diff options
Diffstat (limited to '')
-rw-r--r-- | .gitignore | 2 | ||||
-rw-r--r-- | config/config-include/FlotsamCache.ini | 56 | ||||
-rw-r--r-- | config/config-include/GridCommon.ini | 272 |
3 files changed, 328 insertions, 2 deletions
@@ -68,8 +68,6 @@ caches/maptiles | |||
68 | bin/bakes | 68 | bin/bakes |
69 | bin/estate_settings.xml | 69 | bin/estate_settings.xml |
70 | config/config-include/CenomeCache.ini | 70 | config/config-include/CenomeCache.ini |
71 | config/config-include/FlotsamCache.ini | ||
72 | config/config-include/GridCommon.ini | ||
73 | config/config-include/StandaloneCommon.ini | 71 | config/config-include/StandaloneCommon.ini |
74 | logs/OpenSim.Grid.AssetInventoryServer.log | 72 | logs/OpenSim.Grid.AssetInventoryServer.log |
75 | logs/OpenSim.Grid.AssetServer.log | 73 | logs/OpenSim.Grid.AssetServer.log |
diff --git a/config/config-include/FlotsamCache.ini b/config/config-include/FlotsamCache.ini new file mode 100644 index 0000000..507521f --- /dev/null +++ b/config/config-include/FlotsamCache.ini | |||
@@ -0,0 +1,56 @@ | |||
1 | [AssetCache] | ||
2 | ;; | ||
3 | ;; Options for FlotsamAssetCache | ||
4 | ;; | ||
5 | |||
6 | ; cache directory can be shared by multiple instances | ||
7 | CacheDirectory = "${Const|CachePath}/assetcache" | ||
8 | ; Other examples: | ||
9 | ;CacheDirectory = /directory/writable/by/OpenSim/instance | ||
10 | |||
11 | ; Log level | ||
12 | ; 0 - (Error) Errors only | ||
13 | ; 1 - (Info) Hit Rate Stats + Level 0 | ||
14 | ; 2 - (Debug) Cache Activity (Reads/Writes) + Level 1 | ||
15 | ; | ||
16 | LogLevel = 0 | ||
17 | |||
18 | ; How often should hit rates be displayed (given in AssetRequests) | ||
19 | ; 0 to disable | ||
20 | HitRateDisplay = 0 | ||
21 | |||
22 | ; Set to false for no memory cache | ||
23 | MemoryCacheEnabled = false | ||
24 | |||
25 | ; Set to false for no file cache | ||
26 | FileCacheEnabled = true | ||
27 | |||
28 | ; How long {in hours} to keep assets cached in memory, .5 == 30 minutes | ||
29 | ; Optimization: for VPS or limited memory system installs set Timeout to .016 (1 minute) | ||
30 | ; increases performance without large memory impact | ||
31 | MemoryCacheTimeout = 0.5 | ||
32 | |||
33 | ; How long {in hours} to keep assets cached on disk, .5 == 30 minutes | ||
34 | ; Specify 0 if you do not want your disk cache to expire | ||
35 | FileCacheTimeout = 0.5 | ||
36 | |||
37 | ; How often {in hours} should the disk be checked for expired filed | ||
38 | ; Specify 0 to disable expiration checking | ||
39 | FileCleanupTimer = 1.0 ;every hour | ||
40 | |||
41 | ; If WAIT_ON_INPROGRESS_REQUESTS has been defined then this specifies how | ||
42 | ; long (in miliseconds) to block a request thread while trying to complete | ||
43 | ; an existing write to disk. | ||
44 | ; NOTE: THIS PARAMETER IS NOT CURRENTLY USED BY THE CACHE | ||
45 | ; WaitOnInprogressTimeout = 3000 | ||
46 | |||
47 | ; Number of tiers to use for cache directories (current valid | ||
48 | ; range 1 to 3) | ||
49 | ;CacheDirectoryTiers = 1 | ||
50 | |||
51 | ; Number of letters per path tier, 1 will create 16 directories | ||
52 | ; per tier, 2 - 256, 3 - 4096 and 4 - 65K | ||
53 | ;CacheDirectoryTierLength = 3 | ||
54 | |||
55 | ; Warning level for cache directory size | ||
56 | ;CacheWarnAt = 30000 | ||
diff --git a/config/config-include/GridCommon.ini b/config/config-include/GridCommon.ini new file mode 100644 index 0000000..1281aee --- /dev/null +++ b/config/config-include/GridCommon.ini | |||
@@ -0,0 +1,272 @@ | |||
1 | ; This is the main configuration file for an instance of OpenSim running in grid mode | ||
2 | ; In particular, this one is set up for connecting to Infinite Grid. | ||
3 | |||
4 | [DatabaseService] | ||
5 | ; | ||
6 | ; ### Choose the DB | ||
7 | ; | ||
8 | |||
9 | ; SQLite | ||
10 | ; Include-Storage = "config-include/storage/SQLiteStandalone.ini"; | ||
11 | |||
12 | ; MySql | ||
13 | ; Uncomment these lines if you want to use mysql storage | ||
14 | ; Change the connection string to your db details | ||
15 | ;StorageProvider = "OpenSim.Data.MySQL.dll" | ||
16 | ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;" | ||
17 | ; Uncomment this line if you are using MySQL and want to use a different database for estates | ||
18 | ; The usual application for this is to allow estates to be spread out across multiple simulators by share the same database. | ||
19 | ; Most people won't need to do this so only uncomment if you know what you're doing. | ||
20 | ;EstateConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;" | ||
21 | |||
22 | ; MSSQL | ||
23 | ; Uncomment these lines if you want to use MSSQL storage | ||
24 | ; Change the connection string to your db details | ||
25 | ; The value for server property is shown in your SQL Server Management Studio login dialog. | ||
26 | ; (This sample is the default of express edition) | ||
27 | ;StorageProvider = "OpenSim.Data.MSSQL.dll" | ||
28 | ;ConnectionString = "Server=localhost\SQLEXPRESS;Database=opensim;User Id=opensim; password=***;" | ||
29 | |||
30 | ; PGSQL | ||
31 | ; Uncomment these lines if you want to use PGSQL storage | ||
32 | ; Change the connection string to your db details | ||
33 | ;StorageProvider = "OpenSim.Data.PGSQL.dll" | ||
34 | ;ConnectionString = "Server=localhost;Database=opensim;User Id=opensim; password=***;" | ||
35 | |||
36 | StorageProvider = "${Const|DataProvider}" | ||
37 | ConnectionString = "${Const|ConnectionString}" | ||
38 | |||
39 | |||
40 | [Hypergrid] | ||
41 | ; Uncomment the variables in this section only if you are in | ||
42 | ; Hypergrid configuration. Otherwise, ignore. | ||
43 | |||
44 | ;# {HomeURI} {Hypergrid} {The Home URL of this world} {} | ||
45 | ;; If this is a standalone world, this is the address of this instance. | ||
46 | ;; If this is a grided simulator, this is the address of the external robust server that | ||
47 | ;; runs the UserAgentsService. | ||
48 | ;; For example http://myworld.com:9000 or http://myworld.com:8002 | ||
49 | ;; This is a default that can be overwritten in some sections. | ||
50 | ; HomeURI = "${Const|GridURL}:${Const|PublicPort}" | ||
51 | |||
52 | ;# {GatekeeperURI} {Hypergrid} {The URL of the gatekeeper of this world} {} | ||
53 | ;; If this is a standalone world, this is the address of this instance. | ||
54 | ;; If this is a grided simulator, this is the address of the external robust server | ||
55 | ;; that runs the Gatekeeper service. | ||
56 | ;; For example http://myworld.com:9000 or http://myworld.com:8002 | ||
57 | ;; This is a default that can be overwritten in some sections. | ||
58 | ; GatekeeperURI = "${Const|GridURL}:${Const|PublicPort}" | ||
59 | |||
60 | [Modules] | ||
61 | ;; Choose one cache module and the corresponding config file, if it exists. | ||
62 | ;; Copy the config .example file into your own .ini file and adapt that. | ||
63 | ;; We recommend the use of the FlotsamAssetCache since this is most actively maintained. | ||
64 | ; I think only Windows needs caching, haven't noticed any difference under Linux, which uses spare memory for file caching anyway. | ||
65 | |||
66 | AssetCaching = "FlotsamAssetCache" | ||
67 | Include-FlotsamCache = "config-include/FlotsamCache.ini" | ||
68 | |||
69 | ;AssetCaching = "CenomeMemoryAssetCache" | ||
70 | ;Include-CenomeCache = "config-include/CenomeCache.ini" | ||
71 | |||
72 | ;AssetCaching = "GlynnTuckerAssetCache" | ||
73 | |||
74 | ;; Optionally, the port for the LLProxyLoginModule module can be changed | ||
75 | ;Setup_LLProxyLoginModule = "9090/" | ||
76 | |||
77 | ;; Authorization is not on by default, as it depends on external php | ||
78 | ;AuthorizationServices = "RemoteAuthorizationServicesConnector" | ||
79 | |||
80 | ;; To allow the Teleport and Show on Map buttons to work properly (for search | ||
81 | ;; results containing locations). From ossearch module. | ||
82 | ; LandServices = "RemoteLandServicesConnector" | ||
83 | ; LandServiceInConnector = "true" | ||
84 | |||
85 | [AssetService] | ||
86 | DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" | ||
87 | AssetLoaderArgs = "assets/AssetSets.xml" | ||
88 | |||
89 | ; | ||
90 | ; Change this to your grid-wide asset server. Do not add a slash to the end of any of these addresses. | ||
91 | ; | ||
92 | AssetServerURI = "${Const|GridURL}:${Const|PrivatePort}" | ||
93 | |||
94 | ConnectionString = "${Const|ConnectionString}" | ||
95 | |||
96 | |||
97 | [InventoryService] | ||
98 | ; | ||
99 | ; Change this to your grid-wide inventory server | ||
100 | ; | ||
101 | InventoryServerURI = "${Const|GridURL}:${Const|PrivatePort}" | ||
102 | |||
103 | ConnectionString = "${Const|ConnectionString}" | ||
104 | |||
105 | [GridInfo] | ||
106 | ; | ||
107 | ; Change this to your grid info service | ||
108 | ; | ||
109 | GridInfoURI = "${Const|GridURL}:${Const|PublicPort}" | ||
110 | |||
111 | [GridService] | ||
112 | ; | ||
113 | ; Change this to your grid-wide grid server | ||
114 | ; | ||
115 | GridServerURI = "${Const|GridURL}:${Const|PrivatePort}" | ||
116 | AllowHypergridMapSearch = true | ||
117 | |||
118 | ;; Directory for map tile images of linked regions | ||
119 | MapTileDirectory = "${Const|CachePath}/maptiles" | ||
120 | |||
121 | ; === HG ONLY === | ||
122 | ;; Change this to the address of your Gatekeeper service | ||
123 | ;; (usually bundled with the rest of the services in one | ||
124 | ;; Robust server in port ${Const|PublicPort}, but not always) | ||
125 | Gatekeeper="${Const|GridURL}:${Const|PublicPort}" | ||
126 | |||
127 | [EstateDataStore] | ||
128 | ; | ||
129 | ; Uncomment if you want centralized estate data at robust server, | ||
130 | ; in which case the URL in [EstateService] will be used | ||
131 | ; | ||
132 | ;LocalServiceModule = "OpenSim.Services.Connectors.dll:EstateDataRemoteConnector" | ||
133 | |||
134 | [EstateService] | ||
135 | EstateServerURI = "${Const|GridURL}:${Const|PrivatePort}" | ||
136 | |||
137 | [Messaging] | ||
138 | ; === HG ONLY === | ||
139 | ;; Change this to the address of your Gatekeeper service | ||
140 | ;; (usually bundled with the rest of the services in one | ||
141 | ;; Robust server in port ${Const|PublicPort}, but not always) | ||
142 | Gatekeeper = "${Const|GridURL}:${Const|PublicPort}" | ||
143 | |||
144 | [AvatarService] | ||
145 | ; | ||
146 | ; Change this to your grid-wide grid server | ||
147 | ; | ||
148 | AvatarServerURI = "${Const|GridURL}:${Const|PrivatePort}" | ||
149 | |||
150 | ConnectionString = "${Const|ConnectionString}" | ||
151 | |||
152 | [AgentPreferencesService] | ||
153 | ; | ||
154 | ; Change this to your grid-wide avatar prefs server | ||
155 | ; | ||
156 | AgentPreferencesServerURI = "${Const|GridURL}:${Const|PrivatePort}" | ||
157 | |||
158 | [PresenceService] | ||
159 | ; | ||
160 | ; Change this to your grid-wide presence server | ||
161 | ; | ||
162 | PresenceServerURI = "${Const|GridURL}:${Const|PrivatePort}" | ||
163 | |||
164 | [UserAccountService] | ||
165 | ; | ||
166 | ; Change this to your grid-wide user accounts server | ||
167 | ; | ||
168 | UserAccountServerURI = "${Const|GridURL}:${Const|PrivatePort}" | ||
169 | |||
170 | ConnectionString = "${Const|ConnectionString}" | ||
171 | |||
172 | [GridUserService] | ||
173 | ; | ||
174 | ; Change this to your grid-wide user accounts server | ||
175 | ; | ||
176 | GridUserServerURI = "${Const|GridURL}:${Const|PrivatePort}" | ||
177 | |||
178 | ConnectionString = "${Const|ConnectionString}" | ||
179 | |||
180 | [AuthenticationService] | ||
181 | ; | ||
182 | ; Change this to your grid-wide authentication server | ||
183 | ; | ||
184 | AuthenticationServerURI = "${Const|GridURL}:${Const|PrivatePort}" | ||
185 | |||
186 | ConnectionString = "${Const|ConnectionString}" | ||
187 | |||
188 | [FriendsService] | ||
189 | ; | ||
190 | ; Change this to your grid-wide friends server | ||
191 | ; | ||
192 | FriendsServerURI = "${Const|GridURL}:${Const|PrivatePort}" | ||
193 | |||
194 | ConnectionString = "${Const|ConnectionString}" | ||
195 | |||
196 | [HGInventoryAccessModule] | ||
197 | ; | ||
198 | ; === HG ONLY === | ||
199 | ; Change this to your server | ||
200 | ; accessible from other grids | ||
201 | ; | ||
202 | HomeURI = "${Const|GridURL}:${Const|PublicPort}" | ||
203 | Gatekeeper = "${Const|GridURL}:${Const|PublicPort}" | ||
204 | ;; If you want to protect your assets from being copied by foreign visitors | ||
205 | ;; set this to false. You may want to do this on sims that have licensed content. | ||
206 | ;; Default is true. | ||
207 | OutboundPermission = True | ||
208 | |||
209 | ;; Send visual reminder to local users that their inventories are unavailable while they are traveling | ||
210 | ;; and available when they return. True by default. | ||
211 | ;RestrictInventoryAccessAbroad = True | ||
212 | |||
213 | ;; Warning: advanced and unusual. Default is false. | ||
214 | ;; Enables configurations where grids share user services, including inventory, | ||
215 | ;; while separating regions' assets from users' assets. Asset transfer between | ||
216 | ;; the users' asset server and the regions' asset server is done in HG-like manner. | ||
217 | ; CheckSeparateAssets = false | ||
218 | ; RegionHGAssetServerURI = ${Const|GridURL}:${Const|PublicPort} | ||
219 | |||
220 | |||
221 | [HGAssetService] | ||
222 | ; | ||
223 | ; === HG ONLY === | ||
224 | ; Change this to your server | ||
225 | ; accessible from other grids | ||
226 | ; | ||
227 | HomeURI = "${Const|GridURL}:${Const|PublicPort}" | ||
228 | |||
229 | ;; The asset types that this grid can export to / import from other grids. | ||
230 | ;; Comma separated. | ||
231 | ;; Valid values are all the asset types in OpenMetaverse.AssetType, namely: | ||
232 | ;; Unknown, Texture, Sound, CallingCard, Landmark, Clothing, Object, Notecard, LSLText, | ||
233 | ;; LSLBytecode, TextureTGA, Bodypart, SoundWAV, ImageTGA, ImageJPEG, Animation, Gesture, Mesh | ||
234 | ;; | ||
235 | ;; Leave blank or commented if you don't want to apply any restrictions. | ||
236 | ;; A more strict, but still reasonable, policy may be to disallow the exchange | ||
237 | ;; of scripts, like so: | ||
238 | ; DisallowExport ="LSLText" | ||
239 | ; DisallowImport ="LSLBytecode" | ||
240 | |||
241 | [HGFriendsModule] | ||
242 | ; User level required to be able to send friendship invitations to foreign users | ||
243 | LevelHGFriends = 0; | ||
244 | |||
245 | [UserAgentService] | ||
246 | ; | ||
247 | ; === HG ONLY === | ||
248 | ; Change this to your user agent server (HG robust) | ||
249 | ; | ||
250 | UserAgentServerURI = "${Const|GridURL}:${Const|PublicPort}" | ||
251 | |||
252 | [MapImageService] | ||
253 | MapImageServerURI = "${Const|GridURL}:${Const|PrivatePort}" | ||
254 | |||
255 | [AuthorizationService] | ||
256 | ; If you have regions with access restrictions | ||
257 | ; specify them here using the convention | ||
258 | ; Region_<Region_Name> = <flags> | ||
259 | ; Valid flags are: | ||
260 | ; DisallowForeigners -- HG visitors not allowed | ||
261 | ; DisallowResidents -- only Admins and Managers allowed | ||
262 | ; Example: | ||
263 | ; Region_Test_1 = "DisallowForeigners" | ||
264 | |||
265 | ;; Uncomment if you are using SimianGrid for grid services | ||
266 | [SimianGrid] | ||
267 | ;; SimianGrid services URL | ||
268 | ;; SimianServiceURL = "http://grid.sciencesim.com/Grid/" | ||
269 | |||
270 | ;; Capability assigned by the grid administrator for the simulator | ||
271 | ;; SimulatorCapability = "00000000-0000-0000-0000-000000000000" | ||
272 | |||