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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs11
1 files changed, 4 insertions, 7 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 514c314..0e7f2e5 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1872,18 +1872,15 @@ namespace OpenSim.Region.Framework.Scenes
1872 bool canSit = false; 1872 bool canSit = false;
1873 Vector3 pos = part.AbsolutePosition + offset; 1873 Vector3 pos = part.AbsolutePosition + offset;
1874 1874
1875 if (part.IsSitTargetSet) 1875 if (part.IsSitTargetSet && part.SitTargetAvatar == UUID.Zero)
1876 { 1876 {
1877 if (part.SitTargetAvatar == UUID.Zero)
1878 {
1879// m_log.DebugFormat( 1877// m_log.DebugFormat(
1880// "[SCENE PRESENCE]: Sitting {0} on {1} {2} because sit target is set and unoccupied", 1878// "[SCENE PRESENCE]: Sitting {0} on {1} {2} because sit target is set and unoccupied",
1881// Name, part.Name, part.LocalId); 1879// Name, part.Name, part.LocalId);
1882 1880
1883 offset = part.SitTargetPosition; 1881 offset = part.SitTargetPosition;
1884 sitOrientation = part.SitTargetOrientation; 1882 sitOrientation = part.SitTargetOrientation;
1885 canSit = true; 1883 canSit = true;
1886 }
1887 } 1884 }
1888 else 1885 else
1889 { 1886 {