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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 4d6c4cb..3f4e112 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -2926,8 +2926,8 @@ namespace OpenSim.Region.Framework.Scenes
2926 axPos *= Quaternion.Inverse(axRot); 2926 axPos *= Quaternion.Inverse(axRot);
2927 prim.OffsetPosition = axPos; 2927 prim.OffsetPosition = axPos;
2928 Quaternion primsRot = prim.RotationOffset; 2928 Quaternion primsRot = prim.RotationOffset;
2929 Quaternion newRot = primsRot * oldParentRot; 2929 Quaternion newRot = oldParentRot * primsRot;
2930 newRot *= Quaternion.Inverse(axRot); 2930 newRot = Quaternion.Inverse(axRot) * newRot;
2931 prim.RotationOffset = newRot; 2931 prim.RotationOffset = newRot;
2932 prim.ScheduleTerseUpdate(); 2932 prim.ScheduleTerseUpdate();
2933 prim.IgnoreUndoUpdate = false; 2933 prim.IgnoreUndoUpdate = false;