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-rw-r--r--OpenSim/Framework/TaskInventoryItem.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Framework/TaskInventoryItem.cs b/OpenSim/Framework/TaskInventoryItem.cs
index 211d4ab..4994fd4 100644
--- a/OpenSim/Framework/TaskInventoryItem.cs
+++ b/OpenSim/Framework/TaskInventoryItem.cs
@@ -90,7 +90,7 @@ namespace OpenSim.Framework
90 // see IXmlSerializable 90 // see IXmlSerializable
91 public void ReadXml(XmlReader reader) 91 public void ReadXml(XmlReader reader)
92 { 92 {
93 //m_log.DebugFormat("[TASK INVENTORY]: ReadXml current node before actions, {0}", reader.Name); 93 // m_log.DebugFormat("[TASK INVENTORY]: ReadXml current node before actions, {0}", reader.Name);
94 94
95 if (!reader.IsEmptyElement) 95 if (!reader.IsEmptyElement)
96 { 96 {
@@ -105,16 +105,16 @@ namespace OpenSim.Framework
105 105
106 // m_log.DebugFormat("[TASK INVENTORY]: Instantiated {0} prim items in total from xml", Count); 106 // m_log.DebugFormat("[TASK INVENTORY]: Instantiated {0} prim items in total from xml", Count);
107 } 107 }
108 else 108 // else
109 { 109 // {
110 //m_log.DebugFormat("[TASK INVENTORY]: Skipping empty element {0}", reader.Name); 110 // m_log.DebugFormat("[TASK INVENTORY]: Skipping empty element {0}", reader.Name);
111 } 111 // }
112 112
113 // For some .net implementations, this last read is necessary so that we advance beyond the end tag 113 // For some .net implementations, this last read is necessary so that we advance beyond the end tag
114 // of the element wrapping this object so that the rest of the serialization can complete normally. 114 // of the element wrapping this object so that the rest of the serialization can complete normally.
115 reader.Read(); 115 reader.Read();
116 116
117 //m_log.DebugFormat("[TASK INVENTORY]: ReadXml current node after actions, {0}", reader.Name); 117 // m_log.DebugFormat("[TASK INVENTORY]: ReadXml current node after actions, {0}", reader.Name);
118 } 118 }
119 119
120 // see IXmlSerializable 120 // see IXmlSerializable