diff options
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 6c119c2..fd58244 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -930,7 +930,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
930 | /// </summary> | 930 | /// </summary> |
931 | public void MakeChildAgent() | 931 | public void MakeChildAgent() |
932 | { | 932 | { |
933 | Animator.ResetAnimations(); | 933 | // It looks like m_animator is set to null somewhere, and MakeChild |
934 | // is called after that. Probably in aborted teleports. | ||
935 | if (m_animator == null) | ||
936 | m_animator = new ScenePresenceAnimator(this); | ||
937 | else | ||
938 | Animator.ResetAnimations(); | ||
934 | 939 | ||
935 | // m_log.DebugFormat( | 940 | // m_log.DebugFormat( |
936 | // "[SCENEPRESENCE]: Downgrading root agent {0}, {1} to a child agent in {2}", | 941 | // "[SCENEPRESENCE]: Downgrading root agent {0}, {1} to a child agent in {2}", |