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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs5
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs4
2 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index f47450f..03549d7 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -1720,6 +1720,8 @@ namespace OpenSim.Region.Framework.Scenes
1720 /// <param name="originalPrim"></param> 1720 /// <param name="originalPrim"></param>
1721 /// <param name="offset"></param> 1721 /// <param name="offset"></param>
1722 /// <param name="flags"></param> 1722 /// <param name="flags"></param>
1723 /// <param name="AgentID"></param>
1724 /// <param name="GroupID"></param>
1723 protected internal void DuplicateObject(uint originalPrim, Vector3 offset, uint flags, UUID AgentID, UUID GroupID) 1725 protected internal void DuplicateObject(uint originalPrim, Vector3 offset, uint flags, UUID AgentID, UUID GroupID)
1724 { 1726 {
1725 //m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID); 1727 //m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID);
@@ -1734,6 +1736,9 @@ namespace OpenSim.Region.Framework.Scenes
1734 /// <param name="originalPrim"></param> 1736 /// <param name="originalPrim"></param>
1735 /// <param name="offset"></param> 1737 /// <param name="offset"></param>
1736 /// <param name="flags"></param> 1738 /// <param name="flags"></param>
1739 /// <param name="AgentID"></param>
1740 /// <param name="GroupID"></param>
1741 /// <param name="rot"></param>
1737 protected internal SceneObjectGroup DuplicateObject(uint originalPrimID, Vector3 offset, uint flags, UUID AgentID, UUID GroupID, Quaternion rot) 1742 protected internal SceneObjectGroup DuplicateObject(uint originalPrimID, Vector3 offset, uint flags, UUID AgentID, UUID GroupID, Quaternion rot)
1738 { 1743 {
1739 //m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID); 1744 //m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID);
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 3dac0ad..0c35eec 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -1162,6 +1162,10 @@ namespace OpenSim.Region.Framework.Scenes
1162 set { _nextOwnerMask = value; } 1162 set { _nextOwnerMask = value; }
1163 } 1163 }
1164 1164
1165 /// <summary>
1166 /// Property flags. See OpenMetaverse.PrimFlags
1167 /// </summary>
1168 /// Example properties are PrimFlags.Phantom and PrimFlags.DieAtEdge
1165 public PrimFlags Flags 1169 public PrimFlags Flags
1166 { 1170 {
1167 get { return _flags; } 1171 get { return _flags; }