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-rw-r--r--OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj47
-rw-r--r--OpenSim.Terrain.BasicTerrain/Properties/AssemblyInfo.cs35
-rw-r--r--OpenSim.Terrain.BasicTerrain/TerrainManager.cs11
3 files changed, 93 insertions, 0 deletions
diff --git a/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj b/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj
new file mode 100644
index 0000000..47165c2
--- /dev/null
+++ b/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj
@@ -0,0 +1,47 @@
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
2 <PropertyGroup>
3 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
4 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
5 <ProductVersion>8.0.50727</ProductVersion>
6 <SchemaVersion>2.0</SchemaVersion>
7 <ProjectGuid>3263f5b5-0a41-4ed5-91a2-9baaaeecc849</ProjectGuid>
8 <OutputType>Library</OutputType>
9 <AppDesignerFolder>Properties</AppDesignerFolder>
10 <RootNamespace>OpenSim.Terrain.BasicTerrain</RootNamespace>
11 <AssemblyName>OpenSim.Terrain.BasicTerrain</AssemblyName>
12 </PropertyGroup>
13 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
14 <DebugSymbols>true</DebugSymbols>
15 <DebugType>full</DebugType>
16 <Optimize>false</Optimize>
17 <OutputPath>bin\Debug\</OutputPath>
18 <DefineConstants>DEBUG;TRACE</DefineConstants>
19 <ErrorReport>prompt</ErrorReport>
20 <WarningLevel>4</WarningLevel>
21 </PropertyGroup>
22 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
23 <DebugType>pdbonly</DebugType>
24 <Optimize>true</Optimize>
25 <OutputPath>bin\Release\</OutputPath>
26 <DefineConstants>TRACE</DefineConstants>
27 <ErrorReport>prompt</ErrorReport>
28 <WarningLevel>4</WarningLevel>
29 </PropertyGroup>
30 <ItemGroup>
31 <Reference Include="System" />
32 <Reference Include="System.Data" />
33 <Reference Include="System.Xml" />
34 </ItemGroup>
35 <ItemGroup>
36 <Compile Include="Class1.cs" />
37 <Compile Include="Properties\AssemblyInfo.cs" />
38 </ItemGroup>
39 <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
40 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
41 Other similar extension points exist, see Microsoft.Common.targets.
42 <Target Name="BeforeBuild">
43 </Target>
44 <Target Name="AfterBuild">
45 </Target>
46 -->
47</Project> \ No newline at end of file
diff --git a/OpenSim.Terrain.BasicTerrain/Properties/AssemblyInfo.cs b/OpenSim.Terrain.BasicTerrain/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..bd74993
--- /dev/null
+++ b/OpenSim.Terrain.BasicTerrain/Properties/AssemblyInfo.cs
@@ -0,0 +1,35 @@
1using System.Reflection;
2using System.Runtime.CompilerServices;
3using System.Runtime.InteropServices;
4
5// General Information about an assembly is controlled through the following
6// set of attributes. Change these attribute values to modify the information
7// associated with an assembly.
8[assembly: AssemblyTitle("OpenSim.Terrain.BasicTerrain")]
9[assembly: AssemblyDescription("")]
10[assembly: AssemblyConfiguration("")]
11[assembly: AssemblyCompany("")]
12[assembly: AssemblyProduct("OpenSim.Terrain.BasicTerrain")]
13[assembly: AssemblyCopyright("Copyright © 2007")]
14[assembly: AssemblyTrademark("")]
15[assembly: AssemblyCulture("")]
16
17// Setting ComVisible to false makes the types in this assembly not visible
18// to COM components. If you need to access a type in this assembly from
19// COM, set the ComVisible attribute to true on that type.
20[assembly: ComVisible(false)]
21
22// The following GUID is for the ID of the typelib if this project is exposed to COM
23[assembly: Guid("3263f5b5-0a41-4ed5-91a2-9baaaeecc849")]
24
25// Version information for an assembly consists of the following four values:
26//
27// Major Version
28// Minor Version
29// Build Number
30// Revision
31//
32// You can specify all the values or you can default the Revision and Build Numbers
33// by using the '*' as shown below:
34[assembly: AssemblyVersion("1.0.0.0")]
35[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/OpenSim.Terrain.BasicTerrain/TerrainManager.cs b/OpenSim.Terrain.BasicTerrain/TerrainManager.cs
new file mode 100644
index 0000000..65880eb
--- /dev/null
+++ b/OpenSim.Terrain.BasicTerrain/TerrainManager.cs
@@ -0,0 +1,11 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4
5namespace OpenSim.Terrain
6{
7 public class TerrainManager
8 {
9
10 }
11}