diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 5 | ||||
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | 1 |
2 files changed, 1 insertions, 5 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 39f1620..ade0e35 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -1137,11 +1137,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
1137 | /// </summary> | 1137 | /// </summary> |
1138 | public void RegisterCommsEvents() | 1138 | public void RegisterCommsEvents() |
1139 | { | 1139 | { |
1140 | // Don't register here. babblefro moved registration to *after *the map | ||
1141 | // functions on line 675 so that a proper map will generate and get sent to grid services | ||
1142 | // Double registrations will cause inter region communication issues | ||
1143 | |||
1144 | //m_sceneGridService.RegisterRegion(m_regInfo); | ||
1145 | m_sceneGridService.OnExpectUser += NewUserConnection; | 1140 | m_sceneGridService.OnExpectUser += NewUserConnection; |
1146 | m_sceneGridService.OnAvatarCrossingIntoRegion += AgentCrossing; | 1141 | m_sceneGridService.OnAvatarCrossingIntoRegion += AgentCrossing; |
1147 | m_sceneGridService.OnCloseAgentConnection += CloseConnection; | 1142 | m_sceneGridService.OnCloseAgentConnection += CloseConnection; |
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs index 77a287a..14c4380 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | |||
@@ -55,6 +55,7 @@ namespace SimpleApp | |||
55 | public event RezObject OnRezObject; | 55 | public event RezObject OnRezObject; |
56 | public event ModifyTerrain OnModifyTerrain; | 56 | public event ModifyTerrain OnModifyTerrain; |
57 | public event SetAppearance OnSetAppearance; | 57 | public event SetAppearance OnSetAppearance; |
58 | public event AvatarNowWearing OnAvatarNowWearing; | ||
58 | public event StartAnim OnStartAnim; | 59 | public event StartAnim OnStartAnim; |
59 | public event LinkObjects OnLinkObjects; | 60 | public event LinkObjects OnLinkObjects; |
60 | public event DelinkObjects OnDelinkObjects; | 61 | public event DelinkObjects OnDelinkObjects; |