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-rw-r--r--OpenSim/Framework/Servers/ServerBase.cs21
-rw-r--r--OpenSim/Framework/Util.cs16
-rw-r--r--prebuild.xml1
3 files changed, 37 insertions, 1 deletions
diff --git a/OpenSim/Framework/Servers/ServerBase.cs b/OpenSim/Framework/Servers/ServerBase.cs
index fd56587..379e224 100644
--- a/OpenSim/Framework/Servers/ServerBase.cs
+++ b/OpenSim/Framework/Servers/ServerBase.cs
@@ -29,6 +29,7 @@ using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Diagnostics; 30using System.Diagnostics;
31using System.IO; 31using System.IO;
32using System.Linq;
32using System.Reflection; 33using System.Reflection;
33using System.Text; 34using System.Text;
34using System.Text.RegularExpressions; 35using System.Text.RegularExpressions;
@@ -292,6 +293,12 @@ namespace OpenSim.Framework.Servers
292 HandleDebugThreadpoolLevel); 293 HandleDebugThreadpoolLevel);
293 294
294 m_console.Commands.AddCommand( 295 m_console.Commands.AddCommand(
296 "Debug", false, "show threadpool calls",
297 "show threadpool calls",
298 "Show the number of labelled threadpool calls.",
299 HandleShowThreadpoolCalls);
300
301 m_console.Commands.AddCommand(
295 "Debug", false, "force gc", 302 "Debug", false, "force gc",
296 "force gc", 303 "force gc",
297 "Manually invoke runtime garbage collection. For debugging purposes", 304 "Manually invoke runtime garbage collection. For debugging purposes",
@@ -354,6 +361,20 @@ namespace OpenSim.Framework.Servers
354 Notice("serialosdreq is now {0}", setSerializeOsdRequests); 361 Notice("serialosdreq is now {0}", setSerializeOsdRequests);
355 } 362 }
356 363
364 private void HandleShowThreadpoolCalls(string module, string[] args)
365 {
366 List<KeyValuePair<string, int>> calls = Util.GetFireAndForgetCallsMade().ToList();
367 calls.Sort((kvp1, kvp2) => kvp2.Value.CompareTo(kvp1.Value));
368
369 ConsoleDisplayList cdl = new ConsoleDisplayList();
370 foreach (KeyValuePair<string, int> kvp in calls)
371 {
372 cdl.AddRow(kvp.Key, kvp.Value);
373 }
374
375 MainConsole.Instance.Output(cdl.ToString());
376 }
377
357 private void HandleDebugThreadpoolStatus(string module, string[] args) 378 private void HandleDebugThreadpoolStatus(string module, string[] args)
358 { 379 {
359 int workerThreads, iocpThreads; 380 int workerThreads, iocpThreads;
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index fefa050..53bbb06 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -2086,14 +2086,28 @@ namespace OpenSim.Framework
2086 } 2086 }
2087 } 2087 }
2088 2088
2089 public static Dictionary<string, int> GetFireAndForgetCallsMade()
2090 {
2091 return new Dictionary<string, int>(m_fireAndForgetCallsMade);
2092 }
2093
2094 private static Dictionary<string, int> m_fireAndForgetCallsMade = new Dictionary<string, int>();
2089 2095
2090 public static void FireAndForget(System.Threading.WaitCallback callback, object obj) 2096 public static void FireAndForget(System.Threading.WaitCallback callback, object obj)
2091 { 2097 {
2092 FireAndForget(callback, obj, null); 2098 FireAndForget(callback, obj, null);
2093 } 2099 }
2094 2100
2095 public static void FireAndForget(System.Threading.WaitCallback callback, object obj, string context) 2101 public static void FireAndForget(System.Threading.WaitCallback callback, object obj, string context)
2096 { 2102 {
2103 if (context != null)
2104 {
2105 if (!m_fireAndForgetCallsMade.ContainsKey(context))
2106 m_fireAndForgetCallsMade[context] = 1;
2107 else
2108 m_fireAndForgetCallsMade[context]++;
2109 }
2110
2097 WaitCallback realCallback; 2111 WaitCallback realCallback;
2098 2112
2099 bool loggingEnabled = LogThreadPool > 0; 2113 bool loggingEnabled = LogThreadPool > 0;
diff --git a/prebuild.xml b/prebuild.xml
index ddb6cf0..0addf70 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -390,6 +390,7 @@
390 390
391 <ReferencePath>../../../bin/</ReferencePath> 391 <ReferencePath>../../../bin/</ReferencePath>
392 <Reference name="System"/> 392 <Reference name="System"/>
393 <Reference name="System.Core"/>
393 <Reference name="System.Xml"/> 394 <Reference name="System.Xml"/>
394 <Reference name="OpenSim.Data"/> 395 <Reference name="OpenSim.Data"/>
395 <Reference name="OpenSim.Framework"/> 396 <Reference name="OpenSim.Framework"/>