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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs8
1 files changed, 0 insertions, 8 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 95d06fe..91052ec 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -191,8 +191,6 @@ namespace OpenSim.Region.Framework.Scenes
191 191
192 private Quaternion m_bodyRot = Quaternion.Identity; 192 private Quaternion m_bodyRot = Quaternion.Identity;
193 193
194 private Quaternion m_bodyRotPrevious = Quaternion.Identity;
195
196 private const int LAND_VELOCITYMAG_MAX = 12; 194 private const int LAND_VELOCITYMAG_MAX = 12;
197 195
198 public bool IsRestrictedToRegion; 196 public bool IsRestrictedToRegion;
@@ -644,12 +642,6 @@ namespace OpenSim.Region.Framework.Scenes
644 } 642 }
645 } 643 }
646 644
647 public Quaternion PreviousRotation
648 {
649 get { return m_bodyRotPrevious; }
650 set { m_bodyRotPrevious = value; }
651 }
652
653 /// <summary> 645 /// <summary>
654 /// If this is true, agent doesn't have a representation in this scene. 646 /// If this is true, agent doesn't have a representation in this scene.
655 /// this is an agent 'looking into' this scene from a nearby scene(region) 647 /// this is an agent 'looking into' this scene from a nearby scene(region)