diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim.RegionServer/CheckSumServer.cs | 120 | ||||
-rw-r--r-- | OpenSim.Servers/CheckSumServer.cs | 29 | ||||
-rw-r--r-- | OpenSim.Servers/UDPServerBase.cs | 3 |
3 files changed, 26 insertions, 126 deletions
diff --git a/OpenSim.RegionServer/CheckSumServer.cs b/OpenSim.RegionServer/CheckSumServer.cs deleted file mode 100644 index 353383a..0000000 --- a/OpenSim.RegionServer/CheckSumServer.cs +++ /dev/null | |||
@@ -1,120 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Text; | ||
3 | using System.IO; | ||
4 | using System.Threading; | ||
5 | using System.Net; | ||
6 | using System.Net.Sockets; | ||
7 | using System.Timers; | ||
8 | using System.Reflection; | ||
9 | using System.Collections; | ||
10 | using System.Collections.Generic; | ||
11 | using libsecondlife; | ||
12 | using libsecondlife.Packets; | ||
13 | using OpenSim.world; | ||
14 | using OpenSim.Terrain; | ||
15 | using OpenSim.Framework.Interfaces; | ||
16 | using OpenSim.Framework.Types; | ||
17 | using OpenSim.UserServer; | ||
18 | using OpenSim.Assets; | ||
19 | using OpenSim.CAPS; | ||
20 | using OpenSim.Framework.Console; | ||
21 | using Nwc.XmlRpc; | ||
22 | using OpenSim.Servers; | ||
23 | using OpenSim.GenericConfig; | ||
24 | |||
25 | |||
26 | namespace OpenSim | ||
27 | { | ||
28 | public class CheckSumServer : UDPServer | ||
29 | { | ||
30 | public CheckSumServer(int port, ConsoleBase console) | ||
31 | { | ||
32 | listenPort = port; | ||
33 | this.m_console = console; | ||
34 | } | ||
35 | |||
36 | protected override void CreatePacketServer() | ||
37 | { | ||
38 | |||
39 | } | ||
40 | |||
41 | public override void RegisterPacketServer(PacketServer server) | ||
42 | { | ||
43 | |||
44 | } | ||
45 | |||
46 | protected override void OnReceivedData(IAsyncResult result) | ||
47 | { | ||
48 | ipeSender = new IPEndPoint(IPAddress.Any, 0); | ||
49 | epSender = (EndPoint)ipeSender; | ||
50 | Packet packet = null; | ||
51 | int numBytes = Server.EndReceiveFrom(result, ref epSender); | ||
52 | int packetEnd = numBytes - 1; | ||
53 | |||
54 | packet = Packet.BuildPacket(RecvBuffer, ref packetEnd, ZeroBuffer); | ||
55 | |||
56 | // do we already have a circuit for this endpoint | ||
57 | if (packet.Type == PacketType.SecuredTemplateChecksumRequest) | ||
58 | { | ||
59 | SecuredTemplateChecksumRequestPacket checksum = (SecuredTemplateChecksumRequestPacket)packet; | ||
60 | TemplateChecksumReplyPacket checkreply = new TemplateChecksumReplyPacket(); | ||
61 | checkreply.DataBlock.Checksum = 180572585; | ||
62 | checkreply.DataBlock.Flags = 0; | ||
63 | checkreply.DataBlock.MajorVersion = 1; | ||
64 | checkreply.DataBlock.MinorVersion = 15; | ||
65 | checkreply.DataBlock.PatchVersion = 0; | ||
66 | checkreply.DataBlock.ServerVersion = 2; | ||
67 | checkreply.TokenBlock.Token = checksum.TokenBlock.Token; | ||
68 | this.SendPacket(checkreply, epSender); | ||
69 | |||
70 | } | ||
71 | else | ||
72 | { // invalid client | ||
73 | // Console.Error.WriteLine("CheckSumServer.cs:OnReceivedData() - WARNING: Got a invalid packet from an invalid client - " + epSender.ToString()); | ||
74 | } | ||
75 | |||
76 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | ||
77 | } | ||
78 | |||
79 | protected override void AddNewClient(Packet packet) | ||
80 | { | ||
81 | } | ||
82 | |||
83 | private void SendPacket(Packet Pack, EndPoint endp) | ||
84 | { | ||
85 | if (!Pack.Header.Resent) | ||
86 | { | ||
87 | // Set the sequence number | ||
88 | |||
89 | Pack.Header.Sequence = 1; | ||
90 | |||
91 | } | ||
92 | byte[] ZeroOutBuffer = new byte[4096]; | ||
93 | byte[] sendbuffer; | ||
94 | sendbuffer = Pack.ToBytes(); | ||
95 | |||
96 | try | ||
97 | { | ||
98 | if (Pack.Header.Zerocoded) | ||
99 | { | ||
100 | int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); | ||
101 | this.SendPackTo(ZeroOutBuffer, packetsize, SocketFlags.None, endp); | ||
102 | } | ||
103 | else | ||
104 | { | ||
105 | this.SendPackTo(sendbuffer, sendbuffer.Length, SocketFlags.None, endp); | ||
106 | } | ||
107 | } | ||
108 | catch (Exception) | ||
109 | { | ||
110 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " ); | ||
111 | |||
112 | } | ||
113 | } | ||
114 | |||
115 | private void SendPackTo(byte[] buffer, int size, SocketFlags flags, EndPoint endp) | ||
116 | { | ||
117 | this.Server.SendTo(buffer, size, flags, endp); | ||
118 | } | ||
119 | } | ||
120 | } | ||
diff --git a/OpenSim.Servers/CheckSumServer.cs b/OpenSim.Servers/CheckSumServer.cs index dc83192..2f79b7a 100644 --- a/OpenSim.Servers/CheckSumServer.cs +++ b/OpenSim.Servers/CheckSumServer.cs | |||
@@ -38,21 +38,42 @@ namespace OpenSim.Servers | |||
38 | // do we already have a circuit for this endpoint | 38 | // do we already have a circuit for this endpoint |
39 | if (packet.Type == PacketType.SecuredTemplateChecksumRequest) | 39 | if (packet.Type == PacketType.SecuredTemplateChecksumRequest) |
40 | { | 40 | { |
41 | |||
41 | SecuredTemplateChecksumRequestPacket checksum = (SecuredTemplateChecksumRequestPacket)packet; | 42 | SecuredTemplateChecksumRequestPacket checksum = (SecuredTemplateChecksumRequestPacket)packet; |
42 | TemplateChecksumReplyPacket checkreply = new TemplateChecksumReplyPacket(); | 43 | TemplateChecksumReplyPacket checkreply = new TemplateChecksumReplyPacket(); |
43 | checkreply.DataBlock.Checksum = 180572585; | 44 | checkreply.DataBlock.Checksum = 180572585; |
44 | checkreply.DataBlock.Flags = 0; | 45 | checkreply.DataBlock.Flags = 0; |
45 | checkreply.DataBlock.MajorVersion = 1; | 46 | checkreply.DataBlock.MajorVersion = 1; |
46 | checkreply.DataBlock.MinorVersion = 15; | 47 | checkreply.DataBlock.MinorVersion = 15; |
47 | checkreply.DataBlock.PatchVersion = 0; | 48 | checkreply.DataBlock.PatchVersion = 0; |
48 | checkreply.DataBlock.ServerVersion = 2; | 49 | checkreply.DataBlock.ServerVersion = 0; |
49 | checkreply.TokenBlock.Token = checksum.TokenBlock.Token; | 50 | checkreply.TokenBlock.Token = checksum.TokenBlock.Token; |
50 | this.SendPacket(checkreply, epSender); | 51 | this.SendPacket(checkreply, epSender); |
51 | 52 | ||
53 | /* | ||
54 | //if we wanted to echo the the checksum/ version from the client (so that any client worked) | ||
55 | SecuredTemplateChecksumRequestPacket checkrequest = new SecuredTemplateChecksumRequestPacket(); | ||
56 | checkrequest.TokenBlock.Token = checksum.TokenBlock.Token; | ||
57 | this.SendPacket(checkrequest, epSender); | ||
58 | */ | ||
59 | |||
60 | } | ||
61 | else if (packet.Type == PacketType.TemplateChecksumReply) | ||
62 | { | ||
63 | TemplateChecksumReplyPacket checksum = (TemplateChecksumReplyPacket)packet; | ||
64 | TemplateChecksumReplyPacket checkreply2 = new TemplateChecksumReplyPacket(); | ||
65 | checkreply2.DataBlock.Checksum = checksum.DataBlock.Checksum; | ||
66 | checkreply2.DataBlock.Flags = checksum.DataBlock.Flags; | ||
67 | checkreply2.DataBlock.MajorVersion = checksum.DataBlock.MajorVersion; | ||
68 | checkreply2.DataBlock.MinorVersion = checksum.DataBlock.MinorVersion; | ||
69 | checkreply2.DataBlock.PatchVersion = checksum.DataBlock.PatchVersion; | ||
70 | checkreply2.DataBlock.ServerVersion = checksum.DataBlock.ServerVersion; | ||
71 | checkreply2.TokenBlock.Token = checksum.TokenBlock.Token; | ||
72 | this.SendPacket(checkreply2, epSender); | ||
73 | |||
52 | } | 74 | } |
53 | else | 75 | else |
54 | { // invalid client | 76 | { |
55 | // Console.Error.WriteLine("CheckSumServer.cs:OnReceivedData() - WARNING: Got a invalid packet from an invalid client - " + epSender.ToString()); | ||
56 | } | 77 | } |
57 | 78 | ||
58 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | 79 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); |
diff --git a/OpenSim.Servers/UDPServerBase.cs b/OpenSim.Servers/UDPServerBase.cs index bdbc772..e7feb01 100644 --- a/OpenSim.Servers/UDPServerBase.cs +++ b/OpenSim.Servers/UDPServerBase.cs | |||
@@ -15,7 +15,6 @@ namespace OpenSim.Servers | |||
15 | { | 15 | { |
16 | public class UDPServerBase | 16 | public class UDPServerBase |
17 | { | 17 | { |
18 | |||
19 | public Socket Server; | 18 | public Socket Server; |
20 | protected IPEndPoint ServerIncoming; | 19 | protected IPEndPoint ServerIncoming; |
21 | protected byte[] RecvBuffer = new byte[4096]; | 20 | protected byte[] RecvBuffer = new byte[4096]; |
@@ -48,7 +47,7 @@ namespace OpenSim.Servers | |||
48 | { | 47 | { |
49 | } | 48 | } |
50 | 49 | ||
51 | public void ServerListener() | 50 | public virtual void ServerListener() |
52 | { | 51 | { |
53 | 52 | ||
54 | ServerIncoming = new IPEndPoint(IPAddress.Any, listenPort); | 53 | ServerIncoming = new IPEndPoint(IPAddress.Any, listenPort); |