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-rw-r--r--OpenSim/Framework/AssetRequest.cs18
-rwxr-xr-xset-eol-style.sh14
2 files changed, 21 insertions, 11 deletions
diff --git a/OpenSim/Framework/AssetRequest.cs b/OpenSim/Framework/AssetRequest.cs
index 163ab70..19db1d4 100644
--- a/OpenSim/Framework/AssetRequest.cs
+++ b/OpenSim/Framework/AssetRequest.cs
@@ -1,10 +1,10 @@
1using libsecondlife; 1using libsecondlife;
2 2
3namespace OpenSim.Framework 3namespace OpenSim.Framework
4{ 4{
5 public struct AssetRequest 5 public struct AssetRequest
6 { 6 {
7 public LLUUID AssetID; 7 public LLUUID AssetID;
8 public bool IsTexture; 8 public bool IsTexture;
9 } 9 }
10} \ No newline at end of file 10} \ No newline at end of file
diff --git a/set-eol-style.sh b/set-eol-style.sh
index f47580d..30c3e0f 100755
--- a/set-eol-style.sh
+++ b/set-eol-style.sh
@@ -1,5 +1,15 @@
1#!/bin/sh 1#!/bin/sh
2 2
3find OpenSim -name \*\.cs | xargs perl -pi -e 's/\r//' 3set_eol_style()
4find OpenSim -name \*\.cs | xargs svn propset svn:eol-style native 4{
5 for file in $*; do
6 svn_status=`svn propget svn:eol-style $file`
7 if [ -z "${svn_status}" -o "${svn_status}" != "native" ]; then
8 svn propset svn:eol-style native $file
9 fi
10 done
11}
5 12
13for file in `find OpenSim -name \*\.cs`; do
14 set_eol_style $file
15done