diff options
-rw-r--r-- | OpenSim/Region/Environment/LandManagement/LandManager.cs | 64 |
1 files changed, 35 insertions, 29 deletions
diff --git a/OpenSim/Region/Environment/LandManagement/LandManager.cs b/OpenSim/Region/Environment/LandManagement/LandManager.cs index c360f7f..7e39b84 100644 --- a/OpenSim/Region/Environment/LandManagement/LandManager.cs +++ b/OpenSim/Region/Environment/LandManagement/LandManager.cs | |||
@@ -457,38 +457,44 @@ namespace OpenSim.Region.Environment.LandManagement | |||
457 | 457 | ||
458 | 458 | ||
459 | //Now for border control | 459 | //Now for border control |
460 | 460 | try | |
461 | Land westParcel = getLandObject((x - 1) * 4, y * 4); | ||
462 | Land southParcel = getLandObject(x * 4, (y - 1) * 4); | ||
463 | if (x == 0) | ||
464 | { | ||
465 | tempByte = Convert.ToByte(tempByte | LAND_FLAG_PROPERTY_BORDER_WEST); | ||
466 | } | ||
467 | else if (westParcel != null && westParcel != currentParcelBlock) | ||
468 | { | 461 | { |
469 | tempByte = Convert.ToByte(tempByte | LAND_FLAG_PROPERTY_BORDER_WEST); | 462 | Land westParcel = getLandObject((x - 1) * 4, y * 4); |
463 | Land southParcel = getLandObject(x * 4, (y - 1) * 4); | ||
464 | if (x == 0) | ||
465 | { | ||
466 | tempByte = Convert.ToByte(tempByte | LAND_FLAG_PROPERTY_BORDER_WEST); | ||
467 | } | ||
468 | else if (westParcel != null && westParcel != currentParcelBlock) | ||
469 | { | ||
470 | tempByte = Convert.ToByte(tempByte | LAND_FLAG_PROPERTY_BORDER_WEST); | ||
471 | } | ||
472 | |||
473 | if (y == 0) | ||
474 | { | ||
475 | tempByte = Convert.ToByte(tempByte | LAND_FLAG_PROPERTY_BORDER_SOUTH); | ||
476 | } | ||
477 | else if (southParcel != null && southParcel != currentParcelBlock) | ||
478 | { | ||
479 | tempByte = Convert.ToByte(tempByte | LAND_FLAG_PROPERTY_BORDER_SOUTH); | ||
480 | } | ||
481 | |||
482 | byteArray[byteArrayCount] = tempByte; | ||
483 | byteArrayCount++; | ||
484 | if (byteArrayCount >= LAND_BLOCKS_PER_PACKET) | ||
485 | { | ||
486 | byteArrayCount = 0; | ||
487 | packet = new ParcelOverlayPacket(); | ||
488 | packet.ParcelData.Data = byteArray; | ||
489 | packet.ParcelData.SequenceID = sequenceID; | ||
490 | remote_client.OutPacket((Packet)packet, ThrottleOutPacketType.Task); | ||
491 | sequenceID++; | ||
492 | byteArray = new byte[LAND_BLOCKS_PER_PACKET]; | ||
493 | } | ||
470 | } | 494 | } |
471 | 495 | catch (System.Exception) | |
472 | if (y == 0) | ||
473 | { | ||
474 | tempByte = Convert.ToByte(tempByte | LAND_FLAG_PROPERTY_BORDER_SOUTH); | ||
475 | } | ||
476 | else if (southParcel != null && southParcel != currentParcelBlock) | ||
477 | { | ||
478 | tempByte = Convert.ToByte(tempByte | LAND_FLAG_PROPERTY_BORDER_SOUTH); | ||
479 | } | ||
480 | |||
481 | byteArray[byteArrayCount] = tempByte; | ||
482 | byteArrayCount++; | ||
483 | if (byteArrayCount >= LAND_BLOCKS_PER_PACKET) | ||
484 | { | 496 | { |
485 | byteArrayCount = 0; | 497 | OpenSim.Framework.Console.MainLog.Instance.Debug("LAND", "Skipped Land checks because avatar is out of bounds"); |
486 | packet = new ParcelOverlayPacket(); | ||
487 | packet.ParcelData.Data = byteArray; | ||
488 | packet.ParcelData.SequenceID = sequenceID; | ||
489 | remote_client.OutPacket((Packet)packet, ThrottleOutPacketType.Task); | ||
490 | sequenceID++; | ||
491 | byteArray = new byte[LAND_BLOCKS_PER_PACKET]; | ||
492 | } | 498 | } |
493 | } | 499 | } |
494 | } | 500 | } |