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-rw-r--r--OpenSim/Services/AuthenticationService/AuthenticationService.cs86
1 files changed, 86 insertions, 0 deletions
diff --git a/OpenSim/Services/AuthenticationService/AuthenticationService.cs b/OpenSim/Services/AuthenticationService/AuthenticationService.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using OpenMetaverse;
30
31namespace OpenSim.Services.AuthenticationService
32{
33 // Generic Authentication service used for identifying
34 // and authenticating principals.
35 // Principals may be clients acting on users' behalf,
36 // or any other components that need
37 // verifiable identification.
38 //
39 public class AuthenticationService
40 {
41 public byte[] GetPublicKey()
42 {
43 return new byte[0];
44 }
45
46 public string AuthenticatePassword(UUID principalID, string password)
47 {
48 return String.Empty;
49 }
50
51 public byte[] AuthenticatePasswordEncrypted(byte[] cyphertext, byte[] key)
52 {
53 return new byte[0];
54 }
55
56 public string AuthenticateWebkey(UUID principalID, string webkey)
57 {
58 return String.Empty;
59 }
60
61 public byte[] AuthenticateWebkeyEncrypted(byte[] cyphertext, byte[] key)
62 {
63 return new byte[0];
64 }
65
66 public bool Verify(UUID principalID, string token)
67 {
68 return false;
69 }
70
71 public bool VerifyEncrypted(byte[] cyphertext, byte[] key)
72 {
73 return false;
74 }
75
76 public bool Release(UUID principalID, string token)
77 {
78 return false;
79 }
80
81 public bool ReleaseEncrypted(byte[] cyphertext, byte[] key)
82 {
83 return false;
84 }
85 }
86}