diff options
8 files changed, 20 insertions, 9 deletions
diff --git a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs index bcfce3f..f807b2b 100644 --- a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs +++ b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs | |||
@@ -23,7 +23,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
23 | InventoryFolder folderInfo = new InventoryFolder(); | 23 | InventoryFolder folderInfo = new InventoryFolder(); |
24 | folderInfo.agentID = libOwner; | 24 | folderInfo.agentID = libOwner; |
25 | folderInfo.folderID = new LLUUID("00000112-000f-0000-0000-000100bba001"); | 25 | folderInfo.folderID = new LLUUID("00000112-000f-0000-0000-000100bba001"); |
26 | folderInfo.name = "My Inventory"; | 26 | folderInfo.name = "Texture Library"; |
27 | folderInfo.parentID = this.folderID; | 27 | folderInfo.parentID = this.folderID; |
28 | folderInfo.type = -1; | 28 | folderInfo.type = -1; |
29 | folderInfo.version = 1; | 29 | folderInfo.version = 1; |
diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs index 3b1cc6a..5df66f4 100644 --- a/OpenSim/Framework/Communications/Capabilities/Caps.cs +++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs | |||
@@ -82,7 +82,10 @@ namespace OpenSim.Region.Capabilities | |||
82 | AddLegacyCapsHandler(httpListener, m_notecardUpdatePath, NoteCardAgentInventory); | 82 | AddLegacyCapsHandler(httpListener, m_notecardUpdatePath, NoteCardAgentInventory); |
83 | } | 83 | } |
84 | 84 | ||
85 | [Obsolete("Use BaseHttpServer.AddStreamHandler(new LLSDStreamHandler( LLSDMethod delegate )) instead.")] | 85 | |
86 | //[Obsolete("Use BaseHttpServer.AddStreamHandler(new LLSDStreamHandler( LLSDMethod delegate )) instead.")] | ||
87 | //Commented out the obsolete as at this time the first caps request can not use the new Caps method | ||
88 | //as the sent type is a array and not a map and the deserialising doesn't deal properly with arrays. | ||
86 | private void AddLegacyCapsHandler(BaseHttpServer httpListener, string path, RestMethod restMethod) | 89 | private void AddLegacyCapsHandler(BaseHttpServer httpListener, string path, RestMethod restMethod) |
87 | { | 90 | { |
88 | string capsBase = "/CAPS/" + m_capsObjectPath; | 91 | string capsBase = "/CAPS/" + m_capsObjectPath; |
diff --git a/OpenSim/Framework/General/Interfaces/IClientAPI.cs b/OpenSim/Framework/General/Interfaces/IClientAPI.cs index 0bfd827..260da81 100644 --- a/OpenSim/Framework/General/Interfaces/IClientAPI.cs +++ b/OpenSim/Framework/General/Interfaces/IClientAPI.cs | |||
@@ -126,7 +126,6 @@ namespace OpenSim.Framework.Interfaces | |||
126 | event UpdateVector OnUpdatePrimScale; | 126 | event UpdateVector OnUpdatePrimScale; |
127 | event StatusChange OnChildAgentStatus; | 127 | event StatusChange OnChildAgentStatus; |
128 | event GenericCall2 OnStopMovement; | 128 | event GenericCall2 OnStopMovement; |
129 | event NewAvatar OnNewAvatar; | ||
130 | event GenericCall6 OnRemoveAvatar; | 129 | event GenericCall6 OnRemoveAvatar; |
131 | 130 | ||
132 | event CreateNewInventoryItem OnCreateNewInventoryItem; | 131 | event CreateNewInventoryItem OnCreateNewInventoryItem; |
diff --git a/OpenSim/Framework/General/NullClientAPI.cs b/OpenSim/Framework/General/NullClientAPI.cs index aefb384..9815aca 100644 --- a/OpenSim/Framework/General/NullClientAPI.cs +++ b/OpenSim/Framework/General/NullClientAPI.cs | |||
@@ -49,7 +49,6 @@ namespace OpenSim.Framework | |||
49 | public event UpdateVector OnUpdatePrimScale; | 49 | public event UpdateVector OnUpdatePrimScale; |
50 | public event StatusChange OnChildAgentStatus; | 50 | public event StatusChange OnChildAgentStatus; |
51 | public event GenericCall2 OnStopMovement; | 51 | public event GenericCall2 OnStopMovement; |
52 | public event NewAvatar OnNewAvatar; | ||
53 | public event GenericCall6 OnRemoveAvatar; | 52 | public event GenericCall6 OnRemoveAvatar; |
54 | 53 | ||
55 | public event CreateNewInventoryItem OnCreateNewInventoryItem; | 54 | public event CreateNewInventoryItem OnCreateNewInventoryItem; |
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs index 7e1820b..9a296f1 100644 --- a/OpenSim/Region/ClientStack/ClientView.API.cs +++ b/OpenSim/Region/ClientStack/ClientView.API.cs | |||
@@ -74,10 +74,9 @@ namespace OpenSim.Region.ClientStack | |||
74 | public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; | 74 | public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; |
75 | public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; | 75 | public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; |
76 | public event UpdateVector OnUpdatePrimScale; | 76 | public event UpdateVector OnUpdatePrimScale; |
77 | public event StatusChange OnChildAgentStatus; // HOUSEKEEPING : Do we really need this? | 77 | public event StatusChange OnChildAgentStatus; |
78 | public event GenericCall2 OnStopMovement; // HOUSEKEEPING : Do we really need this? | 78 | public event GenericCall2 OnStopMovement; |
79 | public event NewAvatar OnNewAvatar; // HOUSEKEEPING : Do we really need this? | 79 | public event GenericCall6 OnRemoveAvatar; |
80 | public event GenericCall6 OnRemoveAvatar; // HOUSEKEEPING : Do we really need this? | ||
81 | public event RequestMapBlocks OnRequestMapBlocks; | 80 | public event RequestMapBlocks OnRequestMapBlocks; |
82 | public event TeleportLocationRequest OnTeleportLocationRequest; | 81 | public event TeleportLocationRequest OnTeleportLocationRequest; |
83 | 82 | ||
diff --git a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs b/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs index fd494fa..82d4cd0 100644 --- a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs +++ b/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs | |||
@@ -14,6 +14,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
14 | { | 14 | { |
15 | private const uint FULL_MASK_PERMISSIONS = 2147483647; | 15 | private const uint FULL_MASK_PERMISSIONS = 2147483647; |
16 | 16 | ||
17 | private uint m_flags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456 + 128; | ||
17 | private ulong m_regionHandle; | 18 | private ulong m_regionHandle; |
18 | 19 | ||
19 | public string SitName = ""; | 20 | public string SitName = ""; |
@@ -127,6 +128,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
127 | this.m_Shape = shape; | 128 | this.m_Shape = shape; |
128 | 129 | ||
129 | this.OffsetPosition = position; | 130 | this.OffsetPosition = position; |
131 | |||
132 | //temporary code just so the m_flags field doesn't give a compiler warning | ||
133 | if (m_flags == 1) | ||
134 | { | ||
135 | |||
136 | } | ||
130 | } | 137 | } |
131 | #endregion | 138 | #endregion |
132 | 139 | ||
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index fa2b36a..124b426 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -66,6 +66,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
66 | protected RegionInfo m_regionInfo; | 66 | protected RegionInfo m_regionInfo; |
67 | protected ulong crossingFromRegion = 0; | 67 | protected ulong crossingFromRegion = 0; |
68 | 68 | ||
69 | private IScenePresenceBody m_body; | ||
70 | |||
69 | private Vector3[] Dir_Vectors = new Vector3[6]; | 71 | private Vector3[] Dir_Vectors = new Vector3[6]; |
70 | private enum Dir_ControlFlags | 72 | private enum Dir_ControlFlags |
71 | { | 73 | { |
@@ -169,6 +171,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
169 | Dir_Vectors[3] = new Vector3(0, -1, 0); //RIGHT | 171 | Dir_Vectors[3] = new Vector3(0, -1, 0); //RIGHT |
170 | Dir_Vectors[4] = new Vector3(0, 0, 1); //UP | 172 | Dir_Vectors[4] = new Vector3(0, 0, 1); //UP |
171 | Dir_Vectors[5] = new Vector3(0, 0, -1); //DOWN | 173 | Dir_Vectors[5] = new Vector3(0, 0, -1); //DOWN |
174 | |||
175 | //tempoary until we move some code into the body classes | ||
176 | this.m_body = new ChildAgent(); | ||
172 | 177 | ||
173 | } | 178 | } |
174 | #endregion | 179 | #endregion |
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs index dd30759..1593f6c 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | |||
@@ -63,7 +63,6 @@ namespace SimpleApp | |||
63 | public event UpdateVector OnUpdatePrimScale; | 63 | public event UpdateVector OnUpdatePrimScale; |
64 | public event StatusChange OnChildAgentStatus; | 64 | public event StatusChange OnChildAgentStatus; |
65 | public event GenericCall2 OnStopMovement; | 65 | public event GenericCall2 OnStopMovement; |
66 | public event NewAvatar OnNewAvatar; | ||
67 | public event GenericCall6 OnRemoveAvatar; | 66 | public event GenericCall6 OnRemoveAvatar; |
68 | 67 | ||
69 | public event CreateNewInventoryItem OnCreateNewInventoryItem; | 68 | public event CreateNewInventoryItem OnCreateNewInventoryItem; |