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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 6c119c2..fd58244 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -930,7 +930,12 @@ namespace OpenSim.Region.Framework.Scenes
930 /// </summary> 930 /// </summary>
931 public void MakeChildAgent() 931 public void MakeChildAgent()
932 { 932 {
933 Animator.ResetAnimations(); 933 // It looks like m_animator is set to null somewhere, and MakeChild
934 // is called after that. Probably in aborted teleports.
935 if (m_animator == null)
936 m_animator = new ScenePresenceAnimator(this);
937 else
938 Animator.ResetAnimations();
934 939
935// m_log.DebugFormat( 940// m_log.DebugFormat(
936// "[SCENEPRESENCE]: Downgrading root agent {0}, {1} to a child agent in {2}", 941// "[SCENEPRESENCE]: Downgrading root agent {0}, {1} to a child agent in {2}",