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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs4
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs4
3 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 07473e5..2e28907 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -2259,7 +2259,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2259 } 2259 }
2260 } 2260 }
2261 2261
2262 public void osNpcMoveToTarget(LSL_Key npc, LSL_Vector position, int options) 2262 public void osNpcMoveToTarget(LSL_Key npc, LSL_Vector target, int options)
2263 { 2263 {
2264 CheckThreatLevel(ThreatLevel.High, "osNpcMoveToTarget"); 2264 CheckThreatLevel(ThreatLevel.High, "osNpcMoveToTarget");
2265 2265
@@ -2270,7 +2270,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2270 if (!UUID.TryParse(npc.m_string, out npcId)) 2270 if (!UUID.TryParse(npc.m_string, out npcId))
2271 return; 2271 return;
2272 2272
2273 Vector3 pos = new Vector3((float)position.x, (float)position.y, (float)position.z); 2273 Vector3 pos = new Vector3((float)target.x, (float)target.y, (float)target.z);
2274 module.MoveToTarget( 2274 module.MoveToTarget(
2275 new UUID(npc.m_string), 2275 new UUID(npc.m_string),
2276 World, 2276 World,
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index 2ba68ff..1f3454f 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -173,7 +173,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
173 void osNpcLoadAppearance(key npc, string notecardNameOrUuid); 173 void osNpcLoadAppearance(key npc, string notecardNameOrUuid);
174 vector osNpcGetPos(key npc); 174 vector osNpcGetPos(key npc);
175 void osNpcMoveTo(key npc, vector position); 175 void osNpcMoveTo(key npc, vector position);
176 void osNpcMoveToTarget(key npc, vector position, int options); 176 void osNpcMoveToTarget(key npc, vector target, int options);
177 rotation osNpcGetRot(key npc); 177 rotation osNpcGetRot(key npc);
178 void osNpcSetRot(LSL_Key npc, rotation rot); 178 void osNpcSetRot(LSL_Key npc, rotation rot);
179 void osNpcStopMoveToTarget(LSL_Key npc); 179 void osNpcStopMoveToTarget(LSL_Key npc);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index 140501c..13cf7fa 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -503,9 +503,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
503 m_OSSL_Functions.osNpcMoveTo(npc, position); 503 m_OSSL_Functions.osNpcMoveTo(npc, position);
504 } 504 }
505 505
506 public void osNpcMoveToTarget(key npc, vector position, int options) 506 public void osNpcMoveToTarget(key npc, vector target, int options)
507 { 507 {
508 m_OSSL_Functions.osNpcMoveToTarget(npc, position, options); 508 m_OSSL_Functions.osNpcMoveToTarget(npc, target, options);
509 } 509 }
510 510
511 public rotation osNpcGetRot(key npc) 511 public rotation osNpcGetRot(key npc)