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-rw-r--r--OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs30
1 files changed, 9 insertions, 21 deletions
diff --git a/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs b/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs
index ffb3221..b8943ad 100644
--- a/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs
+++ b/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs
@@ -230,7 +230,7 @@ namespace OpenSim.Region.CoreModules.World.Media.Moap
230 /// </summary> 230 /// </summary>
231 /// <param name="part">/param> 231 /// <param name="part">/param>
232 /// <param name="face"></param> 232 /// <param name="face"></param>
233 /// <param name="me"></param> 233 /// <param name="me">If null, then the media entry is cleared.</param>
234 public void SetMediaEntry(SceneObjectPart part, int face, MediaEntry me) 234 public void SetMediaEntry(SceneObjectPart part, int face, MediaEntry me)
235 { 235 {
236// m_log.DebugFormat("[MOAP]: SetMediaEntry for {0}, face {1}", part.Name, face); 236// m_log.DebugFormat("[MOAP]: SetMediaEntry for {0}, face {1}", part.Name, face);
@@ -238,7 +238,12 @@ namespace OpenSim.Region.CoreModules.World.Media.Moap
238 CheckFaceParam(part, face); 238 CheckFaceParam(part, face);
239 239
240 if (null == part.Shape.Media) 240 if (null == part.Shape.Media)
241 part.Shape.Media = new PrimitiveBaseShape.MediaList(new MediaEntry[part.GetNumberOfSides()]); 241 {
242 if (me == null)
243 return;
244 else
245 part.Shape.Media = new PrimitiveBaseShape.MediaList(new MediaEntry[part.GetNumberOfSides()]);
246 }
242 247
243 lock (part.Shape.Media) 248 lock (part.Shape.Media)
244 part.Shape.Media[face] = me; 249 part.Shape.Media[face] = me;
@@ -248,7 +253,7 @@ namespace OpenSim.Region.CoreModules.World.Media.Moap
248 // Temporary code to fix llSetPrimMediaParams() bug, pending refactoring 253 // Temporary code to fix llSetPrimMediaParams() bug, pending refactoring
249 Primitive.TextureEntry te = part.Shape.Textures; 254 Primitive.TextureEntry te = part.Shape.Textures;
250 Primitive.TextureEntryFace teFace = te.CreateFace((uint)face); 255 Primitive.TextureEntryFace teFace = te.CreateFace((uint)face);
251 teFace.MediaFlags = true; 256 teFace.MediaFlags = me != null;
252 part.Shape.Textures = te; 257 part.Shape.Textures = te;
253 258
254 part.ScheduleFullUpdate(); 259 part.ScheduleFullUpdate();
@@ -262,24 +267,7 @@ namespace OpenSim.Region.CoreModules.World.Media.Moap
262 /// <param name="face"></param> 267 /// <param name="face"></param>
263 public void ClearMediaEntry(SceneObjectPart part, int face) 268 public void ClearMediaEntry(SceneObjectPart part, int face)
264 { 269 {
265 CheckFaceParam(part, face); 270 SetMediaEntry(part, face, null);
266
267 // If no media has been set up yetthen we don't need to clear anything
268 if (null == part.Shape.Media)
269 return;
270
271 lock (part.Shape.Media)
272 part.Shape.Media[face] = null;
273
274 UpdateMediaUrl(part, UUID.Zero);
275
276 Primitive.TextureEntry te = part.Shape.Textures;
277 Primitive.TextureEntryFace teFace = te.CreateFace((uint)face);
278 teFace.MediaFlags = false;
279 part.Shape.Textures = te;
280
281 part.ScheduleFullUpdate();
282 part.TriggerScriptChangedEvent(Changed.MEDIA);
283 } 271 }
284 272
285 /// <summary> 273 /// <summary>