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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
index 7f221ae..fcb611f 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
@@ -412,7 +412,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
412 uint IOC_IN = 0x80000000; 412 uint IOC_IN = 0x80000000;
413 uint IOC_VENDOR = 0x18000000; 413 uint IOC_VENDOR = 0x18000000;
414 uint SIO_UDP_CONNRESET = IOC_IN | IOC_VENDOR | 12; 414 uint SIO_UDP_CONNRESET = IOC_IN | IOC_VENDOR | 12;
415 m_socket.IOControl((int)SIO_UDP_CONNRESET, new byte[] { Convert.ToByte(false) }, null); 415 // TODO: this apparently works in .NET but not in Mono, need to sort out the right flags here.
416 // m_socket.IOControl((int)SIO_UDP_CONNRESET, new byte[] { Convert.ToByte(false) }, null);
416 417
417 listenPort = newPort; 418 listenPort = newPort;
418 419