diff options
3 files changed, 313 insertions, 110 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index c1c4af2..ee2972f 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -3868,6 +3868,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3868 | } | 3868 | } |
3869 | else | 3869 | else |
3870 | { | 3870 | { |
3871 | |||
3871 | switch (Pack.Type) | 3872 | switch (Pack.Type) |
3872 | { | 3873 | { |
3873 | #region Scene/Avatar | 3874 | #region Scene/Avatar |
diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs index 54870d8..98f3a3a 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs | |||
@@ -596,23 +596,32 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
596 | if (m_scene.ExternalChecks.ExternalChecksCanEditParcel(remote_client.AgentId, this)) | 596 | if (m_scene.ExternalChecks.ExternalChecksCanEditParcel(remote_client.AgentId, this)) |
597 | { | 597 | { |
598 | List<uint> resultLocalIDs = new List<uint>(); | 598 | List<uint> resultLocalIDs = new List<uint>(); |
599 | foreach (SceneObjectGroup obj in primsOverMe) | 599 | try |
600 | { | 600 | { |
601 | if (obj.LocalId > 0) | 601 | lock (primsOverMe) |
602 | { | 602 | { |
603 | if (request_type == LandChannel.LAND_SELECT_OBJECTS_OWNER && obj.OwnerID == landData.ownerID) | 603 | foreach (SceneObjectGroup obj in primsOverMe) |
604 | { | ||
605 | resultLocalIDs.Add(obj.LocalId); | ||
606 | } | ||
607 | // else if (request_type == LandManager.LAND_SELECT_OBJECTS_GROUP && ...) // TODO: group support | ||
608 | // { | ||
609 | // } | ||
610 | else if (request_type == LandChannel.LAND_SELECT_OBJECTS_OTHER && | ||
611 | obj.OwnerID != remote_client.AgentId) | ||
612 | { | 604 | { |
613 | resultLocalIDs.Add(obj.LocalId); | 605 | if (obj.LocalId > 0) |
606 | { | ||
607 | if (request_type == LandChannel.LAND_SELECT_OBJECTS_OWNER && obj.OwnerID == landData.ownerID) | ||
608 | { | ||
609 | resultLocalIDs.Add(obj.LocalId); | ||
610 | } | ||
611 | // else if (request_type == LandManager.LAND_SELECT_OBJECTS_GROUP && ...) // TODO: group support | ||
612 | // { | ||
613 | // } | ||
614 | else if (request_type == LandChannel.LAND_SELECT_OBJECTS_OTHER && | ||
615 | obj.OwnerID != remote_client.AgentId) | ||
616 | { | ||
617 | resultLocalIDs.Add(obj.LocalId); | ||
618 | } | ||
619 | } | ||
614 | } | 620 | } |
615 | } | 621 | } |
622 | } catch (InvalidOperationException) | ||
623 | { | ||
624 | m_log.Error("[LAND]: Unable to force select the parcel objects. Arr."); | ||
616 | } | 625 | } |
617 | 626 | ||
618 | remote_client.sendForceClientSelectObjects(resultLocalIDs); | 627 | remote_client.sendForceClientSelectObjects(resultLocalIDs); |
@@ -633,26 +642,37 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
633 | { | 642 | { |
634 | Dictionary<LLUUID, int> primCount = new Dictionary<LLUUID, int>(); | 643 | Dictionary<LLUUID, int> primCount = new Dictionary<LLUUID, int>(); |
635 | 644 | ||
636 | foreach (SceneObjectGroup obj in primsOverMe) | 645 | lock (primsOverMe) |
637 | { | 646 | { |
638 | try | 647 | try |
639 | { | 648 | { |
640 | if (!primCount.ContainsKey(obj.OwnerID)) | 649 | |
650 | foreach (SceneObjectGroup obj in primsOverMe) | ||
641 | { | 651 | { |
642 | primCount.Add(obj.OwnerID, 0); | 652 | try |
653 | { | ||
654 | if (!primCount.ContainsKey(obj.OwnerID)) | ||
655 | { | ||
656 | primCount.Add(obj.OwnerID, 0); | ||
657 | } | ||
658 | } | ||
659 | catch (NullReferenceException) | ||
660 | { | ||
661 | m_log.Info("[LAND]: " + "Got Null Reference when searching land owners from the parcel panel"); | ||
662 | } | ||
663 | try | ||
664 | { | ||
665 | primCount[obj.OwnerID] += obj.PrimCount; | ||
666 | } | ||
667 | catch (KeyNotFoundException) | ||
668 | { | ||
669 | m_log.Error("[LAND]: Unable to match a prim with it's owner."); | ||
670 | } | ||
643 | } | 671 | } |
644 | } | 672 | } |
645 | catch (NullReferenceException) | 673 | catch (InvalidOperationException) |
646 | { | ||
647 | m_log.Info("[LAND]: " + "Got Null Reference when searching land owners from the parcel panel"); | ||
648 | } | ||
649 | try | ||
650 | { | ||
651 | primCount[obj.OwnerID] += obj.PrimCount; | ||
652 | } | ||
653 | catch (KeyNotFoundException) | ||
654 | { | 674 | { |
655 | m_log.Error("[LAND]: Unable to match a prim with it's owner."); | 675 | m_log.Error("[LAND]: Unable to Enumerate Land object arr."); |
656 | } | 676 | } |
657 | } | 677 | } |
658 | 678 | ||
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index e92178c..a284ba5 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -70,6 +70,24 @@ namespace OpenSim.Region.Environment.Scenes | |||
70 | AddInventoryItem(agentID, item); | 70 | AddInventoryItem(agentID, item); |
71 | } | 71 | } |
72 | 72 | ||
73 | public bool AddInventoryItemReturned(LLUUID AgentId, InventoryItemBase item) | ||
74 | { | ||
75 | CachedUserInfo userInfo | ||
76 | = CommsManager.UserProfileCacheService.GetUserDetails(AgentId); | ||
77 | if (userInfo != null) | ||
78 | { | ||
79 | userInfo.AddItem(item); | ||
80 | return true; | ||
81 | } | ||
82 | else | ||
83 | { | ||
84 | m_log.ErrorFormat( | ||
85 | "[AGENT INVENTORY]: Agent was not found for add of item {1} {2}", item.Name, item.ID); | ||
86 | |||
87 | return false; | ||
88 | } | ||
89 | } | ||
90 | |||
73 | /// <summary> | 91 | /// <summary> |
74 | /// Add an inventory item to an avatar's inventory. | 92 | /// Add an inventory item to an avatar's inventory. |
75 | /// </summary> | 93 | /// </summary> |
@@ -1060,6 +1078,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1060 | } | 1078 | } |
1061 | } | 1079 | } |
1062 | 1080 | ||
1081 | |||
1063 | /// <summary> | 1082 | /// <summary> |
1064 | /// Called when an object is removed from the environment into inventory. | 1083 | /// Called when an object is removed from the environment into inventory. |
1065 | /// </summary> | 1084 | /// </summary> |
@@ -1068,123 +1087,178 @@ namespace OpenSim.Region.Environment.Scenes | |||
1068 | public virtual void DeRezObject(Packet packet, IClientAPI remoteClient) | 1087 | public virtual void DeRezObject(Packet packet, IClientAPI remoteClient) |
1069 | { | 1088 | { |
1070 | DeRezObjectPacket DeRezPacket = (DeRezObjectPacket) packet; | 1089 | DeRezObjectPacket DeRezPacket = (DeRezObjectPacket) packet; |
1090 | |||
1091 | LLUUID folderID = LLUUID.Zero; | ||
1071 | 1092 | ||
1072 | if (DeRezPacket.AgentBlock.DestinationID == LLUUID.Zero) | 1093 | |
1073 | { | 1094 | |
1074 | //currently following code not used (or don't know of any case of destination being zero | 1095 | |
1075 | } | 1096 | |
1076 | else | 1097 | foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData) |
1077 | { | 1098 | { |
1078 | foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData) | ||
1079 | { | ||
1080 | // m_log.DebugFormat( | 1099 | // m_log.DebugFormat( |
1081 | // "[AGENT INVENTORY]: Received request to derez {0} into folder {1}", | 1100 | // "[AGENT INVENTORY]: Received request to derez {0} into folder {1}", |
1082 | // Data.ObjectLocalID, DeRezPacket.AgentBlock.DestinationID); | 1101 | // Data.ObjectLocalID, DeRezPacket.AgentBlock.DestinationID); |
1083 | 1102 | ||
1084 | EntityBase selectedEnt = null; | 1103 | EntityBase selectedEnt = null; |
1085 | //m_log.Info("[CLIENT]: LocalID:" + Data.ObjectLocalID.ToString()); | 1104 | //m_log.Info("[CLIENT]: LocalID:" + Data.ObjectLocalID.ToString()); |
1086 | 1105 | ||
1087 | List<EntityBase> EntityList = GetEntities(); | 1106 | List<EntityBase> EntityList = GetEntities(); |
1088 | 1107 | ||
1089 | foreach (EntityBase ent in EntityList) | 1108 | foreach (EntityBase ent in EntityList) |
1109 | { | ||
1110 | if (ent.LocalId == Data.ObjectLocalID) | ||
1090 | { | 1111 | { |
1091 | if (ent.LocalId == Data.ObjectLocalID) | 1112 | selectedEnt = ent; |
1092 | { | 1113 | break; |
1093 | selectedEnt = ent; | ||
1094 | break; | ||
1095 | } | ||
1096 | } | 1114 | } |
1097 | if (selectedEnt != null) | 1115 | } |
1116 | if (selectedEnt != null) | ||
1117 | { | ||
1118 | bool permissionToTake = false; | ||
1119 | bool permissionToDelete = false; | ||
1120 | if (DeRezPacket.AgentBlock.Destination == 1)// Take Copy | ||
1098 | { | 1121 | { |
1099 | bool permissionToTake = false; | 1122 | permissionToTake = ExternalChecks.ExternalChecksCanTakeCopyObject(((SceneObjectGroup)selectedEnt).UUID, remoteClient.AgentId); |
1100 | bool permissionToDelete = false; | 1123 | permissionToDelete = false; //Just taking copy! |
1101 | if (DeRezPacket.AgentBlock.Destination == 1)// Take Copy | ||
1102 | { | ||
1103 | permissionToTake = ExternalChecks.ExternalChecksCanTakeCopyObject(((SceneObjectGroup)selectedEnt).UUID, remoteClient.AgentId); | ||
1104 | permissionToDelete = false; //Just taking copy! | ||
1105 | 1124 | ||
1106 | } | 1125 | } |
1107 | else if (DeRezPacket.AgentBlock.Destination == 4) //Take | 1126 | else if (DeRezPacket.AgentBlock.Destination == 4) //Take |
1108 | { | 1127 | { |
1109 | // Take | 1128 | // Take |
1110 | permissionToTake = ExternalChecks.ExternalChecksCanTakeObject(((SceneObjectGroup)selectedEnt).UUID, remoteClient.AgentId); | 1129 | permissionToTake = ExternalChecks.ExternalChecksCanTakeObject(((SceneObjectGroup)selectedEnt).UUID, remoteClient.AgentId); |
1111 | permissionToDelete = permissionToTake; //If they can take, they can delete! | 1130 | permissionToDelete = permissionToTake; //If they can take, they can delete! |
1112 | } | 1131 | } |
1113 | 1132 | ||
1114 | else if (DeRezPacket.AgentBlock.Destination == 6) //Delete | 1133 | else if (DeRezPacket.AgentBlock.Destination == 6) //Delete |
1115 | { | 1134 | { |
1116 | permissionToTake = false; | 1135 | permissionToTake = ExternalChecks.ExternalChecksCanDeleteObject(((SceneObjectGroup)selectedEnt).UUID, remoteClient.AgentId); |
1117 | permissionToDelete = ExternalChecks.ExternalChecksCanDeleteObject(((SceneObjectGroup)selectedEnt).UUID, remoteClient.AgentId); | 1136 | permissionToDelete = ExternalChecks.ExternalChecksCanDeleteObject(((SceneObjectGroup)selectedEnt).UUID, remoteClient.AgentId); |
1118 | } | 1137 | } |
1138 | else if (DeRezPacket.AgentBlock.Destination == 9) //Return | ||
1139 | { | ||
1140 | permissionToTake = ExternalChecks.ExternalChecksCanDeleteObject(((SceneObjectGroup)selectedEnt).UUID, remoteClient.AgentId); | ||
1141 | permissionToDelete = ExternalChecks.ExternalChecksCanDeleteObject(((SceneObjectGroup)selectedEnt).UUID, remoteClient.AgentId); | ||
1142 | } | ||
1119 | 1143 | ||
1120 | SceneObjectGroup objectGroup = (SceneObjectGroup)selectedEnt; | 1144 | SceneObjectGroup objectGroup = (SceneObjectGroup)selectedEnt; |
1145 | |||
1146 | if (permissionToTake) | ||
1147 | { | ||
1121 | 1148 | ||
1122 | if (permissionToTake) | 1149 | string sceneObjectXml = objectGroup.ToXmlString(); |
1150 | |||
1151 | CachedUserInfo userInfo = | ||
1152 | CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); | ||
1153 | if (userInfo != null) | ||
1123 | { | 1154 | { |
1124 | string sceneObjectXml = objectGroup.ToXmlString(); | 1155 | string searchFolder = ""; |
1156 | |||
1157 | if (DeRezPacket.AgentBlock.Destination == 6) | ||
1158 | searchFolder = "Trash"; | ||
1159 | else if (DeRezPacket.AgentBlock.Destination == 9) | ||
1160 | searchFolder = "Lost And Found"; | ||
1161 | |||
1162 | // If we're deleting someone else's item, it goes back to their deleted items folder | ||
1163 | // If we're returning someone's item, it goes back to the owner's Lost And Found folder. | ||
1125 | 1164 | ||
1126 | CachedUserInfo userInfo = | 1165 | if (DeRezPacket.AgentBlock.DestinationID == LLUUID.Zero || (DeRezPacket.AgentBlock.Destination == 6 && objectGroup.OwnerID != remoteClient.AgentId)) |
1127 | CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); | ||
1128 | if (userInfo != null) | ||
1129 | { | 1166 | { |
1130 | AssetBase asset = CreateAsset( | 1167 | List<InventoryFolderBase> subrootfolders = userInfo.RootFolder.RequestListOfFolders(); |
1131 | ((SceneObjectGroup) selectedEnt).GetPartName(selectedEnt.LocalId), | 1168 | foreach (InventoryFolderBase flder in subrootfolders) |
1132 | ((SceneObjectGroup) selectedEnt).GetPartDescription(selectedEnt.LocalId), | ||
1133 | (sbyte) InventoryType.Object, | ||
1134 | (sbyte) AssetType.Object, | ||
1135 | Helpers.StringToField(sceneObjectXml)); | ||
1136 | AssetCache.AddAsset(asset); | ||
1137 | |||
1138 | InventoryItemBase item = new InventoryItemBase(); | ||
1139 | item.Creator = objectGroup.RootPart.CreatorID; | ||
1140 | item.Owner = remoteClient.AgentId; | ||
1141 | item.ID = LLUUID.Random(); | ||
1142 | item.AssetID = asset.FullID; | ||
1143 | item.Description = asset.Description; | ||
1144 | item.Name = asset.Name; | ||
1145 | item.AssetType = asset.Type; | ||
1146 | item.InvType = asset.InvType; | ||
1147 | item.Folder = DeRezPacket.AgentBlock.DestinationID; | ||
1148 | if ((remoteClient.AgentId != objectGroup.RootPart.OwnerID) && ExternalChecks.ExternalChecksPropagatePermissions()) | ||
1149 | { | 1169 | { |
1150 | uint perms=objectGroup.GetEffectivePermissions(); | 1170 | if (flder.Name == "Lost And Found") |
1151 | uint nextPerms=(perms & 7) << 13; | 1171 | { |
1152 | if ((nextPerms & (uint)PermissionMask.Copy) == 0) | 1172 | folderID = flder.ID; |
1153 | perms &= ~(uint)PermissionMask.Copy; | 1173 | break; |
1154 | if ((nextPerms & (uint)PermissionMask.Transfer) == 0) | 1174 | } |
1155 | perms &= ~(uint)PermissionMask.Transfer; | ||
1156 | if ((nextPerms & (uint)PermissionMask.Modify) == 0) | ||
1157 | perms &= ~(uint)PermissionMask.Modify; | ||
1158 | |||
1159 | item.BasePermissions = perms & objectGroup.RootPart.NextOwnerMask; | ||
1160 | item.CurrentPermissions = item.BasePermissions; | ||
1161 | item.NextPermissions = objectGroup.RootPart.NextOwnerMask; | ||
1162 | item.EveryOnePermissions = objectGroup.RootPart.EveryoneMask & objectGroup.RootPart.NextOwnerMask; | ||
1163 | item.CurrentPermissions |= 8; // Slam! | ||
1164 | } | 1175 | } |
1165 | else | 1176 | |
1177 | if (folderID == LLUUID.Zero) | ||
1166 | { | 1178 | { |
1167 | item.BasePermissions = objectGroup.GetEffectivePermissions(); | 1179 | folderID = userInfo.RootFolder.ID; |
1168 | item.CurrentPermissions = objectGroup.GetEffectivePermissions(); | ||
1169 | item.NextPermissions = objectGroup.RootPart.NextOwnerMask; | ||
1170 | item.EveryOnePermissions = objectGroup.RootPart.EveryoneMask; | ||
1171 | } | 1180 | } |
1181 | //currently following code not used (or don't know of any case of destination being zero | ||
1182 | } | ||
1183 | else | ||
1184 | { | ||
1185 | folderID = DeRezPacket.AgentBlock.DestinationID; | ||
1186 | } | ||
1187 | |||
1188 | AssetBase asset = CreateAsset( | ||
1189 | ((SceneObjectGroup) selectedEnt).GetPartName(selectedEnt.LocalId), | ||
1190 | ((SceneObjectGroup) selectedEnt).GetPartDescription(selectedEnt.LocalId), | ||
1191 | (sbyte) InventoryType.Object, | ||
1192 | (sbyte) AssetType.Object, | ||
1193 | Helpers.StringToField(sceneObjectXml)); | ||
1194 | AssetCache.AddAsset(asset); | ||
1172 | 1195 | ||
1173 | // TODO: add the new fields (Flags, Sale info, etc) | 1196 | InventoryItemBase item = new InventoryItemBase(); |
1197 | item.Creator = objectGroup.RootPart.CreatorID; | ||
1174 | 1198 | ||
1175 | userInfo.AddItem(item); | 1199 | if (DeRezPacket.AgentBlock.Destination == 1 || DeRezPacket.AgentBlock.Destination == 4)// Take / Copy |
1200 | item.Owner = remoteClient.AgentId; | ||
1201 | else // Delete / Return | ||
1202 | item.Owner = objectGroup.OwnerID; | ||
1203 | |||
1204 | item.ID = LLUUID.Random(); | ||
1205 | item.AssetID = asset.FullID; | ||
1206 | item.Description = asset.Description; | ||
1207 | item.Name = asset.Name; | ||
1208 | item.AssetType = asset.Type; | ||
1209 | item.InvType = asset.InvType; | ||
1210 | item.Folder = folderID; | ||
1211 | if ((remoteClient.AgentId != objectGroup.RootPart.OwnerID) && ExternalChecks.ExternalChecksPropagatePermissions()) | ||
1212 | { | ||
1213 | uint perms=objectGroup.GetEffectivePermissions(); | ||
1214 | uint nextPerms=(perms & 7) << 13; | ||
1215 | if ((nextPerms & (uint)PermissionMask.Copy) == 0) | ||
1216 | perms &= ~(uint)PermissionMask.Copy; | ||
1217 | if ((nextPerms & (uint)PermissionMask.Transfer) == 0) | ||
1218 | perms &= ~(uint)PermissionMask.Transfer; | ||
1219 | if ((nextPerms & (uint)PermissionMask.Modify) == 0) | ||
1220 | perms &= ~(uint)PermissionMask.Modify; | ||
1221 | |||
1222 | item.BasePermissions = perms & objectGroup.RootPart.NextOwnerMask; | ||
1223 | item.CurrentPermissions = item.BasePermissions; | ||
1224 | item.NextPermissions = objectGroup.RootPart.NextOwnerMask; | ||
1225 | item.EveryOnePermissions = objectGroup.RootPart.EveryoneMask & objectGroup.RootPart.NextOwnerMask; | ||
1226 | item.CurrentPermissions |= 8; // Slam! | ||
1227 | } | ||
1228 | else | ||
1229 | { | ||
1230 | item.BasePermissions = objectGroup.GetEffectivePermissions(); | ||
1231 | item.CurrentPermissions = objectGroup.GetEffectivePermissions(); | ||
1232 | item.NextPermissions = objectGroup.RootPart.NextOwnerMask; | ||
1233 | item.EveryOnePermissions = objectGroup.RootPart.EveryoneMask; | ||
1234 | } | ||
1235 | |||
1236 | // TODO: add the new fields (Flags, Sale info, etc) | ||
1237 | |||
1238 | userInfo.AddItem(item); | ||
1239 | if (item.Owner == remoteClient.AgentId) | ||
1240 | { | ||
1176 | remoteClient.SendInventoryItemCreateUpdate(item); | 1241 | remoteClient.SendInventoryItemCreateUpdate(item); |
1177 | } | 1242 | } |
1243 | else | ||
1244 | { | ||
1245 | ScenePresence notifyUser = GetScenePresence(item.Owner); | ||
1246 | if (notifyUser != null) | ||
1247 | { | ||
1248 | notifyUser.ControllingClient.SendInventoryItemCreateUpdate(item); | ||
1249 | } | ||
1250 | } | ||
1178 | } | 1251 | } |
1252 | } | ||
1179 | 1253 | ||
1180 | 1254 | ||
1181 | if (permissionToDelete) | 1255 | if (permissionToDelete) |
1182 | { | 1256 | { |
1183 | DeleteSceneObjectGroup(objectGroup); | 1257 | DeleteSceneObjectGroup(objectGroup); |
1184 | } | ||
1185 | } | 1258 | } |
1186 | } | 1259 | } |
1187 | } | 1260 | } |
1261 | |||
1188 | } | 1262 | } |
1189 | 1263 | ||
1190 | public void updateKnownAsset(IClientAPI remoteClient, SceneObjectGroup grp, LLUUID assetID, LLUUID agentID) | 1264 | public void updateKnownAsset(IClientAPI remoteClient, SceneObjectGroup grp, LLUUID assetID, LLUUID agentID) |
@@ -1599,6 +1673,114 @@ namespace OpenSim.Region.Environment.Scenes | |||
1599 | } | 1673 | } |
1600 | return null; | 1674 | return null; |
1601 | } | 1675 | } |
1676 | public virtual bool returnObjects(SceneObjectGroup[] returnobjects, LLUUID AgentId) | ||
1677 | { | ||
1678 | if (returnobjects.Length <= 0) | ||
1679 | return false; | ||
1680 | |||
1681 | // for the moment we're going to store them individually.. however, in the future, the rezObject | ||
1682 | // will be able to have more items. | ||
1683 | |||
1684 | //string returnstring = ""; | ||
1685 | //returnstring += "<scene>\n"; | ||
1686 | //for (int i = 0; i < returnobjects.Length; i++) | ||
1687 | //{ | ||
1688 | // returnstring += grp.ToXmlString2(); | ||
1689 | //} | ||
1690 | //returnstring += "</scene>\n"; | ||
1691 | |||
1692 | |||
1693 | CachedUserInfo userInfo = | ||
1694 | CommsManager.UserProfileCacheService.GetUserDetails(AgentId); | ||
1695 | if (userInfo != null) | ||
1696 | { | ||
1697 | LLUUID folderID = LLUUID.Zero; | ||
1698 | |||
1699 | List<InventoryFolderBase> subrootfolders = userInfo.RootFolder.RequestListOfFolders(); | ||
1700 | foreach (InventoryFolderBase flder in subrootfolders) | ||
1701 | { | ||
1702 | if (flder.Name == "Lost And Found") | ||
1703 | { | ||
1704 | folderID = flder.ID; | ||
1705 | break; | ||
1706 | } | ||
1707 | } | ||
1708 | |||
1709 | if (folderID == LLUUID.Zero) | ||
1710 | { | ||
1711 | folderID = userInfo.RootFolder.ID; | ||
1712 | } | ||
1713 | |||
1714 | bool permissionToDelete = false; | ||
1715 | |||
1716 | for (int i = 0; i < returnobjects.Length; i++) | ||
1717 | { | ||
1718 | permissionToDelete = ExternalChecks.ExternalChecksCanDeleteObject(returnobjects[i].UUID, AgentId); | ||
1719 | |||
1720 | // If the user doesn't have permission, go on to the next one. | ||
1721 | if (!permissionToDelete) | ||
1722 | continue; | ||
1723 | |||
1724 | string sceneObjectXml = returnobjects[i].ToXmlString2(); | ||
1725 | AssetBase asset = CreateAsset( | ||
1726 | returnobjects[i].GetPartName(returnobjects[i].LocalId), | ||
1727 | returnobjects[i].GetPartDescription(returnobjects[i].LocalId), | ||
1728 | (sbyte)InventoryType.Object, | ||
1729 | (sbyte)AssetType.Object, | ||
1730 | Helpers.StringToField(sceneObjectXml)); | ||
1731 | AssetCache.AddAsset(asset); | ||
1732 | |||
1733 | InventoryItemBase item = new InventoryItemBase(); | ||
1734 | item.Creator = returnobjects[i].RootPart.CreatorID; | ||
1735 | item.Owner = AgentId; | ||
1736 | item.ID = LLUUID.Random(); | ||
1737 | item.AssetID = asset.FullID; | ||
1738 | item.Description = asset.Description; | ||
1739 | item.Name = asset.Name; | ||
1740 | item.AssetType = asset.Type; | ||
1741 | item.InvType = asset.InvType; | ||
1742 | item.Folder = folderID; | ||
1743 | if ((AgentId != returnobjects[i].RootPart.OwnerID) && ExternalChecks.ExternalChecksPropagatePermissions()) | ||
1744 | { | ||
1745 | uint perms = returnobjects[i].GetEffectivePermissions(); | ||
1746 | uint nextPerms = (perms & 7) << 13; | ||
1747 | if ((nextPerms & (uint)PermissionMask.Copy) == 0) | ||
1748 | perms &= ~(uint)PermissionMask.Copy; | ||
1749 | if ((nextPerms & (uint)PermissionMask.Transfer) == 0) | ||
1750 | perms &= ~(uint)PermissionMask.Transfer; | ||
1751 | if ((nextPerms & (uint)PermissionMask.Modify) == 0) | ||
1752 | perms &= ~(uint)PermissionMask.Modify; | ||
1753 | |||
1754 | item.BasePermissions = perms & returnobjects[i].RootPart.NextOwnerMask; | ||
1755 | item.CurrentPermissions = item.BasePermissions; | ||
1756 | item.NextPermissions = returnobjects[i].RootPart.NextOwnerMask; | ||
1757 | item.EveryOnePermissions = returnobjects[i].RootPart.EveryoneMask & returnobjects[i].RootPart.NextOwnerMask; | ||
1758 | item.CurrentPermissions |= 8; // Slam! | ||
1759 | } | ||
1760 | else | ||
1761 | { | ||
1762 | item.BasePermissions = returnobjects[i].GetEffectivePermissions(); | ||
1763 | item.CurrentPermissions = returnobjects[i].GetEffectivePermissions(); | ||
1764 | item.NextPermissions = returnobjects[i].RootPart.NextOwnerMask; | ||
1765 | item.EveryOnePermissions = returnobjects[i].RootPart.EveryoneMask; | ||
1766 | } | ||
1767 | |||
1768 | // TODO: add the new fields (Flags, Sale info, etc) | ||
1769 | |||
1770 | userInfo.AddItem(item); | ||
1771 | |||
1772 | SceneObjectGroup ObjectDeleting = returnobjects[i]; | ||
1773 | |||
1774 | returnobjects[i] = null; | ||
1775 | |||
1776 | DeleteSceneObjectGroup(ObjectDeleting); | ||
1777 | ObjectDeleting = null; | ||
1778 | } | ||
1779 | return true; | ||
1780 | } | ||
1781 | return false; | ||
1782 | |||
1783 | } | ||
1602 | 1784 | ||
1603 | } | 1785 | } |
1604 | } | 1786 | } |