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-rw-r--r--OpenSim/ApplicationPlugins/Rest/Regions/RestRegionPlugin.cs9
-rw-r--r--OpenSim/ApplicationPlugins/Rest/RestPlugin.cs8
-rw-r--r--OpenSim/Region/Environment/Modules/Avatar/Chat/IRCBridgeModule.cs39
-rw-r--r--OpenSim/Region/Environment/Modules/Grid/Interregion/InterregionModule.cs3
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs6
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneManager.cs18
6 files changed, 65 insertions, 18 deletions
diff --git a/OpenSim/ApplicationPlugins/Rest/Regions/RestRegionPlugin.cs b/OpenSim/ApplicationPlugins/Rest/Regions/RestRegionPlugin.cs
index fa5f117..aeb91a9 100644
--- a/OpenSim/ApplicationPlugins/Rest/Regions/RestRegionPlugin.cs
+++ b/OpenSim/ApplicationPlugins/Rest/Regions/RestRegionPlugin.cs
@@ -57,6 +57,12 @@ namespace OpenSim.ApplicationPlugins.Rest.Regions
57 public partial class RestRegionPlugin : RestPlugin 57 public partial class RestRegionPlugin : RestPlugin
58 { 58 {
59 private static XmlSerializerNamespaces _xmlNs; 59 private static XmlSerializerNamespaces _xmlNs;
60
61 static RestRegionPlugin()
62 {
63 _xmlNs = new XmlSerializerNamespaces();
64 _xmlNs.Add(String.Empty, String.Empty);
65 }
60 66
61 #region overriding properties 67 #region overriding properties
62 public override string Name 68 public override string Name
@@ -91,9 +97,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Regions
91 } 97 }
92 m_log.InfoFormat("{0} REST region plugin enabled", MsgID); 98 m_log.InfoFormat("{0} REST region plugin enabled", MsgID);
93 99
94 _xmlNs = new XmlSerializerNamespaces();
95 _xmlNs.Add(String.Empty, String.Empty);
96
97 // add REST method handlers 100 // add REST method handlers
98 AddRestStreamHandler("GET", "/regions/", GetHandler); 101 AddRestStreamHandler("GET", "/regions/", GetHandler);
99 AddRestStreamHandler("POST", "/regions/", PostHandler); 102 AddRestStreamHandler("POST", "/regions/", PostHandler);
diff --git a/OpenSim/ApplicationPlugins/Rest/RestPlugin.cs b/OpenSim/ApplicationPlugins/Rest/RestPlugin.cs
index 8373ea2..ffabb2a 100644
--- a/OpenSim/ApplicationPlugins/Rest/RestPlugin.cs
+++ b/OpenSim/ApplicationPlugins/Rest/RestPlugin.cs
@@ -136,6 +136,14 @@ namespace OpenSim.ApplicationPlugins.Rest
136 } 136 }
137 137
138 /// <summary> 138 /// <summary>
139 /// Access to GOD password string
140 /// </summary>
141 protected string GodKey
142 {
143 get { return _godkey; }
144 }
145
146 /// <summary>
139 /// Configuration of the plugin 147 /// Configuration of the plugin
140 /// </summary> 148 /// </summary>
141 public IConfig Config 149 public IConfig Config
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Chat/IRCBridgeModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Chat/IRCBridgeModule.cs
index 85262f5..befa89f 100644
--- a/OpenSim/Region/Environment/Modules/Avatar/Chat/IRCBridgeModule.cs
+++ b/OpenSim/Region/Environment/Modules/Avatar/Chat/IRCBridgeModule.cs
@@ -151,6 +151,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
151 public void Close() 151 public void Close()
152 { 152 {
153 m_irc.Close(); 153 m_irc.Close();
154 m_log.Info("[IRC] closed connection to IRC server");
154 } 155 }
155 156
156 public string Name 157 public string Name
@@ -324,9 +325,9 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
324 // if IRC is enabled then just keep trying using a monitor thread 325 // if IRC is enabled then just keep trying using a monitor thread
325 public void IRCConnectRun() 326 public void IRCConnectRun()
326 { 327 {
327 while (true) 328 while (m_irc.Enabled)
328 { 329 {
329 if ((m_irc.Enabled) && (!m_irc.Connected)) 330 if (!m_irc.Connected)
330 { 331 {
331 m_irc.Connect(m_scenes); 332 m_irc.Connect(m_scenes);
332 } 333 }
@@ -538,7 +539,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
538 m_log.Info("[IRC]: ExtractMsg: " + input); 539 m_log.Info("[IRC]: ExtractMsg: " + input);
539 Dictionary<string, string> result = null; 540 Dictionary<string, string> result = null;
540 //string regex = @":(?<nick>\w*)!~(?<user>\S*) PRIVMSG (?<channel>\S+) :(?<msg>.*)"; 541 //string regex = @":(?<nick>\w*)!~(?<user>\S*) PRIVMSG (?<channel>\S+) :(?<msg>.*)";
541 string regex = @":(?<nick>\w*)!(?<user>\S*) PRIVMSG (?<channel>\S+) :(?<msg>.*)"; 542 string regex = @":(?<nick>[\w-]*)!(?<user>\S*) PRIVMSG (?<channel>\S+) :(?<msg>.*)";
542 Regex RE = new Regex(regex, RegexOptions.Multiline); 543 Regex RE = new Regex(regex, RegexOptions.Multiline);
543 MatchCollection matches = RE.Matches(input); 544 MatchCollection matches = RE.Matches(input);
544 545
@@ -566,7 +567,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
566 { 567 {
567 // IRC keep alive thread 568 // IRC keep alive thread
568 // send PING ever 15 seconds 569 // send PING ever 15 seconds
569 while (true) 570 while (m_enabled)
570 { 571 {
571 try 572 try
572 { 573 {
@@ -579,8 +580,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
579 } 580 }
580 catch (IOException) 581 catch (IOException)
581 { 582 {
582 m_log.Error("[IRC]: Disconnected from IRC server.(PingRun)"); 583 if (m_enabled)
583 Reconnect(); 584 {
585 m_log.Error("[IRC]: Disconnected from IRC server.(PingRun)");
586 Reconnect();
587 }
584 } 588 }
585 catch (Exception ex) 589 catch (Exception ex)
586 { 590 {
@@ -593,7 +597,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
593 { 597 {
594 string inputLine; 598 string inputLine;
595 LLVector3 pos = new LLVector3(128, 128, 20); 599 LLVector3 pos = new LLVector3(128, 128, 20);
596 while (true) 600 while (m_enabled)
597 { 601 {
598 try 602 try
599 { 603 {
@@ -637,8 +641,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
637 } 641 }
638 catch (IOException) 642 catch (IOException)
639 { 643 {
640 m_log.Error("[IRC]: ListenerRun IOException. Disconnected from IRC server ??? (ListenerRun)"); 644 if (m_enabled)
641 Reconnect(); 645 {
646 m_log.Error("[IRC]: ListenerRun IOException. Disconnected from IRC server ??? (ListenerRun)");
647 Reconnect();
648 }
642 } 649 }
643 catch (Exception ex) 650 catch (Exception ex)
644 { 651 {
@@ -838,13 +845,19 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
838 845
839 public void Close() 846 public void Close()
840 { 847 {
841 m_connected = false; 848 m_writer.WriteLine(String.Format("QUIT :{0} to {1} wormhole to {2} closing",
842 m_writer.WriteLine(String.Format("QUIT :{0} to {1} wormhole with {2} closing", m_nick, m_channel, m_server)); 849 m_nick, m_channel, m_server));
843 m_writer.Flush(); 850 m_writer.Flush();
844 listener.Abort(); 851
845 pingSender.Abort(); 852 m_connected = false;
853 m_enabled = false;
854
855 // listener.Abort();
856 // pingSender.Abort();
857
846 m_writer.Close(); 858 m_writer.Close();
847 m_reader.Close(); 859 m_reader.Close();
860
848 m_tcp.Close(); 861 m_tcp.Close();
849 } 862 }
850 } 863 }
diff --git a/OpenSim/Region/Environment/Modules/Grid/Interregion/InterregionModule.cs b/OpenSim/Region/Environment/Modules/Grid/Interregion/InterregionModule.cs
index 89ee61a..40d07de 100644
--- a/OpenSim/Region/Environment/Modules/Grid/Interregion/InterregionModule.cs
+++ b/OpenSim/Region/Environment/Modules/Grid/Interregion/InterregionModule.cs
@@ -169,7 +169,8 @@ namespace OpenSim.Region.Environment.Modules.Grid.Interregion
169 169
170 public void Close() 170 public void Close()
171 { 171 {
172 ChannelServices.UnregisterChannel(m_tcpChannel); 172 if (null != m_tcpChannel)
173 ChannelServices.UnregisterChannel(m_tcpChannel);
173 } 174 }
174 175
175 public string Name 176 public string Name
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 2b667c9..c1e8602 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -103,7 +103,11 @@ namespace OpenSim.Region.Environment.Scenes
103 103
104 protected BaseHttpServer m_httpListener; 104 protected BaseHttpServer m_httpListener;
105 105
106 protected Dictionary<string, IRegionModule> Modules = new Dictionary<string, IRegionModule>(); 106 protected Dictionary<string, IRegionModule> m_modules = new Dictionary<string, IRegionModule>();
107 public Dictionary<string, IRegionModule> Modules
108 {
109 get { return m_modules; }
110 }
107 protected Dictionary<Type, object> ModuleInterfaces = new Dictionary<Type, object>(); 111 protected Dictionary<Type, object> ModuleInterfaces = new Dictionary<Type, object>();
108 protected Dictionary<string, object> ModuleAPIMethods = new Dictionary<string, object>(); 112 protected Dictionary<string, object> ModuleAPIMethods = new Dictionary<string, object>();
109 protected Dictionary<string, ICommander> m_moduleCommanders = new Dictionary<string, ICommander>(); 113 protected Dictionary<string, ICommander> m_moduleCommanders = new Dictionary<string, ICommander>();
diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs
index c596f6e..dc9ac37 100644
--- a/OpenSim/Region/Environment/Scenes/SceneManager.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs
@@ -32,6 +32,7 @@ using System.Reflection;
32using libsecondlife; 32using libsecondlife;
33using log4net; 33using log4net;
34using OpenSim.Framework; 34using OpenSim.Framework;
35using OpenSim.Region.Environment.Interfaces;
35 36
36namespace OpenSim.Region.Environment.Scenes 37namespace OpenSim.Region.Environment.Scenes
37{ 38{
@@ -78,10 +79,27 @@ namespace OpenSim.Region.Environment.Scenes
78 79
79 public void Close() 80 public void Close()
80 { 81 {
82 // collect known shared modules in sharedModules
83 Dictionary<string, IRegionModule> sharedModules = new Dictionary<string, IRegionModule>();
81 for (int i = 0; i < m_localScenes.Count; i++) 84 for (int i = 0; i < m_localScenes.Count; i++)
82 { 85 {
86 // extract known shared modules from scene
87 foreach(string k in m_localScenes[i].Modules.Keys)
88 {
89 if (m_localScenes[i].Modules[k].IsSharedModule &&
90 !sharedModules.ContainsKey(k))
91 sharedModules[k] = m_localScenes[i].Modules[k];
92 }
93 // close scene/region
83 m_localScenes[i].Close(); 94 m_localScenes[i].Close();
84 } 95 }
96
97 // all regions/scenes are now closed, we can now safely
98 // close all shared modules
99 foreach(IRegionModule mod in sharedModules.Values)
100 {
101 mod.Close();
102 }
85 } 103 }
86 104
87 public void Close(Scene cscene) 105 public void Close(Scene cscene)