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-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs10
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs5
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs7
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs3
-rw-r--r--OpenSim/Server/Handlers/Simulation/AgentHandlers.cs11
-rw-r--r--OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs17
-rw-r--r--OpenSim/Services/Interfaces/ISimulationService.cs2
7 files changed, 40 insertions, 15 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index 1337143..98aa563 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -284,9 +284,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
284 return; 284 return;
285 } 285 }
286 286
287 if (!m_aScene.SimulationService.QueryAccess(finalDestination, sp.ControllingClient.AgentId, Vector3.Zero)) 287 string reason;
288 if (!m_aScene.SimulationService.QueryAccess(finalDestination, sp.ControllingClient.AgentId, Vector3.Zero, out reason))
288 { 289 {
289 sp.ControllingClient.SendTeleportFailed("The destination region has refused access"); 290 sp.ControllingClient.SendTeleportFailed("Teleport failed: " + reason);
290 return; 291 return;
291 } 292 }
292 293
@@ -323,8 +324,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
323 agentCircuit.CapsPath = CapsUtil.GetRandomCapsObjectPath(); 324 agentCircuit.CapsPath = CapsUtil.GetRandomCapsObjectPath();
324 } 325 }
325 326
326 string reason = String.Empty;
327
328 // Let's create an agent there if one doesn't exist yet. 327 // Let's create an agent there if one doesn't exist yet.
329 bool logout = false; 328 bool logout = false;
330 if (!CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, out reason, out logout)) 329 if (!CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, out reason, out logout))
@@ -778,7 +777,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
778 777
779 GridRegion neighbourRegion = scene.GridService.GetRegionByPosition(scene.RegionInfo.ScopeID, (int)x, (int)y); 778 GridRegion neighbourRegion = scene.GridService.GetRegionByPosition(scene.RegionInfo.ScopeID, (int)x, (int)y);
780 779
781 if (!scene.SimulationService.QueryAccess(neighbourRegion, agent.ControllingClient.AgentId, newpos)) 780 string reason;
781 if (!scene.SimulationService.QueryAccess(neighbourRegion, agent.ControllingClient.AgentId, newpos, out reason))
782 { 782 {
783 agent.ControllingClient.SendAlertMessage("Cannot region cross into banned parcel"); 783 agent.ControllingClient.SendAlertMessage("Cannot region cross into banned parcel");
784 if (r == null) 784 if (r == null)
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
index 56720b7..a298b65 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
@@ -257,15 +257,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
257 return false; 257 return false;
258 } 258 }
259 259
260 public bool QueryAccess(GridRegion destination, UUID id, Vector3 position) 260 public bool QueryAccess(GridRegion destination, UUID id, Vector3 position, out string reason)
261 { 261 {
262 reason = "Communications failure";
262 if (destination == null) 263 if (destination == null)
263 return false; 264 return false;
264 265
265 foreach (Scene s in m_sceneList) 266 foreach (Scene s in m_sceneList)
266 { 267 {
267 if (s.RegionInfo.RegionID == destination.RegionID) 268 if (s.RegionInfo.RegionID == destination.RegionID)
268 return s.QueryAccess(id, position); 269 return s.QueryAccess(id, position, out reason);
269 } 270 }
270 //m_log.Debug("[LOCAL COMMS]: region not found for QueryAccess"); 271 //m_log.Debug("[LOCAL COMMS]: region not found for QueryAccess");
271 return false; 272 return false;
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs
index c4919b3..0c92bd1 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs
@@ -239,18 +239,19 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
239 239
240 } 240 }
241 241
242 public bool QueryAccess(GridRegion destination, UUID id, Vector3 position) 242 public bool QueryAccess(GridRegion destination, UUID id, Vector3 position, out string reason)
243 { 243 {
244 reason = "Communications failure";
244 if (destination == null) 245 if (destination == null)
245 return false; 246 return false;
246 247
247 // Try local first 248 // Try local first
248 if (m_localBackend.QueryAccess(destination, id, position)) 249 if (m_localBackend.QueryAccess(destination, id, position, out reason))
249 return true; 250 return true;
250 251
251 // else do the remote thing 252 // else do the remote thing
252 if (!m_localBackend.IsLocalRegion(destination.RegionHandle)) 253 if (!m_localBackend.IsLocalRegion(destination.RegionHandle))
253 return m_remoteConnector.QueryAccess(destination, id, position); 254 return m_remoteConnector.QueryAccess(destination, id, position, out reason);
254 255
255 return false; 256 return false;
256 257
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 355671c..2fd6b52 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -4923,8 +4923,9 @@ namespace OpenSim.Region.Framework.Scenes
4923 // from logging into the region, teleporting into the region 4923 // from logging into the region, teleporting into the region
4924 // or corssing the broder walking, but will NOT prevent 4924 // or corssing the broder walking, but will NOT prevent
4925 // child agent creation, thereby emulating the SL behavior. 4925 // child agent creation, thereby emulating the SL behavior.
4926 public bool QueryAccess(UUID agentID, Vector3 position) 4926 public bool QueryAccess(UUID agentID, Vector3 position, out string reason)
4927 { 4927 {
4928 reason = String.Empty;
4928 return true; 4929 return true;
4929 } 4930 }
4930 } 4931 }
diff --git a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
index 6a23dee..372a59c 100644
--- a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
+++ b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
@@ -341,10 +341,17 @@ namespace OpenSim.Server.Handlers.Simulation
341 GridRegion destination = new GridRegion(); 341 GridRegion destination = new GridRegion();
342 destination.RegionID = regionID; 342 destination.RegionID = regionID;
343 343
344 bool result = m_SimulationService.QueryAccess(destination, id, position); 344 string reason;
345 bool result = m_SimulationService.QueryAccess(destination, id, position, out reason);
345 346
346 responsedata["int_response_code"] = HttpStatusCode.OK; 347 responsedata["int_response_code"] = HttpStatusCode.OK;
347 responsedata["str_response_string"] = result.ToString(); 348
349 OSDMap resp = new OSDMap(2);
350
351 resp["success"] = OSD.FromBoolean(result);
352 resp["reason"] = OSD.FromString(reason);
353
354 responsedata["str_response_string"] = OSDParser.SerializeJsonString(resp);
348 } 355 }
349 356
350 protected virtual void DoAgentGet(Hashtable request, Hashtable responsedata, UUID id, UUID regionID) 357 protected virtual void DoAgentGet(Hashtable request, Hashtable responsedata, UUID id, UUID regionID)
diff --git a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
index cc6bffb..f6ee493 100644
--- a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
+++ b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
@@ -256,8 +256,10 @@ namespace OpenSim.Services.Connectors.Simulation
256 256
257 /// <summary> 257 /// <summary>
258 /// </summary> 258 /// </summary>
259 public bool QueryAccess(GridRegion destination, UUID id, Vector3 position) 259 public bool QueryAccess(GridRegion destination, UUID id, Vector3 position, out string reason)
260 { 260 {
261 reason = "Failed to contact destination";
262
261 // m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: QueryAccess start, position={0}", position); 263 // m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: QueryAccess start, position={0}", position);
262 264
263 IPEndPoint ext = destination.ExternalEndPoint; 265 IPEndPoint ext = destination.ExternalEndPoint;
@@ -283,8 +285,21 @@ namespace OpenSim.Services.Connectors.Simulation
283 m_log.Info("[REMOTE SIMULATION CONNECTOR]: The above web util error was caused by a TP to a sim that doesn't support QUERYACCESS and can be ignored"); 285 m_log.Info("[REMOTE SIMULATION CONNECTOR]: The above web util error was caused by a TP to a sim that doesn't support QUERYACCESS and can be ignored");
284 return true; 286 return true;
285 } 287 }
288
289 reason = result["Message"];
290 }
291 else
292 {
293 reason = "Communications failure";
286 } 294 }
295
296 return false;
287 } 297 }
298
299 OSDMap resp = (OSDMap)result["_Result"];
300 success = resp["success"].AsBoolean();
301 reason = resp["reason"].AsString();
302
288 return success; 303 return success;
289 } 304 }
290 catch (Exception e) 305 catch (Exception e)
diff --git a/OpenSim/Services/Interfaces/ISimulationService.cs b/OpenSim/Services/Interfaces/ISimulationService.cs
index 48a2185..b796757 100644
--- a/OpenSim/Services/Interfaces/ISimulationService.cs
+++ b/OpenSim/Services/Interfaces/ISimulationService.cs
@@ -60,7 +60,7 @@ namespace OpenSim.Services.Interfaces
60 60
61 bool RetrieveAgent(GridRegion destination, UUID id, out IAgentData agent); 61 bool RetrieveAgent(GridRegion destination, UUID id, out IAgentData agent);
62 62
63 bool QueryAccess(GridRegion destination, UUID id, Vector3 position); 63 bool QueryAccess(GridRegion destination, UUID id, Vector3 position, out string reason);
64 64
65 /// <summary> 65 /// <summary>
66 /// Message from receiving region to departing region, telling it got contacted by the client. 66 /// Message from receiving region to departing region, telling it got contacted by the client.