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-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdePlugin.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index 84bf54f..9da49f7 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -1099,6 +1099,11 @@ namespace OpenSim.Region.Physics.OdePlugin
1099 // Reset the collision values to false 1099 // Reset the collision values to false
1100 // since we don't know if we're colliding yet 1100 // since we don't know if we're colliding yet
1101 1101
1102 // For some reason this can happen. Don't ask...
1103 //
1104 if (chr == null)
1105 continue;
1106
1102 chr.IsColliding = false; 1107 chr.IsColliding = false;
1103 chr.CollidingGround = false; 1108 chr.CollidingGround = false;
1104 chr.CollidingObj = false; 1109 chr.CollidingObj = false;