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-rw-r--r--bin/OpenSim.ini.example8
-rw-r--r--bin/OpenSimDefaults.ini6
2 files changed, 9 insertions, 5 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 2fe4db7..e3b127f 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -80,9 +80,11 @@
80 ;; This can be overriden in the region config file. 80 ;; This can be overriden in the region config file.
81 ; ClampPrimSize = false 81 ; ClampPrimSize = false
82 82
83 ;# {AllowScriptCrossing} {} {Allow scripts to cross into this region} {true false} false 83 ;# {AllowScriptCrossing} {} {Allow scripts to cross into this region} {true false} true
84 ;; Allow scripts to keep running when they cross region boundaries, rather than being restarted. Script code is recompiled on the destination region and the state reloaded. 84 ;; Allow scripts to keep running when they cross region boundaries, rather than being restarted. State is reloaded on the destination region.
85 ; AllowScriptCrossing = false 85 ;; This only applies when crossing to a region running in a different simulator.
86 ;; For crossings where the regions are on the same simulator the script is always kept running.
87 ; AllowScriptCrossing = true
86 88
87 ;# {TrustBinaries} {AllowScriptCrossing:true} {Accept compiled binary script code? (DANGEROUS!)} {true false} false 89 ;# {TrustBinaries} {AllowScriptCrossing:true} {Accept compiled binary script code? (DANGEROUS!)} {true false} false
88 ;; Allow compiled script binary code to cross region boundaries. 90 ;; Allow compiled script binary code to cross region boundaries.
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index a7e40db..b689f88 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -77,8 +77,10 @@
77 ; This can be overriden in the region config file. 77 ; This can be overriden in the region config file.
78 ClampPrimSize = false 78 ClampPrimSize = false
79 79
80 ; Allow scripts to keep running when they cross region boundaries, rather than being restarted. Script code is recompiled on the destination region and the state reloaded. 80 ; Allow scripts to keep running when they cross region boundaries, rather than being restarted. State is reloaded on the destination region.
81 AllowScriptCrossing = false 81 ; This only applies when crossing to a region running in a different simulator.
82 ; For crossings where the regions are on the same simulator the script is always kept running.
83 AllowScriptCrossing = true
82 84
83 ; Allow compiled script binary code to cross region boundaries. 85 ; Allow compiled script binary code to cross region boundaries.
84 ; If you set this to "true", any region that can teleport to you can 86 ; If you set this to "true", any region that can teleport to you can