diff options
Diffstat (limited to '')
-rw-r--r-- | .nant/local.include | 13 | ||||
-rw-r--r-- | OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs | 132 | ||||
-rw-r--r-- | prebuild.xml | 40 |
3 files changed, 184 insertions, 1 deletions
diff --git a/.nant/local.include b/.nant/local.include index 6d3e972..181c875 100644 --- a/.nant/local.include +++ b/.nant/local.include | |||
@@ -135,6 +135,17 @@ | |||
135 | <delete dir="%temp%"/> | 135 | <delete dir="%temp%"/> |
136 | </target> | 136 | </target> |
137 | 137 | ||
138 | <target name="test-stress" depends="build, find-nunit"> | ||
139 | <setenv name="MONO_THREADS_PER_CPU" value="100" /> | ||
140 | |||
141 | <exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.tests.stress"> | ||
142 | <arg value="./bin/OpenSim.Tests.Stress.dll" /> | ||
143 | </exec> | ||
144 | |||
145 | <fail message="Failures reported in stress tests." unless="${int::parse(testresult.opensim.tests.stress)==0}" /> | ||
146 | <delete dir="%temp%"/> | ||
147 | </target> | ||
148 | |||
138 | <target name="torture" depends="build, find-nunit"> | 149 | <target name="torture" depends="build, find-nunit"> |
139 | <setenv name="MONO_THREADS_PER_CPU" value="100" /> | 150 | <setenv name="MONO_THREADS_PER_CPU" value="100" /> |
140 | 151 | ||
@@ -142,7 +153,7 @@ | |||
142 | <arg value="./bin/OpenSim.Tests.Torture.dll" /> | 153 | <arg value="./bin/OpenSim.Tests.Torture.dll" /> |
143 | </exec> | 154 | </exec> |
144 | 155 | ||
145 | <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests.torture)==0}" /> | 156 | <fail message="Failures reported in torture tests." unless="${int::parse(testresult.opensim.tests.torture)==0}" /> |
146 | <delete dir="%temp%"/> | 157 | <delete dir="%temp%"/> |
147 | </target> | 158 | </target> |
148 | 159 | ||
diff --git a/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs b/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs new file mode 100644 index 0000000..1f220c0 --- /dev/null +++ b/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs | |||
@@ -0,0 +1,132 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.Linq; | ||
32 | using System.Reflection; | ||
33 | using System.Threading; | ||
34 | using log4net.Config; | ||
35 | using NUnit.Framework; | ||
36 | using OpenMetaverse; | ||
37 | using OpenMetaverse.Assets; | ||
38 | using OpenSim.Framework; | ||
39 | using OpenSim.Region.CoreModules.Scripting.DynamicTexture; | ||
40 | using OpenSim.Region.CoreModules.Scripting.VectorRender; | ||
41 | using OpenSim.Region.Framework.Scenes; | ||
42 | using OpenSim.Region.Framework.Scenes.Serialization; | ||
43 | using OpenSim.Tests.Common; | ||
44 | using OpenSim.Tests.Common.Mock; | ||
45 | |||
46 | namespace OpenSim.Tests.Stress | ||
47 | { | ||
48 | [TestFixture] | ||
49 | public class VectorRenderModuleStressTests : OpenSimTestCase | ||
50 | { | ||
51 | public Scene Scene { get; private set; } | ||
52 | public DynamicTextureModule Dtm { get; private set; } | ||
53 | public VectorRenderModule Vrm { get; private set; } | ||
54 | |||
55 | private void SetupScene(bool reuseTextures) | ||
56 | { | ||
57 | Scene = new SceneHelpers().SetupScene(); | ||
58 | |||
59 | Dtm = new DynamicTextureModule(); | ||
60 | Dtm.ReuseTextures = reuseTextures; | ||
61 | |||
62 | Vrm = new VectorRenderModule(); | ||
63 | |||
64 | SceneHelpers.SetupSceneModules(Scene, Dtm, Vrm); | ||
65 | } | ||
66 | |||
67 | [Test] | ||
68 | public void TestConcurrentRepeatedDraw() | ||
69 | { | ||
70 | int threads = 4; | ||
71 | TestHelpers.InMethod(); | ||
72 | |||
73 | SetupScene(false); | ||
74 | |||
75 | List<Drawer> drawers = new List<Drawer>(); | ||
76 | |||
77 | for (int i = 0; i < threads; i++) | ||
78 | { | ||
79 | Drawer d = new Drawer(this, i); | ||
80 | drawers.Add(d); | ||
81 | Console.WriteLine("Starting drawer {0}", i); | ||
82 | Util.FireAndForget(o => d.Draw()); | ||
83 | } | ||
84 | |||
85 | Thread.Sleep(10 * 60 * 1000); | ||
86 | |||
87 | drawers.ForEach(d => d.Ready = false); | ||
88 | drawers.ForEach(d => Console.WriteLine("Drawer {0} drew {1} textures", d.Number, d.Pass + 1)); | ||
89 | } | ||
90 | |||
91 | class Drawer | ||
92 | { | ||
93 | public int Number { get; private set; } | ||
94 | public int Pass { get; private set; } | ||
95 | public bool Ready { get; set; } | ||
96 | |||
97 | private VectorRenderModuleStressTests m_tests; | ||
98 | |||
99 | public Drawer(VectorRenderModuleStressTests tests, int number) | ||
100 | { | ||
101 | m_tests = tests; | ||
102 | Number = number; | ||
103 | Ready = true; | ||
104 | } | ||
105 | |||
106 | public void Draw() | ||
107 | { | ||
108 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_tests.Scene); | ||
109 | |||
110 | while (Ready) | ||
111 | { | ||
112 | UUID originalTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
113 | |||
114 | // Ensure unique text | ||
115 | string text = string.Format("{0:D2}{1}", Number, Pass); | ||
116 | |||
117 | m_tests.Dtm.AddDynamicTextureData( | ||
118 | m_tests.Scene.RegionInfo.RegionID, | ||
119 | so.UUID, | ||
120 | m_tests.Vrm.GetContentType(), | ||
121 | string.Format("PenColour BLACK; MoveTo 40,220; FontSize 32; Text {0};", text), | ||
122 | "", | ||
123 | 0); | ||
124 | |||
125 | Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
126 | |||
127 | Pass++; | ||
128 | } | ||
129 | } | ||
130 | } | ||
131 | } | ||
132 | } \ No newline at end of file | ||
diff --git a/prebuild.xml b/prebuild.xml index 1765899..d9c1607 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -3250,6 +3250,46 @@ | |||
3250 | </Files> | 3250 | </Files> |
3251 | </Project> | 3251 | </Project> |
3252 | 3252 | ||
3253 | <Project frameworkVersion="v3_5" name="OpenSim.Tests.Stress" path="OpenSim/Tests/Stress" type="Library"> | ||
3254 | <Configuration name="Debug"> | ||
3255 | <Options> | ||
3256 | <OutputPath>../../../bin/</OutputPath> | ||
3257 | </Options> | ||
3258 | </Configuration> | ||
3259 | <Configuration name="Release"> | ||
3260 | <Options> | ||
3261 | <OutputPath>../../../bin/</OutputPath> | ||
3262 | </Options> | ||
3263 | </Configuration> | ||
3264 | |||
3265 | <ReferencePath>../../../bin/</ReferencePath> | ||
3266 | <Reference name="System"/> | ||
3267 | <Reference name="System.Xml"/> | ||
3268 | <Reference name="System.Data"/> | ||
3269 | <Reference name="log4net" path="../../../bin/"/> | ||
3270 | <Reference name="Nini" path="../../../bin/"/> | ||
3271 | <Reference name="nunit.framework" path="../../../bin/"/> | ||
3272 | <Reference name="OpenMetaverse" path="../../../bin/"/> | ||
3273 | <Reference name="OpenMetaverseTypes" path="../../../bin/"/> | ||
3274 | <Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/> | ||
3275 | <Reference name="XMLRPC" path="../../../bin/"/> | ||
3276 | <Reference name="OpenSim.Framework"/> | ||
3277 | <Reference name="OpenSim.Framework.Communications"/> | ||
3278 | <Reference name="OpenSim.Framework.Console"/> | ||
3279 | <Reference name="OpenSim.Framework.Servers.HttpServer"/> | ||
3280 | <Reference name="OpenSim.Region.CoreModules"/> | ||
3281 | <Reference name="OpenSim.Region.Framework"/> | ||
3282 | <Reference name="OpenSim.Region.OptionalModules"/> | ||
3283 | <Reference name="OpenSim.Region.ScriptEngine.Shared"/> | ||
3284 | <Reference name="OpenSim.Region.ScriptEngine.XEngine"/> | ||
3285 | <Reference name="OpenSim.Services.Interfaces"/> | ||
3286 | <Reference name="OpenSim.Services.AvatarService"/> | ||
3287 | <Reference name="OpenSim.Tests.Common"/> | ||
3288 | <Files> | ||
3289 | <Match pattern="*.cs" recurse="false"/> | ||
3290 | </Files> | ||
3291 | </Project> | ||
3292 | |||
3253 | <Project frameworkVersion="v3_5" name="OpenSim.Tests.Torture" path="OpenSim/Tests/Torture" type="Library"> | 3293 | <Project frameworkVersion="v3_5" name="OpenSim.Tests.Torture" path="OpenSim/Tests/Torture" type="Library"> |
3254 | <Configuration name="Debug"> | 3294 | <Configuration name="Debug"> |
3255 | <Options> | 3295 | <Options> |