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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs17
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs10
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs2
3 files changed, 23 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 8716e20..2fb42f4 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -1336,11 +1336,13 @@ namespace OpenSim.Region.Framework.Scenes
1336 set { m_sitAnimation = value; } 1336 set { m_sitAnimation = value; }
1337 } 1337 }
1338 1338
1339 public UUID invalidCollisionSoundUUID = new UUID("ffffffff-ffff-ffff-ffff-ffffffffffff");
1340
1339 public UUID CollisionSound 1341 public UUID CollisionSound
1340 { 1342 {
1341 get { return m_collisionSound; } 1343 get { return m_collisionSound; }
1342 set 1344 set
1343 { 1345 {
1344 m_collisionSound = value; 1346 m_collisionSound = value;
1345 aggregateScriptEvents(); 1347 aggregateScriptEvents();
1346 } 1348 }
@@ -2655,8 +2657,15 @@ namespace OpenSim.Region.Framework.Scenes
2655 2657
2656 bool IsNotVolumeDtc = !VolumeDetectActive; 2658 bool IsNotVolumeDtc = !VolumeDetectActive;
2657 2659
2658 if (startedColliders.Count > 0 && CollisionSound != UUID.Zero && CollisionSoundVolume > 0.0f && IsNotVolumeDtc) 2660 if (IsNotVolumeDtc && startedColliders.Count > 0 && CollisionSoundVolume > 0.0f && CollisionSound != invalidCollisionSoundUUID)
2659 SendSound(CollisionSound.ToString(), CollisionSoundVolume, true, (byte)0, 0, false, false); 2661 {
2662 if(CollisionSound != UUID.Zero)
2663 SendSound(CollisionSound.ToString(), CollisionSoundVolume, true, (byte)0, 0, false, false);
2664 else
2665 {
2666 // default sounds
2667 }
2668 }
2660 2669
2661 SendCollisionEvent(scriptEvents.collision_start, startedColliders, ParentGroup.Scene.EventManager.TriggerScriptCollidingStart); 2670 SendCollisionEvent(scriptEvents.collision_start, startedColliders, ParentGroup.Scene.EventManager.TriggerScriptCollidingStart);
2662 if (IsNotVolumeDtc) 2671 if (IsNotVolumeDtc)
@@ -4743,7 +4752,7 @@ namespace OpenSim.Region.Framework.Scenes
4743 4752
4744 pa.OnCollisionUpdate -= PhysicsCollision; 4753 pa.OnCollisionUpdate -= PhysicsCollision;
4745 4754
4746 bool hassound = ( CollisionSound != UUID.Zero && CollisionSoundVolume > 0.0f); 4755 bool hassound = ( CollisionSound != invalidCollisionSoundUUID);
4747 scriptEvents CombinedEvents = AggregateScriptEvents; 4756 scriptEvents CombinedEvents = AggregateScriptEvents;
4748 4757
4749 // merge with root part 4758 // merge with root part
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index e18d9cf..eb68038 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -4779,7 +4779,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4779 public void llCollisionSound(string impact_sound, double impact_volume) 4779 public void llCollisionSound(string impact_sound, double impact_volume)
4780 { 4780 {
4781 m_host.AddScriptLPS(1); 4781 m_host.AddScriptLPS(1);
4782 4782
4783 if(impact_sound == "")
4784 {
4785 m_host.CollisionSoundVolume = (float)impact_volume;
4786 m_host.CollisionSound = m_host.invalidCollisionSoundUUID;
4787 return;
4788 }
4783 // TODO: Parameter check logic required. 4789 // TODO: Parameter check logic required.
4784 UUID soundId = UUID.Zero; 4790 UUID soundId = UUID.Zero;
4785 if (!UUID.TryParse(impact_sound, out soundId)) 4791 if (!UUID.TryParse(impact_sound, out soundId))
@@ -4795,8 +4801,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4795 } 4801 }
4796 m_host.TaskInventory.LockItemsForRead(false); 4802 m_host.TaskInventory.LockItemsForRead(false);
4797 } 4803 }
4798 m_host.CollisionSound = soundId;
4799 m_host.CollisionSoundVolume = (float)impact_volume; 4804 m_host.CollisionSoundVolume = (float)impact_volume;
4805 m_host.CollisionSound = soundId;
4800 } 4806 }
4801 4807
4802 public LSL_String llGetAnimation(string id) 4808 public LSL_String llGetAnimation(string id)
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
index ff1f277..5e68d69 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
@@ -847,6 +847,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
847 SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID); 847 SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID);
848 part.Inventory.GetInventoryItem(ItemID).PermsMask = 0; 848 part.Inventory.GetInventoryItem(ItemID).PermsMask = 0;
849 part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero; 849 part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero;
850 part.CollisionSound = UUID.Zero;
850 AsyncCommandManager.RemoveScript(Engine, LocalID, ItemID); 851 AsyncCommandManager.RemoveScript(Engine, LocalID, ItemID);
851 EventQueue.Clear(); 852 EventQueue.Clear();
852 m_Script.ResetVars(); 853 m_Script.ResetVars();
@@ -873,6 +874,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
873 SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID); 874 SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID);
874 part.Inventory.GetInventoryItem(ItemID).PermsMask = 0; 875 part.Inventory.GetInventoryItem(ItemID).PermsMask = 0;
875 part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero; 876 part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero;
877 part.CollisionSound = UUID.Zero;
876 AsyncCommandManager.RemoveScript(Engine, LocalID, ItemID); 878 AsyncCommandManager.RemoveScript(Engine, LocalID, ItemID);
877 879
878 EventQueue.Clear(); 880 EventQueue.Clear();