diff options
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 16 |
1 files changed, 11 insertions, 5 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 1466778..e278870 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -1929,18 +1929,24 @@ namespace OpenSim.Region.Environment.Scenes | |||
1929 | m_scene.AddAgentTime(System.Environment.TickCount - m_perfMonMS); | 1929 | m_scene.AddAgentTime(System.Environment.TickCount - m_perfMonMS); |
1930 | } | 1930 | } |
1931 | 1931 | ||
1932 | /// <summary> | ||
1933 | /// Send appearance data to an agent that isn't this one. | ||
1934 | /// </summary> | ||
1935 | /// <param name="avatar"></param> | ||
1932 | public void SendAppearanceToOtherAgent(ScenePresence avatar) | 1936 | public void SendAppearanceToOtherAgent(ScenePresence avatar) |
1933 | { | 1937 | { |
1934 | avatar.ControllingClient.SendAppearance( | 1938 | avatar.ControllingClient.SendAppearance( |
1935 | m_appearance.Owner, | 1939 | m_appearance.Owner, m_appearance.VisualParams, m_appearance.Texture.ToBytes()); |
1936 | m_appearance.VisualParams, | ||
1937 | m_appearance.Texture.ToBytes() | ||
1938 | ); | ||
1939 | } | 1940 | } |
1940 | 1941 | ||
1942 | /// <summary> | ||
1943 | /// Set appearance data (textureentry and slider settings) received from the client | ||
1944 | /// </summary> | ||
1945 | /// <param name="texture"></param> | ||
1946 | /// <param name="visualParam"></param> | ||
1941 | public void SetAppearance(byte[] texture, List<byte> visualParam) | 1947 | public void SetAppearance(byte[] texture, List<byte> visualParam) |
1942 | { | 1948 | { |
1943 | m_log.DebugFormat("[APPEARANCE]: Setting appearance for {0}", Name); | 1949 | m_log.DebugFormat("[APPEARANCE]: Receiving appearance for {0}", Name); |
1944 | 1950 | ||
1945 | m_appearance.SetAppearance(texture, visualParam); | 1951 | m_appearance.SetAppearance(texture, visualParam); |
1946 | SetHeight(m_appearance.AvatarHeight); | 1952 | SetHeight(m_appearance.AvatarHeight); |