diff options
6 files changed, 26 insertions, 19 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs index 46b898a..5a1b2b6 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs | |||
@@ -46,7 +46,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
46 | 46 | ||
47 | // Hook up a test event to our test form | 47 | // Hook up a test event to our test form |
48 | Common.SendToDebug("EventManager Hooking up dummy-event: touch_start"); | 48 | Common.SendToDebug("EventManager Hooking up dummy-event: touch_start"); |
49 | myScriptEngine.World.touch_start += new TempWorldInterfaceEventDelegates.touch_start(touch_start); | 49 | //myScriptEngine.World.touch_start += new TempWorldInterfaceEventDelegates.touch_start(touch_start); |
50 | } | 50 | } |
51 | 51 | ||
52 | public void touch_start(string ObjectID) | 52 | public void touch_start(string ObjectID) |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs index 35afaf7..a1e2e1d 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs | |||
@@ -38,7 +38,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
38 | // This is the root object for ScriptEngine | 38 | // This is the root object for ScriptEngine |
39 | // | 39 | // |
40 | 40 | ||
41 | internal TempWorldInterface World; | 41 | internal OpenSim.Region.Environment.Scenes.Scene World; |
42 | internal EventManager myEventManager; // Handles and queues incoming events from OpenSim | 42 | internal EventManager myEventManager; // Handles and queues incoming events from OpenSim |
43 | internal EventQueueManager myEventQueueManager; // Executes events | 43 | internal EventQueueManager myEventQueueManager; // Executes events |
44 | internal ScriptManager myScriptManager; // Load, unload and execute scripts | 44 | internal ScriptManager myScriptManager; // Load, unload and execute scripts |
@@ -48,7 +48,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
48 | Common.SendToDebug("ScriptEngine Object Initialized"); | 48 | Common.SendToDebug("ScriptEngine Object Initialized"); |
49 | } | 49 | } |
50 | 50 | ||
51 | public void InitializeEngine(TempWorldInterface Sceneworld) | 51 | public void InitializeEngine(OpenSim.Region.Environment.Scenes.Scene Sceneworld) |
52 | { | 52 | { |
53 | World = Sceneworld; | 53 | World = Sceneworld; |
54 | Common.SendToDebug("ScriptEngine InitializeEngine()"); | 54 | Common.SendToDebug("ScriptEngine InitializeEngine()"); |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngineInterface.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngineInterface.cs index c561523..321fd91 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngineInterface.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngineInterface.cs | |||
@@ -34,7 +34,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
34 | { | 34 | { |
35 | interface ScriptEngineInterface | 35 | interface ScriptEngineInterface |
36 | { | 36 | { |
37 | void InitializeEngine(TempWorldInterface Sceneworld); | 37 | void InitializeEngine(OpenSim.Region.Environment.Scenes.Scene Sceneworld); |
38 | void Shutdown(); | 38 | void Shutdown(); |
39 | } | 39 | } |
40 | } | 40 | } |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/TODO.txt b/OpenSim/Region/ScriptEngine/DotNetEngine/TODO.txt new file mode 100644 index 0000000..531ff13 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/TODO.txt | |||
@@ -0,0 +1,21 @@ | |||
1 | |||
2 | |||
3 | |||
4 | EventManager.cs | ||
5 | --------------- | ||
6 | * Hook up to the worlds touch-event: | ||
7 | myScriptEngine.World.touch_start += new TempWorldInterfaceEventDelegates.touch_start(touch_start); | ||
8 | |||
9 | * Modify: | ||
10 | public void touch_start(string ObjectID) | ||
11 | to correct parameters to match the event | ||
12 | |||
13 | * Make hooks to add/remove script using ScriptManager.cs | ||
14 | |||
15 | |||
16 | |||
17 | LSL_BuiltIn_Commands_TestImplementation.cs | ||
18 | ------------------------------------------ | ||
19 | * Change llSay to do something useful (send message) | ||
20 | |||
21 | |||
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/TempWorldInterface.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/TempWorldInterface.cs deleted file mode 100644 index 6ba6c07..0000000 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/TempWorldInterface.cs +++ /dev/null | |||
@@ -1,15 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Region.ScriptEngine.DotNetEngine | ||
6 | { | ||
7 | public class TempWorldInterfaceEventDelegates | ||
8 | { | ||
9 | public delegate void touch_start(string ObjectID); | ||
10 | } | ||
11 | public interface TempWorldInterface | ||
12 | { | ||
13 | event TempWorldInterfaceEventDelegates.touch_start touch_start; | ||
14 | } | ||
15 | } | ||
diff --git a/prebuild.xml b/prebuild.xml index 8ef1cfd..9fd4f76 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -947,6 +947,7 @@ | |||
947 | <Reference name="System" localCopy="false"/> | 947 | <Reference name="System" localCopy="false"/> |
948 | <Reference name="System.Data" localCopy="false"/> | 948 | <Reference name="System.Data" localCopy="false"/> |
949 | <Reference name="System.Xml" localCopy="false"/> | 949 | <Reference name="System.Xml" localCopy="false"/> |
950 | <Reference name="OpenSim.Region.Environment" /> | ||
950 | <Reference name="OpenSim.Framework"/> | 951 | <Reference name="OpenSim.Framework"/> |
951 | <Reference name="OpenSim.Framework.Console"/> | 952 | <Reference name="OpenSim.Framework.Console"/> |
952 | <Reference name="OpenSim.Framework.Data"/> | 953 | <Reference name="OpenSim.Framework.Data"/> |