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-rw-r--r--OpenSim/Framework/General/Types/AssetBase.cs2
-rw-r--r--OpenSim/Region/Environment/Modules/DynamicTextureModule.cs2
2 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Framework/General/Types/AssetBase.cs b/OpenSim/Framework/General/Types/AssetBase.cs
index 181e1e3..71642a2 100644
--- a/OpenSim/Framework/General/Types/AssetBase.cs
+++ b/OpenSim/Framework/General/Types/AssetBase.cs
@@ -37,6 +37,8 @@ namespace OpenSim.Framework.Types
37 public sbyte InvType; 37 public sbyte InvType;
38 public string Name; 38 public string Name;
39 public string Description; 39 public string Description;
40 public bool Local;
41 public bool Temporary;
40 42
41 public AssetBase() 43 public AssetBase()
42 { 44 {
diff --git a/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs b/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs
index 3a03d48..9fbd68e 100644
--- a/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs
+++ b/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs
@@ -72,7 +72,7 @@ namespace OpenSim.Region.Environment.Modules
72 72
73 public LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, string extraParams, int updateTimer) 73 public LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, string extraParams, int updateTimer)
74 { 74 {
75 System.Console.WriteLine("dynamic texture being created " + url + " of type " + contentType); 75 System.Console.WriteLine("dynamic texture being created: " + url + " of type " + contentType);
76 if (this.RenderPlugins.ContainsKey(contentType)) 76 if (this.RenderPlugins.ContainsKey(contentType))
77 { 77 {
78 DynamicTextureUpdater updater = new DynamicTextureUpdater(); 78 DynamicTextureUpdater updater = new DynamicTextureUpdater();