diff options
Diffstat (limited to '')
17 files changed, 672 insertions, 144 deletions
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs index d2323f5..30e99b0 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs | |||
@@ -46,6 +46,6 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
46 | /// <param name='item'>/param> | 46 | /// <param name='item'>/param> |
47 | /// <param name='coopSleepHandle'>/param> | 47 | /// <param name='coopSleepHandle'>/param> |
48 | void Initialize( | 48 | void Initialize( |
49 | IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle); | 49 | IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, WaitHandle coopSleepHandle); |
50 | } | 50 | } |
51 | } \ No newline at end of file | 51 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs index 17c2708..b8fdd01 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs | |||
@@ -25,16 +25,17 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using log4net; | ||
29 | using System; | 28 | using System; |
30 | using OpenSim.Region.ScriptEngine.Shared; | 29 | using System.Reflection; |
30 | using OpenSim.Framework; | ||
31 | using OpenSim.Region.Framework.Scenes; | 31 | using OpenSim.Region.Framework.Scenes; |
32 | using OpenSim.Region.Framework.Interfaces; | 32 | using OpenSim.Region.Framework.Interfaces; |
33 | using OpenMetaverse; | ||
34 | using Nini.Config; | ||
35 | using OpenSim.Region.ScriptEngine.Interfaces; | 33 | using OpenSim.Region.ScriptEngine.Interfaces; |
34 | using OpenSim.Region.ScriptEngine.Shared; | ||
36 | using Amib.Threading; | 35 | using Amib.Threading; |
37 | using OpenSim.Framework; | 36 | using log4net; |
37 | using Nini.Config; | ||
38 | using OpenMetaverse; | ||
38 | 39 | ||
39 | namespace OpenSim.Region.ScriptEngine.Interfaces | 40 | namespace OpenSim.Region.ScriptEngine.Interfaces |
40 | { | 41 | { |
@@ -76,6 +77,38 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
76 | IConfigSource ConfigSource { get; } | 77 | IConfigSource ConfigSource { get; } |
77 | string ScriptEngineName { get; } | 78 | string ScriptEngineName { get; } |
78 | string ScriptEnginePath { get; } | 79 | string ScriptEnginePath { get; } |
80 | |||
81 | /// <summary> | ||
82 | /// Return the name of the class that will be used for all running scripts. | ||
83 | /// </summary> | ||
84 | /// <remarks> | ||
85 | /// Each class goes in its own assembly so we don't need to otherwise distinguish the class name. | ||
86 | /// </remarks> | ||
87 | string ScriptClassName { get; } | ||
88 | |||
89 | /// <summary> | ||
90 | /// Return the name of the base class that will be used for all running scripts. | ||
91 | /// </summary> | ||
92 | string ScriptBaseClassName { get; } | ||
93 | |||
94 | /// <summary> | ||
95 | /// Assemblies that need to be referenced when compiling scripts. | ||
96 | /// </summary> | ||
97 | /// <remarks> | ||
98 | /// These are currently additional to those always referenced by the compiler, BUT THIS MAY CHANGE IN THE | ||
99 | /// FUTURE. | ||
100 | /// This can be null if there are no additional assemblies. | ||
101 | /// </remarks> | ||
102 | string[] ScriptReferencedAssemblies { get; } | ||
103 | |||
104 | /// <summary> | ||
105 | /// Parameters for the generated script's constructor. | ||
106 | /// </summary> | ||
107 | /// <remarks> | ||
108 | /// Can be null if there are no parameters | ||
109 | /// </remarks> | ||
110 | ParameterInfo[] ScriptBaseClassParameters { get; } | ||
111 | |||
79 | IScriptApi GetApi(UUID itemID, string name); | 112 | IScriptApi GetApi(UUID itemID, string name); |
80 | } | 113 | } |
81 | } | 114 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 3a7e1c7..63f4800 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -91,7 +91,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
91 | /// Used for script sleeps when we are using co-operative script termination. | 91 | /// Used for script sleeps when we are using co-operative script termination. |
92 | /// </summary> | 92 | /// </summary> |
93 | /// <remarks>null if co-operative script termination is not active</remarks> | 93 | /// <remarks>null if co-operative script termination is not active</remarks> |
94 | EventWaitHandle m_coopSleepHandle; | 94 | WaitHandle m_coopSleepHandle; |
95 | 95 | ||
96 | /// <summary> | 96 | /// <summary> |
97 | /// The item that hosts this script | 97 | /// The item that hosts this script |
@@ -118,7 +118,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
118 | protected ISoundModule m_SoundModule = null; | 118 | protected ISoundModule m_SoundModule = null; |
119 | 119 | ||
120 | public void Initialize( | 120 | public void Initialize( |
121 | IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle) | 121 | IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, WaitHandle coopSleepHandle) |
122 | { | 122 | { |
123 | m_ScriptEngine = scriptEngine; | 123 | m_ScriptEngine = scriptEngine; |
124 | m_host = host; | 124 | m_host = host; |
@@ -192,7 +192,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
192 | { | 192 | { |
193 | if (m_coopSleepHandle == null) | 193 | if (m_coopSleepHandle == null) |
194 | System.Threading.Thread.Sleep(delay); | 194 | System.Threading.Thread.Sleep(delay); |
195 | else if (m_coopSleepHandle.WaitOne(delay)) | 195 | else |
196 | CheckForCoopTermination(delay); | ||
197 | } | ||
198 | |||
199 | /// <summary> | ||
200 | /// Check for co-operative termination. | ||
201 | /// </summary> | ||
202 | /// <param name='delay'>If called with 0, then just the check is performed with no wait.</param> | ||
203 | protected virtual void CheckForCoopTermination(int delay) | ||
204 | { | ||
205 | if (m_coopSleepHandle.WaitOne(delay)) | ||
196 | throw new ScriptCoopStopException(); | 206 | throw new ScriptCoopStopException(); |
197 | } | 207 | } |
198 | 208 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs index a08ccc8..1d6cb6d 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs | |||
@@ -63,7 +63,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
63 | internal IScriptModuleComms m_comms = null; | 63 | internal IScriptModuleComms m_comms = null; |
64 | 64 | ||
65 | public void Initialize( | 65 | public void Initialize( |
66 | IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle) | 66 | IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, WaitHandle coopSleepHandle) |
67 | { | 67 | { |
68 | m_ScriptEngine = scriptEngine; | 68 | m_ScriptEngine = scriptEngine; |
69 | m_host = host; | 69 | m_host = host; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs index 981499e..9045672 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs | |||
@@ -63,7 +63,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
63 | internal IScriptModuleComms m_comms = null; | 63 | internal IScriptModuleComms m_comms = null; |
64 | 64 | ||
65 | public void Initialize( | 65 | public void Initialize( |
66 | IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle) | 66 | IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, WaitHandle coopSleepHandle) |
67 | { | 67 | { |
68 | m_ScriptEngine = scriptEngine; | 68 | m_ScriptEngine = scriptEngine; |
69 | m_host = host; | 69 | m_host = host; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 5c0ff1c..1426070 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -143,7 +143,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
143 | protected IUrlModule m_UrlModule = null; | 143 | protected IUrlModule m_UrlModule = null; |
144 | 144 | ||
145 | public void Initialize( | 145 | public void Initialize( |
146 | IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle) | 146 | IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, WaitHandle coopSleepHandle) |
147 | { | 147 | { |
148 | m_ScriptEngine = scriptEngine; | 148 | m_ScriptEngine = scriptEngine; |
149 | m_host = host; | 149 | m_host = host; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs index 97dd0f6..985e598 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs | |||
@@ -49,6 +49,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
49 | private List<string> m_warnings = new List<string>(); | 49 | private List<string> m_warnings = new List<string>(); |
50 | private IScriptModuleComms m_comms = null; | 50 | private IScriptModuleComms m_comms = null; |
51 | 51 | ||
52 | private bool m_insertCoopTerminationChecks; | ||
53 | private static string m_coopTerminationCheck = "opensim_reserved_CheckForCoopTermination();"; | ||
54 | |||
55 | /// <summary> | ||
56 | /// Keep a record of the previous node when we do the parsing. | ||
57 | /// </summary> | ||
58 | /// <remarks> | ||
59 | /// We do this here because the parser generated by CSTools does not retain a reference to its parent node. | ||
60 | /// The previous node is required so we can correctly insert co-op termination checks when required. | ||
61 | /// </remarks> | ||
62 | // private SYMBOL m_previousNode; | ||
63 | |||
52 | /// <summary> | 64 | /// <summary> |
53 | /// Creates an 'empty' CSCodeGenerator instance. | 65 | /// Creates an 'empty' CSCodeGenerator instance. |
54 | /// </summary> | 66 | /// </summary> |
@@ -58,9 +70,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
58 | ResetCounters(); | 70 | ResetCounters(); |
59 | } | 71 | } |
60 | 72 | ||
61 | public CSCodeGenerator(IScriptModuleComms comms) | 73 | public CSCodeGenerator(IScriptModuleComms comms, bool insertCoopTerminationChecks) |
62 | { | 74 | { |
63 | m_comms = comms; | 75 | m_comms = comms; |
76 | m_insertCoopTerminationChecks = insertCoopTerminationChecks; | ||
64 | ResetCounters(); | 77 | ResetCounters(); |
65 | } | 78 | } |
66 | 79 | ||
@@ -155,7 +168,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
155 | // here's the payload | 168 | // here's the payload |
156 | retstr += GenerateLine(); | 169 | retstr += GenerateLine(); |
157 | foreach (SYMBOL s in m_astRoot.kids) | 170 | foreach (SYMBOL s in m_astRoot.kids) |
158 | retstr += GenerateNode(s); | 171 | retstr += GenerateNode(m_astRoot, s); |
159 | 172 | ||
160 | // close braces! | 173 | // close braces! |
161 | m_braceCount--; | 174 | m_braceCount--; |
@@ -165,7 +178,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
165 | 178 | ||
166 | // Removes all carriage return characters which may be generated in Windows platform. Is there | 179 | // Removes all carriage return characters which may be generated in Windows platform. Is there |
167 | // cleaner way of doing this? | 180 | // cleaner way of doing this? |
168 | retstr=retstr.Replace("\r", ""); | 181 | retstr = retstr.Replace("\r", ""); |
169 | 182 | ||
170 | return retstr; | 183 | return retstr; |
171 | } | 184 | } |
@@ -191,9 +204,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
191 | /// Recursively called to generate each type of node. Will generate this | 204 | /// Recursively called to generate each type of node. Will generate this |
192 | /// node, then all it's children. | 205 | /// node, then all it's children. |
193 | /// </summary> | 206 | /// </summary> |
207 | /// <param name="previousSymbol">The parent node.</param> | ||
194 | /// <param name="s">The current node to generate code for.</param> | 208 | /// <param name="s">The current node to generate code for.</param> |
195 | /// <returns>String containing C# code for SYMBOL s.</returns> | 209 | /// <returns>String containing C# code for SYMBOL s.</returns> |
196 | private string GenerateNode(SYMBOL s) | 210 | private string GenerateNode(SYMBOL previousSymbol, SYMBOL s) |
197 | { | 211 | { |
198 | string retstr = String.Empty; | 212 | string retstr = String.Empty; |
199 | 213 | ||
@@ -207,11 +221,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
207 | else if (s is State) | 221 | else if (s is State) |
208 | retstr += GenerateState((State) s); | 222 | retstr += GenerateState((State) s); |
209 | else if (s is CompoundStatement) | 223 | else if (s is CompoundStatement) |
210 | retstr += GenerateCompoundStatement((CompoundStatement) s); | 224 | retstr += GenerateCompoundStatement(previousSymbol, (CompoundStatement) s); |
211 | else if (s is Declaration) | 225 | else if (s is Declaration) |
212 | retstr += GenerateDeclaration((Declaration) s); | 226 | retstr += GenerateDeclaration((Declaration) s); |
213 | else if (s is Statement) | 227 | else if (s is Statement) |
214 | retstr += GenerateStatement((Statement) s); | 228 | retstr += GenerateStatement(previousSymbol, (Statement) s); |
215 | else if (s is ReturnStatement) | 229 | else if (s is ReturnStatement) |
216 | retstr += GenerateReturnStatement((ReturnStatement) s); | 230 | retstr += GenerateReturnStatement((ReturnStatement) s); |
217 | else if (s is JumpLabel) | 231 | else if (s is JumpLabel) |
@@ -261,7 +275,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
261 | else | 275 | else |
262 | { | 276 | { |
263 | foreach (SYMBOL kid in s.kids) | 277 | foreach (SYMBOL kid in s.kids) |
264 | retstr += GenerateNode(kid); | 278 | retstr += GenerateNode(s, kid); |
265 | } | 279 | } |
266 | 280 | ||
267 | return retstr; | 281 | return retstr; |
@@ -295,7 +309,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
295 | retstr += GenerateLine(")"); | 309 | retstr += GenerateLine(")"); |
296 | 310 | ||
297 | foreach (SYMBOL kid in remainingKids) | 311 | foreach (SYMBOL kid in remainingKids) |
298 | retstr += GenerateNode(kid); | 312 | retstr += GenerateNode(gf, kid); |
299 | 313 | ||
300 | return retstr; | 314 | return retstr; |
301 | } | 315 | } |
@@ -312,7 +326,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
312 | foreach (SYMBOL s in gv.kids) | 326 | foreach (SYMBOL s in gv.kids) |
313 | { | 327 | { |
314 | retstr += Indent(); | 328 | retstr += Indent(); |
315 | retstr += GenerateNode(s); | 329 | retstr += GenerateNode(gv, s); |
316 | retstr += GenerateLine(";"); | 330 | retstr += GenerateLine(";"); |
317 | } | 331 | } |
318 | 332 | ||
@@ -365,7 +379,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
365 | retstr += GenerateLine(")"); | 379 | retstr += GenerateLine(")"); |
366 | 380 | ||
367 | foreach (SYMBOL kid in remainingKids) | 381 | foreach (SYMBOL kid in remainingKids) |
368 | retstr += GenerateNode(kid); | 382 | retstr += GenerateNode(se, kid); |
369 | 383 | ||
370 | return retstr; | 384 | return retstr; |
371 | } | 385 | } |
@@ -404,7 +418,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
404 | 418 | ||
405 | foreach (SYMBOL s in al.kids) | 419 | foreach (SYMBOL s in al.kids) |
406 | { | 420 | { |
407 | retstr += GenerateNode(s); | 421 | retstr += GenerateNode(al, s); |
408 | if (0 < comma--) | 422 | if (0 < comma--) |
409 | retstr += Generate(", "); | 423 | retstr += Generate(", "); |
410 | } | 424 | } |
@@ -417,7 +431,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
417 | /// </summary> | 431 | /// </summary> |
418 | /// <param name="cs">The CompoundStatement node.</param> | 432 | /// <param name="cs">The CompoundStatement node.</param> |
419 | /// <returns>String containing C# code for CompoundStatement cs.</returns> | 433 | /// <returns>String containing C# code for CompoundStatement cs.</returns> |
420 | private string GenerateCompoundStatement(CompoundStatement cs) | 434 | private string GenerateCompoundStatement(SYMBOL previousSymbol, CompoundStatement cs) |
421 | { | 435 | { |
422 | string retstr = String.Empty; | 436 | string retstr = String.Empty; |
423 | 437 | ||
@@ -425,8 +439,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
425 | retstr += GenerateIndentedLine("{"); | 439 | retstr += GenerateIndentedLine("{"); |
426 | m_braceCount++; | 440 | m_braceCount++; |
427 | 441 | ||
442 | if (m_insertCoopTerminationChecks) | ||
443 | { | ||
444 | // We have to check in event functions as well because the user can manually call these. | ||
445 | if (previousSymbol is GlobalFunctionDefinition | ||
446 | || previousSymbol is WhileStatement | ||
447 | || previousSymbol is DoWhileStatement | ||
448 | || previousSymbol is ForLoop | ||
449 | || previousSymbol is StateEvent) | ||
450 | retstr += GenerateIndentedLine(m_coopTerminationCheck); | ||
451 | } | ||
452 | |||
428 | foreach (SYMBOL kid in cs.kids) | 453 | foreach (SYMBOL kid in cs.kids) |
429 | retstr += GenerateNode(kid); | 454 | retstr += GenerateNode(cs, kid); |
430 | 455 | ||
431 | // closing brace | 456 | // closing brace |
432 | m_braceCount--; | 457 | m_braceCount--; |
@@ -450,13 +475,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
450 | /// </summary> | 475 | /// </summary> |
451 | /// <param name="s">The Statement node.</param> | 476 | /// <param name="s">The Statement node.</param> |
452 | /// <returns>String containing C# code for Statement s.</returns> | 477 | /// <returns>String containing C# code for Statement s.</returns> |
453 | private string GenerateStatement(Statement s) | 478 | private string GenerateStatement(SYMBOL previousSymbol, Statement s) |
454 | { | 479 | { |
455 | string retstr = String.Empty; | 480 | string retstr = String.Empty; |
456 | bool printSemicolon = true; | 481 | bool printSemicolon = true; |
457 | 482 | ||
458 | retstr += Indent(); | 483 | retstr += Indent(); |
459 | 484 | ||
485 | if (m_insertCoopTerminationChecks) | ||
486 | { | ||
487 | // We have to check in event functions as well because the user can manually call these. | ||
488 | if (previousSymbol is GlobalFunctionDefinition | ||
489 | || previousSymbol is WhileStatement | ||
490 | || previousSymbol is DoWhileStatement | ||
491 | || previousSymbol is ForLoop | ||
492 | || previousSymbol is StateEvent) | ||
493 | retstr += Generate(m_coopTerminationCheck); | ||
494 | } | ||
495 | |||
460 | if (0 < s.kids.Count) | 496 | if (0 < s.kids.Count) |
461 | { | 497 | { |
462 | // Jump label prints its own colon, we don't need a semicolon. | 498 | // Jump label prints its own colon, we don't need a semicolon. |
@@ -466,7 +502,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
466 | // (MONO) error. | 502 | // (MONO) error. |
467 | if (!(s.kids.Top is IdentExpression && 1 == s.kids.Count)) | 503 | if (!(s.kids.Top is IdentExpression && 1 == s.kids.Count)) |
468 | foreach (SYMBOL kid in s.kids) | 504 | foreach (SYMBOL kid in s.kids) |
469 | retstr += GenerateNode(kid); | 505 | retstr += GenerateNode(s, kid); |
470 | } | 506 | } |
471 | 507 | ||
472 | if (printSemicolon) | 508 | if (printSemicolon) |
@@ -487,10 +523,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
487 | List<string> identifiers = new List<string>(); | 523 | List<string> identifiers = new List<string>(); |
488 | checkForMultipleAssignments(identifiers, a); | 524 | checkForMultipleAssignments(identifiers, a); |
489 | 525 | ||
490 | retstr += GenerateNode((SYMBOL) a.kids.Pop()); | 526 | retstr += GenerateNode(a, (SYMBOL) a.kids.Pop()); |
491 | retstr += Generate(String.Format(" {0} ", a.AssignmentType), a); | 527 | retstr += Generate(String.Format(" {0} ", a.AssignmentType), a); |
492 | foreach (SYMBOL kid in a.kids) | 528 | foreach (SYMBOL kid in a.kids) |
493 | retstr += GenerateNode(kid); | 529 | retstr += GenerateNode(a, kid); |
494 | 530 | ||
495 | return retstr; | 531 | return retstr; |
496 | } | 532 | } |
@@ -563,7 +599,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
563 | retstr += Generate("return ", rs); | 599 | retstr += Generate("return ", rs); |
564 | 600 | ||
565 | foreach (SYMBOL kid in rs.kids) | 601 | foreach (SYMBOL kid in rs.kids) |
566 | retstr += GenerateNode(kid); | 602 | retstr += GenerateNode(rs, kid); |
567 | 603 | ||
568 | return retstr; | 604 | return retstr; |
569 | } | 605 | } |
@@ -575,7 +611,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
575 | /// <returns>String containing C# code for JumpLabel jl.</returns> | 611 | /// <returns>String containing C# code for JumpLabel jl.</returns> |
576 | private string GenerateJumpLabel(JumpLabel jl) | 612 | private string GenerateJumpLabel(JumpLabel jl) |
577 | { | 613 | { |
578 | return Generate(String.Format("{0}:", CheckName(jl.LabelName)), jl) + " NoOp();\n"; | 614 | string labelStatement; |
615 | |||
616 | if (m_insertCoopTerminationChecks) | ||
617 | labelStatement = m_coopTerminationCheck + "\n"; | ||
618 | else | ||
619 | labelStatement = "NoOp();\n"; | ||
620 | |||
621 | return Generate(String.Format("{0}: ", CheckName(jl.LabelName)), jl) + labelStatement; | ||
579 | } | 622 | } |
580 | 623 | ||
581 | /// <summary> | 624 | /// <summary> |
@@ -598,14 +641,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
598 | string retstr = String.Empty; | 641 | string retstr = String.Empty; |
599 | 642 | ||
600 | retstr += GenerateIndented("if (", ifs); | 643 | retstr += GenerateIndented("if (", ifs); |
601 | retstr += GenerateNode((SYMBOL) ifs.kids.Pop()); | 644 | retstr += GenerateNode(ifs, (SYMBOL) ifs.kids.Pop()); |
602 | retstr += GenerateLine(")"); | 645 | retstr += GenerateLine(")"); |
603 | 646 | ||
604 | // CompoundStatement handles indentation itself but we need to do it | 647 | // CompoundStatement handles indentation itself but we need to do it |
605 | // otherwise. | 648 | // otherwise. |
606 | bool indentHere = ifs.kids.Top is Statement; | 649 | bool indentHere = ifs.kids.Top is Statement; |
607 | if (indentHere) m_braceCount++; | 650 | if (indentHere) m_braceCount++; |
608 | retstr += GenerateNode((SYMBOL) ifs.kids.Pop()); | 651 | retstr += GenerateNode(ifs, (SYMBOL) ifs.kids.Pop()); |
609 | if (indentHere) m_braceCount--; | 652 | if (indentHere) m_braceCount--; |
610 | 653 | ||
611 | if (0 < ifs.kids.Count) // do it again for an else | 654 | if (0 < ifs.kids.Count) // do it again for an else |
@@ -614,7 +657,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
614 | 657 | ||
615 | indentHere = ifs.kids.Top is Statement; | 658 | indentHere = ifs.kids.Top is Statement; |
616 | if (indentHere) m_braceCount++; | 659 | if (indentHere) m_braceCount++; |
617 | retstr += GenerateNode((SYMBOL) ifs.kids.Pop()); | 660 | retstr += GenerateNode(ifs, (SYMBOL) ifs.kids.Pop()); |
618 | if (indentHere) m_braceCount--; | 661 | if (indentHere) m_braceCount--; |
619 | } | 662 | } |
620 | 663 | ||
@@ -641,14 +684,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
641 | string retstr = String.Empty; | 684 | string retstr = String.Empty; |
642 | 685 | ||
643 | retstr += GenerateIndented("while (", ws); | 686 | retstr += GenerateIndented("while (", ws); |
644 | retstr += GenerateNode((SYMBOL) ws.kids.Pop()); | 687 | retstr += GenerateNode(ws, (SYMBOL) ws.kids.Pop()); |
645 | retstr += GenerateLine(")"); | 688 | retstr += GenerateLine(")"); |
646 | 689 | ||
647 | // CompoundStatement handles indentation itself but we need to do it | 690 | // CompoundStatement handles indentation itself but we need to do it |
648 | // otherwise. | 691 | // otherwise. |
649 | bool indentHere = ws.kids.Top is Statement; | 692 | bool indentHere = ws.kids.Top is Statement; |
650 | if (indentHere) m_braceCount++; | 693 | if (indentHere) m_braceCount++; |
651 | retstr += GenerateNode((SYMBOL) ws.kids.Pop()); | 694 | retstr += GenerateNode(ws, (SYMBOL) ws.kids.Pop()); |
652 | if (indentHere) m_braceCount--; | 695 | if (indentHere) m_braceCount--; |
653 | 696 | ||
654 | return retstr; | 697 | return retstr; |
@@ -669,11 +712,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
669 | // otherwise. | 712 | // otherwise. |
670 | bool indentHere = dws.kids.Top is Statement; | 713 | bool indentHere = dws.kids.Top is Statement; |
671 | if (indentHere) m_braceCount++; | 714 | if (indentHere) m_braceCount++; |
672 | retstr += GenerateNode((SYMBOL) dws.kids.Pop()); | 715 | retstr += GenerateNode(dws, (SYMBOL) dws.kids.Pop()); |
673 | if (indentHere) m_braceCount--; | 716 | if (indentHere) m_braceCount--; |
674 | 717 | ||
675 | retstr += GenerateIndented("while (", dws); | 718 | retstr += GenerateIndented("while (", dws); |
676 | retstr += GenerateNode((SYMBOL) dws.kids.Pop()); | 719 | retstr += GenerateNode(dws, (SYMBOL) dws.kids.Pop()); |
677 | retstr += GenerateLine(");"); | 720 | retstr += GenerateLine(");"); |
678 | 721 | ||
679 | return retstr; | 722 | return retstr; |
@@ -702,7 +745,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
702 | retstr += Generate("; "); | 745 | retstr += Generate("; "); |
703 | // for (x = 0; x < 10; x++) | 746 | // for (x = 0; x < 10; x++) |
704 | // ^^^^^^ | 747 | // ^^^^^^ |
705 | retstr += GenerateNode((SYMBOL) fl.kids.Pop()); | 748 | retstr += GenerateNode(fl, (SYMBOL) fl.kids.Pop()); |
706 | retstr += Generate("; "); | 749 | retstr += Generate("; "); |
707 | // for (x = 0; x < 10; x++) | 750 | // for (x = 0; x < 10; x++) |
708 | // ^^^ | 751 | // ^^^ |
@@ -713,7 +756,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
713 | // otherwise. | 756 | // otherwise. |
714 | bool indentHere = fl.kids.Top is Statement; | 757 | bool indentHere = fl.kids.Top is Statement; |
715 | if (indentHere) m_braceCount++; | 758 | if (indentHere) m_braceCount++; |
716 | retstr += GenerateNode((SYMBOL) fl.kids.Pop()); | 759 | retstr += GenerateNode(fl, (SYMBOL) fl.kids.Pop()); |
717 | if (indentHere) m_braceCount--; | 760 | if (indentHere) m_braceCount--; |
718 | 761 | ||
719 | return retstr; | 762 | return retstr; |
@@ -758,7 +801,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
758 | while (s is ParenthesisExpression) | 801 | while (s is ParenthesisExpression) |
759 | s = (SYMBOL)s.kids.Pop(); | 802 | s = (SYMBOL)s.kids.Pop(); |
760 | 803 | ||
761 | retstr += GenerateNode(s); | 804 | retstr += GenerateNode(fls, s); |
762 | if (0 < comma--) | 805 | if (0 < comma--) |
763 | retstr += Generate(", "); | 806 | retstr += Generate(", "); |
764 | } | 807 | } |
@@ -779,20 +822,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
779 | { | 822 | { |
780 | // special case handling for logical and/or, see Mantis 3174 | 823 | // special case handling for logical and/or, see Mantis 3174 |
781 | retstr += "((bool)("; | 824 | retstr += "((bool)("; |
782 | retstr += GenerateNode((SYMBOL)be.kids.Pop()); | 825 | retstr += GenerateNode(be, (SYMBOL)be.kids.Pop()); |
783 | retstr += "))"; | 826 | retstr += "))"; |
784 | retstr += Generate(String.Format(" {0} ", be.ExpressionSymbol.Substring(0,1)), be); | 827 | retstr += Generate(String.Format(" {0} ", be.ExpressionSymbol.Substring(0,1)), be); |
785 | retstr += "((bool)("; | 828 | retstr += "((bool)("; |
786 | foreach (SYMBOL kid in be.kids) | 829 | foreach (SYMBOL kid in be.kids) |
787 | retstr += GenerateNode(kid); | 830 | retstr += GenerateNode(be, kid); |
788 | retstr += "))"; | 831 | retstr += "))"; |
789 | } | 832 | } |
790 | else | 833 | else |
791 | { | 834 | { |
792 | retstr += GenerateNode((SYMBOL)be.kids.Pop()); | 835 | retstr += GenerateNode(be, (SYMBOL)be.kids.Pop()); |
793 | retstr += Generate(String.Format(" {0} ", be.ExpressionSymbol), be); | 836 | retstr += Generate(String.Format(" {0} ", be.ExpressionSymbol), be); |
794 | foreach (SYMBOL kid in be.kids) | 837 | foreach (SYMBOL kid in be.kids) |
795 | retstr += GenerateNode(kid); | 838 | retstr += GenerateNode(be, kid); |
796 | } | 839 | } |
797 | 840 | ||
798 | return retstr; | 841 | return retstr; |
@@ -808,7 +851,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
808 | string retstr = String.Empty; | 851 | string retstr = String.Empty; |
809 | 852 | ||
810 | retstr += Generate(ue.UnarySymbol, ue); | 853 | retstr += Generate(ue.UnarySymbol, ue); |
811 | retstr += GenerateNode((SYMBOL) ue.kids.Pop()); | 854 | retstr += GenerateNode(ue, (SYMBOL) ue.kids.Pop()); |
812 | 855 | ||
813 | return retstr; | 856 | return retstr; |
814 | } | 857 | } |
@@ -824,7 +867,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
824 | 867 | ||
825 | retstr += Generate("("); | 868 | retstr += Generate("("); |
826 | foreach (SYMBOL kid in pe.kids) | 869 | foreach (SYMBOL kid in pe.kids) |
827 | retstr += GenerateNode(kid); | 870 | retstr += GenerateNode(pe, kid); |
828 | retstr += Generate(")"); | 871 | retstr += Generate(")"); |
829 | 872 | ||
830 | return retstr; | 873 | return retstr; |
@@ -861,7 +904,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
861 | 904 | ||
862 | // we wrap all typecasted statements in parentheses | 905 | // we wrap all typecasted statements in parentheses |
863 | retstr += Generate(String.Format("({0}) (", te.TypecastType), te); | 906 | retstr += Generate(String.Format("({0}) (", te.TypecastType), te); |
864 | retstr += GenerateNode((SYMBOL) te.kids.Pop()); | 907 | retstr += GenerateNode(te, (SYMBOL) te.kids.Pop()); |
865 | retstr += Generate(")"); | 908 | retstr += Generate(")"); |
866 | 909 | ||
867 | return retstr; | 910 | return retstr; |
@@ -931,7 +974,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
931 | } | 974 | } |
932 | 975 | ||
933 | foreach (SYMBOL kid in fc.kids) | 976 | foreach (SYMBOL kid in fc.kids) |
934 | retstr += GenerateNode(kid); | 977 | retstr += GenerateNode(fc, kid); |
935 | 978 | ||
936 | retstr += Generate(")"); | 979 | retstr += Generate(")"); |
937 | 980 | ||
@@ -980,11 +1023,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
980 | string retstr = String.Empty; | 1023 | string retstr = String.Empty; |
981 | 1024 | ||
982 | retstr += Generate(String.Format("new {0}(", vc.Type), vc); | 1025 | retstr += Generate(String.Format("new {0}(", vc.Type), vc); |
983 | retstr += GenerateNode((SYMBOL) vc.kids.Pop()); | 1026 | retstr += GenerateNode(vc, (SYMBOL) vc.kids.Pop()); |
984 | retstr += Generate(", "); | 1027 | retstr += Generate(", "); |
985 | retstr += GenerateNode((SYMBOL) vc.kids.Pop()); | 1028 | retstr += GenerateNode(vc, (SYMBOL) vc.kids.Pop()); |
986 | retstr += Generate(", "); | 1029 | retstr += Generate(", "); |
987 | retstr += GenerateNode((SYMBOL) vc.kids.Pop()); | 1030 | retstr += GenerateNode(vc, (SYMBOL) vc.kids.Pop()); |
988 | retstr += Generate(")"); | 1031 | retstr += Generate(")"); |
989 | 1032 | ||
990 | return retstr; | 1033 | return retstr; |
@@ -1000,13 +1043,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
1000 | string retstr = String.Empty; | 1043 | string retstr = String.Empty; |
1001 | 1044 | ||
1002 | retstr += Generate(String.Format("new {0}(", rc.Type), rc); | 1045 | retstr += Generate(String.Format("new {0}(", rc.Type), rc); |
1003 | retstr += GenerateNode((SYMBOL) rc.kids.Pop()); | 1046 | retstr += GenerateNode(rc, (SYMBOL) rc.kids.Pop()); |
1004 | retstr += Generate(", "); | 1047 | retstr += Generate(", "); |
1005 | retstr += GenerateNode((SYMBOL) rc.kids.Pop()); | 1048 | retstr += GenerateNode(rc, (SYMBOL) rc.kids.Pop()); |
1006 | retstr += Generate(", "); | 1049 | retstr += Generate(", "); |
1007 | retstr += GenerateNode((SYMBOL) rc.kids.Pop()); | 1050 | retstr += GenerateNode(rc, (SYMBOL) rc.kids.Pop()); |
1008 | retstr += Generate(", "); | 1051 | retstr += Generate(", "); |
1009 | retstr += GenerateNode((SYMBOL) rc.kids.Pop()); | 1052 | retstr += GenerateNode(rc, (SYMBOL) rc.kids.Pop()); |
1010 | retstr += Generate(")"); | 1053 | retstr += Generate(")"); |
1011 | 1054 | ||
1012 | return retstr; | 1055 | return retstr; |
@@ -1024,7 +1067,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
1024 | retstr += Generate(String.Format("new {0}(", lc.Type), lc); | 1067 | retstr += Generate(String.Format("new {0}(", lc.Type), lc); |
1025 | 1068 | ||
1026 | foreach (SYMBOL kid in lc.kids) | 1069 | foreach (SYMBOL kid in lc.kids) |
1027 | retstr += GenerateNode(kid); | 1070 | retstr += GenerateNode(lc, kid); |
1028 | 1071 | ||
1029 | retstr += Generate(")"); | 1072 | retstr += Generate(")"); |
1030 | 1073 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs index 03be2ab..002e852 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs | |||
@@ -31,6 +31,7 @@ using System.Collections.Generic; | |||
31 | using System.Globalization; | 31 | using System.Globalization; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.IO; | 33 | using System.IO; |
34 | using System.Linq; | ||
34 | using System.Text; | 35 | using System.Text; |
35 | using Microsoft.CSharp; | 36 | using Microsoft.CSharp; |
36 | //using Microsoft.JScript; | 37 | //using Microsoft.JScript; |
@@ -72,6 +73,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
72 | private bool CompileWithDebugInformation; | 73 | private bool CompileWithDebugInformation; |
73 | private Dictionary<string, bool> AllowedCompilers = new Dictionary<string, bool>(StringComparer.CurrentCultureIgnoreCase); | 74 | private Dictionary<string, bool> AllowedCompilers = new Dictionary<string, bool>(StringComparer.CurrentCultureIgnoreCase); |
74 | private Dictionary<string, enumCompileType> LanguageMapping = new Dictionary<string, enumCompileType>(StringComparer.CurrentCultureIgnoreCase); | 75 | private Dictionary<string, enumCompileType> LanguageMapping = new Dictionary<string, enumCompileType>(StringComparer.CurrentCultureIgnoreCase); |
76 | private bool m_insertCoopTerminationCalls; | ||
75 | 77 | ||
76 | private string FilePrefix; | 78 | private string FilePrefix; |
77 | private string ScriptEnginesPath = null; | 79 | private string ScriptEnginesPath = null; |
@@ -95,20 +97,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
95 | private Dictionary<string, Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>> m_lineMaps = | 97 | private Dictionary<string, Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>> m_lineMaps = |
96 | new Dictionary<string, Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>>(); | 98 | new Dictionary<string, Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>>(); |
97 | 99 | ||
100 | public bool in_startup = true; | ||
101 | |||
98 | public Compiler(IScriptEngine scriptEngine) | 102 | public Compiler(IScriptEngine scriptEngine) |
99 | { | 103 | { |
100 | m_scriptEngine = scriptEngine;; | 104 | m_scriptEngine = scriptEngine; |
101 | ScriptEnginesPath = scriptEngine.ScriptEnginePath; | 105 | ScriptEnginesPath = scriptEngine.ScriptEnginePath; |
102 | ReadConfig(); | 106 | ReadConfig(); |
103 | } | 107 | } |
104 | 108 | ||
105 | public bool in_startup = true; | ||
106 | public void ReadConfig() | 109 | public void ReadConfig() |
107 | { | 110 | { |
108 | // Get some config | 111 | // Get some config |
109 | WriteScriptSourceToDebugFile = m_scriptEngine.Config.GetBoolean("WriteScriptSourceToDebugFile", false); | 112 | WriteScriptSourceToDebugFile = m_scriptEngine.Config.GetBoolean("WriteScriptSourceToDebugFile", false); |
110 | CompileWithDebugInformation = m_scriptEngine.Config.GetBoolean("CompileWithDebugInformation", true); | 113 | CompileWithDebugInformation = m_scriptEngine.Config.GetBoolean("CompileWithDebugInformation", true); |
111 | bool DeleteScriptsOnStartup = m_scriptEngine.Config.GetBoolean("DeleteScriptsOnStartup", true); | 114 | bool DeleteScriptsOnStartup = m_scriptEngine.Config.GetBoolean("DeleteScriptsOnStartup", true); |
115 | m_insertCoopTerminationCalls = m_scriptEngine.Config.GetString("ScriptStopStrategy", "abort") == "co-op"; | ||
112 | 116 | ||
113 | // Get file prefix from scriptengine name and make it file system safe: | 117 | // Get file prefix from scriptengine name and make it file system safe: |
114 | FilePrefix = "CommonCompiler"; | 118 | FilePrefix = "CommonCompiler"; |
@@ -386,7 +390,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
386 | if (language == enumCompileType.lsl) | 390 | if (language == enumCompileType.lsl) |
387 | { | 391 | { |
388 | // Its LSL, convert it to C# | 392 | // Its LSL, convert it to C# |
389 | LSL_Converter = (ICodeConverter)new CSCodeGenerator(comms); | 393 | LSL_Converter = (ICodeConverter)new CSCodeGenerator(comms, m_insertCoopTerminationCalls); |
390 | compileScript = LSL_Converter.Convert(Script); | 394 | compileScript = LSL_Converter.Convert(Script); |
391 | 395 | ||
392 | // copy converter warnings into our warnings. | 396 | // copy converter warnings into our warnings. |
@@ -411,16 +415,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
411 | { | 415 | { |
412 | case enumCompileType.cs: | 416 | case enumCompileType.cs: |
413 | case enumCompileType.lsl: | 417 | case enumCompileType.lsl: |
414 | compileScript = CreateCSCompilerScript(compileScript); | 418 | compileScript = CreateCSCompilerScript( |
419 | compileScript, | ||
420 | m_scriptEngine.ScriptClassName, | ||
421 | m_scriptEngine.ScriptBaseClassName, | ||
422 | m_scriptEngine.ScriptBaseClassParameters); | ||
415 | break; | 423 | break; |
416 | case enumCompileType.vb: | 424 | case enumCompileType.vb: |
417 | compileScript = CreateVBCompilerScript(compileScript); | 425 | compileScript = CreateVBCompilerScript( |
426 | compileScript, m_scriptEngine.ScriptClassName, m_scriptEngine.ScriptBaseClassName); | ||
418 | break; | 427 | break; |
419 | // case enumCompileType.js: | 428 | // case enumCompileType.js: |
420 | // compileScript = CreateJSCompilerScript(compileScript); | 429 | // compileScript = CreateJSCompilerScript(compileScript, m_scriptEngine.ScriptBaseClassName); |
421 | // break; | 430 | // break; |
422 | case enumCompileType.yp: | 431 | case enumCompileType.yp: |
423 | compileScript = CreateYPCompilerScript(compileScript); | 432 | compileScript = CreateYPCompilerScript( |
433 | compileScript, m_scriptEngine.ScriptClassName,m_scriptEngine.ScriptBaseClassName); | ||
424 | break; | 434 | break; |
425 | } | 435 | } |
426 | 436 | ||
@@ -451,43 +461,60 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
451 | // return compileScript; | 461 | // return compileScript; |
452 | // } | 462 | // } |
453 | 463 | ||
454 | private static string CreateCSCompilerScript(string compileScript) | 464 | private static string CreateCSCompilerScript( |
465 | string compileScript, string className, string baseClassName, ParameterInfo[] constructorParameters) | ||
455 | { | 466 | { |
456 | compileScript = String.Empty + | 467 | compileScript = string.Format( |
457 | "using OpenSim.Region.ScriptEngine.Shared; using System.Collections.Generic;\r\n" + | 468 | @"using OpenSim.Region.ScriptEngine.Shared; |
458 | String.Empty + "namespace SecondLife { " + | 469 | using System.Collections.Generic; |
459 | String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass { \r\n" + | 470 | |
460 | @"public Script() { } " + | 471 | namespace SecondLife |
461 | compileScript + | 472 | {{ |
462 | "} }\r\n"; | 473 | public class {0} : {1} |
474 | {{ | ||
475 | public {0}({2}) : base({3}) {{}} | ||
476 | {4} | ||
477 | }} | ||
478 | }}", | ||
479 | className, | ||
480 | baseClassName, | ||
481 | constructorParameters != null | ||
482 | ? string.Join(", ", Array.ConvertAll<ParameterInfo, string>(constructorParameters, pi => pi.ToString())) | ||
483 | : "", | ||
484 | constructorParameters != null | ||
485 | ? string.Join(", ", Array.ConvertAll<ParameterInfo, string>(constructorParameters, pi => pi.Name)) | ||
486 | : "", | ||
487 | compileScript); | ||
488 | |||
463 | return compileScript; | 489 | return compileScript; |
464 | } | 490 | } |
465 | 491 | ||
466 | private static string CreateYPCompilerScript(string compileScript) | 492 | private static string CreateYPCompilerScript(string compileScript, string className, string baseClassName) |
467 | { | 493 | { |
468 | compileScript = String.Empty + | 494 | compileScript = String.Empty + |
469 | "using OpenSim.Region.ScriptEngine.Shared.YieldProlog; " + | 495 | "using OpenSim.Region.ScriptEngine.Shared.YieldProlog; " + |
470 | "using OpenSim.Region.ScriptEngine.Shared; using System.Collections.Generic;\r\n" + | 496 | "using OpenSim.Region.ScriptEngine.Shared; using System.Collections.Generic;\r\n" + |
471 | String.Empty + "namespace SecondLife { " + | 497 | String.Empty + "namespace SecondLife { " + |
472 | String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass { \r\n" + | 498 | String.Empty + "public class " + className + " : " + baseClassName + " { \r\n" + |
473 | //@"public Script() { } " + | 499 | //@"public Script() { } " + |
474 | @"static OpenSim.Region.ScriptEngine.Shared.YieldProlog.YP YP=null; " + | 500 | @"static OpenSim.Region.ScriptEngine.Shared.YieldProlog.YP YP=null; " + |
475 | @"public Script() { YP= new OpenSim.Region.ScriptEngine.Shared.YieldProlog.YP(); } " + | 501 | @"public " + className + "() { YP= new OpenSim.Region.ScriptEngine.Shared.YieldProlog.YP(); } " + |
476 | |||
477 | compileScript + | 502 | compileScript + |
478 | "} }\r\n"; | 503 | "} }\r\n"; |
504 | |||
479 | return compileScript; | 505 | return compileScript; |
480 | } | 506 | } |
481 | 507 | ||
482 | private static string CreateVBCompilerScript(string compileScript) | 508 | private static string CreateVBCompilerScript(string compileScript, string className, string baseClassName) |
483 | { | 509 | { |
484 | compileScript = String.Empty + | 510 | compileScript = String.Empty + |
485 | "Imports OpenSim.Region.ScriptEngine.Shared: Imports System.Collections.Generic: " + | 511 | "Imports OpenSim.Region.ScriptEngine.Shared: Imports System.Collections.Generic: " + |
486 | String.Empty + "NameSpace SecondLife:" + | 512 | String.Empty + "NameSpace SecondLife:" + |
487 | String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass: " + | 513 | String.Empty + "Public Class " + className + ": Inherits " + baseClassName + |
488 | "\r\nPublic Sub New()\r\nEnd Sub: " + | 514 | "\r\nPublic Sub New()\r\nEnd Sub: " + |
489 | compileScript + | 515 | compileScript + |
490 | ":End Class :End Namespace\r\n"; | 516 | ":End Class :End Namespace\r\n"; |
517 | |||
491 | return compileScript; | 518 | return compileScript; |
492 | } | 519 | } |
493 | 520 | ||
@@ -549,6 +576,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
549 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, | 576 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, |
550 | "OpenMetaverseTypes.dll")); | 577 | "OpenMetaverseTypes.dll")); |
551 | 578 | ||
579 | if (m_scriptEngine.ScriptReferencedAssemblies != null) | ||
580 | Array.ForEach<string>( | ||
581 | m_scriptEngine.ScriptReferencedAssemblies, | ||
582 | a => parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, a))); | ||
583 | |||
552 | if (lang == enumCompileType.yp) | 584 | if (lang == enumCompileType.yp) |
553 | { | 585 | { |
554 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, | 586 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 75aea2b..5bc585e 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -251,7 +251,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
251 | /// <param name='dom'></param> | 251 | /// <param name='dom'></param> |
252 | /// <param name='assembly'></param> | 252 | /// <param name='assembly'></param> |
253 | /// <param name='stateSource'></param> | 253 | /// <param name='stateSource'></param> |
254 | public void Load(AppDomain dom, string assembly, StateSource stateSource) | 254 | /// <returns>false if load failed, true if suceeded</returns> |
255 | public bool Load(AppDomain dom, string assembly, StateSource stateSource) | ||
255 | { | 256 | { |
256 | m_Assembly = assembly; | 257 | m_Assembly = assembly; |
257 | m_stateSource = stateSource; | 258 | m_stateSource = stateSource; |
@@ -266,14 +267,56 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
266 | 267 | ||
267 | try | 268 | try |
268 | { | 269 | { |
270 | object[] constructorParams; | ||
271 | |||
272 | Assembly scriptAssembly = dom.Load(Path.GetFileNameWithoutExtension(assembly)); | ||
273 | Type scriptType = scriptAssembly.GetType("SecondLife.XEngineScript"); | ||
274 | |||
275 | if (scriptType != null) | ||
276 | { | ||
277 | constructorParams = new object[] { m_coopSleepHandle }; | ||
278 | } | ||
279 | else if (!m_coopTermination) | ||
280 | { | ||
281 | scriptType = scriptAssembly.GetType("SecondLife.Script"); | ||
282 | constructorParams = null; | ||
283 | } | ||
284 | else | ||
285 | { | ||
286 | m_log.ErrorFormat( | ||
287 | "[SCRIPT INSTANCE]: Not starting script {0} (id {1}) in part {2} (id {3}) in object {4} in {5}. You must remove all existing {6}* script DLL files before using enabling co-op termination" | ||
288 | + ", either by setting DeleteScriptsOnStartup = true in [XEngine] for one run" | ||
289 | + " or by deleting these files manually.", | ||
290 | ScriptTask.Name, ScriptTask.ItemID, Part.Name, Part.UUID, Part.ParentGroup.Name, Engine.World.Name, assembly); | ||
291 | |||
292 | return false; | ||
293 | } | ||
294 | |||
295 | // m_log.DebugFormat( | ||
296 | // "[SCRIPT INSTANCE]: Looking to load {0} from assembly {1} in {2}", | ||
297 | // scriptType.FullName, Path.GetFileNameWithoutExtension(assembly), Engine.World.Name); | ||
298 | |||
269 | if (dom != System.AppDomain.CurrentDomain) | 299 | if (dom != System.AppDomain.CurrentDomain) |
270 | m_Script = (IScript)dom.CreateInstanceAndUnwrap( | 300 | m_Script |
301 | = (IScript)dom.CreateInstanceAndUnwrap( | ||
271 | Path.GetFileNameWithoutExtension(assembly), | 302 | Path.GetFileNameWithoutExtension(assembly), |
272 | "SecondLife.Script"); | 303 | scriptType.FullName, |
304 | false, | ||
305 | BindingFlags.Default, | ||
306 | null, | ||
307 | constructorParams, | ||
308 | null, | ||
309 | null); | ||
273 | else | 310 | else |
274 | m_Script = (IScript)Assembly.Load( | 311 | m_Script |
275 | Path.GetFileNameWithoutExtension(assembly)).CreateInstance( | 312 | = (IScript)scriptAssembly.CreateInstance( |
276 | "SecondLife.Script"); | 313 | scriptType.FullName, |
314 | false, | ||
315 | BindingFlags.Default, | ||
316 | null, | ||
317 | constructorParams, | ||
318 | null, | ||
319 | null); | ||
277 | 320 | ||
278 | //ILease lease = (ILease)RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); | 321 | //ILease lease = (ILease)RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); |
279 | //RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); | 322 | //RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); |
@@ -282,8 +325,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
282 | catch (Exception e) | 325 | catch (Exception e) |
283 | { | 326 | { |
284 | m_log.ErrorFormat( | 327 | m_log.ErrorFormat( |
285 | "[SCRIPT INSTANCE]: Error loading assembly {0}. Exception {1}{2}", | 328 | "[SCRIPT INSTANCE]: Not starting script {0} (id {1}) in part {2} (id {3}) in object {4} in {5}. Error loading assembly {6}. Exception {7}{8}", |
286 | assembly, e.Message, e.StackTrace); | 329 | ScriptTask.Name, ScriptTask.ItemID, Part.Name, Part.UUID, Part.ParentGroup.Name, Engine.World.Name, assembly, e.Message, e.StackTrace); |
330 | |||
331 | return false; | ||
287 | } | 332 | } |
288 | 333 | ||
289 | try | 334 | try |
@@ -301,10 +346,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
301 | catch (Exception e) | 346 | catch (Exception e) |
302 | { | 347 | { |
303 | m_log.ErrorFormat( | 348 | m_log.ErrorFormat( |
304 | "[SCRIPT INSTANCE]: Error loading script instance from assembly {0}. Exception {1}{2}", | 349 | "[SCRIPT INSTANCE]: Not starting script {0} (id {1}) in part {2} (id {3}) in object {4} in {5}. Error initializing script instance. Exception {6}{7}", |
305 | assembly, e.Message, e.StackTrace); | 350 | ScriptTask.Name, ScriptTask.ItemID, Part.Name, Part.UUID, Part.ParentGroup.Name, Engine.World.Name, e.Message, e.StackTrace); |
306 | 351 | ||
307 | return; | 352 | return false; |
308 | } | 353 | } |
309 | 354 | ||
310 | m_SaveState = true; | 355 | m_SaveState = true; |
@@ -357,15 +402,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
357 | else | 402 | else |
358 | { | 403 | { |
359 | m_log.WarnFormat( | 404 | m_log.WarnFormat( |
360 | "[SCRIPT INSTANCE]: Unable to load script state file {0} for script {1} {2} in {3} {4} (assembly {5}). Memory limit exceeded", | 405 | "[SCRIPT INSTANCE]: Not starting script {0} (id {1}) in part {2} (id {3}) in object {4} in {5}. Unable to load script state file {6}. Memory limit exceeded.", |
361 | savedState, ScriptName, ItemID, PrimName, ObjectID, assembly); | 406 | ScriptTask.Name, ScriptTask.ItemID, Part.Name, Part.UUID, Part.ParentGroup.Name, Engine.World.Name, savedState); |
362 | } | 407 | } |
363 | } | 408 | } |
364 | catch (Exception e) | 409 | catch (Exception e) |
365 | { | 410 | { |
366 | m_log.ErrorFormat( | 411 | m_log.ErrorFormat( |
367 | "[SCRIPT INSTANCE]: Unable to load script state file {0} for script {1} {2} in {3} {4} (assembly {5}). XML is {6}. Exception {7}{8}", | 412 | "[SCRIPT INSTANCE]: Not starting script {0} (id {1}) in part {2} (id {3}) in object {4} in {5}. Unable to load script state file {6}. XML is {7}. Exception {8}{9}", |
368 | savedState, ScriptName, ItemID, PrimName, ObjectID, assembly, xml, e.Message, e.StackTrace); | 413 | ScriptTask.Name, ScriptTask.ItemID, Part.Name, Part.UUID, Part.ParentGroup.Name, Engine.World.Name, savedState, xml, e.Message, e.StackTrace); |
369 | } | 414 | } |
370 | } | 415 | } |
371 | // else | 416 | // else |
@@ -376,6 +421,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
376 | // presence.ControllingClient.SendAgentAlertMessage("Compile successful", false); | 421 | // presence.ControllingClient.SendAgentAlertMessage("Compile successful", false); |
377 | 422 | ||
378 | // } | 423 | // } |
424 | |||
425 | return true; | ||
379 | } | 426 | } |
380 | 427 | ||
381 | public void Init() | 428 | public void Init() |
@@ -552,9 +599,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
552 | } | 599 | } |
553 | else | 600 | else |
554 | { | 601 | { |
555 | m_log.DebugFormat( | 602 | if (DebugLevel >= 1) |
556 | "[SCRIPT INSTANCE]: Co-operatively stopping script {0} {1} in {2} {3}", | 603 | m_log.DebugFormat( |
557 | ScriptName, ItemID, PrimName, ObjectID); | 604 | "[SCRIPT INSTANCE]: Co-operatively stopping script {0} {1} in {2} {3}", |
605 | ScriptName, ItemID, PrimName, ObjectID); | ||
558 | 606 | ||
559 | // This will terminate the event on next handle check by the script. | 607 | // This will terminate the event on next handle check by the script. |
560 | m_coopSleepHandle.Set(); | 608 | m_coopSleepHandle.Set(); |
@@ -563,9 +611,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
563 | // checking is implemented. May want to allow a shorter timeout option later. | 611 | // checking is implemented. May want to allow a shorter timeout option later. |
564 | if (workItem.Wait(TimeSpan.MaxValue)) | 612 | if (workItem.Wait(TimeSpan.MaxValue)) |
565 | { | 613 | { |
566 | m_log.DebugFormat( | 614 | if (DebugLevel >= 1) |
567 | "[SCRIPT INSTANCE]: Co-operatively stopped script {0} {1} in {2} {3}", | 615 | m_log.DebugFormat( |
568 | ScriptName, ItemID, PrimName, ObjectID); | 616 | "[SCRIPT INSTANCE]: Co-operatively stopped script {0} {1} in {2} {3}", |
617 | ScriptName, ItemID, PrimName, ObjectID); | ||
569 | 618 | ||
570 | return true; | 619 | return true; |
571 | } | 620 | } |
@@ -876,9 +925,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
876 | } | 925 | } |
877 | else if ((e is TargetInvocationException) && (e.InnerException is ScriptCoopStopException)) | 926 | else if ((e is TargetInvocationException) && (e.InnerException is ScriptCoopStopException)) |
878 | { | 927 | { |
879 | m_log.DebugFormat( | 928 | if (DebugLevel >= 1) |
880 | "[SCRIPT INSTANCE]: Script {0}.{1} in event {2}, state {3} stopped co-operatively.", | 929 | m_log.DebugFormat( |
881 | PrimName, ScriptName, data.EventName, State); | 930 | "[SCRIPT INSTANCE]: Script {0}.{1} in event {2}, state {3} stopped co-operatively.", |
931 | PrimName, ScriptName, data.EventName, State); | ||
882 | } | 932 | } |
883 | } | 933 | } |
884 | } | 934 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/Tests/CoopTerminationTests.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/Tests/CoopTerminationTests.cs index 8c3e9e0..52d75a0 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/Tests/CoopTerminationTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/Tests/CoopTerminationTests.cs | |||
@@ -50,14 +50,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance.Tests | |||
50 | private TestScene m_scene; | 50 | private TestScene m_scene; |
51 | private OpenSim.Region.ScriptEngine.XEngine.XEngine m_xEngine; | 51 | private OpenSim.Region.ScriptEngine.XEngine.XEngine m_xEngine; |
52 | 52 | ||
53 | private AutoResetEvent m_chatEvent = new AutoResetEvent(false); | 53 | private AutoResetEvent m_chatEvent; |
54 | private AutoResetEvent m_stoppedEvent = new AutoResetEvent(false); | 54 | private AutoResetEvent m_stoppedEvent; |
55 | 55 | ||
56 | private OSChatMessage m_osChatMessageReceived; | 56 | private OSChatMessage m_osChatMessageReceived; |
57 | 57 | ||
58 | [TestFixtureSetUp] | 58 | [SetUp] |
59 | public void Init() | 59 | public void Init() |
60 | { | 60 | { |
61 | m_osChatMessageReceived = null; | ||
62 | m_chatEvent = new AutoResetEvent(false); | ||
63 | m_stoppedEvent = new AutoResetEvent(false); | ||
64 | |||
61 | //AppDomain.CurrentDomain.SetData("APPBASE", Environment.CurrentDirectory + "/bin"); | 65 | //AppDomain.CurrentDomain.SetData("APPBASE", Environment.CurrentDirectory + "/bin"); |
62 | // Console.WriteLine(AppDomain.CurrentDomain.BaseDirectory); | 66 | // Console.WriteLine(AppDomain.CurrentDomain.BaseDirectory); |
63 | m_xEngine = new OpenSim.Region.ScriptEngine.XEngine.XEngine(); | 67 | m_xEngine = new OpenSim.Region.ScriptEngine.XEngine.XEngine(); |
@@ -77,7 +81,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance.Tests | |||
77 | 81 | ||
78 | xEngineConfig.Set("ScriptStopStrategy", "co-op"); | 82 | xEngineConfig.Set("ScriptStopStrategy", "co-op"); |
79 | 83 | ||
80 | m_scene = new SceneHelpers().SetupScene("My Test", UUID.Random(), 1000, 1000, configSource); | 84 | // Make sure loops aren't actually being terminated by a script delay wait. |
85 | xEngineConfig.Set("ScriptDelayFactor", 0); | ||
86 | |||
87 | // This is really just set for debugging the test. | ||
88 | xEngineConfig.Set("WriteScriptSourceToDebugFile", true); | ||
89 | |||
90 | // Set to false if we need to debug test so the old scripts don't get wiped before each separate test | ||
91 | // xEngineConfig.Set("DeleteScriptsOnStartup", false); | ||
92 | |||
93 | // This is not currently used at all for co-op termination. Bumping up to demonstrate that co-op termination | ||
94 | // has an effect - without it tests will fail due to a 120 second wait for the event to finish. | ||
95 | xEngineConfig.Set("WaitForEventCompletionOnScriptStop", 120000); | ||
96 | |||
97 | m_scene = new SceneHelpers().SetupScene("My Test", TestHelpers.ParseTail(0x9999), 1000, 1000, configSource); | ||
81 | SceneHelpers.SetupSceneModules(m_scene, configSource, m_xEngine); | 98 | SceneHelpers.SetupSceneModules(m_scene, configSource, m_xEngine); |
82 | m_scene.StartScripts(); | 99 | m_scene.StartScripts(); |
83 | } | 100 | } |
@@ -95,12 +112,218 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance.Tests | |||
95 | TestHelpers.InMethod(); | 112 | TestHelpers.InMethod(); |
96 | // TestHelpers.EnableLogging(); | 113 | // TestHelpers.EnableLogging(); |
97 | 114 | ||
115 | string script = | ||
116 | @"default | ||
117 | { | ||
118 | state_entry() | ||
119 | { | ||
120 | llSay(0, ""Thin Lizzy""); | ||
121 | llSleep(60); | ||
122 | } | ||
123 | }"; | ||
124 | |||
125 | TestStop(script); | ||
126 | } | ||
127 | |||
128 | [Test] | ||
129 | public void TestStopOnLongSingleStatementForLoop() | ||
130 | { | ||
131 | TestHelpers.InMethod(); | ||
132 | // TestHelpers.EnableLogging(); | ||
133 | |||
134 | string script = | ||
135 | @"default | ||
136 | { | ||
137 | state_entry() | ||
138 | { | ||
139 | integer i = 0; | ||
140 | llSay(0, ""Thin Lizzy""); | ||
141 | |||
142 | for (i = 0; i < 2147483647; i++) | ||
143 | llSay(0, ""Iter "" + (string)i); | ||
144 | } | ||
145 | }"; | ||
146 | |||
147 | TestStop(script); | ||
148 | } | ||
149 | |||
150 | [Test] | ||
151 | public void TestStopOnLongCompoundStatementForLoop() | ||
152 | { | ||
153 | TestHelpers.InMethod(); | ||
154 | // TestHelpers.EnableLogging(); | ||
155 | |||
156 | string script = | ||
157 | @"default | ||
158 | { | ||
159 | state_entry() | ||
160 | { | ||
161 | integer i = 0; | ||
162 | llSay(0, ""Thin Lizzy""); | ||
163 | |||
164 | for (i = 0; i < 2147483647; i++) | ||
165 | { | ||
166 | llSay(0, ""Iter "" + (string)i); | ||
167 | } | ||
168 | } | ||
169 | }"; | ||
170 | |||
171 | TestStop(script); | ||
172 | } | ||
173 | |||
174 | [Test] | ||
175 | public void TestStopOnLongSingleStatementWhileLoop() | ||
176 | { | ||
177 | TestHelpers.InMethod(); | ||
178 | // TestHelpers.EnableLogging(); | ||
179 | |||
180 | string script = | ||
181 | @"default | ||
182 | { | ||
183 | state_entry() | ||
184 | { | ||
185 | integer i = 0; | ||
186 | llSay(0, ""Thin Lizzy""); | ||
187 | |||
188 | while (1 == 1) | ||
189 | llSay(0, ""Iter "" + (string)i++); | ||
190 | } | ||
191 | }"; | ||
192 | |||
193 | TestStop(script); | ||
194 | } | ||
195 | |||
196 | [Test] | ||
197 | public void TestStopOnLongCompoundStatementWhileLoop() | ||
198 | { | ||
199 | TestHelpers.InMethod(); | ||
200 | // TestHelpers.EnableLogging(); | ||
201 | |||
202 | string script = | ||
203 | @"default | ||
204 | { | ||
205 | state_entry() | ||
206 | { | ||
207 | integer i = 0; | ||
208 | llSay(0, ""Thin Lizzy""); | ||
209 | |||
210 | while (1 == 1) | ||
211 | { | ||
212 | llSay(0, ""Iter "" + (string)i++); | ||
213 | } | ||
214 | } | ||
215 | }"; | ||
216 | |||
217 | TestStop(script); | ||
218 | } | ||
219 | |||
220 | [Test] | ||
221 | public void TestStopOnLongDoWhileLoop() | ||
222 | { | ||
223 | TestHelpers.InMethod(); | ||
224 | // TestHelpers.EnableLogging(); | ||
225 | |||
226 | string script = | ||
227 | @"default | ||
228 | { | ||
229 | state_entry() | ||
230 | { | ||
231 | integer i = 0; | ||
232 | llSay(0, ""Thin Lizzy""); | ||
233 | |||
234 | do | ||
235 | { | ||
236 | llSay(0, ""Iter "" + (string)i++); | ||
237 | } while (1 == 1); | ||
238 | } | ||
239 | }"; | ||
240 | |||
241 | TestStop(script); | ||
242 | } | ||
243 | |||
244 | [Test] | ||
245 | public void TestStopOnInfiniteJumpLoop() | ||
246 | { | ||
247 | TestHelpers.InMethod(); | ||
248 | TestHelpers.EnableLogging(); | ||
249 | |||
250 | string script = | ||
251 | @"default | ||
252 | { | ||
253 | state_entry() | ||
254 | { | ||
255 | integer i = 0; | ||
256 | llSay(0, ""Thin Lizzy""); | ||
257 | |||
258 | @p1; | ||
259 | llSay(0, ""Iter "" + (string)i++); | ||
260 | jump p1; | ||
261 | } | ||
262 | }"; | ||
263 | |||
264 | TestStop(script); | ||
265 | } | ||
266 | |||
267 | [Test] | ||
268 | public void TestStopOnInfiniteUserFunctionCallLoop() | ||
269 | { | ||
270 | TestHelpers.InMethod(); | ||
271 | // TestHelpers.EnableLogging(); | ||
272 | |||
273 | string script = | ||
274 | @" | ||
275 | integer i = 0; | ||
276 | |||
277 | ufn1() | ||
278 | { | ||
279 | llSay(0, ""Iter ufn1() "" + (string)i++); | ||
280 | ufn1(); | ||
281 | } | ||
282 | |||
283 | default | ||
284 | { | ||
285 | state_entry() | ||
286 | { | ||
287 | integer i = 0; | ||
288 | llSay(0, ""Thin Lizzy""); | ||
289 | |||
290 | ufn1(); | ||
291 | } | ||
292 | }"; | ||
293 | |||
294 | TestStop(script); | ||
295 | } | ||
296 | |||
297 | [Test] | ||
298 | public void TestStopOnInfiniteManualEventCallLoop() | ||
299 | { | ||
300 | TestHelpers.InMethod(); | ||
301 | // TestHelpers.EnableLogging(); | ||
302 | |||
303 | string script = | ||
304 | @"default | ||
305 | { | ||
306 | state_entry() | ||
307 | { | ||
308 | integer i = 0; | ||
309 | llSay(0, ""Thin Lizzy""); | ||
310 | |||
311 | llSay(0, ""Iter"" + (string)i++); | ||
312 | default_event_state_entry(); | ||
313 | } | ||
314 | }"; | ||
315 | |||
316 | TestStop(script); | ||
317 | } | ||
318 | |||
319 | private void TestStop(string script) | ||
320 | { | ||
98 | UUID userId = TestHelpers.ParseTail(0x1); | 321 | UUID userId = TestHelpers.ParseTail(0x1); |
99 | // UUID objectId = TestHelpers.ParseTail(0x100); | 322 | // UUID objectId = TestHelpers.ParseTail(0x100); |
100 | // UUID itemId = TestHelpers.ParseTail(0x3); | 323 | // UUID itemId = TestHelpers.ParseTail(0x3); |
101 | string itemName = "TestStopOnObjectDerezLongSleep() Item"; | 324 | string itemName = "TestStop() Item"; |
102 | 325 | ||
103 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, "TestStopOnObjectDerezLongSleep", 0x100); | 326 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, "TestStop", 0x100); |
104 | m_scene.AddNewSceneObject(so, true); | 327 | m_scene.AddNewSceneObject(so, true); |
105 | 328 | ||
106 | InventoryItemBase itemTemplate = new InventoryItemBase(); | 329 | InventoryItemBase itemTemplate = new InventoryItemBase(); |
@@ -111,15 +334,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance.Tests | |||
111 | 334 | ||
112 | m_scene.EventManager.OnChatFromWorld += OnChatFromWorld; | 335 | m_scene.EventManager.OnChatFromWorld += OnChatFromWorld; |
113 | 336 | ||
114 | SceneObjectPart partWhereRezzed = m_scene.RezNewScript(userId, itemTemplate, | 337 | SceneObjectPart partWhereRezzed = m_scene.RezNewScript(userId, itemTemplate, script); |
115 | @"default | ||
116 | { | ||
117 | state_entry() | ||
118 | { | ||
119 | llSay(0, ""Thin Lizzy""); | ||
120 | llSleep(60); | ||
121 | } | ||
122 | }"); | ||
123 | 338 | ||
124 | TaskInventoryItem rezzedItem = partWhereRezzed.Inventory.GetInventoryItem(itemName); | 339 | TaskInventoryItem rezzedItem = partWhereRezzed.Inventory.GetInventoryItem(itemName); |
125 | 340 | ||
@@ -129,7 +344,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance.Tests | |||
129 | Console.WriteLine("Script started with message [{0}]", m_osChatMessageReceived.Message); | 344 | Console.WriteLine("Script started with message [{0}]", m_osChatMessageReceived.Message); |
130 | 345 | ||
131 | // FIXME: This is a very poor way of trying to avoid a low-probability race condition where the script | 346 | // FIXME: This is a very poor way of trying to avoid a low-probability race condition where the script |
132 | // executes llSay() but has not started the sleep before we try to stop it. | 347 | // executes llSay() but has not started the next statement before we try to stop it. |
133 | Thread.Sleep(1000); | 348 | Thread.Sleep(1000); |
134 | 349 | ||
135 | // We need a way of carrying on if StopScript() fail, since it won't return if the script isn't actually | 350 | // We need a way of carrying on if StopScript() fail, since it won't return if the script isn't actually |
@@ -148,7 +363,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance.Tests | |||
148 | 363 | ||
149 | private void OnChatFromWorld(object sender, OSChatMessage oscm) | 364 | private void OnChatFromWorld(object sender, OSChatMessage oscm) |
150 | { | 365 | { |
151 | // Console.WriteLine("Got chat [{0}]", oscm.Message); | 366 | m_scene.EventManager.OnChatFromWorld -= OnChatFromWorld; |
367 | Console.WriteLine("Got chat [{0}]", oscm.Message); | ||
152 | 368 | ||
153 | m_osChatMessageReceived = oscm; | 369 | m_osChatMessageReceived = oscm; |
154 | m_chatEvent.Set(); | 370 | m_chatEvent.Set(); |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Api/Runtime/XEngineScriptBase.cs b/OpenSim/Region/ScriptEngine/XEngine/Api/Runtime/XEngineScriptBase.cs new file mode 100644 index 0000000..f4211c8 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/Api/Runtime/XEngineScriptBase.cs | |||
@@ -0,0 +1,61 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Runtime.Remoting; | ||
30 | using System.Runtime.Remoting.Lifetime; | ||
31 | using System.Security.Permissions; | ||
32 | using System.Threading; | ||
33 | using System.Reflection; | ||
34 | using System.Collections; | ||
35 | using System.Collections.Generic; | ||
36 | using OpenSim.Region.ScriptEngine.Interfaces; | ||
37 | using OpenSim.Region.ScriptEngine.Shared; | ||
38 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | ||
39 | |||
40 | namespace OpenSim.Region.ScriptEngine.XEngine.ScriptBase | ||
41 | { | ||
42 | public class XEngineScriptBase : ScriptBaseClass | ||
43 | { | ||
44 | /// <summary> | ||
45 | /// Used for script sleeps when we are using co-operative script termination. | ||
46 | /// </summary> | ||
47 | /// <remarks>null if co-operative script termination is not active</remarks> | ||
48 | WaitHandle m_coopSleepHandle; | ||
49 | |||
50 | public XEngineScriptBase(WaitHandle coopSleepHandle) : base() | ||
51 | { | ||
52 | m_coopSleepHandle = coopSleepHandle; | ||
53 | } | ||
54 | |||
55 | public void opensim_reserved_CheckForCoopTermination() | ||
56 | { | ||
57 | if (m_coopSleepHandle != null && m_coopSleepHandle.WaitOne(0)) | ||
58 | throw new ScriptCoopStopException(); | ||
59 | } | ||
60 | } | ||
61 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs index 9405075..afde685 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs | |||
@@ -52,7 +52,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
52 | { | 52 | { |
53 | myScriptEngine = _ScriptEngine; | 53 | myScriptEngine = _ScriptEngine; |
54 | 54 | ||
55 | m_log.Info("[XEngine] Hooking up to server events"); | 55 | // m_log.Info("[XEngine] Hooking up to server events"); |
56 | myScriptEngine.World.EventManager.OnAttach += attach; | 56 | myScriptEngine.World.EventManager.OnAttach += attach; |
57 | myScriptEngine.World.EventManager.OnObjectGrab += touch_start; | 57 | myScriptEngine.World.EventManager.OnObjectGrab += touch_start; |
58 | myScriptEngine.World.EventManager.OnObjectGrabbing += touch; | 58 | myScriptEngine.World.EventManager.OnObjectGrabbing += touch; |
@@ -69,7 +69,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
69 | myScriptEngine.World.EventManager.OnScriptLandColliderStart += land_collision_start; | 69 | myScriptEngine.World.EventManager.OnScriptLandColliderStart += land_collision_start; |
70 | myScriptEngine.World.EventManager.OnScriptLandColliding += land_collision; | 70 | myScriptEngine.World.EventManager.OnScriptLandColliding += land_collision; |
71 | myScriptEngine.World.EventManager.OnScriptLandColliderEnd += land_collision_end; | 71 | myScriptEngine.World.EventManager.OnScriptLandColliderEnd += land_collision_end; |
72 | IMoneyModule money=myScriptEngine.World.RequestModuleInterface<IMoneyModule>(); | 72 | IMoneyModule money = myScriptEngine.World.RequestModuleInterface<IMoneyModule>(); |
73 | if (money != null) | 73 | if (money != null) |
74 | { | 74 | { |
75 | money.OnObjectPaid+=HandleObjectPaid; | 75 | money.OnObjectPaid+=HandleObjectPaid; |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineTest.cs b/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineBasicTests.cs index 5abfe9a..5abfe9a 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineTest.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineBasicTests.cs | |||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 72646f6..d483219 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -46,13 +46,15 @@ using OpenSim.Framework; | |||
46 | using OpenSim.Framework.Console; | 46 | using OpenSim.Framework.Console; |
47 | using OpenSim.Region.Framework.Scenes; | 47 | using OpenSim.Region.Framework.Scenes; |
48 | using OpenSim.Region.Framework.Interfaces; | 48 | using OpenSim.Region.Framework.Interfaces; |
49 | using OpenSim.Region.ScriptEngine.Interfaces; | ||
49 | using OpenSim.Region.ScriptEngine.Shared; | 50 | using OpenSim.Region.ScriptEngine.Shared; |
50 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | 51 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; |
51 | using OpenSim.Region.ScriptEngine.Shared.CodeTools; | 52 | using OpenSim.Region.ScriptEngine.Shared.CodeTools; |
52 | using OpenSim.Region.ScriptEngine.Shared.Instance; | 53 | using OpenSim.Region.ScriptEngine.Shared.Instance; |
53 | using OpenSim.Region.ScriptEngine.Shared.Api; | 54 | using OpenSim.Region.ScriptEngine.Shared.Api; |
54 | using OpenSim.Region.ScriptEngine.Shared.Api.Plugins; | 55 | using OpenSim.Region.ScriptEngine.Shared.Api.Plugins; |
55 | using OpenSim.Region.ScriptEngine.Interfaces; | 56 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; |
57 | using OpenSim.Region.ScriptEngine.XEngine.ScriptBase; | ||
56 | using Timer = OpenSim.Region.ScriptEngine.Shared.Api.Plugins.Timer; | 58 | using Timer = OpenSim.Region.ScriptEngine.Shared.Api.Plugins.Timer; |
57 | 59 | ||
58 | using ScriptCompileQueue = OpenSim.Framework.LocklessQueue<object[]>; | 60 | using ScriptCompileQueue = OpenSim.Framework.LocklessQueue<object[]>; |
@@ -176,6 +178,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
176 | get { return "XEngine"; } | 178 | get { return "XEngine"; } |
177 | } | 179 | } |
178 | 180 | ||
181 | public string ScriptClassName { get; private set; } | ||
182 | |||
183 | public string ScriptBaseClassName { get; private set; } | ||
184 | |||
185 | public ParameterInfo[] ScriptBaseClassParameters { get; private set; } | ||
186 | |||
187 | public string[] ScriptReferencedAssemblies { get; private set; } | ||
188 | |||
179 | public Scene World | 189 | public Scene World |
180 | { | 190 | { |
181 | get { return m_Scene; } | 191 | get { return m_Scene; } |
@@ -230,21 +240,35 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
230 | 240 | ||
231 | m_ScriptConfig = configSource.Configs["XEngine"]; | 241 | m_ScriptConfig = configSource.Configs["XEngine"]; |
232 | m_ConfigSource = configSource; | 242 | m_ConfigSource = configSource; |
243 | |||
244 | string rawScriptStopStrategy = m_ScriptConfig.GetString("ScriptStopStrategy", "abort"); | ||
245 | |||
246 | m_log.InfoFormat("[XEngine]: Script stop strategy is {0}", rawScriptStopStrategy); | ||
247 | |||
248 | if (rawScriptStopStrategy == "co-op") | ||
249 | { | ||
250 | ScriptClassName = "XEngineScript"; | ||
251 | ScriptBaseClassName = typeof(XEngineScriptBase).FullName; | ||
252 | ScriptBaseClassParameters = typeof(XEngineScriptBase).GetConstructor(new Type[] { typeof(WaitHandle) }).GetParameters(); | ||
253 | ScriptReferencedAssemblies = new string[] { Path.GetFileName(typeof(XEngineScriptBase).Assembly.Location) }; | ||
254 | } | ||
255 | else | ||
256 | { | ||
257 | ScriptClassName = "Script"; | ||
258 | ScriptBaseClassName = typeof(ScriptBaseClass).FullName; | ||
259 | } | ||
260 | |||
261 | // Console.WriteLine("ASSEMBLY NAME: {0}", ScriptReferencedAssemblies[0]); | ||
233 | } | 262 | } |
234 | 263 | ||
235 | public void AddRegion(Scene scene) | 264 | public void AddRegion(Scene scene) |
236 | { | 265 | { |
237 | if (m_ScriptConfig == null) | 266 | if (m_ScriptConfig == null) |
238 | return; | 267 | return; |
268 | |||
239 | m_ScriptFailCount = 0; | 269 | m_ScriptFailCount = 0; |
240 | m_ScriptErrorMessage = String.Empty; | 270 | m_ScriptErrorMessage = String.Empty; |
241 | 271 | ||
242 | if (m_ScriptConfig == null) | ||
243 | { | ||
244 | // m_log.ErrorFormat("[XEngine] No script configuration found. Scripts disabled"); | ||
245 | return; | ||
246 | } | ||
247 | |||
248 | m_Enabled = m_ScriptConfig.GetBoolean("Enabled", true); | 272 | m_Enabled = m_ScriptConfig.GetBoolean("Enabled", true); |
249 | 273 | ||
250 | if (!m_Enabled) | 274 | if (!m_Enabled) |
@@ -1109,7 +1133,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1109 | } | 1133 | } |
1110 | 1134 | ||
1111 | m_log.DebugFormat( | 1135 | m_log.DebugFormat( |
1112 | "[XEngine] Loading script {0}.{1}, item UUID {2}, prim UUID {3} @ {4}.{5}", | 1136 | "[XEngine]: Loading script {0}.{1}, item UUID {2}, prim UUID {3} @ {4}.{5}", |
1113 | part.ParentGroup.RootPart.Name, item.Name, itemID, part.UUID, | 1137 | part.ParentGroup.RootPart.Name, item.Name, itemID, part.UUID, |
1114 | part.ParentGroup.RootPart.AbsolutePosition, part.ParentGroup.Scene.RegionInfo.RegionName); | 1138 | part.ParentGroup.RootPart.AbsolutePosition, part.ParentGroup.Scene.RegionInfo.RegionName); |
1115 | 1139 | ||
@@ -1130,6 +1154,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1130 | lock (m_AddingAssemblies) | 1154 | lock (m_AddingAssemblies) |
1131 | { | 1155 | { |
1132 | m_Compiler.PerformScriptCompile(script, assetID.ToString(), item.OwnerID, out assembly, out linemap); | 1156 | m_Compiler.PerformScriptCompile(script, assetID.ToString(), item.OwnerID, out assembly, out linemap); |
1157 | |||
1133 | if (!m_AddingAssemblies.ContainsKey(assembly)) { | 1158 | if (!m_AddingAssemblies.ContainsKey(assembly)) { |
1134 | m_AddingAssemblies[assembly] = 1; | 1159 | m_AddingAssemblies[assembly] = 1; |
1135 | } else { | 1160 | } else { |
@@ -1179,7 +1204,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1179 | } | 1204 | } |
1180 | catch (Exception e) | 1205 | catch (Exception e) |
1181 | { | 1206 | { |
1182 | // m_log.ErrorFormat("[XEngine]: Exception when rezzing script {0}{1}", e.Message, e.StackTrace); | 1207 | // m_log.ErrorFormat( |
1208 | // "[XEngine]: Exception when rezzing script with item ID {0}, {1}{2}", | ||
1209 | // itemID, e.Message, e.StackTrace); | ||
1183 | 1210 | ||
1184 | // try | 1211 | // try |
1185 | // { | 1212 | // { |
@@ -1288,7 +1315,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1288 | startParam, postOnRez, | 1315 | startParam, postOnRez, |
1289 | m_MaxScriptQueue); | 1316 | m_MaxScriptQueue); |
1290 | 1317 | ||
1291 | instance.Load(m_AppDomains[appDomain], assembly, stateSource); | 1318 | if (!instance.Load(m_AppDomains[appDomain], assembly, stateSource)) |
1319 | return false; | ||
1292 | 1320 | ||
1293 | // if (DebugLevel >= 1) | 1321 | // if (DebugLevel >= 1) |
1294 | // m_log.DebugFormat( | 1322 | // m_log.DebugFormat( |
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 658b993..0fe44e9 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -749,13 +749,6 @@ | |||
749 | ;; The trade-off may be increased memory usage by the script engine. | 749 | ;; The trade-off may be increased memory usage by the script engine. |
750 | ; ThreadStackSize = 262144 | 750 | ; ThreadStackSize = 262144 |
751 | 751 | ||
752 | ;# {DeleteScriptsOnStartup} {} {Delete previously compiled script DLLs on startup?} (true false) true | ||
753 | ;; Controls whether previously compiled scripts DLLs are deleted on sim restart. If you set this to false | ||
754 | ;; then startup will be considerably faster since scripts won't need to be recompiled. However, then it becomes your responsibility to delete the | ||
755 | ;; compiled scripts if you're recompiling OpenSim from source code and internal interfaces used | ||
756 | ;; by scripts have changed. | ||
757 | ; DeleteScriptsOnStartup = true | ||
758 | |||
759 | ;; Set this to true (the default) to load each script into a separate | 752 | ;; Set this to true (the default) to load each script into a separate |
760 | ;; AppDomain. | 753 | ;; AppDomain. |
761 | ;; | 754 | ;; |
@@ -768,6 +761,23 @@ | |||
768 | ;; Some Windows users have also reported script loading problems when AppDomainLoading = false | 761 | ;; Some Windows users have also reported script loading problems when AppDomainLoading = false |
769 | ; AppDomainLoading = true | 762 | ; AppDomainLoading = true |
770 | 763 | ||
764 | ;; Controls whether scripts are stopped by aborting their threads externally (abort) or by co-operative checks from the compiled script (co-op) | ||
765 | ;; co-op will be more stable but this option is currently experimental. | ||
766 | ;; If moving from co-op to abort, existing script DLLs will need to be recompiled. | ||
767 | ;; This currently can only be done manually, either by setting DeleteScriptsOnStartup = true for one run | ||
768 | ;; or by deleting the script DLL* files in bin/ScriptEngines/<region-id>/ | ||
769 | ;; One can move from co-op back to abort without recompilation, but reverting back to co-op again will need script recompile | ||
770 | ;; Current valid values are "abort" and "co-op" | ||
771 | ; ScriptStopStrategy = abort | ||
772 | |||
773 | |||
774 | ;# {DeleteScriptsOnStartup} {} {Delete previously compiled script DLLs on startup?} (true false) true | ||
775 | ;; Controls whether previously compiled scripts DLLs are deleted on sim restart. If you set this to false | ||
776 | ;; then startup will be considerably faster since scripts won't need to be recompiled. However, then it becomes your responsibility to delete the | ||
777 | ;; compiled scripts if you're recompiling OpenSim from source code and internal interfaces used | ||
778 | ;; by scripts have changed. | ||
779 | ; DeleteScriptsOnStartup = true | ||
780 | |||
771 | ;# {DefaultCompileLanguage} {Enabled:true} {Default script language?} {lsl vb cs} lsl | 781 | ;# {DefaultCompileLanguage} {Enabled:true} {Default script language?} {lsl vb cs} lsl |
772 | ;; Default language for scripts | 782 | ;; Default language for scripts |
773 | ; DefaultCompileLanguage = "lsl" | 783 | ; DefaultCompileLanguage = "lsl" |
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 889865b..c60579b 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -1315,6 +1315,20 @@ | |||
1315 | ; script assemblies | 1315 | ; script assemblies |
1316 | AppDomainLoading = true | 1316 | AppDomainLoading = true |
1317 | 1317 | ||
1318 | ; Controls whether previously compiled scripts DLLs are deleted on sim restart. If you set this to false | ||
1319 | ; then startup will be considerably faster since scripts won't need to be recompiled. However, then it becomes your responsibility to delete the | ||
1320 | ; compiled scripts if you're recompiling OpenSim from source code and internal interfaces used | ||
1321 | ; by scripts have changed. | ||
1322 | ; DeleteScriptsOnStartup = false | ||
1323 | |||
1324 | ; Controls whether scripts are stopped by aborting their threads externally (abort) or by co-operative checks from the compiled script (co-op) | ||
1325 | ; co-op will be more stable but this option is currently experimental. | ||
1326 | ; If moving from co-op to abort, existing script DLLs will need to be recompiled. | ||
1327 | ; This currently can only be done manually, either by setting DeleteScriptsOnStartup = true for one run | ||
1328 | ; or by deleting the script DLL* files in bin/ScriptEngines/<region-id>/ | ||
1329 | ; One can move from co-op back to abort without recompilation, but reverting back to co-op again will need script recompile | ||
1330 | ScriptStopStrategy = abort | ||
1331 | |||
1318 | ; Rate to poll for asynchronous command replies (ms) | 1332 | ; Rate to poll for asynchronous command replies (ms) |
1319 | ; currently unused | 1333 | ; currently unused |
1320 | ;AsyncLLCommandLoopms = 50 | 1334 | ;AsyncLLCommandLoopms = 50 |
@@ -1416,12 +1430,6 @@ | |||
1416 | ;; Path to script assemblies | 1430 | ;; Path to script assemblies |
1417 | ; ScriptEnginesPath = "ScriptEngines" | 1431 | ; ScriptEnginesPath = "ScriptEngines" |
1418 | 1432 | ||
1419 | ; Controls whether previously compiled scripts DLLs are deleted on sim restart. If you set this to false | ||
1420 | ; then startup will be considerably faster since scripts won't need to be recompiled. However, then it becomes your responsibility to delete the | ||
1421 | ; compiled scripts if you're recompiling OpenSim from source code and internal interfaces used | ||
1422 | ; by scripts have changed. | ||
1423 | ; DeleteScriptsOnStartup = false | ||
1424 | |||
1425 | 1433 | ||
1426 | [Concierge] | 1434 | [Concierge] |
1427 | ; Enable concierge module | 1435 | ; Enable concierge module |
diff --git a/prebuild.xml b/prebuild.xml index 37b406c..cea4530 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -2391,6 +2391,40 @@ | |||
2391 | </Files> | 2391 | </Files> |
2392 | </Project> | 2392 | </Project> |
2393 | 2393 | ||
2394 | <Project frameworkVersion="v3_5" name="OpenSim.Region.ScriptEngine.XEngine.Api.Runtime" path="OpenSim/Region/ScriptEngine/XEngine/Api/Runtime" type="Library"> | ||
2395 | <Configuration name="Debug"> | ||
2396 | <Options> | ||
2397 | <OutputPath>../../../../../../bin/</OutputPath> | ||
2398 | </Options> | ||
2399 | </Configuration> | ||
2400 | <Configuration name="Release"> | ||
2401 | <Options> | ||
2402 | <OutputPath>../../../../../../bin/</OutputPath> | ||
2403 | </Options> | ||
2404 | </Configuration> | ||
2405 | |||
2406 | <ReferencePath>../../../../../../bin/</ReferencePath> | ||
2407 | <Reference name="System"/> | ||
2408 | <Reference name="System.Data"/> | ||
2409 | <Reference name="System.Web"/> | ||
2410 | <Reference name="System.Xml"/> | ||
2411 | <Reference name="OpenMetaverseTypes" path="../../../../../../bin/"/> | ||
2412 | <Reference name="OpenSim"/> | ||
2413 | <Reference name="OpenSim.Framework"/> | ||
2414 | <Reference name="OpenSim.Framework.Communications"/> | ||
2415 | <Reference name="OpenSim.Region.Framework"/> | ||
2416 | <Reference name="OpenSim.Region.CoreModules"/> | ||
2417 | <Reference name="OpenSim.Framework.Console"/> | ||
2418 | <Reference name="OpenSim.Region.ScriptEngine.Shared"/> | ||
2419 | <Reference name="OpenSim.Region.ScriptEngine.Shared.Api.Runtime"/> | ||
2420 | <Reference name="Nini" path="../../../../../../bin/"/> | ||
2421 | <Reference name="log4net" path="../../../../../../bin/"/> | ||
2422 | |||
2423 | <Files> | ||
2424 | <Match pattern="*.cs" recurse="true"/> | ||
2425 | </Files> | ||
2426 | </Project> | ||
2427 | |||
2394 | <Project frameworkVersion="v3_5" name="OpenSim.Region.ScriptEngine.XEngine" path="OpenSim/Region/ScriptEngine/XEngine" type="Library"> | 2428 | <Project frameworkVersion="v3_5" name="OpenSim.Region.ScriptEngine.XEngine" path="OpenSim/Region/ScriptEngine/XEngine" type="Library"> |
2395 | <Configuration name="Debug"> | 2429 | <Configuration name="Debug"> |
2396 | <Options> | 2430 | <Options> |
@@ -2421,6 +2455,8 @@ | |||
2421 | <Reference name="OpenSim.Region.ScriptEngine.Shared.CodeTools"/> | 2455 | <Reference name="OpenSim.Region.ScriptEngine.Shared.CodeTools"/> |
2422 | <Reference name="OpenSim.Region.ScriptEngine.Shared.Instance"/> | 2456 | <Reference name="OpenSim.Region.ScriptEngine.Shared.Instance"/> |
2423 | <Reference name="OpenSim.Region.ScriptEngine.Shared.Api"/> | 2457 | <Reference name="OpenSim.Region.ScriptEngine.Shared.Api"/> |
2458 | <Reference name="OpenSim.Region.ScriptEngine.Shared.Api.Runtime"/> | ||
2459 | <Reference name="OpenSim.Region.ScriptEngine.XEngine.Api.Runtime"/> | ||
2424 | <Reference name="SmartThreadPool"/> | 2460 | <Reference name="SmartThreadPool"/> |
2425 | <Reference name="Nini" path="../../../../bin/"/> | 2461 | <Reference name="Nini" path="../../../../bin/"/> |
2426 | <Reference name="log4net" path="../../../../bin/"/> | 2462 | <Reference name="log4net" path="../../../../bin/"/> |
@@ -2428,6 +2464,7 @@ | |||
2428 | <Files> | 2464 | <Files> |
2429 | <Match buildAction="EmbeddedResource" path="Resources" pattern="*.addin.xml" recurse="true"/> | 2465 | <Match buildAction="EmbeddedResource" path="Resources" pattern="*.addin.xml" recurse="true"/> |
2430 | <Match pattern="*.cs" recurse="true"> | 2466 | <Match pattern="*.cs" recurse="true"> |
2467 | <Exclude name="Api"/> | ||
2431 | <Exclude name="Tests" pattern="Tests"/> | 2468 | <Exclude name="Tests" pattern="Tests"/> |
2432 | </Match> | 2469 | </Match> |
2433 | </Files> | 2470 | </Files> |