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-rw-r--r--.nant/local.include11
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs6
-rw-r--r--OpenSim/Tests/Torture/ObjectTortureTests.cs126
-rw-r--r--bin/OpenSim.Tests.Torture.dll.config33
-rw-r--r--prebuild.xml34
6 files changed, 211 insertions, 1 deletions
diff --git a/.nant/local.include b/.nant/local.include
index 0c23e50..4fa3e4d 100644
--- a/.nant/local.include
+++ b/.nant/local.include
@@ -111,6 +111,17 @@
111 <delete dir="%temp%"/> 111 <delete dir="%temp%"/>
112</target> 112</target>
113 113
114<target name="torture" depends="build, find-nunit">
115 <setenv name="MONO_THREADS_PER_CPU" value="100" />
116
117 <exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.tests.torture">
118 <arg value="./bin/OpenSim.Tests.Torture.dll" />
119 </exec>
120
121 <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests.torture)==0}" />
122 <delete dir="%temp%"/>
123</target>
124
114<target name="find-nunit"> 125<target name="find-nunit">
115 <exec program="which" failonerror="false" 126 <exec program="which" failonerror="false"
116 resultproperty="hasnunit2"> 127 resultproperty="hasnunit2">
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 984058c..975d769 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1943,6 +1943,7 @@ namespace OpenSim.Region.Framework.Scenes
1943 /// If true, the object is made persistent into the scene. 1943 /// If true, the object is made persistent into the scene.
1944 /// If false, the object will not persist over server restarts 1944 /// If false, the object will not persist over server restarts
1945 /// </param> 1945 /// </param>
1946 /// <returns>true if the object was added. false if not</returns>
1946 public bool AddNewSceneObject(SceneObjectGroup sceneObject, bool attachToBackup) 1947 public bool AddNewSceneObject(SceneObjectGroup sceneObject, bool attachToBackup)
1947 { 1948 {
1948 return AddNewSceneObject(sceneObject, attachToBackup, true); 1949 return AddNewSceneObject(sceneObject, attachToBackup, true);
@@ -1960,6 +1961,7 @@ namespace OpenSim.Region.Framework.Scenes
1960 /// If true, updates for the new scene object are sent to all viewers in range. 1961 /// If true, updates for the new scene object are sent to all viewers in range.
1961 /// If false, it is left to the caller to schedule the update 1962 /// If false, it is left to the caller to schedule the update
1962 /// </param> 1963 /// </param>
1964 /// <returns>true if the object was added. false if not</returns>
1963 public bool AddNewSceneObject(SceneObjectGroup sceneObject, bool attachToBackup, bool sendClientUpdates) 1965 public bool AddNewSceneObject(SceneObjectGroup sceneObject, bool attachToBackup, bool sendClientUpdates)
1964 { 1966 {
1965 if (m_sceneGraph.AddNewSceneObject(sceneObject, attachToBackup, sendClientUpdates)) 1967 if (m_sceneGraph.AddNewSceneObject(sceneObject, attachToBackup, sendClientUpdates))
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index 36a454e..006f9c6 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -357,7 +357,13 @@ namespace OpenSim.Region.Framework.Scenes
357 return false; 357 return false;
358 358
359 if (Entities.ContainsKey(sceneObject.UUID)) 359 if (Entities.ContainsKey(sceneObject.UUID))
360 {
361// m_log.DebugFormat(
362// "[SCENEGRAPH]: Scene graph for {0} already contains object {1} in AddSceneObject()",
363// m_parentScene.RegionInfo.RegionName, sceneObject.UUID);
364
360 return false; 365 return false;
366 }
361 367
362// m_log.DebugFormat( 368// m_log.DebugFormat(
363// "[SCENEGRAPH]: Adding scene object {0} {1}, with {2} parts on {3}", 369// "[SCENEGRAPH]: Adding scene object {0} {1}, with {2} parts on {3}",
diff --git a/OpenSim/Tests/Torture/ObjectTortureTests.cs b/OpenSim/Tests/Torture/ObjectTortureTests.cs
new file mode 100644
index 0000000..cdbaa66
--- /dev/null
+++ b/OpenSim/Tests/Torture/ObjectTortureTests.cs
@@ -0,0 +1,126 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Diagnostics;
30using System.Reflection;
31using log4net;
32using NUnit.Framework;
33using OpenMetaverse;
34using OpenSim.Framework;
35using OpenSim.Region.Framework.Scenes;
36using OpenSim.Tests.Common;
37using OpenSim.Tests.Common.Mock;
38
39namespace OpenSim.Tests.Torture
40{
41 /// <summary>
42 /// Object torture tests
43 /// </summary>
44 /// <remarks>
45 /// Don't rely on the numbers given by these tests - they will vary a lot depending on what is already cached,
46 /// how much memory is free, etc. In some cases, later larger tests will apparently take less time than smaller
47 /// earlier tests.
48 /// </remarks>
49 [TestFixture]
50 public class ObjectTortureTests
51 {
52// [Test]
53// public void Test0000Clean()
54// {
55// TestHelpers.InMethod();
56//// log4net.Config.XmlConfigurator.Configure();
57//
58// TestAddObjects(200000);
59// }
60
61 [Test]
62 public void Test0001TenThousandObjects()
63 {
64 TestHelpers.InMethod();
65// log4net.Config.XmlConfigurator.Configure();
66
67 TestAddObjects(10000);
68 }
69
70 [Test]
71 public void Test0002OneHundredThousandObjects()
72 {
73 TestHelpers.InMethod();
74// log4net.Config.XmlConfigurator.Configure();
75
76 TestAddObjects(100000);
77 }
78
79 [Test]
80 public void Test0003TwoHundredThousandObjects()
81 {
82 TestHelpers.InMethod();
83// log4net.Config.XmlConfigurator.Configure();
84
85 TestAddObjects(200000);
86 }
87
88 private void TestAddObjects(int objectsToAdd)
89 {
90 UUID ownerId = new UUID("F0000000-0000-0000-0000-000000000000");
91
92 TestScene scene = SceneHelpers.SetupScene();
93
94 Process process = Process.GetCurrentProcess();
95// long startProcessMemory = process.PrivateMemorySize64;
96 long startGcMemory = GC.GetTotalMemory(true);
97 DateTime start = DateTime.Now;
98
99 for (int i = 1; i <= objectsToAdd; i++)
100 {
101 SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, ownerId, "part_", i);
102 Assert.That(scene.AddNewSceneObject(so, false), Is.True, string.Format("Object {0} was not created", i));
103 }
104
105 TimeSpan elapsed = DateTime.Now - start;
106// long processMemoryAlloc = process.PrivateMemorySize64 - startProcessMemory;
107 long processGcAlloc = GC.GetTotalMemory(false) - startGcMemory;
108
109 for (int i = 1; i <= objectsToAdd; i++)
110 {
111 Assert.That(
112 scene.GetSceneObjectGroup(TestHelpers.ParseTail(i)),
113 Is.Not.Null,
114 string.Format("Object {0} could not be retrieved", i));
115 }
116
117// Console.WriteLine(
118// "Took {0}ms, {1}MB to create {2} single prim scene objects",
119// elapsed.Milliseconds, processGcAlloc / 1024 / 1024, objectsToAdd);
120
121 Console.WriteLine(
122 "Took {0}MB to create {1} single prim scene objects",
123 processGcAlloc / 1024 / 1024, objectsToAdd);
124 }
125 }
126} \ No newline at end of file
diff --git a/bin/OpenSim.Tests.Torture.dll.config b/bin/OpenSim.Tests.Torture.dll.config
new file mode 100644
index 0000000..a3f681d
--- /dev/null
+++ b/bin/OpenSim.Tests.Torture.dll.config
@@ -0,0 +1,33 @@
1<?xml version="1.0" encoding="utf-8" ?>
2<configuration>
3 <configSections>
4 <section name="log4net" type="log4net.Config.Log4NetConfigurationSectionHandler,log4net" />
5 </configSections>
6 <runtime>
7 <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
8 <dependentAssembly>
9 <assemblyIdentity name="nunit.framework" publicKeyToken="96d09a1eb7f44a77" culture="Neutral" />
10 <bindingRedirect oldVersion="2.0.6.0" newVersion="2.4.6.0" />
11 <bindingRedirect oldVersion="2.1.4.0" newVersion="2.4.6.0" />
12 <bindingRedirect oldVersion="2.2.8.0" newVersion="2.4.6.0" />
13 </dependentAssembly>
14 </assemblyBinding>
15 </runtime>
16 <log4net>
17 <!-- A1 is set to be a ConsoleAppender -->
18 <appender name="A1" type="log4net.Appender.ConsoleAppender">
19
20 <!-- A1 uses PatternLayout -->
21 <layout type="log4net.Layout.PatternLayout">
22 <!-- Print the date in ISO 8601 format -->
23 <conversionPattern value="%date [%thread] %-5level %logger %ndc - %message%newline" />
24 </layout>
25 </appender>
26
27 <!-- Set root logger level to DEBUG and its only appender to A1 -->
28 <root>
29 <level value="DEBUG" />
30 <appender-ref ref="A1" />
31 </root>
32 </log4net>
33</configuration>
diff --git a/prebuild.xml b/prebuild.xml
index eebb9f9..65383ee 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -2822,7 +2822,6 @@
2822 </Files> 2822 </Files>
2823 </Project> 2823 </Project>
2824 2824
2825
2826 <Project frameworkVersion="v3_5" name="OpenSim.Framework.Tests" path="OpenSim/Framework/Tests" type="Library"> 2825 <Project frameworkVersion="v3_5" name="OpenSim.Framework.Tests" path="OpenSim/Framework/Tests" type="Library">
2827 <Configuration name="Debug"> 2826 <Configuration name="Debug">
2828 <Options> 2827 <Options>
@@ -3259,6 +3258,39 @@
3259 </Files> 3258 </Files>
3260 </Project> 3259 </Project>
3261 3260
3261 <Project frameworkVersion="v3_5" name="OpenSim.Tests.Torture" path="OpenSim/Tests/Torture" type="Library">
3262 <Configuration name="Debug">
3263 <Options>
3264 <OutputPath>../../../bin/</OutputPath>
3265 </Options>
3266 </Configuration>
3267 <Configuration name="Release">
3268 <Options>
3269 <OutputPath>../../../bin/</OutputPath>
3270 </Options>
3271 </Configuration>
3272
3273 <ReferencePath>../../../bin/</ReferencePath>
3274 <Reference name="System"/>
3275 <Reference name="System.Xml"/>
3276 <Reference name="System.Data"/>
3277 <Reference name="log4net" path="../../../bin/"/>
3278 <Reference name="Nini" path="../../../bin/"/>
3279 <Reference name="nunit.framework" path="../../../bin/"/>
3280 <Reference name="OpenMetaverse" path="../../../bin/"/>
3281 <Reference name="OpenMetaverseTypes" path="../../../bin/"/>
3282 <Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>
3283 <Reference name="XMLRPC" path="../../../bin/"/>
3284 <Reference name="OpenSim.Framework"/>
3285 <Reference name="OpenSim.Framework.Console"/>
3286 <Reference name="OpenSim.Framework.Servers.HttpServer"/>
3287 <Reference name="OpenSim.Region.Framework"/>
3288 <Reference name="OpenSim.Tests.Common"/>
3289 <Files>
3290 <Match pattern="*.cs" recurse="false"/>
3291 </Files>
3292 </Project>
3293
3262 <?include file="addon-modules/*/prebuild*.xml" ?> 3294 <?include file="addon-modules/*/prebuild*.xml" ?>
3263 3295
3264 </Solution> 3296 </Solution>