diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 9037c80..995a552 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -224,12 +224,12 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
224 | // update transaction. In theory, we should be able to do an immediate | 224 | // update transaction. In theory, we should be able to do an immediate |
225 | // appearance send and save here. | 225 | // appearance send and save here. |
226 | 226 | ||
227 | // save only if there were changes, send no matter what (doesn't hurt to send twice) | ||
228 | if (changed) | ||
229 | QueueAppearanceSave(client.AgentId); | ||
230 | |||
231 | QueueAppearanceSend(client.AgentId); | ||
232 | } | 227 | } |
228 | // save only if there were changes, send no matter what (doesn't hurt to send twice) | ||
229 | if (changed) | ||
230 | QueueAppearanceSave(client.AgentId); | ||
231 | |||
232 | QueueAppearanceSend(client.AgentId); | ||
233 | } | 233 | } |
234 | 234 | ||
235 | // m_log.WarnFormat("[AVFACTORY]: complete SetAppearance for {0}:\n{1}",client.AgentId,sp.Appearance.ToString()); | 235 | // m_log.WarnFormat("[AVFACTORY]: complete SetAppearance for {0}:\n{1}",client.AgentId,sp.Appearance.ToString()); |