diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | 33 | ||||
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 3 | ||||
-rw-r--r-- | bin/OpenSim.ini.example | 4 |
3 files changed, 33 insertions, 7 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs index e5e7d07..b832e0a 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |||
@@ -519,7 +519,14 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
519 | d.BodySetMass(Body, ref ShellMass); | 519 | d.BodySetMass(Body, ref ShellMass); |
520 | d.Matrix3 m_caprot; | 520 | d.Matrix3 m_caprot; |
521 | // 90 Stand up on the cap of the capped cyllinder | 521 | // 90 Stand up on the cap of the capped cyllinder |
522 | d.RFromAxisAndAngle(out m_caprot, 1, 0, 1, (float)(Math.PI / 2)); | 522 | if (_parent_scene.IsAvCapsuleTilted) |
523 | { | ||
524 | d.RFromAxisAndAngle(out m_caprot, 1, 0, 1, (float)(Math.PI / 2)); | ||
525 | } | ||
526 | else | ||
527 | { | ||
528 | d.RFromAxisAndAngle(out m_caprot, 0, 0, 1, (float)(Math.PI / 2)); | ||
529 | } | ||
523 | 530 | ||
524 | 531 | ||
525 | d.GeomSetRotation(Shell, ref m_caprot); | 532 | d.GeomSetRotation(Shell, ref m_caprot); |
@@ -542,12 +549,24 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
542 | d.JointSetAMotorAngle(Amotor, 2, 0); | 549 | d.JointSetAMotorAngle(Amotor, 2, 0); |
543 | 550 | ||
544 | // These lowstops and high stops are effectively (no wiggle room) | 551 | // These lowstops and high stops are effectively (no wiggle room) |
545 | d.JointSetAMotorParam(Amotor, (int)dParam.LowStop, -0.000000000001f); | 552 | if (_parent_scene.IsAvCapsuleTilted) |
546 | d.JointSetAMotorParam(Amotor, (int)dParam.LoStop3, -0.000000000001f); | 553 | { |
547 | d.JointSetAMotorParam(Amotor, (int)dParam.LoStop2, -0.000000000001f); | 554 | d.JointSetAMotorParam(Amotor, (int)dParam.LowStop, -0.000000000001f); |
548 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop, 0.000000000001f); | 555 | d.JointSetAMotorParam(Amotor, (int)dParam.LoStop3, -0.000000000001f); |
549 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop3, 0.000000000001f); | 556 | d.JointSetAMotorParam(Amotor, (int)dParam.LoStop2, -0.000000000001f); |
550 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop2, 0.000000000001f); | 557 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop, 0.000000000001f); |
558 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop3, 0.000000000001f); | ||
559 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop2, 0.000000000001f); | ||
560 | } | ||
561 | else | ||
562 | { | ||
563 | d.JointSetAMotorParam(Amotor, (int)dParam.LowStop, -0); | ||
564 | d.JointSetAMotorParam(Amotor, (int)dParam.LoStop3, -0); | ||
565 | d.JointSetAMotorParam(Amotor, (int)dParam.LoStop2, -0); | ||
566 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop, 0); | ||
567 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop3, 0); | ||
568 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop2, 0); | ||
569 | } | ||
551 | 570 | ||
552 | // Fudge factor is 1f by default, we're setting it to 0. We don't want it to Fudge or the | 571 | // Fudge factor is 1f by default, we're setting it to 0. We don't want it to Fudge or the |
553 | // capped cyllinder will fall over | 572 | // capped cyllinder will fall over |
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index 0f92358..889afb6 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -199,6 +199,8 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
199 | private float avPIDP = 1400f; | 199 | private float avPIDP = 1400f; |
200 | private float avCapRadius = 0.37f; | 200 | private float avCapRadius = 0.37f; |
201 | private float avStandupTensor = 2000000f; | 201 | private float avStandupTensor = 2000000f; |
202 | private bool avCapsuleTilted = true; // true = old compatibility mode with leaning capsule; false = new corrected mode | ||
203 | public bool IsAvCapsuleTilted { get { return avCapsuleTilted; } set { avCapsuleTilted = value; } } | ||
202 | private float avDensity = 80f; | 204 | private float avDensity = 80f; |
203 | private float avHeightFudgeFactor = 0.52f; | 205 | private float avHeightFudgeFactor = 0.52f; |
204 | private float avMovementDivisorWalk = 1.3f; | 206 | private float avMovementDivisorWalk = 1.3f; |
@@ -426,6 +428,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
426 | avMovementDivisorWalk = physicsconfig.GetFloat("av_movement_divisor_walk", 1.3f); | 428 | avMovementDivisorWalk = physicsconfig.GetFloat("av_movement_divisor_walk", 1.3f); |
427 | avMovementDivisorRun = physicsconfig.GetFloat("av_movement_divisor_run", 0.8f); | 429 | avMovementDivisorRun = physicsconfig.GetFloat("av_movement_divisor_run", 0.8f); |
428 | avCapRadius = physicsconfig.GetFloat("av_capsule_radius", 0.37f); | 430 | avCapRadius = physicsconfig.GetFloat("av_capsule_radius", 0.37f); |
431 | avCapsuleTilted = physicsconfig.GetBoolean("av_capsule_tilted", true); | ||
429 | 432 | ||
430 | geomContactPointsStartthrottle = physicsconfig.GetInt("geom_contactpoints_start_throttling", 3); | 433 | geomContactPointsStartthrottle = physicsconfig.GetInt("geom_contactpoints_start_throttling", 3); |
431 | geomUpdatesPerThrottledUpdate = physicsconfig.GetInt("geom_updates_before_throttled_update", 15); | 434 | geomUpdatesPerThrottledUpdate = physicsconfig.GetInt("geom_updates_before_throttled_update", 15); |
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 2d03731..b311064 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -473,6 +473,10 @@ | |||
473 | av_capsule_standup_tensor_win = 550000 | 473 | av_capsule_standup_tensor_win = 550000 |
474 | av_capsule_standup_tensor_linux = 550000 | 474 | av_capsule_standup_tensor_linux = 550000 |
475 | 475 | ||
476 | ; specifies if the capsule should be tilted (=true; old compatibility mode) | ||
477 | ; or straight up-and-down (=false; better and more consistent physics behavior) | ||
478 | av_capsule_tilted = true | ||
479 | |||
476 | ; used to calculate mass of avatar. | 480 | ; used to calculate mass of avatar. |
477 | ; float AVvolume = (float) (Math.PI*Math.Pow(CAPSULE_RADIUS, 2)*CAPSULE_LENGTH); | 481 | ; float AVvolume = (float) (Math.PI*Math.Pow(CAPSULE_RADIUS, 2)*CAPSULE_LENGTH); |
478 | ; av_density * AVvolume; | 482 | ; av_density * AVvolume; |