); |
50 | ControllingClient = TheClient; | 50 | ControllingClient = TheClient; |
51 | localid = 8880000 + (this.m_world._localNumber++); | 51 | localid = 8880000 + (this.m_world._localNumber++); |
52 | Pos = ControllingClient.startpos; | 52 | Pos = ControllingClient.startpos; |
@@ -211,7 +211,7 @@ namespace OpenSim.world | |||
211 | 211 | ||
212 | public void CompleteMovement() | 212 | public void CompleteMovement() |
213 | { | 213 | { |
214 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Avatar.cs:CompleteMovement() - Constructing AgentMovementComplete packet"); | 214 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:CompleteMovement() - Constructing AgentMovementComplete packet"); |
215 | AgentMovementCompletePacket mov = new AgentMovementCompletePacket(); | 215 | AgentMovementCompletePacket mov = new AgentMovementCompletePacket(); |
216 | mov.AgentData.SessionID = this.ControllingClient.SessionID; | 216 | mov.AgentData.SessionID = this.ControllingClient.SessionID; |
217 | mov.AgentData.AgentID = this.ControllingClient.AgentID; | 217 | mov.AgentData.AgentID = this.ControllingClient.AgentID; |
@@ -382,11 +382,11 @@ namespace OpenSim.world | |||
382 | //really really should be moved somewhere else (RegionInfo.cs ?) | 382 | //really really should be moved somewhere else (RegionInfo.cs ?) |
383 | public void SendRegionHandshake(World regionInfo) | 383 | public void SendRegionHandshake(World regionInfo) |
384 | { | 384 | { |
385 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet"); | 385 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet"); |
386 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | 386 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; |
387 | RegionHandshakePacket handshake = new RegionHandshakePacket(); | 387 | RegionHandshakePacket handshake = new RegionHandshakePacket(); |
388 | 388 | ||
389 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Avatar.cs:SendRegionhandshake() - Filling in RegionHandshake details"); | 389 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:SendRegionhandshake() - Filling in RegionHandshake details"); |
390 | handshake.RegionInfo.BillableFactor = 0; | 390 | handshake.RegionInfo.BillableFactor = 0; |
391 | handshake.RegionInfo.IsEstateManager = false; | 391 | handshake.RegionInfo.IsEstateManager = false; |
392 | handshake.RegionInfo.TerrainHeightRange00 = regionInfo.m_regInfo.TerrainHeightRange00; | 392 | handshake.RegionInfo.TerrainHeightRange00 = regionInfo.m_regInfo.TerrainHeightRange00; |
@@ -417,7 +417,7 @@ namespace OpenSim.world | |||
417 | handshake.RegionInfo.TerrainDetail3 = regionInfo.m_regInfo.TerrainDetail3; | 417 | handshake.RegionInfo.TerrainDetail3 = regionInfo.m_regInfo.TerrainDetail3; |
418 | handshake.RegionInfo.CacheID = new LLUUID("545ec0a5-5751-1026-8a0b-216e38a7ab37"); | 418 | handshake.RegionInfo.CacheID = new LLUUID("545ec0a5-5751-1026-8a0b-216e38a7ab37"); |
419 | 419 | ||
420 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Avatar.cs:SendRegionHandshake() - Sending RegionHandshake packet"); | 420 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:SendRegionHandshake() - Sending RegionHandshake packet"); |
421 | this.ControllingClient.OutPacket(handshake); | 421 | this.ControllingClient.OutPacket(handshake); |
422 | } | 422 | } |
423 | 423 | ||
diff --git a/OpenSim/OpenSim.RegionServer/world/AvatarAnimations.cs b/OpenSim/OpenSim.RegionServer/world/AvatarAnimations.cs index 9e96a4e..2947b96 100644 --- a/OpenSim/OpenSim.RegionServer/world/AvatarAnimations.cs +++ b/OpenSim/OpenSim.RegionServer/world/AvatarAnimations.cs | |||
@@ -18,7 +18,7 @@ namespace OpenSim.world | |||
18 | 18 | ||
19 | public void LoadAnims() | 19 | public void LoadAnims() |
20 | { | 20 | { |
21 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Avatar.cs:LoadAnims() - Loading avatar animations"); | 21 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:LoadAnims() - Loading avatar animations"); |
22 | XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"); | 22 | XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"); |
23 | 23 | ||
24 | XmlDocument doc = new XmlDocument(); | 24 | XmlDocument doc = new XmlDocument(); |
@@ -35,7 +35,7 @@ namespace OpenSim.world | |||
35 | 35 | ||
36 | reader.Close(); | 36 | reader.Close(); |
37 | 37 | ||
38 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)"); | 38 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)"); |
39 | 39 | ||
40 | foreach (KeyValuePair<string, LLUUID> kp in OpenSim.world.Avatar.Animations.AnimsLLUUID) | 40 | foreach (KeyValuePair<string, LLUUID> kp in OpenSim.world.Avatar.Animations.AnimsLLUUID) |
41 | { | 41 | { |
diff --git a/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs b/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs index 8924773..6bf1598 100644 --- a/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs +++ b/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs | |||
@@ -113,7 +113,7 @@ namespace OpenSim.world | |||
113 | //Uncomment when prim/object UUIDs are random or such | 113 | //Uncomment when prim/object UUIDs are random or such |
114 | //2007-03-22 - Randomskk | 114 | //2007-03-22 - Randomskk |
115 | //this._primCount--; | 115 | //this._primCount--; |
116 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE, "Deleted UUID " + ent.uuid); | 116 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Deleted UUID " + ent.uuid); |
117 | } | 117 | } |
118 | } | 118 | } |
119 | } | 119 | } |
diff --git a/OpenSim/OpenSim.RegionServer/world/World.cs b/OpenSim/OpenSim.RegionServer/world/World.cs index 92de6f0..1f15e9c 100644 --- a/OpenSim/OpenSim.RegionServer/world/World.cs +++ b/OpenSim/OpenSim.RegionServer/world/World.cs | |||
@@ -15,6 +15,7 @@ using OpenSim.Assets; | |||
15 | //using OpenSim.world.scripting; | 15 | //using OpenSim.world.scripting; |
16 | using OpenSim.RegionServer.world.scripting; | 16 | using OpenSim.RegionServer.world.scripting; |
17 | using OpenSim.Terrain; | 17 | using OpenSim.Terrain; |
18 | using OpenSim.Framework.Console; | ||
18 | 19 | ||
19 | namespace OpenSim.world | 20 | namespace OpenSim.world |
20 | { | 21 | { |
@@ -71,12 +72,12 @@ namespace OpenSim.world | |||
71 | m_scriptHandlers = new Dictionary<LLUUID, ScriptHandler>(); | 72 | m_scriptHandlers = new Dictionary<LLUUID, ScriptHandler>(); |
72 | m_scripts = new Dictionary<string, ScriptFactory>(); | 73 | m_scripts = new Dictionary<string, ScriptFactory>(); |
73 | 74 | ||
74 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs - creating new entitities instance"); | 75 | MainConsole.Instance.Notice("World.cs - creating new entitities instance"); |
75 | Entities = new Dictionary<libsecondlife.LLUUID, Entity>(); | 76 | Entities = new Dictionary<libsecondlife.LLUUID, Entity>(); |
76 | Avatars = new Dictionary<LLUUID, Avatar>(); | 77 | Avatars = new Dictionary<LLUUID, Avatar>(); |
77 | Prims = new Dictionary<LLUUID, Primitive>(); | 78 | Prims = new Dictionary<LLUUID, Primitive>(); |
78 | 79 | ||
79 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs - creating LandMap"); | 80 | MainConsole.Instance.Notice("World.cs - creating LandMap"); |
80 | TerrainManager = new TerrainManager(new SecondLife()); | 81 | TerrainManager = new TerrainManager(new SecondLife()); |
81 | Terrain = new TerrainEngine(); | 82 | Terrain = new TerrainEngine(); |
82 | Avatar.SetupTemplate("avatar-texture.dat"); | 83 | Avatar.SetupTemplate("avatar-texture.dat"); |
@@ -90,7 +91,7 @@ namespace OpenSim.world | |||
90 | } | 91 | } |
91 | catch (Exception e) | 92 | catch (Exception e) |
92 | { | 93 | { |
93 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL, "World.cs: Constructor failed with exception " + e.ToString()); | 94 | OpenSim.Framework.Console.MainConsole.Instance.Error("World.cs: Constructor failed with exception " + e.ToString()); |
94 | } | 95 | } |
95 | } | 96 | } |
96 | #endregion | 97 | #endregion |
@@ -110,7 +111,7 @@ namespace OpenSim.world | |||
110 | } | 111 | } |
111 | catch (Exception e) | 112 | catch (Exception e) |
112 | { | 113 | { |
113 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: AddScript() - Failed with exception " + e.ToString()); | 114 | MainConsole.Instance.Warn("World.cs: AddScript() - Failed with exception " + e.ToString()); |
114 | } | 115 | } |
115 | } | 116 | } |
116 | 117 | ||
@@ -162,7 +163,7 @@ namespace OpenSim.world | |||
162 | } | 163 | } |
163 | catch (Exception e) | 164 | catch (Exception e) |
164 | { | 165 | { |
165 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: AddScript() - Failed with exception " + e.ToString()); | 166 | MainConsole.Instance.Warn("World.cs: AddScript() - Failed with exception " + e.ToString()); |
166 | } | 167 | } |
167 | } | 168 | } |
168 | 169 | ||
@@ -216,7 +217,7 @@ namespace OpenSim.world | |||
216 | } | 217 | } |
217 | catch (Exception e) | 218 | catch (Exception e) |
218 | { | 219 | { |
219 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: Update() - Failed with exception " + e.ToString()); | 220 | MainConsole.Instance.Warn("World.cs: Update() - Failed with exception " + e.ToString()); |
220 | } | 221 | } |
221 | updateLock.ReleaseMutex(); | 222 | updateLock.ReleaseMutex(); |
222 | } | 223 | } |
@@ -229,15 +230,15 @@ namespace OpenSim.world | |||
229 | if (Terrain.tainted > 0) | 230 | if (Terrain.tainted > 0) |
230 | { | 231 | { |
231 | Terrain.tainted = 0; | 232 | Terrain.tainted = 0; |
232 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain tainted, saving."); | 233 | MainConsole.Instance.Notice("World.cs: Backup() - Terrain tainted, saving."); |
233 | localStorage.SaveMap(Terrain.getHeights1D()); | 234 | localStorage.SaveMap(Terrain.getHeights1D()); |
234 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Rebuilding world map image."); | 235 | MainConsole.Instance.Notice("World.cs: Backup() - Rebuilding world map image."); |
235 | Terrain.exportImage("map_" + m_regInfo.RegionName.ToLower() + ".png", "defaultstripe.png"); | 236 | Terrain.exportImage("map_" + m_regInfo.RegionName.ToLower() + ".png", "defaultstripe.png"); |
236 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain saved, informing Physics."); | 237 | MainConsole.Instance.Notice("World.cs: Backup() - Terrain saved, informing Physics."); |
237 | phyScene.SetTerrain(Terrain.getHeights1D()); | 238 | phyScene.SetTerrain(Terrain.getHeights1D()); |
238 | 239 | ||
239 | // Needs optimising to just send patches which have changed. | 240 | // Needs optimising to just send patches which have changed. |
240 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain changed, informing Clients."); | 241 | MainConsole.Instance.Notice("World.cs: Backup() - Terrain changed, informing Clients."); |
241 | foreach (ClientView client in m_clientThreads.Values) | 242 | foreach (ClientView client in m_clientThreads.Values) |
242 | { | 243 | { |
243 | this.SendLayerData(client); | 244 | this.SendLayerData(client); |
@@ -245,7 +246,7 @@ namespace OpenSim.world | |||
245 | } | 246 | } |
246 | 247 | ||
247 | // Primitive backup routines -- should only do if there's been a change. | 248 | // Primitive backup routines -- should only do if there's been a change. |
248 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Backing up Primitives"); | 249 | MainConsole.Instance.Notice("World.cs: Backup() - Backing up Primitives"); |
249 | foreach (libsecondlife.LLUUID UUID in Entities.Keys) | 250 | foreach (libsecondlife.LLUUID UUID in Entities.Keys) |
250 | { | 251 | { |
251 | Entities[UUID].BackUp(); | 252 | Entities[UUID].BackUp(); |
@@ -268,7 +269,7 @@ namespace OpenSim.world | |||
268 | catch (Exception e) | 269 | catch (Exception e) |
269 | { | 270 | { |
270 | // Backup failed | 271 | // Backup failed |
271 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Backup() - Backup Failed with exception " + e.ToString()); | 272 | OpenSim.Framework.Console.MainConsole.Instance.Error("World.cs: Backup() - Backup Failed with exception " + e.ToString()); |
272 | return false; | 273 | return false; |
273 | } | 274 | } |
274 | } | 275 | } |
@@ -314,7 +315,7 @@ namespace OpenSim.world | |||
314 | } | 315 | } |
315 | catch (Exception e) | 316 | catch (Exception e) |
316 | { | 317 | { |
317 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: LoadStorageDLL() - Failed with exception " + e.ToString()); | 318 | MainConsole.Instance.Warn("World.cs: LoadStorageDLL() - Failed with exception " + e.ToString()); |
318 | return false; | 319 | return false; |
319 | } | 320 | } |
320 | } | 321 | } |
@@ -358,7 +359,7 @@ namespace OpenSim.world | |||
358 | } | 359 | } |
359 | catch (Exception e) | 360 | catch (Exception e) |
360 | { | 361 | { |
361 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); | 362 | MainConsole.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); |
362 | } | 363 | } |
363 | } | 364 | } |
364 | 365 | ||
@@ -389,7 +390,7 @@ namespace OpenSim.world | |||
389 | } | 390 | } |
390 | catch (Exception e) | 391 | catch (Exception e) |
391 | { | 392 | { |
392 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); | 393 | MainConsole.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); |
393 | } | 394 | } |
394 | } | 395 | } |
395 | 396 | ||
@@ -415,7 +416,7 @@ namespace OpenSim.world | |||
415 | } | 416 | } |
416 | catch (Exception e) | 417 | catch (Exception e) |
417 | { | 418 | { |
418 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); | 419 | MainConsole.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); |
419 | } | 420 | } |
420 | } | 421 | } |
421 | 422 | ||
@@ -461,7 +462,7 @@ namespace OpenSim.world | |||
461 | } | 462 | } |
462 | catch (Exception e) | 463 | catch (Exception e) |
463 | { | 464 | { |
464 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: LoadWorldMap() - Failed with exception " + e.ToString()); | 465 | MainConsole.Instance.Warn("World.cs: LoadWorldMap() - Failed with exception " + e.ToString()); |
465 | } | 466 | } |
466 | } | 467 | } |
467 | #endregion | 468 | #endregion |
@@ -487,7 +488,7 @@ namespace OpenSim.world | |||
487 | } | 488 | } |
488 | catch (Exception e) | 489 | catch (Exception e) |
489 | { | 490 | { |
490 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: GetInitialPrims() - Failed with exception " + e.ToString()); | 491 | MainConsole.Instance.Warn("World.cs: GetInitialPrims() - Failed with exception " + e.ToString()); |
491 | } | 492 | } |
492 | } | 493 | } |
493 | 494 | ||
@@ -498,12 +499,12 @@ namespace OpenSim.world | |||
498 | { | 499 | { |
499 | try | 500 | try |
500 | { | 501 | { |
501 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: LoadPrimsFromStorage() - Loading primitives"); | 502 | MainConsole.Instance.Notice("World.cs: LoadPrimsFromStorage() - Loading primitives"); |
502 | this.localStorage.LoadPrimitives(this); | 503 | this.localStorage.LoadPrimitives(this); |
503 | } | 504 | } |
504 | catch (Exception e) | 505 | catch (Exception e) |
505 | { | 506 | { |
506 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: LoadPrimsFromStorage() - Failed with exception " + e.ToString()); | 507 | MainConsole.Instance.Warn("World.cs: LoadPrimsFromStorage() - Failed with exception " + e.ToString()); |
507 | } | 508 | } |
508 | } | 509 | } |
509 | 510 | ||
@@ -519,14 +520,14 @@ namespace OpenSim.world | |||
519 | { | 520 | { |
520 | _primCount = prim.LocalID + 1; | 521 | _primCount = prim.LocalID + 1; |
521 | } | 522 | } |
522 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: PrimFromStorage() - Reloading prim (localId " + prim.LocalID + " ) from storage"); | 523 | MainConsole.Instance.Notice("World.cs: PrimFromStorage() - Reloading prim (localId " + prim.LocalID + " ) from storage"); |
523 | Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, this); | 524 | Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, this); |
524 | nPrim.CreateFromStorage(prim); | 525 | nPrim.CreateFromStorage(prim); |
525 | this.Entities.Add(nPrim.uuid, nPrim); | 526 | this.Entities.Add(nPrim.uuid, nPrim); |
526 | } | 527 | } |
527 | catch (Exception e) | 528 | catch (Exception e) |
528 | { | 529 | { |
529 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: PrimFromStorage() - Failed with exception " + e.ToString()); | 530 | MainConsole.Instance.Warn("World.cs: PrimFromStorage() - Failed with exception " + e.ToString()); |
530 | } | 531 | } |
531 | } | 532 | } |
532 | 533 | ||
@@ -539,7 +540,7 @@ namespace OpenSim.world | |||
539 | { | 540 | { |
540 | try | 541 | try |
541 | { | 542 | { |
542 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: AddNewPrim() - Creating new prim"); | 543 | MainConsole.Instance.Notice("World.cs: AddNewPrim() - Creating new prim"); |
543 | Primitive prim = new Primitive(m_clientThreads, m_regionHandle, this); | 544 | Primitive prim = new Primitive(m_clientThreads, m_regionHandle, this); |
544 | prim.CreateFromPacket(addPacket, ownerID, this._primCount); | 545 | prim.CreateFromPacket(addPacket, ownerID, this._primCount); |
545 | PhysicsVector pVec = new PhysicsVector(prim.Pos.X, prim.Pos.Y, prim.Pos.Z); | 546 | PhysicsVector pVec = new PhysicsVector(prim.Pos.X, prim.Pos.Y, prim.Pos.Z); |
@@ -557,7 +558,7 @@ namespace OpenSim.world | |||
557 | } | 558 | } |
558 | catch (Exception e) | 559 | catch (Exception e) |
559 | { | 560 | { |
560 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: AddNewPrim() - Failed with exception " + e.ToString()); | 561 | MainConsole.Instance.Warn("World.cs: AddNewPrim() - Failed with exception " + e.ToString()); |
561 | } | 562 | } |
562 | } | 563 | } |
563 | 564 | ||
@@ -590,10 +591,10 @@ namespace OpenSim.world | |||
590 | Avatar newAvatar = null; | 591 | Avatar newAvatar = null; |
591 | try | 592 | try |
592 | { | 593 | { |
593 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); | 594 | MainConsole.Instance.Notice("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); |
594 | newAvatar = new Avatar(agentClient, this, m_regionName, m_clientThreads, m_regionHandle, true, 20); | 595 | newAvatar = new Avatar(agentClient, this, m_regionName, m_clientThreads, m_regionHandle, true, 20); |
595 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Adding new avatar to world"); | 596 | MainConsole.Instance.Notice("World.cs:AddViewerAgent() - Adding new avatar to world"); |
596 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Starting RegionHandshake "); | 597 | MainConsole.Instance.Notice("World.cs:AddViewerAgent() - Starting RegionHandshake "); |
597 | newAvatar.SendRegionHandshake(this); | 598 | newAvatar.SendRegionHandshake(this); |
598 | //if (!agentClient.m_child) | 599 | //if (!agentClient.m_child) |
599 | //{ | 600 | //{ |
@@ -629,7 +630,7 @@ namespace OpenSim.world | |||
629 | } | 630 | } |
630 | catch (Exception e) | 631 | catch (Exception e) |
631 | { | 632 | { |
632 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: AddViewerAgent() - Failed with exception " + e.ToString()); | 633 | MainConsole.Instance.Warn("World.cs: AddViewerAgent() - Failed with exception " + e.ToString()); |
633 | } | 634 | } |
634 | return newAvatar; | 635 | return newAvatar; |
635 | } | 636 | } |
@@ -655,7 +656,7 @@ namespace OpenSim.world | |||
655 | } | 656 | } |
656 | catch (Exception e) | 657 | catch (Exception e) |
657 | { | 658 | { |
658 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RemoveViewerAgent() - Failed with exception " + e.ToString()); | 659 | MainConsole.Instance.Warn("World.cs: RemoveViewerAgent() - Failed with exception " + e.ToString()); |
659 | } | 660 | } |
660 | } | 661 | } |
661 | #endregion | 662 | #endregion |
@@ -689,7 +690,7 @@ namespace OpenSim.world | |||
689 | } | 690 | } |
690 | catch (Exception e) | 691 | catch (Exception e) |
691 | { | 692 | { |
692 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Close() - Failed with exception " + e.ToString()); | 693 | OpenSim.Framework.Console.MainConsole.Instance.Error("World.cs: Close() - Failed with exception " + e.ToString()); |
693 | } | 694 | } |
694 | } | 695 | } |
695 | #endregion | 696 | #endregion |
diff --git a/OpenSim/OpenSim.RegionServer/world/WorldBase.cs b/OpenSim/OpenSim.RegionServer/world/WorldBase.cs index f8fb49d..2d4b6bf 100644 --- a/OpenSim/OpenSim.RegionServer/world/WorldBase.cs +++ b/OpenSim/OpenSim.RegionServer/world/WorldBase.cs | |||
@@ -14,6 +14,7 @@ using OpenSim.Framework.Inventory; | |||
14 | using OpenSim.Assets; | 14 | using OpenSim.Assets; |
15 | using OpenSim.RegionServer.world.scripting; | 15 | using OpenSim.RegionServer.world.scripting; |
16 | using OpenSim.Terrain; | 16 | using OpenSim.Terrain; |
17 | using OpenSim.Framework.Console; | ||
17 | 18 | ||
18 | namespace OpenSim.world | 19 | namespace OpenSim.world |
19 | { | 20 | { |
@@ -112,7 +113,7 @@ namespace OpenSim.world | |||
112 | } | 113 | } |
113 | catch (Exception e) | 114 | catch (Exception e) |
114 | { | 115 | { |
115 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: SendLayerData() - Failed with exception " + e.ToString()); | 116 | MainConsole.Instance.Warn("World.cs: SendLayerData() - Failed with exception " + e.ToString()); |
116 | } | 117 | } |
117 | } | 118 | } |
118 | 119 | ||
@@ -138,7 +139,7 @@ namespace OpenSim.world | |||
138 | } | 139 | } |
139 | catch (Exception e) | 140 | catch (Exception e) |
140 | { | 141 | { |
141 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: SendLayerData() - Failed with exception " + e.ToString()); | 142 | MainConsole.Instance.Warn("World.cs: SendLayerData() - Failed with exception " + e.ToString()); |
142 | } | 143 | } |
143 | } | 144 | } |
144 | #endregion | 145 | #endregion |
diff --git a/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs b/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs index 087db96..ce8504d 100644 --- a/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs +++ b/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs | |||
@@ -33,6 +33,7 @@ using libsecondlife; | |||
33 | using OpenSim.Framework.Interfaces; | 33 | using OpenSim.Framework.Interfaces; |
34 | using OpenSim.Framework.Types; | 34 | using OpenSim.Framework.Types; |
35 | using OpenSim.Framework.Terrain; | 35 | using OpenSim.Framework.Terrain; |
36 | using OpenSim.Framework.Console; | ||
36 | 37 | ||
37 | 38 | ||
38 | namespace OpenSim.Storage.LocalStorageDb4o | 39 | namespace OpenSim.Storage.LocalStorageDb4o |
@@ -52,18 +53,18 @@ namespace OpenSim.Storage.LocalStorageDb4o | |||
52 | 53 | ||
53 | public void Initialise(string dfile) | 54 | public void Initialise(string dfile) |
54 | { | 55 | { |
55 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"Db4LocalStorage Opening " + dfile); | 56 | OpenSim.Framework.Console.MainConsole.Instance.Warn("Db4LocalStorage Opening " + dfile); |
56 | datastore = dfile; | 57 | datastore = dfile; |
57 | try | 58 | try |
58 | { | 59 | { |
59 | db = Db4oFactory.OpenFile(datastore); | 60 | db = Db4oFactory.OpenFile(datastore); |
60 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Db4LocalStorage creation"); | 61 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Db4LocalStorage creation"); |
61 | } | 62 | } |
62 | catch (Exception e) | 63 | catch (Exception e) |
63 | { | 64 | { |
64 | db.Close(); | 65 | db.Close(); |
65 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"Db4LocalStorage :Constructor - Exception occured"); | 66 | OpenSim.Framework.Console.MainConsole.Instance.Warn("Db4LocalStorage :Constructor - Exception occured"); |
66 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString()); | 67 | OpenSim.Framework.Console.MainConsole.Instance.Warn(e.ToString()); |
67 | } | 68 | } |
68 | } | 69 | } |
69 | 70 | ||
@@ -122,7 +123,7 @@ namespace OpenSim.Storage.LocalStorageDb4o | |||
122 | public void LoadPrimitives(ILocalStorageReceiver receiver) | 123 | public void LoadPrimitives(ILocalStorageReceiver receiver) |
123 | { | 124 | { |
124 | IObjectSet result = db.Get(typeof(PrimData)); | 125 | IObjectSet result = db.Get(typeof(PrimData)); |
125 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Db4LocalStorage.cs: LoadPrimitives() - number of prims in storages is "+result.Count); | 126 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Db4LocalStorage.cs: LoadPrimitives() - number of prims in storages is "+result.Count); |
126 | foreach (PrimData prim in result) { | 127 | foreach (PrimData prim in result) { |
127 | receiver.PrimFromStorage(prim); | 128 | receiver.PrimFromStorage(prim); |
128 | } | 129 | } |
@@ -130,14 +131,14 @@ namespace OpenSim.Storage.LocalStorageDb4o | |||
130 | 131 | ||
131 | public float[] LoadWorld() | 132 | public float[] LoadWorld() |
132 | { | 133 | { |
133 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"LoadWorld() - Loading world...."); | 134 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("LoadWorld() - Loading world...."); |
134 | //World blank = new World(); | 135 | //World blank = new World(); |
135 | float[] heightmap = null; | 136 | float[] heightmap = null; |
136 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"LoadWorld() - Looking for a heightmap in local DB"); | 137 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("LoadWorld() - Looking for a heightmap in local DB"); |
137 | IObjectSet world_result = db.Get(typeof(MapStorage)); | 138 | IObjectSet world_result = db.Get(typeof(MapStorage)); |
138 | if (world_result.Count > 0) | 139 | if (world_result.Count > 0) |
139 | { | 140 | { |
140 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"LoadWorld() - Found a heightmap in local database, loading"); | 141 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("LoadWorld() - Found a heightmap in local database, loading"); |
141 | MapStorage map = (MapStorage)world_result.Next(); | 142 | MapStorage map = (MapStorage)world_result.Next(); |
142 | //blank.LandMap = map.Map; | 143 | //blank.LandMap = map.Map; |
143 | heightmap = map.Map; | 144 | heightmap = map.Map; |
@@ -165,7 +166,7 @@ namespace OpenSim.Storage.LocalStorageDb4o | |||
165 | IObjectSet world_result = db.Get(typeof(MapStorage)); | 166 | IObjectSet world_result = db.Get(typeof(MapStorage)); |
166 | if (world_result.Count > 0) | 167 | if (world_result.Count > 0) |
167 | { | 168 | { |
168 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"SaveWorld() - updating saved copy of heightmap in local database"); | 169 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("SaveWorld() - updating saved copy of heightmap in local database"); |
169 | MapStorage map = (MapStorage)world_result.Next(); | 170 | MapStorage map = (MapStorage)world_result.Next(); |
170 | db.Delete(map); | 171 | db.Delete(map); |
171 | } | 172 | } |
@@ -177,31 +178,31 @@ namespace OpenSim.Storage.LocalStorageDb4o | |||
177 | 178 | ||
178 | public void SaveParcels(ParcelData[] parcel_data) | 179 | public void SaveParcels(ParcelData[] parcel_data) |
179 | { | 180 | { |
180 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Parcel Backup: Saving Parcels..."); | 181 | MainConsole.Instance.Notice("Parcel Backup: Saving Parcels..."); |
181 | IObjectSet result = db.Get(typeof(ParcelData)); | 182 | IObjectSet result = db.Get(typeof(ParcelData)); |
182 | foreach (ParcelData parcel in result) | 183 | foreach (ParcelData parcel in result) |
183 | { | 184 | { |
184 | db.Delete(parcel); | 185 | db.Delete(parcel); |
185 | } | 186 | } |
186 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Parcel Backup: Removing old entries complete. Adding new entries."); | 187 | MainConsole.Instance.Notice("Parcel Backup: Removing old entries complete. Adding new entries."); |
187 | int i; | 188 | int i; |
188 | for (i = 0; i < parcel_data.GetLength(0); i++) | 189 | for (i = 0; i < parcel_data.GetLength(0); i++) |
189 | { | 190 | { |
190 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Adding : " + i); | 191 | MainConsole.Instance.Notice("Adding : " + i); |
191 | db.Set(parcel_data[i]); | 192 | db.Set(parcel_data[i]); |
192 | 193 | ||
193 | } | 194 | } |
194 | db.Commit(); | 195 | db.Commit(); |
195 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Parcel Backup: Parcel Save Complete"); | 196 | MainConsole.Instance.Notice("Parcel Backup: Parcel Save Complete"); |
196 | } | 197 | } |
197 | 198 | ||
198 | public void LoadParcels(ILocalStorageParcelReceiver recv) | 199 | public void LoadParcels(ILocalStorageParcelReceiver recv) |
199 | { | 200 | { |
200 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Parcel Backup: Loading Parcels..."); | 201 | MainConsole.Instance.Notice("Parcel Backup: Loading Parcels..."); |
201 | IObjectSet result = db.Get(typeof(ParcelData)); | 202 | IObjectSet result = db.Get(typeof(ParcelData)); |
202 | if (result.Count > 0) | 203 | if (result.Count > 0) |
203 | { | 204 | { |
204 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Parcel Backup: Parcels exist in database."); | 205 | MainConsole.Instance.Notice("Parcel Backup: Parcels exist in database."); |
205 | foreach (ParcelData parcelData in result) | 206 | foreach (ParcelData parcelData in result) |
206 | { | 207 | { |
207 | recv.ParcelFromStorage(parcelData); | 208 | recv.ParcelFromStorage(parcelData); |
@@ -209,10 +210,10 @@ namespace OpenSim.Storage.LocalStorageDb4o | |||
209 | } | 210 | } |
210 | else | 211 | else |
211 | { | 212 | { |
212 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Parcel Backup: No parcels exist. Creating basic parcel."); | 213 | MainConsole.Instance.Notice("Parcel Backup: No parcels exist. Creating basic parcel."); |
213 | recv.NoParcelDataFromStorage(); | 214 | recv.NoParcelDataFromStorage(); |
214 | } | 215 | } |
215 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Parcel Backup: Parcels Restored"); | 216 | MainConsole.Instance.Notice("Parcel Backup: Parcels Restored"); |
216 | } | 217 | } |
217 | public void ShutDown() | 218 | public void ShutDown() |
218 | { | 219 | { |
diff --git a/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs b/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs index 1f4c6be..02964d3 100644 --- a/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs +++ b/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs | |||
@@ -54,8 +54,8 @@ namespace OpenSim.Storage.LocalStorageSQLite | |||
54 | catch (Exception e) | 54 | catch (Exception e) |
55 | { | 55 | { |
56 | db.Close(); | 56 | db.Close(); |
57 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"SQLiteLocalStorage :Constructor - Exception occured"); | 57 | OpenSim.Framework.Console.MainConsole.Instance.Warn("SQLiteLocalStorage :Constructor - Exception occured"); |
58 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString()); | 58 | OpenSim.Framework.Console.MainConsole.Instance.Warn(e.ToString()); |
59 | } | 59 | } |
60 | } | 60 | } |
61 | 61 | ||
@@ -117,8 +117,8 @@ namespace OpenSim.Storage.LocalStorageSQLite | |||
117 | } | 117 | } |
118 | catch (Exception e) | 118 | catch (Exception e) |
119 | { | 119 | { |
120 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"SQLiteLocalStorage :StorePrim - Exception occured"); | 120 | OpenSim.Framework.Console.MainConsole.Instance.Warn("SQLiteLocalStorage :StorePrim - Exception occured"); |
121 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString()); | 121 | OpenSim.Framework.Console.MainConsole.Instance.Warn(e.ToString()); |
122 | } | 122 | } |
123 | 123 | ||
124 | cmd.Dispose(); | 124 | cmd.Dispose(); |
@@ -144,8 +144,8 @@ namespace OpenSim.Storage.LocalStorageSQLite | |||
144 | } | 144 | } |
145 | catch (Exception e) | 145 | catch (Exception e) |
146 | { | 146 | { |
147 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"SQLiteLocalStorage :RemovePrim - Exception occured"); | 147 | OpenSim.Framework.Console.MainConsole.Instance.Warn("SQLiteLocalStorage :RemovePrim - Exception occured"); |
148 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString()); | 148 | OpenSim.Framework.Console.MainConsole.Instance.Warn(e.ToString()); |
149 | } | 149 | } |
150 | 150 | ||
151 | cmd.Dispose(); | 151 | cmd.Dispose(); |
diff --git a/OpenSim/OpenSim/OpenSimMain.cs b/OpenSim/OpenSim/OpenSimMain.cs index 7624d88..b462aac 100644 --- a/OpenSim/OpenSim/OpenSimMain.cs +++ b/OpenSim/OpenSim/OpenSimMain.cs | |||
@@ -89,7 +89,7 @@ namespace OpenSim | |||
89 | { | 89 | { |
90 | this.SetupFromConfigFile(this.localConfig); | 90 | this.SetupFromConfigFile(this.localConfig); |
91 | } | 91 | } |
92 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Loading configuration"); | 92 | m_console.Notice("Main.cs:Startup() - Loading configuration"); |
93 | this.regionData.InitConfig(this.m_sandbox, this.localConfig); | 93 | this.regionData.InitConfig(this.m_sandbox, this.localConfig); |
94 | this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change | 94 | this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change |
95 | 95 | ||
@@ -120,7 +120,7 @@ namespace OpenSim | |||
120 | } | 120 | } |
121 | catch (Exception e) | 121 | catch (Exception e) |
122 | { | 122 | { |
123 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup local cache"); | 123 | m_console.Error(e.Message + "\nSorry, could not setup local cache"); |
124 | Environment.Exit(1); | 124 | Environment.Exit(1); |
125 | } | 125 | } |
126 | 126 | ||
@@ -143,7 +143,7 @@ namespace OpenSim | |||
143 | AssetCache.LoadDefaultTextureSet(); | 143 | AssetCache.LoadDefaultTextureSet(); |
144 | } | 144 | } |
145 | 145 | ||
146 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Initialising HTTP server"); | 146 | m_console.Notice("Main.cs:Startup() - Initialising HTTP server"); |
147 | 147 | ||
148 | this.SetupHttpListener(); | 148 | this.SetupHttpListener(); |
149 | 149 | ||
@@ -178,20 +178,20 @@ namespace OpenSim | |||
178 | adminWebFront.LoadMethods(httpServer); | 178 | adminWebFront.LoadMethods(httpServer); |
179 | 179 | ||
180 | //Start http server | 180 | //Start http server |
181 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting HTTP server"); | 181 | m_console.Notice("Main.cs:Startup() - Starting HTTP server"); |
182 | httpServer.Start(); | 182 | httpServer.Start(); |
183 | 183 | ||
184 | // Start UDP server | 184 | // Start UDP server |
185 | this.m_udpServer.ServerListener(); | 185 | this.m_udpServer.ServerListener(); |
186 | 186 | ||
187 | //Setup Master Avatar | 187 | //Setup Master Avatar |
188 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Setting up Master Avatar"); | 188 | m_console.Notice("Main.cs:Startup() - Setting up Master Avatar"); |
189 | if (this.m_sandbox) | 189 | if (this.m_sandbox) |
190 | { | 190 | { |
191 | OpenSim.Framework.User.UserProfile masterUser = adminLoginServer.LocalUserManager.GetProfileByName(this.regionData.MasterAvatarFirstName, this.regionData.MasterAvatarLastName); | 191 | OpenSim.Framework.User.UserProfile masterUser = adminLoginServer.LocalUserManager.GetProfileByName(this.regionData.MasterAvatarFirstName, this.regionData.MasterAvatarLastName); |
192 | if(masterUser == null) | 192 | if(masterUser == null) |
193 | { | 193 | { |
194 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Sandbox Mode; Master Avatar is a new user; creating account."); | 194 | m_console.Notice("Main.cs:Startup() - Sandbox Mode; Master Avatar is a new user; creating account."); |
195 | adminLoginServer.CreateUserAccount(this.regionData.MasterAvatarFirstName, this.regionData.MasterAvatarLastName, this.regionData.MasterAvatarSandboxPassword); | 195 | adminLoginServer.CreateUserAccount(this.regionData.MasterAvatarFirstName, this.regionData.MasterAvatarLastName, this.regionData.MasterAvatarSandboxPassword); |
196 | masterUser = adminLoginServer.LocalUserManager.GetProfileByName(this.regionData.MasterAvatarFirstName, this.regionData.MasterAvatarLastName); | 196 | masterUser = adminLoginServer.LocalUserManager.GetProfileByName(this.regionData.MasterAvatarFirstName, this.regionData.MasterAvatarLastName); |
197 | if(masterUser == null) //Still NULL?!!?! OMG FAIL! | 197 | if(masterUser == null) //Still NULL?!!?! OMG FAIL! |
@@ -199,13 +199,13 @@ namespace OpenSim | |||
199 | throw new Exception("Failure to create master user account"); | 199 | throw new Exception("Failure to create master user account"); |
200 | } | 200 | } |
201 | } | 201 | } |
202 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Master User UUID: " + masterUser.UUID.ToStringHyphenated()); | 202 | m_console.Notice("Main.cs:Startup() - Master User UUID: " + masterUser.UUID.ToStringHyphenated()); |
203 | regionData.MasterAvatarAssignedUUID = masterUser.UUID; | 203 | regionData.MasterAvatarAssignedUUID = masterUser.UUID; |
204 | 204 | ||
205 | } | 205 | } |
206 | else | 206 | else |
207 | { | 207 | { |
208 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Grid Mode; Do not know how to get the user's master key yet!"); | 208 | m_console.Notice("Main.cs:Startup() - Grid Mode; Do not know how to get the user's master key yet!"); |
209 | } | 209 | } |
210 | 210 | ||
211 | Console.WriteLine("Creating ParcelManager"); | 211 | Console.WriteLine("Creating ParcelManager"); |
@@ -225,7 +225,7 @@ namespace OpenSim | |||
225 | GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll"; | 225 | GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll"; |
226 | GridServers.GridDll = "OpenSim.GridInterfaces.Local.dll"; | 226 | GridServers.GridDll = "OpenSim.GridInterfaces.Local.dll"; |
227 | 227 | ||
228 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Starting in Sandbox mode"); | 228 | m_console.Notice("Starting in Sandbox mode"); |
229 | 229 | ||
230 | try | 230 | try |
231 | { | 231 | { |
@@ -233,7 +233,7 @@ namespace OpenSim | |||
233 | } | 233 | } |
234 | catch (Exception e) | 234 | catch (Exception e) |
235 | { | 235 | { |
236 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup the grid interface"); | 236 | m_console.Error(e.Message + "\nSorry, could not setup the grid interface"); |
237 | Environment.Exit(1); | 237 | Environment.Exit(1); |
238 | } | 238 | } |
239 | } | 239 | } |
@@ -250,7 +250,7 @@ namespace OpenSim | |||
250 | } | 250 | } |
251 | GridServers.GridDll = "OpenSim.GridInterfaces.Remote.dll"; | 251 | GridServers.GridDll = "OpenSim.GridInterfaces.Remote.dll"; |
252 | 252 | ||
253 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Starting in Grid mode"); | 253 | m_console.Notice("Starting in Grid mode"); |
254 | 254 | ||
255 | try | 255 | try |
256 | { | 256 | { |
@@ -258,15 +258,15 @@ namespace OpenSim | |||
258 | } | 258 | } |
259 | catch (Exception e) | 259 | catch (Exception e) |
260 | { | 260 | { |
261 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup the grid interface"); | 261 | m_console.Error(e.Message + "\nSorry, could not setup the grid interface"); |
262 | Environment.Exit(1); | 262 | Environment.Exit(1); |
263 | } | 263 | } |
264 | } | 264 | } |
265 | 265 | ||
266 | protected override void SetupLocalWorld() | 266 | protected override void SetupLocalWorld() |
267 | { | 267 | { |
268 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString()); | 268 | m_console.Notice("Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString()); |
269 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Initialising world"); | 269 | m_console.Notice("Initialising world"); |
270 | m_console.componentname = "Region " + regionData.RegionName; | 270 | m_console.componentname = "Region " + regionData.RegionName; |
271 | 271 | ||
272 | m_localWorld = new World(this.m_udpServer.PacketServer.ClientThreads, regionData, regionData.RegionHandle, regionData.RegionName); | 272 | m_localWorld = new World(this.m_udpServer.PacketServer.ClientThreads, regionData, regionData.RegionHandle, regionData.RegionName); |
@@ -284,7 +284,7 @@ namespace OpenSim | |||
284 | LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. | 284 | LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. |
285 | LocalWorld.LoadWorldMap(); | 285 | LocalWorld.LoadWorldMap(); |
286 | 286 | ||
287 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting up messaging system"); | 287 | m_console.Notice("Main.cs:Startup() - Starting up messaging system"); |
288 | LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); | 288 | LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); |
289 | LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); | 289 | LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); |
290 | LocalWorld.LoadPrimsFromStorage(); | 290 | LocalWorld.LoadPrimsFromStorage(); |
@@ -329,11 +329,11 @@ namespace OpenSim | |||
329 | { | 329 | { |
330 | if (GridServers.GridServer.RequestConnection(regionData.SimUUID, regionData.IPListenAddr, (uint)regionData.IPListenPort)) | 330 | if (GridServers.GridServer.RequestConnection(regionData.SimUUID, regionData.IPListenAddr, (uint)regionData.IPListenPort)) |
331 | { | 331 | { |
332 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Success: Got a grid connection OK!"); | 332 | m_console.Notice("Main.cs:Startup() - Success: Got a grid connection OK!"); |
333 | } | 333 | } |
334 | else | 334 | else |
335 | { | 335 | { |
336 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL, "Main.cs:Startup() - FAILED: Unable to get connection to grid. Shutting down."); | 336 | m_console.Error("Main.cs:Startup() - FAILED: Unable to get connection to grid. Shutting down."); |
337 | Shutdown(); | 337 | Shutdown(); |
338 | } | 338 | } |
339 | 339 | ||
@@ -359,7 +359,7 @@ namespace OpenSim | |||
359 | } | 359 | } |
360 | catch (Exception e) | 360 | catch (Exception e) |
361 | { | 361 | { |
362 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL, e.Message + "\nBAD ERROR! THIS SHOULD NOT HAPPEN! Bad GridData from the grid interface!!!! ZOMG!!!"); | 362 | m_console.Error(e.Message + "\nBAD ERROR! THIS SHOULD NOT HAPPEN! Bad GridData from the grid interface!!!! ZOMG!!!"); |
363 | Environment.Exit(1); | 363 | Environment.Exit(1); |
364 | } | 364 | } |
365 | } | 365 | } |
@@ -429,7 +429,7 @@ namespace OpenSim | |||
429 | switch (attri) | 429 | switch (attri) |
430 | { | 430 | { |
431 | default: | 431 | default: |
432 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating"); | 432 | m_console.Warn("Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating"); |
433 | Environment.Exit(1); | 433 | Environment.Exit(1); |
434 | break; | 434 | break; |
435 | 435 | ||
@@ -472,11 +472,11 @@ namespace OpenSim | |||
472 | /// </summary> | 472 | /// </summary> |
473 | public virtual void Shutdown() | 473 | public virtual void Shutdown() |
474 | { | 474 | { |
475 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Closing all threads"); | 475 | m_console.Notice("Main.cs:Shutdown() - Closing all threads"); |
476 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Killing listener thread"); | 476 | m_console.Notice("Main.cs:Shutdown() - Killing listener thread"); |
477 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Killing clients"); | 477 | m_console.Notice("Main.cs:Shutdown() - Killing clients"); |
478 | // IMPLEMENT THIS | 478 | // IMPLEMENT THIS |
479 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Closing console and terminating"); | 479 | m_console.Notice("Main.cs:Shutdown() - Closing console and terminating"); |
480 | LocalWorld.Close(); | 480 | LocalWorld.Close(); |
481 | GridServers.Close(); | 481 | GridServers.Close(); |
482 | m_console.Close(); | 482 | m_console.Close(); |
@@ -504,8 +504,8 @@ namespace OpenSim | |||
504 | switch (command) | 504 | switch (command) |
505 | { | 505 | { |
506 | case "help": | 506 | case "help": |
507 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "show users - show info about connected users"); | 507 | m_console.Error("show users - show info about connected users"); |
508 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "shutdown - disconnect all clients and shutdown"); | 508 | m_console.Error("shutdown - disconnect all clients and shutdown"); |
509 | break; | 509 | break; |
510 | 510 | ||
511 | case "show": | 511 | case "show": |
@@ -516,7 +516,7 @@ namespace OpenSim | |||
516 | string result = ""; | 516 | string result = ""; |
517 | if (!LocalWorld.Terrain.RunTerrainCmd(cmdparams, ref result)) | 517 | if (!LocalWorld.Terrain.RunTerrainCmd(cmdparams, ref result)) |
518 | { | 518 | { |
519 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, result); | 519 | m_console.Error(result); |
520 | } | 520 | } |
521 | break; | 521 | break; |
522 | 522 | ||
@@ -525,7 +525,7 @@ namespace OpenSim | |||
525 | break; | 525 | break; |
526 | 526 | ||
527 | default: | 527 | default: |
528 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "Unknown command"); | 528 | m_console.Error("Unknown command"); |
529 | break; | 529 | break; |
530 | } | 530 | } |
531 | } | 531 | } |
@@ -539,18 +539,18 @@ namespace OpenSim | |||
539 | switch (ShowWhat) | 539 | switch (ShowWhat) |
540 | { | 540 | { |
541 | case "uptime": | 541 | case "uptime": |
542 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "OpenSim has been running since " + startuptime.ToString()); | 542 | m_console.Error("OpenSim has been running since " + startuptime.ToString()); |
543 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "That is " + (DateTime.Now - startuptime).ToString()); | 543 | m_console.Error("That is " + (DateTime.Now - startuptime).ToString()); |
544 | break; | 544 | break; |
545 | case "users": | 545 | case "users": |
546 | OpenSim.world.Avatar TempAv; | 546 | OpenSim.world.Avatar TempAv; |
547 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP")); | 547 | m_console.Error(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP")); |
548 | foreach (libsecondlife.LLUUID UUID in LocalWorld.Entities.Keys) | 548 | foreach (libsecondlife.LLUUID UUID in LocalWorld.Entities.Keys) |
549 | { | 549 | { |
550 | if (LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar") | 550 | if (LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar") |
551 | { | 551 | { |
552 | TempAv = (OpenSim.world.Avatar)LocalWorld.Entities[UUID]; | 552 | TempAv = (OpenSim.world.Avatar)LocalWorld.Entities[UUID]; |
553 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString())); | 553 | m_console.Error(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString())); |
554 | } | 554 | } |
555 | } | 555 | } |
556 | break; | 556 | break; |