diff options
Diffstat (limited to '')
-rwxr-xr-x | OpenSim/Region/Framework/Scenes/Scene.cs | 9 | ||||
-rwxr-xr-x | OpenSim/Region/Framework/Scenes/SceneGraph.cs | 6 | ||||
-rw-r--r-- | bin/OpenSimDefaults.ini | 3 |
3 files changed, 16 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 55c4fda..2296981 100755 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -174,6 +174,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
174 | 174 | ||
175 | public SynchronizeSceneHandler SynchronizeScene; | 175 | public SynchronizeSceneHandler SynchronizeScene; |
176 | 176 | ||
177 | public bool ClampNegativeZ | ||
178 | { | ||
179 | get { return m_clampNegativeZ; } | ||
180 | } | ||
181 | |||
182 | private bool m_clampNegativeZ = false; | ||
183 | |||
177 | /// <summary> | 184 | /// <summary> |
178 | /// Used to prevent simultaneous calls to code that adds and removes agents. | 185 | /// Used to prevent simultaneous calls to code that adds and removes agents. |
179 | /// </summary> | 186 | /// </summary> |
@@ -1029,6 +1036,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1029 | m_clampPrimSize = true; | 1036 | m_clampPrimSize = true; |
1030 | } | 1037 | } |
1031 | 1038 | ||
1039 | m_clampNegativeZ = startupConfig.GetBoolean("ClampNegativeZ", m_clampNegativeZ); | ||
1040 | |||
1032 | m_useTrashOnDelete = startupConfig.GetBoolean("UseTrashOnDelete",m_useTrashOnDelete); | 1041 | m_useTrashOnDelete = startupConfig.GetBoolean("UseTrashOnDelete",m_useTrashOnDelete); |
1033 | m_trustBinaries = startupConfig.GetBoolean("TrustBinaries", m_trustBinaries); | 1042 | m_trustBinaries = startupConfig.GetBoolean("TrustBinaries", m_trustBinaries); |
1034 | m_allowScriptCrossings = startupConfig.GetBoolean("AllowScriptCrossing", m_allowScriptCrossings); | 1043 | m_allowScriptCrossings = startupConfig.GetBoolean("AllowScriptCrossing", m_allowScriptCrossings); |
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 9308500..2ecb55b 100755 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -296,13 +296,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
296 | Vector3 npos = new Vector3(sceneObject.RootPart.GroupPosition.X, | 296 | Vector3 npos = new Vector3(sceneObject.RootPart.GroupPosition.X, |
297 | sceneObject.RootPart.GroupPosition.Y, | 297 | sceneObject.RootPart.GroupPosition.Y, |
298 | sceneObject.RootPart.GroupPosition.Z); | 298 | sceneObject.RootPart.GroupPosition.Z); |
299 | if (!(((sceneObject.RootPart.Shape.PCode == (byte)PCode.Prim) && (sceneObject.RootPart.Shape.State != 0))) && (npos.X < 0.0 || npos.Y < 0.0 || npos.Z < 0.0 || | 299 | bool clampZ = m_parentScene.ClampNegativeZ; |
300 | |||
301 | if (!(((sceneObject.RootPart.Shape.PCode == (byte)PCode.Prim) && (sceneObject.RootPart.Shape.State != 0))) && (npos.X < 0.0 || npos.Y < 0.0 || (npos.Z < 0.0 && clampZ) || | ||
300 | npos.X > regionSizeX || | 302 | npos.X > regionSizeX || |
301 | npos.Y > regionSizeY)) | 303 | npos.Y > regionSizeY)) |
302 | { | 304 | { |
303 | if (npos.X < 0.0) npos.X = 1.0f; | 305 | if (npos.X < 0.0) npos.X = 1.0f; |
304 | if (npos.Y < 0.0) npos.Y = 1.0f; | 306 | if (npos.Y < 0.0) npos.Y = 1.0f; |
305 | if (npos.Z < 0.0) npos.Z = 0.0f; | 307 | if (npos.Z < 0.0 && clampZ) npos.Z = 0.0f; |
306 | if (npos.X > regionSizeX) npos.X = regionSizeX - 1.0f; | 308 | if (npos.X > regionSizeX) npos.X = regionSizeX - 1.0f; |
307 | if (npos.Y > regionSizeY) npos.Y = regionSizeY - 1.0f; | 309 | if (npos.Y > regionSizeY) npos.Y = regionSizeY - 1.0f; |
308 | 310 | ||
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 09dda10..7221353 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -138,6 +138,9 @@ | |||
138 | ; This can be overridden in the region config file. | 138 | ; This can be overridden in the region config file. |
139 | ClampPrimSize = false | 139 | ClampPrimSize = false |
140 | 140 | ||
141 | ; If a prim is loaded from an external source, clamp it to Z = 0 if Z is negative. | ||
142 | ClampNegativeZ = false | ||
143 | |||
141 | ; Maximum number of prims allowable in a linkset. Affects creating new linksets. Ignored if less than or equal to zero. | 144 | ; Maximum number of prims allowable in a linkset. Affects creating new linksets. Ignored if less than or equal to zero. |
142 | ; This can be overridden in the region config file. | 145 | ; This can be overridden in the region config file. |
143 | LinksetPrims = 0 | 146 | LinksetPrims = 0 |