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-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs2
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index 3ccf9f4..b6a7481 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -324,7 +324,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
324 324
325 // Remove any previous attachments 325 // Remove any previous attachments
326 List<SceneObjectGroup> existingAttachments = sp.GetAttachments(attachmentPt); 326 List<SceneObjectGroup> existingAttachments = sp.GetAttachments(attachmentPt);
327 string existingAttachmentScriptState = null;
328 327
329 // At the moment we can only deal with a single attachment 328 // At the moment we can only deal with a single attachment
330 if (existingAttachments.Count != 0 && existingAttachments[0].FromItemID != UUID.Zero) 329 if (existingAttachments.Count != 0 && existingAttachments[0].FromItemID != UUID.Zero)
@@ -849,7 +848,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
849 848
850 // Remove any previous attachments 849 // Remove any previous attachments
851 List<SceneObjectGroup> attachments = sp.GetAttachments(attachmentPt); 850 List<SceneObjectGroup> attachments = sp.GetAttachments(attachmentPt);
852 string previousAttachmentScriptedState = null;
853 851
854 // At the moment we can only deal with a single attachment 852 // At the moment we can only deal with a single attachment
855 if (attachments.Count != 0) 853 if (attachments.Count != 0)