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-rw-r--r--OpenSim/Framework/Communications/Cache/CachedUserInfo.cs1
-rw-r--r--OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs9
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs6
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs6
4 files changed, 20 insertions, 2 deletions
diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
index a1b658f..99a982b 100644
--- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
+++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
@@ -194,6 +194,7 @@ namespace OpenSim.Framework.Communications.Cache
194 /// </summary> 194 /// </summary>
195 public void DropInventory() 195 public void DropInventory()
196 { 196 {
197 m_log.Debug("[INVENTORY CACHE]: DropInventory called");
197 // Make sure there aren't pending requests around when we do this 198 // Make sure there aren't pending requests around when we do this
198 // FIXME: There is still a race condition where an inventory operation can be requested (since these aren't being locked). 199 // FIXME: There is still a race condition where an inventory operation can be requested (since these aren't being locked).
199 // Will have to extend locking to exclude this very soon. 200 // Will have to extend locking to exclude this very soon.
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
index 0e3634c..20ea030 100644
--- a/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
+++ b/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
@@ -350,11 +350,18 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Transfer
350 // are we even doing here?? 350 // are we even doing here??
351 // 351 //
352 if (s == scene) 352 if (s == scene)
353 {
354 //m_log.Debug("[INVTRANSFERMOD]: s == scene. Returning true in " + scene.RegionInfo.RegionName);
353 return true; 355 return true;
356 }
354 else 357 else
358 {
359 //m_log.Debug("[INVTRANSFERMOD]: s != scene. Returning false in " + scene.RegionInfo.RegionName);
355 return false; 360 return false;
361 }
356 } 362 }
357 } 363 }
364 //m_log.Debug("[INVTRANSFERMOD]: agent not in scene. Returning true in " + scene.RegionInfo.RegionName);
358 return true; 365 return true;
359 } 366 }
360 367
@@ -363,12 +370,14 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Transfer
363 // 370 //
364 if (m_AgentRegions[agentID] == scene) 371 if (m_AgentRegions[agentID] == scene)
365 { 372 {
373 //m_log.Debug("[INVTRANSFERMOD]: m_AgentRegions[agentID] == scene. Returning true in " + scene.RegionInfo.RegionName);
366 m_AgentRegions.Remove(agentID); 374 m_AgentRegions.Remove(agentID);
367 return true; 375 return true;
368 } 376 }
369 377
370 // Another region has claimed the agent 378 // Another region has claimed the agent
371 // 379 //
380 //m_log.Debug("[INVTRANSFERMOD]: last resort. Returning false in " + scene.RegionInfo.RegionName);
372 return false; 381 return false;
373 } 382 }
374 383
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index c98c4f3..7c518c4 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -2106,7 +2106,7 @@ namespace OpenSim.Region.Environment.Scenes
2106 string xmlData = Utils.BytesToString(rezAsset.Data); 2106 string xmlData = Utils.BytesToString(rezAsset.Data);
2107 SceneObjectGroup group = new SceneObjectGroup(xmlData, true); 2107 SceneObjectGroup group = new SceneObjectGroup(xmlData, true);
2108 if (!Permissions.CanRezObject( 2108 if (!Permissions.CanRezObject(
2109 group.Children.Count, remoteClient.AgentId, pos) 2109 group.Children.Count, remoteClient.AgentId, pos)
2110 && !attachment) 2110 && !attachment)
2111 { 2111 {
2112 return null; 2112 return null;
@@ -2226,7 +2226,11 @@ namespace OpenSim.Region.Environment.Scenes
2226 } 2226 }
2227 } 2227 }
2228 } 2228 }
2229 else
2230 m_log.WarnFormat("[AGENT INVENTORY]: Root folder not found in {0}", RegionInfo.RegionName);
2229 } 2231 }
2232 else
2233 m_log.WarnFormat("[AGENT INVENTORY]: User profile not found in {0}", RegionInfo.RegionName);
2230 2234
2231 return null; 2235 return null;
2232 } 2236 }
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 873662e..f6d82c4 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -2709,7 +2709,11 @@ namespace OpenSim.Region.Environment.Scenes
2709 m_sceneGraph.removeUserCount(!childagentYN); 2709 m_sceneGraph.removeUserCount(!childagentYN);
2710 RemoveCapsHandler(agentID); 2710 RemoveCapsHandler(agentID);
2711 2711
2712 CommsManager.UserProfileCacheService.RemoveUser(agentID); 2712 if (avatar.Scene.NeedSceneCacheClear(avatar.UUID))
2713 {
2714 m_log.InfoFormat("[SCENE]: User {0} is going to another region, profile cache removed in {1}", avatar.UUID, RegionInfo.RegionName);
2715 CommsManager.UserProfileCacheService.RemoveUser(agentID);
2716 }
2713 2717
2714 if (!avatar.IsChildAgent) 2718 if (!avatar.IsChildAgent)
2715 { 2719 {