diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim.Framework/AgentInventory.cs (renamed from OpenSim.Framework/Inventory.cs) | 21 | ||||
-rw-r--r-- | OpenSim.Framework/OpenSim.Framework.csproj | 35 | ||||
-rw-r--r-- | OpenSim.Framework/OpenSim.Framework.dll.build | 126 | ||||
-rw-r--r-- | OpenSim.Framework/Util.cs | 13 | ||||
-rw-r--r-- | OpenSim.RegionServer/AgentAssetUpload.cs | 212 | ||||
-rw-r--r-- | OpenSim.RegionServer/Assets/AssetCache.cs | 79 | ||||
-rw-r--r-- | OpenSim.RegionServer/Assets/InventoryCache.cs | 27 | ||||
-rw-r--r-- | OpenSim.RegionServer/OpenSim.RegionServer.csproj | 42 | ||||
-rw-r--r-- | OpenSim.RegionServer/OpenSim.exe.build | 1 | ||||
-rw-r--r-- | OpenSim.RegionServer/SimClient.cs | 61 | ||||
-rw-r--r-- | OpenSim.sln | 130 |
11 files changed, 511 insertions, 236 deletions
diff --git a/OpenSim.Framework/Inventory.cs b/OpenSim.Framework/AgentInventory.cs index e34ea75..8ab2f3a 100644 --- a/OpenSim.Framework/Inventory.cs +++ b/OpenSim.Framework/AgentInventory.cs | |||
@@ -25,12 +25,12 @@ namespace OpenSim.Framework.Inventory | |||
25 | 25 | ||
26 | public virtual void Initialise() | 26 | public virtual void Initialise() |
27 | { | 27 | { |
28 | Wearables = new AvatarWearable[2]; //should be 12 of these | 28 | Wearables = new AvatarWearable[13]; //should be 12 of these |
29 | for (int i = 0; i < 2; i++) | 29 | for (int i = 0; i < 13; i++) |
30 | { | 30 | { |
31 | Wearables[i] = new AvatarWearable(); | 31 | Wearables[i] = new AvatarWearable(); |
32 | } | 32 | } |
33 | 33 | ||
34 | InventoryRoot = new InventoryFolder(); | 34 | InventoryRoot = new InventoryFolder(); |
35 | InventoryRoot.FolderID = LLUUID.Random(); | 35 | InventoryRoot.FolderID = LLUUID.Random(); |
36 | InventoryRoot.ParentID = new LLUUID(); | 36 | InventoryRoot.ParentID = new LLUUID(); |
@@ -40,16 +40,29 @@ namespace OpenSim.Framework.Inventory | |||
40 | InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot); | 40 | InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot); |
41 | } | 41 | } |
42 | 42 | ||
43 | public bool CreateNewFolder(LLUUID folderID) | 43 | public bool CreateNewFolder(LLUUID folderID, ushort type) |
44 | { | 44 | { |
45 | InventoryFolder Folder = new InventoryFolder(); | 45 | InventoryFolder Folder = new InventoryFolder(); |
46 | Folder.FolderID = folderID; | 46 | Folder.FolderID = folderID; |
47 | Folder.OwnerID = this.AgentID; | 47 | Folder.OwnerID = this.AgentID; |
48 | Folder.DefaultType = type; | ||
48 | this.InventoryFolders.Add(Folder.FolderID, Folder); | 49 | this.InventoryFolders.Add(Folder.FolderID, Folder); |
49 | 50 | ||
50 | return (true); | 51 | return (true); |
51 | } | 52 | } |
52 | 53 | ||
54 | public bool UpdateItem(LLUUID itemID, AssetBase asset) | ||
55 | { | ||
56 | if(this.InventoryItems.ContainsKey(itemID)) | ||
57 | { | ||
58 | InventoryItem Item = this.InventoryItems[itemID]; | ||
59 | Item.AssetID = asset.FullID; | ||
60 | Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated() + " so it now is set to asset " + asset.FullID.ToStringHyphenated()); | ||
61 | //TODO need to update the rest of the info | ||
62 | } | ||
63 | return true; | ||
64 | } | ||
65 | |||
53 | public LLUUID AddToInventory(LLUUID folderID, AssetBase asset) | 66 | public LLUUID AddToInventory(LLUUID folderID, AssetBase asset) |
54 | { | 67 | { |
55 | if (this.InventoryFolders.ContainsKey(folderID)) | 68 | if (this.InventoryFolders.ContainsKey(folderID)) |
diff --git a/OpenSim.Framework/OpenSim.Framework.csproj b/OpenSim.Framework/OpenSim.Framework.csproj index 745874c..b250d18 100644 --- a/OpenSim.Framework/OpenSim.Framework.csproj +++ b/OpenSim.Framework/OpenSim.Framework.csproj | |||
@@ -1,4 +1,4 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | 1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <ProjectType>Local</ProjectType> | 3 | <ProjectType>Local</ProjectType> |
4 | <ProductVersion>8.0.50727</ProductVersion> | 4 | <ProductVersion>8.0.50727</ProductVersion> |
@@ -6,7 +6,8 @@ | |||
6 | <ProjectGuid>{71848571-2BC0-41DC-A69C-28B6DDB8C8CE}</ProjectGuid> | 6 | <ProjectGuid>{71848571-2BC0-41DC-A69C-28B6DDB8C8CE}</ProjectGuid> |
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
9 | <ApplicationIcon></ApplicationIcon> | 9 | <ApplicationIcon> |
10 | </ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | 11 | <AssemblyKeyContainerName> |
11 | </AssemblyKeyContainerName> | 12 | </AssemblyKeyContainerName> |
12 | <AssemblyName>OpenSim.Framework</AssemblyName> | 13 | <AssemblyName>OpenSim.Framework</AssemblyName> |
@@ -15,9 +16,11 @@ | |||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | 16 | <DefaultTargetSchema>IE50</DefaultTargetSchema> |
16 | <DelaySign>false</DelaySign> | 17 | <DelaySign>false</DelaySign> |
17 | <OutputType>Library</OutputType> | 18 | <OutputType>Library</OutputType> |
18 | <AppDesignerFolder></AppDesignerFolder> | 19 | <AppDesignerFolder> |
20 | </AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.Framework</RootNamespace> | 21 | <RootNamespace>OpenSim.Framework</RootNamespace> |
20 | <StartupObject></StartupObject> | 22 | <StartupObject> |
23 | </StartupObject> | ||
21 | <FileUpgradeFlags> | 24 | <FileUpgradeFlags> |
22 | </FileUpgradeFlags> | 25 | </FileUpgradeFlags> |
23 | </PropertyGroup> | 26 | </PropertyGroup> |
@@ -28,7 +31,8 @@ | |||
28 | <ConfigurationOverrideFile> | 31 | <ConfigurationOverrideFile> |
29 | </ConfigurationOverrideFile> | 32 | </ConfigurationOverrideFile> |
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | 33 | <DefineConstants>TRACE;DEBUG</DefineConstants> |
31 | <DocumentationFile></DocumentationFile> | 34 | <DocumentationFile> |
35 | </DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | 36 | <DebugSymbols>True</DebugSymbols> |
33 | <FileAlignment>4096</FileAlignment> | 37 | <FileAlignment>4096</FileAlignment> |
34 | <Optimize>False</Optimize> | 38 | <Optimize>False</Optimize> |
@@ -37,7 +41,8 @@ | |||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 41 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 42 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
39 | <WarningLevel>4</WarningLevel> | 43 | <WarningLevel>4</WarningLevel> |
40 | <NoWarn></NoWarn> | 44 | <NoWarn> |
45 | </NoWarn> | ||
41 | </PropertyGroup> | 46 | </PropertyGroup> |
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | 47 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | 48 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> |
@@ -46,7 +51,8 @@ | |||
46 | <ConfigurationOverrideFile> | 51 | <ConfigurationOverrideFile> |
47 | </ConfigurationOverrideFile> | 52 | </ConfigurationOverrideFile> |
48 | <DefineConstants>TRACE</DefineConstants> | 53 | <DefineConstants>TRACE</DefineConstants> |
49 | <DocumentationFile></DocumentationFile> | 54 | <DocumentationFile> |
55 | </DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | 56 | <DebugSymbols>False</DebugSymbols> |
51 | <FileAlignment>4096</FileAlignment> | 57 | <FileAlignment>4096</FileAlignment> |
52 | <Optimize>True</Optimize> | 58 | <Optimize>True</Optimize> |
@@ -55,18 +61,19 @@ | |||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 61 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 62 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
57 | <WarningLevel>4</WarningLevel> | 63 | <WarningLevel>4</WarningLevel> |
58 | <NoWarn></NoWarn> | 64 | <NoWarn> |
65 | </NoWarn> | ||
59 | </PropertyGroup> | 66 | </PropertyGroup> |
60 | <ItemGroup> | 67 | <ItemGroup> |
61 | <Reference Include="System" > | 68 | <Reference Include="System"> |
62 | <HintPath>System.dll</HintPath> | 69 | <HintPath>System.dll</HintPath> |
63 | <Private>False</Private> | 70 | <Private>False</Private> |
64 | </Reference> | 71 | </Reference> |
65 | <Reference Include="System.Xml" > | 72 | <Reference Include="System.Xml"> |
66 | <HintPath>System.Xml.dll</HintPath> | 73 | <HintPath>System.Xml.dll</HintPath> |
67 | <Private>False</Private> | 74 | <Private>False</Private> |
68 | </Reference> | 75 | </Reference> |
69 | <Reference Include="libsecondlife.dll" > | 76 | <Reference Include="libsecondlife.dll"> |
70 | <HintPath>..\bin\libsecondlife.dll</HintPath> | 77 | <HintPath>..\bin\libsecondlife.dll</HintPath> |
71 | <Private>False</Private> | 78 | <Private>False</Private> |
72 | </Reference> | 79 | </Reference> |
@@ -77,6 +84,7 @@ | |||
77 | <Compile Include="AgentCiruitData.cs"> | 84 | <Compile Include="AgentCiruitData.cs"> |
78 | <SubType>Code</SubType> | 85 | <SubType>Code</SubType> |
79 | </Compile> | 86 | </Compile> |
87 | <Compile Include="AgentInventory.cs" /> | ||
80 | <Compile Include="AssetBase.cs"> | 88 | <Compile Include="AssetBase.cs"> |
81 | <SubType>Code</SubType> | 89 | <SubType>Code</SubType> |
82 | </Compile> | 90 | </Compile> |
@@ -98,9 +106,6 @@ | |||
98 | <Compile Include="ILocalStorage.cs"> | 106 | <Compile Include="ILocalStorage.cs"> |
99 | <SubType>Code</SubType> | 107 | <SubType>Code</SubType> |
100 | </Compile> | 108 | </Compile> |
101 | <Compile Include="Inventory.cs"> | ||
102 | <SubType>Code</SubType> | ||
103 | </Compile> | ||
104 | <Compile Include="IUserServer.cs"> | 109 | <Compile Include="IUserServer.cs"> |
105 | <SubType>Code</SubType> | 110 | <SubType>Code</SubType> |
106 | </Compile> | 111 | </Compile> |
@@ -151,4 +156,4 @@ | |||
151 | <PostBuildEvent> | 156 | <PostBuildEvent> |
152 | </PostBuildEvent> | 157 | </PostBuildEvent> |
153 | </PropertyGroup> | 158 | </PropertyGroup> |
154 | </Project> | 159 | </Project> \ No newline at end of file |
diff --git a/OpenSim.Framework/OpenSim.Framework.dll.build b/OpenSim.Framework/OpenSim.Framework.dll.build index 3d29b2b..ccb2a60 100644 --- a/OpenSim.Framework/OpenSim.Framework.dll.build +++ b/OpenSim.Framework/OpenSim.Framework.dll.build | |||
@@ -1,63 +1,63 @@ | |||
1 | <?xml version="1.0" ?> | 1 | <?xml version="1.0" ?> |
2 | <project name="OpenSim.Framework" default="build"> | 2 | <project name="OpenSim.Framework" default="build"> |
3 | <target name="build"> | 3 | <target name="build"> |
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | 4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> |
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | 5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> |
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | 6 | <copy todir="${project::get-base-directory()}/${build.dir}"> |
7 | <fileset basedir="${project::get-base-directory()}"> | 7 | <fileset basedir="${project::get-base-directory()}"> |
8 | </fileset> | 8 | </fileset> |
9 | </copy> | 9 | </copy> |
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | 10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> |
11 | <resources prefix="OpenSim.Framework" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Framework" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AgentCiruitData.cs" /> | 14 | <include name="AgentCiruitData.cs" /> |
15 | <include name="AssetBase.cs" /> | 15 | <include name="AgentInventory.cs" /> |
16 | <include name="BlockingQueue.cs" /> | 16 | <include name="AssetBase.cs" /> |
17 | <include name="HeightMapGenHills.cs" /> | 17 | <include name="BlockingQueue.cs" /> |
18 | <include name="IAssetServer.cs" /> | 18 | <include name="HeightMapGenHills.cs" /> |
19 | <include name="IConfig.cs" /> | 19 | <include name="IAssetServer.cs" /> |
20 | <include name="IGridServer.cs" /> | 20 | <include name="IConfig.cs" /> |
21 | <include name="ILocalStorage.cs" /> | 21 | <include name="IGridServer.cs" /> |
22 | <include name="IUserServer.cs" /> | 22 | <include name="ILocalStorage.cs" /> |
23 | <include name="Inventory.cs" /> | 23 | <include name="IUserServer.cs" /> |
24 | <include name="LocalGridBase.cs" /> | 24 | <include name="LocalGridBase.cs" /> |
25 | <include name="Login.cs" /> | 25 | <include name="Login.cs" /> |
26 | <include name="LoginService.cs" /> | 26 | <include name="LoginService.cs" /> |
27 | <include name="NeighbourInfo.cs" /> | 27 | <include name="NeighbourInfo.cs" /> |
28 | <include name="PrimData.cs" /> | 28 | <include name="PrimData.cs" /> |
29 | <include name="RemoteGridBase.cs" /> | 29 | <include name="RemoteGridBase.cs" /> |
30 | <include name="SimProfile.cs" /> | 30 | <include name="SimProfile.cs" /> |
31 | <include name="SimProfileBase.cs" /> | 31 | <include name="SimProfileBase.cs" /> |
32 | <include name="UserProfile.cs" /> | 32 | <include name="UserProfile.cs" /> |
33 | <include name="UserProfileManager.cs" /> | 33 | <include name="UserProfileManager.cs" /> |
34 | <include name="UserProfileManagerBase.cs" /> | 34 | <include name="UserProfileManagerBase.cs" /> |
35 | <include name="Util.cs" /> | 35 | <include name="Util.cs" /> |
36 | <include name="Properties/AssemblyInfo.cs" /> | 36 | <include name="Properties/AssemblyInfo.cs" /> |
37 | </sources> | 37 | </sources> |
38 | <references basedir="${project::get-base-directory()}"> | 38 | <references basedir="${project::get-base-directory()}"> |
39 | <lib> | 39 | <lib> |
40 | <include name="${project::get-base-directory()}" /> | 40 | <include name="${project::get-base-directory()}" /> |
41 | <include name="${project::get-base-directory()}/${build.dir}" /> | 41 | <include name="${project::get-base-directory()}/${build.dir}" /> |
42 | </lib> | 42 | </lib> |
43 | <include name="System.dll" /> | 43 | <include name="System.dll" /> |
44 | <include name="System.Xml.dll" /> | 44 | <include name="System.Xml.dll" /> |
45 | <include name="../bin/libsecondlife.dll" /> | 45 | <include name="../bin/libsecondlife.dll" /> |
46 | </references> | 46 | </references> |
47 | </csc> | 47 | </csc> |
48 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> | 48 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> |
49 | <mkdir dir="${project::get-base-directory()}/../bin/"/> | 49 | <mkdir dir="${project::get-base-directory()}/../bin/"/> |
50 | <copy todir="${project::get-base-directory()}/../bin/"> | 50 | <copy todir="${project::get-base-directory()}/../bin/"> |
51 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | 51 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > |
52 | <include name="*.dll"/> | 52 | <include name="*.dll"/> |
53 | <include name="*.exe"/> | 53 | <include name="*.exe"/> |
54 | </fileset> | 54 | </fileset> |
55 | </copy> | 55 | </copy> |
56 | </target> | 56 | </target> |
57 | <target name="clean"> | 57 | <target name="clean"> |
58 | <delete dir="${bin.dir}" failonerror="false" /> | 58 | <delete dir="${bin.dir}" failonerror="false" /> |
59 | <delete dir="${obj.dir}" failonerror="false" /> | 59 | <delete dir="${obj.dir}" failonerror="false" /> |
60 | </target> | 60 | </target> |
61 | <target name="doc" description="Creates documentation."> | 61 | <target name="doc" description="Creates documentation."> |
62 | </target> | 62 | </target> |
63 | </project> | 63 | </project> |
diff --git a/OpenSim.Framework/Util.cs b/OpenSim.Framework/Util.cs index 042360d..440ce41 100644 --- a/OpenSim.Framework/Util.cs +++ b/OpenSim.Framework/Util.cs | |||
@@ -9,6 +9,8 @@ namespace OpenSim.Framework.Utilities | |||
9 | public class Util | 9 | public class Util |
10 | { | 10 | { |
11 | private static Random randomClass = new Random(); | 11 | private static Random randomClass = new Random(); |
12 | private static uint nextXferID = 10000; | ||
13 | private static object XferLock = new object(); | ||
12 | 14 | ||
13 | public static ulong UIntsToLong(uint X, uint Y) | 15 | public static ulong UIntsToLong(uint X, uint Y) |
14 | { | 16 | { |
@@ -23,6 +25,17 @@ namespace OpenSim.Framework.Utilities | |||
23 | } | 25 | } |
24 | } | 26 | } |
25 | 27 | ||
28 | public static uint GetNextXferID() | ||
29 | { | ||
30 | uint id = 0; | ||
31 | lock(XferLock) | ||
32 | { | ||
33 | id = nextXferID; | ||
34 | nextXferID++; | ||
35 | } | ||
36 | return id; | ||
37 | } | ||
38 | |||
26 | public Util() | 39 | public Util() |
27 | { | 40 | { |
28 | 41 | ||
diff --git a/OpenSim.RegionServer/AgentAssetUpload.cs b/OpenSim.RegionServer/AgentAssetUpload.cs new file mode 100644 index 0000000..2b4d78f --- /dev/null +++ b/OpenSim.RegionServer/AgentAssetUpload.cs | |||
@@ -0,0 +1,212 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Framework.Assets; | ||
5 | using OpenSim.Framework.Utilities; | ||
6 | using libsecondlife; | ||
7 | using libsecondlife.Packets; | ||
8 | |||
9 | namespace OpenSim | ||
10 | { | ||
11 | public class AgentAssetUpload | ||
12 | { | ||
13 | private Dictionary<LLUUID, AssetTransaction> transactions = new Dictionary<LLUUID, AssetTransaction>(); | ||
14 | private SimClient ourClient; | ||
15 | |||
16 | public AgentAssetUpload(SimClient client) | ||
17 | { | ||
18 | this.ourClient = client; | ||
19 | } | ||
20 | |||
21 | public void AddUpload(LLUUID transactionID, AssetBase asset) | ||
22 | { | ||
23 | Console.WriteLine("adding upload asset"); | ||
24 | AssetTransaction upload = new AssetTransaction(); | ||
25 | lock (this.transactions) | ||
26 | { | ||
27 | upload.Asset = asset; | ||
28 | upload.TransactionID = transactionID; | ||
29 | this.transactions.Add(transactionID, upload); | ||
30 | } | ||
31 | if (upload.Asset.Data.Length > 2) | ||
32 | { | ||
33 | //is complete | ||
34 | upload.UploadComplete = true; | ||
35 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
36 | response.AssetBlock.Type = asset.Type; | ||
37 | response.AssetBlock.Success = true; | ||
38 | response.AssetBlock.UUID = transactionID.Combine(this.ourClient.SecureSessionID); | ||
39 | this.ourClient.OutPacket(response); | ||
40 | } | ||
41 | else | ||
42 | { | ||
43 | Console.WriteLine(" no data in upload request so use xfer system"); | ||
44 | upload.UploadComplete = false; | ||
45 | upload.XferID = Util.GetNextXferID(); | ||
46 | RequestXferPacket xfer = new RequestXferPacket(); | ||
47 | xfer.XferID.ID = upload.XferID; | ||
48 | xfer.XferID.VFileType = upload.Asset.Type; | ||
49 | xfer.XferID.VFileID = transactionID.Combine(this.ourClient.SecureSessionID); | ||
50 | xfer.XferID.FilePath = 0; | ||
51 | xfer.XferID.Filename = new byte[0]; | ||
52 | this.ourClient.OutPacket(xfer); | ||
53 | } | ||
54 | |||
55 | } | ||
56 | |||
57 | public AssetBase GetUpload(LLUUID transactionID) | ||
58 | { | ||
59 | if (this.transactions.ContainsKey(transactionID)) | ||
60 | { | ||
61 | return this.transactions[transactionID].Asset; | ||
62 | } | ||
63 | |||
64 | return null; | ||
65 | } | ||
66 | |||
67 | public void HandleUploadPacket(AssetUploadRequestPacket pack, LLUUID assetID) | ||
68 | { | ||
69 | |||
70 | AssetBase asset = null; | ||
71 | if (pack.AssetBlock.Type == 0) | ||
72 | { | ||
73 | |||
74 | //first packet for transaction | ||
75 | asset = new AssetBase(); | ||
76 | asset.FullID = assetID; | ||
77 | asset.Type = pack.AssetBlock.Type; | ||
78 | asset.InvType = asset.Type; | ||
79 | asset.Name = "UploadedTexture" + Util.RandomClass.Next(1, 1000).ToString("000"); | ||
80 | asset.Data = pack.AssetBlock.AssetData; | ||
81 | |||
82 | |||
83 | } | ||
84 | /* for now we will only support uploading of textures | ||
85 | else if (pack.AssetBlock.Type == 13 | pack.AssetBlock.Type == 5) | ||
86 | { | ||
87 | |||
88 | asset = new AssetBase(); | ||
89 | asset.FullID = assetID; | ||
90 | Console.WriteLine("skin asset id is " + assetID.ToStringHyphenated()); | ||
91 | asset.Type = pack.AssetBlock.Type; | ||
92 | asset.InvType = asset.Type; | ||
93 | asset.Name = "NewClothing" + Util.RandomClass.Next(1, 1000).ToString("000"); | ||
94 | asset.Data = pack.AssetBlock.AssetData; | ||
95 | |||
96 | |||
97 | }*/ | ||
98 | |||
99 | if (asset != null) | ||
100 | { | ||
101 | this.AddUpload(pack.AssetBlock.TransactionID, asset); | ||
102 | } | ||
103 | else | ||
104 | { | ||
105 | |||
106 | //currently we don't support this asset type | ||
107 | //so lets just tell the client that the upload is complete | ||
108 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
109 | response.AssetBlock.Type = pack.AssetBlock.Type; | ||
110 | response.AssetBlock.Success = true; | ||
111 | response.AssetBlock.UUID = pack.AssetBlock.TransactionID.Combine(this.ourClient.SecureSessionID); | ||
112 | this.ourClient.OutPacket(response); | ||
113 | } | ||
114 | |||
115 | } | ||
116 | |||
117 | #region Xfer packet system for larger uploads | ||
118 | |||
119 | public void HandleXferPacket(SendXferPacketPacket xferPacket) | ||
120 | { | ||
121 | lock (this.transactions) | ||
122 | { | ||
123 | foreach (AssetTransaction trans in this.transactions.Values) | ||
124 | { | ||
125 | if (trans.XferID == xferPacket.XferID.ID) | ||
126 | { | ||
127 | if (trans.Asset.Data.Length > 1) | ||
128 | { | ||
129 | byte[] newArray = new byte[trans.Asset.Data.Length + xferPacket.DataPacket.Data.Length]; | ||
130 | Array.Copy(trans.Asset.Data, 0, newArray, 0, trans.Asset.Data.Length); | ||
131 | Array.Copy(xferPacket.DataPacket.Data, 0, newArray, trans.Asset.Data.Length, xferPacket.DataPacket.Data.Length); | ||
132 | trans.Asset.Data = newArray; | ||
133 | } | ||
134 | else | ||
135 | { | ||
136 | byte[] newArray = new byte[xferPacket.DataPacket.Data.Length-4]; | ||
137 | Array.Copy(xferPacket.DataPacket.Data, 4, newArray, 0, xferPacket.DataPacket.Data.Length-4); | ||
138 | trans.Asset.Data = newArray; | ||
139 | } | ||
140 | |||
141 | if ((xferPacket.XferID.Packet & 2147483648) != 0) | ||
142 | { | ||
143 | //end of transfer | ||
144 | trans.UploadComplete = true; | ||
145 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
146 | response.AssetBlock.Type = trans.Asset.Type; | ||
147 | response.AssetBlock.Success = true; | ||
148 | response.AssetBlock.UUID = trans.TransactionID.Combine(this.ourClient.SecureSessionID); | ||
149 | this.ourClient.OutPacket(response); | ||
150 | |||
151 | //check if we should add it to inventory | ||
152 | if (trans.AddToInventory) | ||
153 | { | ||
154 | OpenSimRoot.Instance.AssetCache.AddAsset(trans.Asset); | ||
155 | OpenSimRoot.Instance.InventoryCache.AddNewInventoryItem(this.ourClient, trans.InventFolder, trans.Asset); | ||
156 | } | ||
157 | |||
158 | Console.WriteLine(Helpers.FieldToString(trans.Asset.Data)); | ||
159 | } | ||
160 | break; | ||
161 | } | ||
162 | |||
163 | } | ||
164 | } | ||
165 | |||
166 | ConfirmXferPacketPacket confirmXfer = new ConfirmXferPacketPacket(); | ||
167 | confirmXfer.XferID.ID = xferPacket.XferID.ID; | ||
168 | confirmXfer.XferID.Packet = xferPacket.XferID.Packet; | ||
169 | this.ourClient.OutPacket(confirmXfer); | ||
170 | } | ||
171 | |||
172 | #endregion | ||
173 | |||
174 | public void CreateInventoryItem(CreateInventoryItemPacket packet) | ||
175 | { | ||
176 | if(this.transactions.ContainsKey(packet.InventoryBlock.TransactionID)) | ||
177 | { | ||
178 | AssetTransaction trans = this.transactions[packet.InventoryBlock.TransactionID]; | ||
179 | trans.Asset.Description = Helpers.FieldToString(packet.InventoryBlock.Description); | ||
180 | trans.Asset.Name = Helpers.FieldToString(packet.InventoryBlock.Name); | ||
181 | trans.Asset.Type = packet.InventoryBlock.Type; | ||
182 | if (trans.UploadComplete) | ||
183 | { | ||
184 | //already complete so we can add it to the inventory | ||
185 | OpenSimRoot.Instance.AssetCache.AddAsset(trans.Asset); | ||
186 | OpenSimRoot.Instance.InventoryCache.AddNewInventoryItem(this.ourClient, packet.InventoryBlock.FolderID, trans.Asset); | ||
187 | } | ||
188 | else | ||
189 | { | ||
190 | trans.AddToInventory = true; | ||
191 | trans.InventFolder = packet.InventoryBlock.FolderID; | ||
192 | } | ||
193 | } | ||
194 | } | ||
195 | |||
196 | } | ||
197 | |||
198 | public class AssetTransaction | ||
199 | { | ||
200 | public uint XferID; | ||
201 | public AssetBase Asset; | ||
202 | public bool AddToInventory; | ||
203 | public LLUUID InventFolder = LLUUID.Zero; | ||
204 | public bool UploadComplete = false; | ||
205 | public LLUUID TransactionID = LLUUID.Zero; | ||
206 | |||
207 | public AssetTransaction() | ||
208 | { | ||
209 | |||
210 | } | ||
211 | } | ||
212 | } | ||
diff --git a/OpenSim.RegionServer/Assets/AssetCache.cs b/OpenSim.RegionServer/Assets/AssetCache.cs index 4149cb2..c1b3472 100644 --- a/OpenSim.RegionServer/Assets/AssetCache.cs +++ b/OpenSim.RegionServer/Assets/AssetCache.cs | |||
@@ -123,6 +123,36 @@ namespace OpenSim.Assets | |||
123 | return inventorySet; | 123 | return inventorySet; |
124 | } | 124 | } |
125 | 125 | ||
126 | public AssetBase GetAsset(LLUUID assetID) | ||
127 | { | ||
128 | AssetBase asset = null; | ||
129 | if(this.Textures.ContainsKey(assetID)) | ||
130 | { | ||
131 | asset = this.Textures[assetID]; | ||
132 | } | ||
133 | else if (this.Assets.ContainsKey(assetID)) | ||
134 | { | ||
135 | asset = this.Assets[assetID]; | ||
136 | } | ||
137 | return asset; | ||
138 | } | ||
139 | |||
140 | public void AddAsset(AssetBase asset) | ||
141 | { | ||
142 | this._assetServer.UploadNewAsset(asset); | ||
143 | if (asset.Type == 0) | ||
144 | { | ||
145 | //texture | ||
146 | TextureImage textur = new TextureImage(asset); | ||
147 | this.Textures.Add(textur.FullID, textur); | ||
148 | } | ||
149 | else | ||
150 | { | ||
151 | AssetInfo assetInf = new AssetInfo(asset); | ||
152 | this.Assets.Add(assetInf.FullID, assetInf); | ||
153 | } | ||
154 | } | ||
155 | |||
126 | /// <summary> | 156 | /// <summary> |
127 | /// | 157 | /// |
128 | /// </summary> | 158 | /// </summary> |
@@ -150,7 +180,7 @@ namespace OpenSim.Assets | |||
150 | req = (AssetRequest)this.TextureRequests[i]; | 180 | req = (AssetRequest)this.TextureRequests[i]; |
151 | if (req.PacketCounter != req.NumPackets) | 181 | if (req.PacketCounter != req.NumPackets) |
152 | { | 182 | { |
153 | 183 | // if (req.ImageInfo.FullID == new LLUUID("00000000-0000-0000-5005-000000000005")) | |
154 | if (req.PacketCounter == 0) | 184 | if (req.PacketCounter == 0) |
155 | { | 185 | { |
156 | //first time for this request so send imagedata packet | 186 | //first time for this request so send imagedata packet |
@@ -186,7 +216,7 @@ namespace OpenSim.Assets | |||
186 | } | 216 | } |
187 | else | 217 | else |
188 | { | 218 | { |
189 | //send imagepacket | 219 | //send imagepacket |
190 | //more than one packet so split file up | 220 | //more than one packet so split file up |
191 | ImagePacketPacket im = new ImagePacketPacket(); | 221 | ImagePacketPacket im = new ImagePacketPacket(); |
192 | im.ImageID.Packet = (ushort)req.PacketCounter; | 222 | im.ImageID.Packet = (ushort)req.PacketCounter; |
@@ -461,7 +491,6 @@ namespace OpenSim.Assets | |||
461 | { | 491 | { |
462 | req.NumPackets = 1; | 492 | req.NumPackets = 1; |
463 | } | 493 | } |
464 | |||
465 | this.TextureRequests.Add(req); | 494 | this.TextureRequests.Add(req); |
466 | } | 495 | } |
467 | 496 | ||
@@ -477,50 +506,6 @@ namespace OpenSim.Assets | |||
477 | } | 506 | } |
478 | #endregion | 507 | #endregion |
479 | 508 | ||
480 | #region viewer asset uploading | ||
481 | public AssetBase UploadPacket(AssetUploadRequestPacket pack, LLUUID assetID) | ||
482 | { | ||
483 | |||
484 | AssetBase asset = null; | ||
485 | if (pack.AssetBlock.Type == 0) | ||
486 | { | ||
487 | if (pack.AssetBlock.AssetData.Length > 0) | ||
488 | { | ||
489 | //first packet for transaction | ||
490 | asset = new AssetBase(); | ||
491 | asset.FullID = assetID; | ||
492 | asset.Type = pack.AssetBlock.Type; | ||
493 | asset.InvType = asset.Type; | ||
494 | asset.Name = "UploadedTexture" + Util.RandomClass.Next(1, 1000).ToString("000"); | ||
495 | asset.Data = pack.AssetBlock.AssetData; | ||
496 | this._assetServer.UploadNewAsset(asset); | ||
497 | TextureImage image = new TextureImage(asset); | ||
498 | this.Textures.Add(image.FullID, image); | ||
499 | } | ||
500 | } | ||
501 | |||
502 | return asset; | ||
503 | } | ||
504 | |||
505 | /* | ||
506 | public AssetBase TransactionComplete(LLUUID transactionID) | ||
507 | { | ||
508 | AssetBase asset = null; | ||
509 | if(this.IncomingAssets.ContainsKey(transactionID)) | ||
510 | { | ||
511 | // not the first packet of this transaction | ||
512 | asset = this.IncomingAssets[transactionID]; | ||
513 | if(asset.Type == 0) | ||
514 | { | ||
515 | TextureImage image = new TextureImage(asset); | ||
516 | this.Textures.Add(image.FullID, image); | ||
517 | } | ||
518 | } | ||
519 | return asset; | ||
520 | }*/ | ||
521 | |||
522 | #endregion | ||
523 | |||
524 | } | 509 | } |
525 | 510 | ||
526 | public class AssetRequest | 511 | public class AssetRequest |
diff --git a/OpenSim.RegionServer/Assets/InventoryCache.cs b/OpenSim.RegionServer/Assets/InventoryCache.cs index e4d0a90..9e73fe5 100644 --- a/OpenSim.RegionServer/Assets/InventoryCache.cs +++ b/OpenSim.RegionServer/Assets/InventoryCache.cs | |||
@@ -65,14 +65,20 @@ namespace OpenSim.Assets | |||
65 | } | 65 | } |
66 | 66 | ||
67 | } | 67 | } |
68 | |||
68 | public bool CreateNewInventoryFolder(SimClient remoteClient, LLUUID folderID) | 69 | public bool CreateNewInventoryFolder(SimClient remoteClient, LLUUID folderID) |
69 | { | 70 | { |
71 | return this.CreateNewInventoryFolder(remoteClient, folderID, 0); | ||
72 | } | ||
73 | |||
74 | public bool CreateNewInventoryFolder(SimClient remoteClient, LLUUID folderID, ushort type) | ||
75 | { | ||
70 | bool res = false; | 76 | bool res = false; |
71 | if (folderID != LLUUID.Zero) //don't create a folder with a zero id | 77 | if (folderID != LLUUID.Zero) //don't create a folder with a zero id |
72 | { | 78 | { |
73 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | 79 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) |
74 | { | 80 | { |
75 | res = this._agentsInventory[remoteClient.AgentID].CreateNewFolder(folderID); | 81 | res = this._agentsInventory[remoteClient.AgentID].CreateNewFolder(folderID, type); |
76 | } | 82 | } |
77 | } | 83 | } |
78 | return res; | 84 | return res; |
@@ -94,6 +100,22 @@ namespace OpenSim.Assets | |||
94 | return newItem; | 100 | return newItem; |
95 | } | 101 | } |
96 | 102 | ||
103 | public bool UpdateInventoryItem(SimClient remoteClient, LLUUID itemID, OpenSim.Framework.Assets.AssetBase asset) | ||
104 | { | ||
105 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
106 | { | ||
107 | bool res = _agentsInventory[remoteClient.AgentID].UpdateItem(itemID, asset); | ||
108 | if (res) | ||
109 | { | ||
110 | InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[itemID]; | ||
111 | this.SendItemUpdateCreate(remoteClient, Item); | ||
112 | } | ||
113 | return res; | ||
114 | } | ||
115 | |||
116 | return false; | ||
117 | } | ||
118 | |||
97 | public void FetchInventoryDescendents(SimClient userInfo, FetchInventoryDescendentsPacket FetchDescend) | 119 | public void FetchInventoryDescendents(SimClient userInfo, FetchInventoryDescendentsPacket FetchDescend) |
98 | { | 120 | { |
99 | if (this._agentsInventory.ContainsKey(userInfo.AgentID)) | 121 | if (this._agentsInventory.ContainsKey(userInfo.AgentID)) |
@@ -190,6 +212,7 @@ namespace OpenSim.Assets | |||
190 | } | 212 | } |
191 | } | 213 | } |
192 | } | 214 | } |
215 | |||
193 | private void SendItemUpdateCreate(SimClient remoteClient, InventoryItem Item) | 216 | private void SendItemUpdateCreate(SimClient remoteClient, InventoryItem Item) |
194 | { | 217 | { |
195 | 218 | ||
@@ -223,7 +246,7 @@ namespace OpenSim.Assets | |||
223 | } | 246 | } |
224 | } | 247 | } |
225 | 248 | ||
226 | 249 | ||
227 | 250 | ||
228 | public class UserServerRequest | 251 | public class UserServerRequest |
229 | { | 252 | { |
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim.RegionServer/OpenSim.RegionServer.csproj index b191922..cc58347 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.csproj +++ b/OpenSim.RegionServer/OpenSim.RegionServer.csproj | |||
@@ -1,4 +1,4 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | 1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <ProjectType>Local</ProjectType> | 3 | <ProjectType>Local</ProjectType> |
4 | <ProductVersion>8.0.50727</ProductVersion> | 4 | <ProductVersion>8.0.50727</ProductVersion> |
@@ -6,7 +6,8 @@ | |||
6 | <ProjectGuid>{457CE564-0922-4F15-846F-147E5BE62D67}</ProjectGuid> | 6 | <ProjectGuid>{457CE564-0922-4F15-846F-147E5BE62D67}</ProjectGuid> |
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
9 | <ApplicationIcon></ApplicationIcon> | 9 | <ApplicationIcon> |
10 | </ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | 11 | <AssemblyKeyContainerName> |
11 | </AssemblyKeyContainerName> | 12 | </AssemblyKeyContainerName> |
12 | <AssemblyName>OpenSim.RegionServer</AssemblyName> | 13 | <AssemblyName>OpenSim.RegionServer</AssemblyName> |
@@ -15,9 +16,11 @@ | |||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | 16 | <DefaultTargetSchema>IE50</DefaultTargetSchema> |
16 | <DelaySign>false</DelaySign> | 17 | <DelaySign>false</DelaySign> |
17 | <OutputType>Library</OutputType> | 18 | <OutputType>Library</OutputType> |
18 | <AppDesignerFolder></AppDesignerFolder> | 19 | <AppDesignerFolder> |
20 | </AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.RegionServer</RootNamespace> | 21 | <RootNamespace>OpenSim.RegionServer</RootNamespace> |
20 | <StartupObject></StartupObject> | 22 | <StartupObject> |
23 | </StartupObject> | ||
21 | <FileUpgradeFlags> | 24 | <FileUpgradeFlags> |
22 | </FileUpgradeFlags> | 25 | </FileUpgradeFlags> |
23 | </PropertyGroup> | 26 | </PropertyGroup> |
@@ -28,7 +31,8 @@ | |||
28 | <ConfigurationOverrideFile> | 31 | <ConfigurationOverrideFile> |
29 | </ConfigurationOverrideFile> | 32 | </ConfigurationOverrideFile> |
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | 33 | <DefineConstants>TRACE;DEBUG</DefineConstants> |
31 | <DocumentationFile></DocumentationFile> | 34 | <DocumentationFile> |
35 | </DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | 36 | <DebugSymbols>True</DebugSymbols> |
33 | <FileAlignment>4096</FileAlignment> | 37 | <FileAlignment>4096</FileAlignment> |
34 | <Optimize>False</Optimize> | 38 | <Optimize>False</Optimize> |
@@ -37,7 +41,8 @@ | |||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 41 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 42 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
39 | <WarningLevel>4</WarningLevel> | 43 | <WarningLevel>4</WarningLevel> |
40 | <NoWarn></NoWarn> | 44 | <NoWarn> |
45 | </NoWarn> | ||
41 | </PropertyGroup> | 46 | </PropertyGroup> |
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | 47 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | 48 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> |
@@ -46,7 +51,8 @@ | |||
46 | <ConfigurationOverrideFile> | 51 | <ConfigurationOverrideFile> |
47 | </ConfigurationOverrideFile> | 52 | </ConfigurationOverrideFile> |
48 | <DefineConstants>TRACE</DefineConstants> | 53 | <DefineConstants>TRACE</DefineConstants> |
49 | <DocumentationFile></DocumentationFile> | 54 | <DocumentationFile> |
55 | </DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | 56 | <DebugSymbols>False</DebugSymbols> |
51 | <FileAlignment>4096</FileAlignment> | 57 | <FileAlignment>4096</FileAlignment> |
52 | <Optimize>True</Optimize> | 58 | <Optimize>True</Optimize> |
@@ -55,26 +61,27 @@ | |||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 61 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 62 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
57 | <WarningLevel>4</WarningLevel> | 63 | <WarningLevel>4</WarningLevel> |
58 | <NoWarn></NoWarn> | 64 | <NoWarn> |
65 | </NoWarn> | ||
59 | </PropertyGroup> | 66 | </PropertyGroup> |
60 | <ItemGroup> | 67 | <ItemGroup> |
61 | <Reference Include="System" > | 68 | <Reference Include="System"> |
62 | <HintPath>System.dll</HintPath> | 69 | <HintPath>System.dll</HintPath> |
63 | <Private>False</Private> | 70 | <Private>False</Private> |
64 | </Reference> | 71 | </Reference> |
65 | <Reference Include="System.Xml" > | 72 | <Reference Include="System.Xml"> |
66 | <HintPath>System.Xml.dll</HintPath> | 73 | <HintPath>System.Xml.dll</HintPath> |
67 | <Private>False</Private> | 74 | <Private>False</Private> |
68 | </Reference> | 75 | </Reference> |
69 | <Reference Include="libsecondlife.dll" > | 76 | <Reference Include="libsecondlife.dll"> |
70 | <HintPath>..\bin\libsecondlife.dll</HintPath> | 77 | <HintPath>..\bin\libsecondlife.dll</HintPath> |
71 | <Private>False</Private> | 78 | <Private>False</Private> |
72 | </Reference> | 79 | </Reference> |
73 | <Reference Include="Axiom.MathLib.dll" > | 80 | <Reference Include="Axiom.MathLib.dll"> |
74 | <HintPath>..\bin\Axiom.MathLib.dll</HintPath> | 81 | <HintPath>..\bin\Axiom.MathLib.dll</HintPath> |
75 | <Private>False</Private> | 82 | <Private>False</Private> |
76 | </Reference> | 83 | </Reference> |
77 | <Reference Include="Db4objects.Db4o.dll" > | 84 | <Reference Include="Db4objects.Db4o.dll"> |
78 | <HintPath>..\bin\Db4objects.Db4o.dll</HintPath> | 85 | <HintPath>..\bin\Db4objects.Db4o.dll</HintPath> |
79 | <Private>False</Private> | 86 | <Private>False</Private> |
80 | </Reference> | 87 | </Reference> |
@@ -84,22 +91,23 @@ | |||
84 | <Name>OpenSim.Framework.Console</Name> | 91 | <Name>OpenSim.Framework.Console</Name> |
85 | <Project>{CE124F22-69FC-4499-AE68-1B877C5898C4}</Project> | 92 | <Project>{CE124F22-69FC-4499-AE68-1B877C5898C4}</Project> |
86 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 93 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
87 | <Private>False</Private> | 94 | <Private>False</Private> |
88 | </ProjectReference> | 95 | </ProjectReference> |
89 | <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> | 96 | <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> |
90 | <Name>OpenSim.Physics.Manager</Name> | 97 | <Name>OpenSim.Physics.Manager</Name> |
91 | <Project>{79C8C9A7-EF80-426D-B815-AC88E7998DFE}</Project> | 98 | <Project>{79C8C9A7-EF80-426D-B815-AC88E7998DFE}</Project> |
92 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 99 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
93 | <Private>False</Private> | 100 | <Private>False</Private> |
94 | </ProjectReference> | 101 | </ProjectReference> |
95 | <ProjectReference Include="..\OpenSim.Framework\OpenSim.Framework.csproj"> | 102 | <ProjectReference Include="..\OpenSim.Framework\OpenSim.Framework.csproj"> |
96 | <Name>OpenSim.Framework</Name> | 103 | <Name>OpenSim.Framework</Name> |
97 | <Project>{71848571-2BC0-41DC-A69C-28B6DDB8C8CE}</Project> | 104 | <Project>{71848571-2BC0-41DC-A69C-28B6DDB8C8CE}</Project> |
98 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 105 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
99 | <Private>False</Private> | 106 | <Private>False</Private> |
100 | </ProjectReference> | 107 | </ProjectReference> |
101 | </ItemGroup> | 108 | </ItemGroup> |
102 | <ItemGroup> | 109 | <ItemGroup> |
110 | <Compile Include="AgentAssetUpload.cs" /> | ||
103 | <Compile Include="Grid.cs"> | 111 | <Compile Include="Grid.cs"> |
104 | <SubType>Code</SubType> | 112 | <SubType>Code</SubType> |
105 | </Compile> | 113 | </Compile> |
@@ -177,4 +185,4 @@ | |||
177 | <PostBuildEvent> | 185 | <PostBuildEvent> |
178 | </PostBuildEvent> | 186 | </PostBuildEvent> |
179 | </PropertyGroup> | 187 | </PropertyGroup> |
180 | </Project> | 188 | </Project> \ No newline at end of file |
diff --git a/OpenSim.RegionServer/OpenSim.exe.build b/OpenSim.RegionServer/OpenSim.exe.build index 2b5e012..529f5fb 100644 --- a/OpenSim.RegionServer/OpenSim.exe.build +++ b/OpenSim.RegionServer/OpenSim.exe.build | |||
@@ -11,6 +11,7 @@ | |||
11 | <resources prefix="OpenSim" dynamicprefix="true" > | 11 | <resources prefix="OpenSim" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AgentAssetUpload.cs" /> | ||
14 | <include name="Grid.cs" /> | 15 | <include name="Grid.cs" /> |
15 | <include name="OpenSimApplication.cs" /> | 16 | <include name="OpenSimApplication.cs" /> |
16 | <include name="OpenSimMain.cs" /> | 17 | <include name="OpenSimMain.cs" /> |
diff --git a/OpenSim.RegionServer/SimClient.cs b/OpenSim.RegionServer/SimClient.cs index d271ea9..9ae1baf 100644 --- a/OpenSim.RegionServer/SimClient.cs +++ b/OpenSim.RegionServer/SimClient.cs | |||
@@ -68,6 +68,7 @@ namespace OpenSim | |||
68 | private const int MAX_APPENDED_ACKS = 10; | 68 | private const int MAX_APPENDED_ACKS = 10; |
69 | private const int RESEND_TIMEOUT = 4000; | 69 | private const int RESEND_TIMEOUT = 4000; |
70 | private const int MAX_SEQUENCE = 0xFFFFFF; | 70 | private const int MAX_SEQUENCE = 0xFFFFFF; |
71 | private AgentAssetUpload UploadAssets; | ||
71 | private LLUUID newAssetFolder = LLUUID.Zero; | 72 | private LLUUID newAssetFolder = LLUUID.Zero; |
72 | private bool debug = false; | 73 | private bool debug = false; |
73 | 74 | ||
@@ -278,28 +279,37 @@ namespace OpenSim | |||
278 | 279 | ||
279 | break; | 280 | break; |
280 | case PacketType.AssetUploadRequest: | 281 | case PacketType.AssetUploadRequest: |
282 | //this.debug = true; | ||
281 | AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack; | 283 | AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack; |
282 | AssetBase newAsset = OpenSimRoot.Instance.AssetCache.UploadPacket(request, LLUUID.Random()); | 284 | Console.WriteLine(Pack.ToString()); |
283 | if ((newAsset != null) && (this.newAssetFolder != LLUUID.Zero)) | 285 | if (request.AssetBlock.Type == 0) |
284 | { | 286 | { |
285 | OpenSimRoot.Instance.InventoryCache.AddNewInventoryItem(this, this.newAssetFolder, newAsset); | 287 | this.UploadAssets.HandleUploadPacket(request, LLUUID.Random()); |
288 | } | ||
289 | else | ||
290 | { | ||
291 | this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID)); | ||
286 | } | 292 | } |
287 | 293 | break; | |
288 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | 294 | case PacketType.SendXferPacket: |
289 | response.AssetBlock.Type =request.AssetBlock.Type; | 295 | Console.WriteLine(Pack.ToString()); |
290 | response.AssetBlock.Success = true; | 296 | this.UploadAssets.HandleXferPacket((SendXferPacketPacket)Pack); |
291 | response.AssetBlock.UUID = request.AssetBlock.TransactionID.Combine(this.SecureSessionID); | ||
292 | |||
293 | this.OutPacket(response); | ||
294 | break; | 297 | break; |
295 | case PacketType.CreateInventoryFolder: | 298 | case PacketType.CreateInventoryFolder: |
296 | //Console.WriteLine(Pack.ToString()); | 299 | CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack; |
300 | OpenSimRoot.Instance.InventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type); | ||
301 | Console.WriteLine(Pack.ToString()); | ||
297 | break; | 302 | break; |
298 | case PacketType.CreateInventoryItem: | 303 | case PacketType.CreateInventoryItem: |
299 | //Console.WriteLine(Pack.ToString()); | 304 | Console.WriteLine(Pack.ToString()); |
305 | CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack; | ||
306 | if (createItem.InventoryBlock.TransactionID != LLUUID.Zero) | ||
307 | { | ||
308 | this.UploadAssets.CreateInventoryItem(createItem); | ||
309 | } | ||
300 | break; | 310 | break; |
301 | case PacketType.FetchInventory: | 311 | case PacketType.FetchInventory: |
302 | Console.WriteLine("fetch item packet"); | 312 | //Console.WriteLine("fetch item packet"); |
303 | FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack; | 313 | FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack; |
304 | OpenSimRoot.Instance.InventoryCache.FetchInventory(this, FetchInventory); | 314 | OpenSimRoot.Instance.InventoryCache.FetchInventory(this, FetchInventory); |
305 | break; | 315 | break; |
@@ -307,6 +317,29 @@ namespace OpenSim | |||
307 | FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack; | 317 | FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack; |
308 | OpenSimRoot.Instance.InventoryCache.FetchInventoryDescendents(this, Fetch); | 318 | OpenSimRoot.Instance.InventoryCache.FetchInventoryDescendents(this, Fetch); |
309 | break; | 319 | break; |
320 | case PacketType.UpdateInventoryItem: | ||
321 | /* UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack; | ||
322 | for (int i = 0; i < update.InventoryData.Length; i++) | ||
323 | { | ||
324 | if (update.InventoryData[i].TransactionID != LLUUID.Zero) | ||
325 | { | ||
326 | AssetBase asset = OpenSimRoot.Instance.AssetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID)); | ||
327 | OpenSimRoot.Instance.InventoryCache.UpdateInventoryItem(this, update.InventoryData[i].ItemID, asset); | ||
328 | } | ||
329 | }*/ | ||
330 | break; | ||
331 | case PacketType.ViewerEffect: | ||
332 | ViewerEffectPacket viewer = (ViewerEffectPacket)Pack; | ||
333 | foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) | ||
334 | { | ||
335 | if (client.AgentID != this.AgentID) | ||
336 | { | ||
337 | viewer.AgentData.AgentID = client.AgentID; | ||
338 | viewer.AgentData.SessionID = client.SessionID; | ||
339 | client.OutPacket(viewer); | ||
340 | } | ||
341 | } | ||
342 | break; | ||
310 | case PacketType.DeRezObject: | 343 | case PacketType.DeRezObject: |
311 | //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Received DeRezObject packet"); | 344 | //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Received DeRezObject packet"); |
312 | OpenSimRoot.Instance.LocalWorld.DeRezObject((DeRezObjectPacket)Pack, this); | 345 | OpenSimRoot.Instance.LocalWorld.DeRezObject((DeRezObjectPacket)Pack, this); |
@@ -522,6 +555,8 @@ namespace OpenSim | |||
522 | cirpack = initialcirpack; | 555 | cirpack = initialcirpack; |
523 | userEP = remoteEP; | 556 | userEP = remoteEP; |
524 | PacketQueue = new BlockingQueue<QueItem>(); | 557 | PacketQueue = new BlockingQueue<QueItem>(); |
558 | |||
559 | this.UploadAssets = new AgentAssetUpload(this); | ||
525 | AckTimer = new System.Timers.Timer(500); | 560 | AckTimer = new System.Timers.Timer(500); |
526 | AckTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed); | 561 | AckTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed); |
527 | AckTimer.Start(); | 562 | AckTimer.Start(); |
diff --git a/OpenSim.sln b/OpenSim.sln index bd0abb1..88366cc 100644 --- a/OpenSim.sln +++ b/OpenSim.sln | |||
@@ -1,10 +1,10 @@ | |||
1 | Microsoft Visual Studio Solution File, Format Version 9.00 | 1 | Microsoft Visual Studio Solution File, Format Version 9.00 |
2 | # Visual Studio 2005 | 2 | # Visual C# Express 2005 |
3 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.PhysXPlugin", "OpenSim.Physics\PhysXPlugin\OpenSim.Physics.PhysXPlugin.csproj", "{62652FE9-20CC-4855-9D1C-6C1CCD706CC1}" | 3 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.PhysXPlugin", "OpenSim.Physics\PhysXPlugin\OpenSim.Physics.PhysXPlugin.csproj", "{62652FE9-20CC-4855-9D1C-6C1CCD706CC1}" |
4 | EndProject | 4 | EndProject |
5 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Console", "OpenSim.Framework.Console\OpenSim.Framework.Console.csproj", "{CE124F22-69FC-4499-AE68-1B877C5898C4}" | 5 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Console", "OpenSim.Framework.Console\OpenSim.Framework.Console.csproj", "{CE124F22-69FC-4499-AE68-1B877C5898C4}" |
6 | EndProject | 6 | EndProject |
7 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Config.SimConfigDb4o", "OpenSim.Config\SimConfigDb4o\OpenSim.Config.SimConfigDb4o.csproj", "{C77FAE85-A786-4DEB-9AEB-46B75169079C}" | 7 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Config.SimConfigDb4o", "OpenSim.Framework.Config\SimConfigDb4o\OpenSim.Config.SimConfigDb4o.csproj", "{C77FAE85-A786-4DEB-9AEB-46B75169079C}" |
8 | EndProject | 8 | EndProject |
9 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.BasicPhysicsPlugin", "OpenSim.Physics\BasicPhysicsPlugin\OpenSim.Physics.BasicPhysicsPlugin.csproj", "{0A4D5E28-88B6-474E-AC5F-3F99822DD976}" | 9 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.BasicPhysicsPlugin", "OpenSim.Physics\BasicPhysicsPlugin\OpenSim.Physics.BasicPhysicsPlugin.csproj", "{0A4D5E28-88B6-474E-AC5F-3F99822DD976}" |
10 | EndProject | 10 | EndProject |
@@ -23,77 +23,57 @@ EndProject | |||
23 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim", "OpenSim\OpenSim.csproj", "{778D384D-088A-42DF-A683-2244BD9530DE}" | 23 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim", "OpenSim\OpenSim.csproj", "{778D384D-088A-42DF-A683-2244BD9530DE}" |
24 | EndProject | 24 | EndProject |
25 | Global | 25 | Global |
26 | GlobalSection(SolutionConfigurationPlatforms) = preSolution | 26 | GlobalSection(SolutionConfigurationPlatforms) = preSolution |
27 | Debug|Any CPU = Debug|Any CPU | 27 | Debug|Any CPU = Debug|Any CPU |
28 | Release|Any CPU = Release|Any CPU | 28 | Release|Any CPU = Release|Any CPU |
29 | EndGlobalSection | 29 | EndGlobalSection |
30 | GlobalSection(ProjectDependencies) = postSolution | 30 | GlobalSection(ProjectConfigurationPlatforms) = postSolution |
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49 | EndGlobalSection | 49 | {E0C662BD-1B64-4782-B8F2-9511255DB971}.Release|Any CPU.ActiveCfg = Release|Any CPU |
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