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-rw-r--r--OpenSim.sln231
-rw-r--r--OpenSim/OpenSim.Region/OpenSim.Region.csproj204
-rw-r--r--OpenSim/OpenSim.Region/OpenSim.Region.dll.build71
-rw-r--r--OpenSim/OpenSim.Region/World/Avatar.Client.cs (renamed from OpenSim/OpenSim.Region/Avatar.Client.cs)0
-rw-r--r--OpenSim/OpenSim.Region/World/Avatar.Update.cs (renamed from OpenSim/OpenSim.Region/Avatar.Update.cs)0
-rw-r--r--OpenSim/OpenSim.Region/World/Avatar.cs (renamed from OpenSim/OpenSim.Region/Avatar.cs)0
-rw-r--r--OpenSim/OpenSim.Region/World/AvatarAnimations.cs (renamed from OpenSim/OpenSim.Region/AvatarAnimations.cs)0
-rw-r--r--OpenSim/OpenSim.Region/World/Entity.cs (renamed from OpenSim/OpenSim.Region/Entity.cs)0
-rw-r--r--OpenSim/OpenSim.Region/World/Primitive.cs (renamed from OpenSim/OpenSim.Region/Primitive.cs)0
-rw-r--r--OpenSim/OpenSim.Region/World/SceneObject.cs (renamed from OpenSim/OpenSim.Region/SceneObject.cs)0
-rw-r--r--OpenSim/OpenSim.Region/World/World.PacketHandlers.cs (renamed from OpenSim/OpenSim.Region/World.PacketHandlers.cs)0
-rw-r--r--OpenSim/OpenSim.Region/World/World.Scripting.cs (renamed from OpenSim/OpenSim.Region/World.Scripting.cs)0
-rw-r--r--OpenSim/OpenSim.Region/World/World.cs (renamed from OpenSim/OpenSim.Region/World.cs)0
-rw-r--r--OpenSim/OpenSim.Region/World/WorldBase.cs (renamed from OpenSim/OpenSim.Region/WorldBase.cs)0
-rw-r--r--OpenSim/OpenSim.Region/World/scripting/IScriptContext.cs (renamed from OpenSim/OpenSim.Region/scripting/IScriptContext.cs)0
-rw-r--r--OpenSim/OpenSim.Region/World/scripting/IScriptEntity.cs (renamed from OpenSim/OpenSim.Region/scripting/IScriptEntity.cs)0
-rw-r--r--OpenSim/OpenSim.Region/World/scripting/IScriptHandler.cs (renamed from OpenSim/OpenSim.Region/scripting/IScriptHandler.cs)0
-rw-r--r--OpenSim/OpenSim.Region/World/scripting/Script.cs (renamed from OpenSim/OpenSim.Region/scripting/Script.cs)0
-rw-r--r--OpenSim/OpenSim.Region/World/scripting/ScriptFactory.cs (renamed from OpenSim/OpenSim.Region/scripting/ScriptFactory.cs)0
-rw-r--r--OpenSim/OpenSim.Region/World/scripting/Scripts/FollowRandomAvatar.cs (renamed from OpenSim/OpenSim.Region/scripting/Scripts/FollowRandomAvatar.cs)0
-rw-r--r--OpenSim/OpenSim.Region/World/types/Mesh.cs (renamed from OpenSim/OpenSim.Region/types/Mesh.cs)0
-rw-r--r--OpenSim/OpenSim.Region/World/types/Triangle.cs (renamed from OpenSim/OpenSim.Region/types/Triangle.cs)0
22 files changed, 416 insertions, 90 deletions
diff --git a/OpenSim.sln b/OpenSim.sln
index 4b87349..1538c7e 100644
--- a/OpenSim.sln
+++ b/OpenSim.sln
@@ -1,5 +1,5 @@
1Microsoft Visual Studio Solution File, Format Version 9.00 1Microsoft Visual Studio Solution File, Format Version 9.00
2# Visual C# Express 2005 2# Visual Studio 2005
3Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Console", "Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj", "{A7CD0630-0000-0000-0000-000000000000}" 3Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Console", "Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj", "{A7CD0630-0000-0000-0000-000000000000}"
4EndProject 4EndProject
5Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Terrain.BasicTerrain", "OpenSim\OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj", "{2270B8FE-0000-0000-0000-000000000000}" 5Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Terrain.BasicTerrain", "OpenSim\OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj", "{2270B8FE-0000-0000-0000-000000000000}"
@@ -41,93 +41,144 @@ EndProject
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42EndProject 42EndProject
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175 {546099CD-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
176 {8E81D43C-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
177 {8E81D43C-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
178 {8E81D43C-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
179 {8E81D43C-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
180 EndGlobalSection
181 GlobalSection(SolutionProperties) = preSolution
182 HideSolutionNode = FALSE
183 EndGlobalSection
133EndGlobal 184EndGlobal
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.csproj b/OpenSim/OpenSim.Region/OpenSim.Region.csproj
new file mode 100644
index 0000000..5c30810
--- /dev/null
+++ b/OpenSim/OpenSim.Region/OpenSim.Region.csproj
@@ -0,0 +1,204 @@
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
2 <PropertyGroup>
3 <ProjectType>Local</ProjectType>
4 <ProductVersion>8.0.50727</ProductVersion>
5 <SchemaVersion>2.0</SchemaVersion>
6 <ProjectGuid>{196916AF-0000-0000-0000-000000000000}</ProjectGuid>
7 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
8 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
9 <ApplicationIcon></ApplicationIcon>
10 <AssemblyKeyContainerName>
11 </AssemblyKeyContainerName>
12 <AssemblyName>OpenSim.Region</AssemblyName>
13 <DefaultClientScript>JScript</DefaultClientScript>
14 <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
15 <DefaultTargetSchema>IE50</DefaultTargetSchema>
16 <DelaySign>false</DelaySign>
17 <OutputType>Library</OutputType>
18 <AppDesignerFolder></AppDesignerFolder>
19 <RootNamespace>OpenSim.Region</RootNamespace>
20 <StartupObject></StartupObject>
21 <FileUpgradeFlags>
22 </FileUpgradeFlags>
23 </PropertyGroup>
24 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
25 <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
26 <BaseAddress>285212672</BaseAddress>
27 <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
28 <ConfigurationOverrideFile>
29 </ConfigurationOverrideFile>
30 <DefineConstants>TRACE;DEBUG</DefineConstants>
31 <DocumentationFile></DocumentationFile>
32 <DebugSymbols>True</DebugSymbols>
33 <FileAlignment>4096</FileAlignment>
34 <Optimize>False</Optimize>
35 <OutputPath>..\..\bin\</OutputPath>
36 <RegisterForComInterop>False</RegisterForComInterop>
37 <RemoveIntegerChecks>False</RemoveIntegerChecks>
38 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
39 <WarningLevel>4</WarningLevel>
40 <NoWarn></NoWarn>
41 </PropertyGroup>
42 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
43 <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
44 <BaseAddress>285212672</BaseAddress>
45 <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
46 <ConfigurationOverrideFile>
47 </ConfigurationOverrideFile>
48 <DefineConstants>TRACE</DefineConstants>
49 <DocumentationFile></DocumentationFile>
50 <DebugSymbols>False</DebugSymbols>
51 <FileAlignment>4096</FileAlignment>
52 <Optimize>True</Optimize>
53 <OutputPath>..\..\bin\</OutputPath>
54 <RegisterForComInterop>False</RegisterForComInterop>
55 <RemoveIntegerChecks>False</RemoveIntegerChecks>
56 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
57 <WarningLevel>4</WarningLevel>
58 <NoWarn></NoWarn>
59 </PropertyGroup>
60 <ItemGroup>
61 <Reference Include="System" >
62 <HintPath>System.dll</HintPath>
63 <Private>False</Private>
64 </Reference>
65 <Reference Include="System.Xml" >
66 <HintPath>System.Xml.dll</HintPath>
67 <Private>False</Private>
68 </Reference>
69 <Reference Include="libsecondlife.dll" >
70 <HintPath>..\..\bin\libsecondlife.dll</HintPath>
71 <Private>False</Private>
72 </Reference>
73 <Reference Include="Axiom.MathLib.dll" >
74 <HintPath>..\..\bin\Axiom.MathLib.dll</HintPath>
75 <Private>False</Private>
76 </Reference>
77 <Reference Include="Db4objects.Db4o.dll" >
78 <HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath>
79 <Private>False</Private>
80 </Reference>
81 </ItemGroup>
82 <ItemGroup>
83 <ProjectReference Include="..\OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj">
84 <Name>OpenSim.Terrain.BasicTerrain</Name>
85 <Project>{2270B8FE-0000-0000-0000-000000000000}</Project>
86 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
87 <Private>False</Private>
88 </ProjectReference>
89 <ProjectReference Include="..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj">
90 <Name>OpenSim.Framework</Name>
91 <Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
92 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
93 <Private>False</Private>
94 </ProjectReference>
95 <ProjectReference Include="..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
96 <Name>OpenSim.Framework.Console</Name>
97 <Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
98 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
99 <Private>False</Private>
100 </ProjectReference>
101 <ProjectReference Include="..\..\Common\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj">
102 <Name>OpenSim.GenericConfig.Xml</Name>
103 <Project>{E88EF749-0000-0000-0000-000000000000}</Project>
104 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
105 <Private>False</Private>
106 </ProjectReference>
107 <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj">
108 <Name>OpenSim.Physics.Manager</Name>
109 <Project>{8BE16150-0000-0000-0000-000000000000}</Project>
110 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
111 <Private>False</Private>
112 </ProjectReference>
113 <ProjectReference Include="..\..\Common\OpenSim.Servers\OpenSim.Servers.csproj">
114 <Name>OpenSim.Servers</Name>
115 <Project>{8BB20F0A-0000-0000-0000-000000000000}</Project>
116 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
117 <Private>False</Private>
118 </ProjectReference>
119 <ProjectReference Include="..\..\Common\XmlRpcCS\XMLRPC.csproj">
120 <Name>XMLRPC</Name>
121 <Project>{8E81D43C-0000-0000-0000-000000000000}</Project>
122 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
123 <Private>False</Private>
124 </ProjectReference>
125 <ProjectReference Include="..\..\Common\OpenGrid.Framework.Communications\OpenGrid.Framework.Communications.csproj">
126 <Name>OpenGrid.Framework.Communications</Name>
127 <Project>{683344D5-0000-0000-0000-000000000000}</Project>
128 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
129 <Private>False</Private>
130 </ProjectReference>
131 </ItemGroup>
132 <ItemGroup>
133 <Compile Include="ParcelManager.cs">
134 <SubType>Code</SubType>
135 </Compile>
136 <Compile Include="Estate\EstateManager.cs">
137 <SubType>Code</SubType>
138 </Compile>
139 <Compile Include="World\Avatar.Client.cs">
140 <SubType>Code</SubType>
141 </Compile>
142 <Compile Include="World\Avatar.cs">
143 <SubType>Code</SubType>
144 </Compile>
145 <Compile Include="World\Avatar.Update.cs">
146 <SubType>Code</SubType>
147 </Compile>
148 <Compile Include="World\AvatarAnimations.cs">
149 <SubType>Code</SubType>
150 </Compile>
151 <Compile Include="World\Entity.cs">
152 <SubType>Code</SubType>
153 </Compile>
154 <Compile Include="World\Primitive.cs">
155 <SubType>Code</SubType>
156 </Compile>
157 <Compile Include="World\SceneObject.cs">
158 <SubType>Code</SubType>
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160 <Compile Include="World\World.cs">
161 <SubType>Code</SubType>
162 </Compile>
163 <Compile Include="World\World.PacketHandlers.cs">
164 <SubType>Code</SubType>
165 </Compile>
166 <Compile Include="World\World.Scripting.cs">
167 <SubType>Code</SubType>
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169 <Compile Include="World\WorldBase.cs">
170 <SubType>Code</SubType>
171 </Compile>
172 <Compile Include="World\scripting\IScriptContext.cs">
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174 </Compile>
175 <Compile Include="World\scripting\IScriptEntity.cs">
176 <SubType>Code</SubType>
177 </Compile>
178 <Compile Include="World\scripting\IScriptHandler.cs">
179 <SubType>Code</SubType>
180 </Compile>
181 <Compile Include="World\scripting\Script.cs">
182 <SubType>Code</SubType>
183 </Compile>
184 <Compile Include="World\scripting\ScriptFactory.cs">
185 <SubType>Code</SubType>
186 </Compile>
187 <Compile Include="World\scripting\Scripts\FollowRandomAvatar.cs">
188 <SubType>Code</SubType>
189 </Compile>
190 <Compile Include="World\types\Mesh.cs">
191 <SubType>Code</SubType>
192 </Compile>
193 <Compile Include="World\types\Triangle.cs">
194 <SubType>Code</SubType>
195 </Compile>
196 </ItemGroup>
197 <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
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199 <PreBuildEvent>
200 </PreBuildEvent>
201 <PostBuildEvent>
202 </PostBuildEvent>
203 </PropertyGroup>
204</Project>
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build
new file mode 100644
index 0000000..ae46c6b
--- /dev/null
+++ b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build
@@ -0,0 +1,71 @@
1<?xml version="1.0" ?>
2<project name="OpenSim.Region" default="build">
3 <target name="build">
4 <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
5 <mkdir dir="${project::get-base-directory()}/${build.dir}" />
6 <copy todir="${project::get-base-directory()}/${build.dir}">
7 <fileset basedir="${project::get-base-directory()}">
8 </fileset>
9 </copy>
10 <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
11 <resources prefix="OpenSim.Region" dynamicprefix="true" >
12 </resources>
13 <sources failonempty="true">
14 <include name="ParcelManager.cs" />
15 <include name="Estate/EstateManager.cs" />
16 <include name="World/Avatar.Client.cs" />
17 <include name="World/Avatar.cs" />
18 <include name="World/Avatar.Update.cs" />
19 <include name="World/AvatarAnimations.cs" />
20 <include name="World/Entity.cs" />
21 <include name="World/Primitive.cs" />
22 <include name="World/SceneObject.cs" />
23 <include name="World/World.cs" />
24 <include name="World/World.PacketHandlers.cs" />
25 <include name="World/World.Scripting.cs" />
26 <include name="World/WorldBase.cs" />
27 <include name="World/scripting/IScriptContext.cs" />
28 <include name="World/scripting/IScriptEntity.cs" />
29 <include name="World/scripting/IScriptHandler.cs" />
30 <include name="World/scripting/Script.cs" />
31 <include name="World/scripting/ScriptFactory.cs" />
32 <include name="World/scripting/Scripts/FollowRandomAvatar.cs" />
33 <include name="World/types/Mesh.cs" />
34 <include name="World/types/Triangle.cs" />
35 </sources>
36 <references basedir="${project::get-base-directory()}">
37 <lib>
38 <include name="${project::get-base-directory()}" />
39 <include name="${project::get-base-directory()}/${build.dir}" />
40 </lib>
41 <include name="System.dll" />
42 <include name="System.Xml.dll" />
43 <include name="../../bin/libsecondlife.dll" />
44 <include name="../../bin/Axiom.MathLib.dll" />
45 <include name="../../bin/Db4objects.Db4o.dll" />
46 <include name="../../bin/OpenSim.Terrain.BasicTerrain.dll" />
47 <include name="../../bin/OpenSim.Framework.dll" />
48 <include name="../../bin/OpenSim.Framework.Console.dll" />
49 <include name="../../bin/OpenSim.GenericConfig.Xml.dll" />
50 <include name="../../bin/OpenSim.Physics.Manager.dll" />
51 <include name="../../bin/OpenSim.Servers.dll" />
52 <include name="../../bin/XMLRPC.dll" />
53 <include name="../../bin/OpenGrid.Framework.Communications.dll" />
54 </references>
55 </csc>
56 <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
57 <mkdir dir="${project::get-base-directory()}/../../bin/"/>
58 <copy todir="${project::get-base-directory()}/../../bin/">
59 <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
60 <include name="*.dll"/>
61 <include name="*.exe"/>
62 </fileset>
63 </copy>
64 </target>
65 <target name="clean">
66 <delete dir="${bin.dir}" failonerror="false" />
67 <delete dir="${obj.dir}" failonerror="false" />
68 </target>
69 <target name="doc" description="Creates documentation.">
70 </target>
71</project>
diff --git a/OpenSim/OpenSim.Region/Avatar.Client.cs b/OpenSim/OpenSim.Region/World/Avatar.Client.cs
index c180b36..c180b36 100644
--- a/OpenSim/OpenSim.Region/Avatar.Client.cs
+++ b/OpenSim/OpenSim.Region/World/Avatar.Client.cs
diff --git a/OpenSim/OpenSim.Region/Avatar.Update.cs b/OpenSim/OpenSim.Region/World/Avatar.Update.cs
index 2c28807..2c28807 100644
--- a/OpenSim/OpenSim.Region/Avatar.Update.cs
+++ b/OpenSim/OpenSim.Region/World/Avatar.Update.cs
diff --git a/OpenSim/OpenSim.Region/Avatar.cs b/OpenSim/OpenSim.Region/World/Avatar.cs
index 88a7969..88a7969 100644
--- a/OpenSim/OpenSim.Region/Avatar.cs
+++ b/OpenSim/OpenSim.Region/World/Avatar.cs
diff --git a/OpenSim/OpenSim.Region/AvatarAnimations.cs b/OpenSim/OpenSim.Region/World/AvatarAnimations.cs
index 585cf3c..585cf3c 100644
--- a/OpenSim/OpenSim.Region/AvatarAnimations.cs
+++ b/OpenSim/OpenSim.Region/World/AvatarAnimations.cs
diff --git a/OpenSim/OpenSim.Region/Entity.cs b/OpenSim/OpenSim.Region/World/Entity.cs
index 40f9b13..40f9b13 100644
--- a/OpenSim/OpenSim.Region/Entity.cs
+++ b/OpenSim/OpenSim.Region/World/Entity.cs
diff --git a/OpenSim/OpenSim.Region/Primitive.cs b/OpenSim/OpenSim.Region/World/Primitive.cs
index 1b1894b..1b1894b 100644
--- a/OpenSim/OpenSim.Region/Primitive.cs
+++ b/OpenSim/OpenSim.Region/World/Primitive.cs
diff --git a/OpenSim/OpenSim.Region/SceneObject.cs b/OpenSim/OpenSim.Region/World/SceneObject.cs
index 9ea631b..9ea631b 100644
--- a/OpenSim/OpenSim.Region/SceneObject.cs
+++ b/OpenSim/OpenSim.Region/World/SceneObject.cs
diff --git a/OpenSim/OpenSim.Region/World.PacketHandlers.cs b/OpenSim/OpenSim.Region/World/World.PacketHandlers.cs
index c88e920..c88e920 100644
--- a/OpenSim/OpenSim.Region/World.PacketHandlers.cs
+++ b/OpenSim/OpenSim.Region/World/World.PacketHandlers.cs
diff --git a/OpenSim/OpenSim.Region/World.Scripting.cs b/OpenSim/OpenSim.Region/World/World.Scripting.cs
index 49a0fce..49a0fce 100644
--- a/OpenSim/OpenSim.Region/World.Scripting.cs
+++ b/OpenSim/OpenSim.Region/World/World.Scripting.cs
diff --git a/OpenSim/OpenSim.Region/World.cs b/OpenSim/OpenSim.Region/World/World.cs
index c5c554d..c5c554d 100644
--- a/OpenSim/OpenSim.Region/World.cs
+++ b/OpenSim/OpenSim.Region/World/World.cs
diff --git a/OpenSim/OpenSim.Region/WorldBase.cs b/OpenSim/OpenSim.Region/World/WorldBase.cs
index 727d1e8..727d1e8 100644
--- a/OpenSim/OpenSim.Region/WorldBase.cs
+++ b/OpenSim/OpenSim.Region/World/WorldBase.cs
diff --git a/OpenSim/OpenSim.Region/scripting/IScriptContext.cs b/OpenSim/OpenSim.Region/World/scripting/IScriptContext.cs
index 3dc7dab..3dc7dab 100644
--- a/OpenSim/OpenSim.Region/scripting/IScriptContext.cs
+++ b/OpenSim/OpenSim.Region/World/scripting/IScriptContext.cs
diff --git a/OpenSim/OpenSim.Region/scripting/IScriptEntity.cs b/OpenSim/OpenSim.Region/World/scripting/IScriptEntity.cs
index abb789f..abb789f 100644
--- a/OpenSim/OpenSim.Region/scripting/IScriptEntity.cs
+++ b/OpenSim/OpenSim.Region/World/scripting/IScriptEntity.cs
diff --git a/OpenSim/OpenSim.Region/scripting/IScriptHandler.cs b/OpenSim/OpenSim.Region/World/scripting/IScriptHandler.cs
index 6644649..6644649 100644
--- a/OpenSim/OpenSim.Region/scripting/IScriptHandler.cs
+++ b/OpenSim/OpenSim.Region/World/scripting/IScriptHandler.cs
diff --git a/OpenSim/OpenSim.Region/scripting/Script.cs b/OpenSim/OpenSim.Region/World/scripting/Script.cs
index c0c2c0c..c0c2c0c 100644
--- a/OpenSim/OpenSim.Region/scripting/Script.cs
+++ b/OpenSim/OpenSim.Region/World/scripting/Script.cs
diff --git a/OpenSim/OpenSim.Region/scripting/ScriptFactory.cs b/OpenSim/OpenSim.Region/World/scripting/ScriptFactory.cs
index 6f2e5f0..6f2e5f0 100644
--- a/OpenSim/OpenSim.Region/scripting/ScriptFactory.cs
+++ b/OpenSim/OpenSim.Region/World/scripting/ScriptFactory.cs
diff --git a/OpenSim/OpenSim.Region/scripting/Scripts/FollowRandomAvatar.cs b/OpenSim/OpenSim.Region/World/scripting/Scripts/FollowRandomAvatar.cs
index 9c0146b..9c0146b 100644
--- a/OpenSim/OpenSim.Region/scripting/Scripts/FollowRandomAvatar.cs
+++ b/OpenSim/OpenSim.Region/World/scripting/Scripts/FollowRandomAvatar.cs
diff --git a/OpenSim/OpenSim.Region/types/Mesh.cs b/OpenSim/OpenSim.Region/World/types/Mesh.cs
index ccc55eb..ccc55eb 100644
--- a/OpenSim/OpenSim.Region/types/Mesh.cs
+++ b/OpenSim/OpenSim.Region/World/types/Mesh.cs
diff --git a/OpenSim/OpenSim.Region/types/Triangle.cs b/OpenSim/OpenSim.Region/World/types/Triangle.cs
index 488cc21..488cc21 100644
--- a/OpenSim/OpenSim.Region/types/Triangle.cs
+++ b/OpenSim/OpenSim.Region/World/types/Triangle.cs