diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/General/ClientManager.cs | 38 | ||||
-rw-r--r-- | OpenSim/Framework/General/Interfaces/IClientAPI.cs | 9 | ||||
-rw-r--r-- | OpenSim/Framework/General/NullClientAPI.cs | 183 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.API.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs | 17 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.PacketQueue.cs | 12 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.cs | 14 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/PacketServer.cs | 41 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/UDPServer.cs | 16 | ||||
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | 17 |
10 files changed, 120 insertions, 231 deletions
diff --git a/OpenSim/Framework/General/ClientManager.cs b/OpenSim/Framework/General/ClientManager.cs index 274a2d3..b032849 100644 --- a/OpenSim/Framework/General/ClientManager.cs +++ b/OpenSim/Framework/General/ClientManager.cs | |||
@@ -3,6 +3,7 @@ using System.Collections.Generic; | |||
3 | using System.Text; | 3 | using System.Text; |
4 | using libsecondlife.Packets; | 4 | using libsecondlife.Packets; |
5 | using OpenSim.Framework.Interfaces; | 5 | using OpenSim.Framework.Interfaces; |
6 | using libsecondlife; | ||
6 | 7 | ||
7 | namespace OpenSim.Framework | 8 | namespace OpenSim.Framework |
8 | { | 9 | { |
@@ -24,7 +25,7 @@ namespace OpenSim.Framework | |||
24 | m_clients = new Dictionary<uint, IClientAPI>(); | 25 | m_clients = new Dictionary<uint, IClientAPI>(); |
25 | } | 26 | } |
26 | 27 | ||
27 | public void Remove(uint id) | 28 | private void Remove(uint id) |
28 | { | 29 | { |
29 | m_clients.Remove(id); | 30 | m_clients.Remove(id); |
30 | } | 31 | } |
@@ -44,19 +45,46 @@ namespace OpenSim.Framework | |||
44 | } | 45 | } |
45 | } | 46 | } |
46 | 47 | ||
47 | public void ConnectionClosed(uint circuitCode) | 48 | public void CloseAllAgents(uint circuitCode) |
48 | { | 49 | { |
49 | IClientAPI client; | 50 | IClientAPI client; |
50 | 51 | ||
51 | if (m_clients.TryGetValue(circuitCode, out client)) | 52 | if (m_clients.TryGetValue(circuitCode, out client)) |
52 | { | 53 | { |
53 | m_clients.Remove(circuitCode); | 54 | CloseAllCircuits(client.AgentId); |
54 | client.Close(); | 55 | } |
56 | } | ||
57 | |||
58 | public void CloseAllCircuits( LLUUID agentId ) | ||
59 | { | ||
60 | uint[] circuits = GetAllCircuits(agentId); | ||
61 | foreach (uint circuit in circuits ) | ||
62 | { | ||
63 | IClientAPI client; | ||
64 | if (m_clients.TryGetValue(circuit, out client)) | ||
65 | { | ||
66 | Remove(circuit); | ||
67 | client.Close(); | ||
68 | } | ||
69 | } | ||
70 | } | ||
71 | |||
72 | private uint[] GetAllCircuits(LLUUID agentId) | ||
73 | { | ||
74 | List<uint> circuits = new List<uint>(); | ||
55 | 75 | ||
56 | // TODO: Now remove all local childagents too | 76 | foreach (KeyValuePair<uint, IClientAPI> pair in m_clients) |
77 | { | ||
78 | if( pair.Value.AgentId == agentId ) | ||
79 | { | ||
80 | circuits.Add( pair.Key ); | ||
81 | } | ||
57 | } | 82 | } |
83 | |||
84 | return circuits.ToArray(); | ||
58 | } | 85 | } |
59 | 86 | ||
87 | |||
60 | public void ViewerEffectHandler(IClientAPI sender, ViewerEffectPacket.EffectBlock[] effectBlock) | 88 | public void ViewerEffectHandler(IClientAPI sender, ViewerEffectPacket.EffectBlock[] effectBlock) |
61 | { | 89 | { |
62 | ViewerEffectPacket packet = new ViewerEffectPacket(); | 90 | ViewerEffectPacket packet = new ViewerEffectPacket(); |
diff --git a/OpenSim/Framework/General/Interfaces/IClientAPI.cs b/OpenSim/Framework/General/Interfaces/IClientAPI.cs index 9c0771f..5fd5adf 100644 --- a/OpenSim/Framework/General/Interfaces/IClientAPI.cs +++ b/OpenSim/Framework/General/Interfaces/IClientAPI.cs | |||
@@ -25,6 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | ||
28 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
29 | using System.Net; | 30 | using System.Net; |
30 | using libsecondlife; | 31 | using libsecondlife; |
@@ -192,6 +193,12 @@ namespace OpenSim.Framework.Interfaces | |||
192 | get; | 193 | get; |
193 | } | 194 | } |
194 | 195 | ||
196 | uint CircuitCode | ||
197 | { | ||
198 | get; | ||
199 | set; | ||
200 | } | ||
201 | |||
195 | void OutPacket(Packet newPack); | 202 | void OutPacket(Packet newPack); |
196 | void SendWearables(AvatarWearable[] wearables); | 203 | void SendWearables(AvatarWearable[] wearables); |
197 | void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry); | 204 | void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry); |
@@ -245,5 +252,7 @@ namespace OpenSim.Framework.Interfaces | |||
245 | void InPacket(Packet NewPack); | 252 | void InPacket(Packet NewPack); |
246 | void Close(); | 253 | void Close(); |
247 | event ViewerEffectEventHandler OnViewerEffect; | 254 | event ViewerEffectEventHandler OnViewerEffect; |
255 | event Action<IClientAPI> OnLogout; | ||
256 | event Action<IClientAPI> OnConnectionClosed; | ||
248 | } | 257 | } |
249 | } | 258 | } |
diff --git a/OpenSim/Framework/General/NullClientAPI.cs b/OpenSim/Framework/General/NullClientAPI.cs deleted file mode 100644 index 2fe46d6..0000000 --- a/OpenSim/Framework/General/NullClientAPI.cs +++ /dev/null | |||
@@ -1,183 +0,0 @@ | |||
1 | using System.Collections.Generic; | ||
2 | using System.Net; | ||
3 | using OpenSim.Framework.Interfaces; | ||
4 | using OpenSim.Framework.Types; | ||
5 | using OpenSim.Framework.Data; | ||
6 | using libsecondlife; | ||
7 | using libsecondlife.Packets; | ||
8 | |||
9 | |||
10 | namespace OpenSim.Framework | ||
11 | { | ||
12 | public class NullClientAPI : IClientAPI | ||
13 | { | ||
14 | #pragma warning disable 67 | ||
15 | public event ImprovedInstantMessage OnInstantMessage; | ||
16 | public event ChatFromViewer OnChatFromViewer; | ||
17 | public event RezObject OnRezObject; | ||
18 | public event ModifyTerrain OnModifyTerrain; | ||
19 | public event SetAppearance OnSetAppearance; | ||
20 | public event StartAnim OnStartAnim; | ||
21 | public event LinkObjects OnLinkObjects; | ||
22 | public event RequestMapBlocks OnRequestMapBlocks; | ||
23 | public event TeleportLocationRequest OnTeleportLocationRequest; | ||
24 | public event DisconnectUser OnDisconnectUser; | ||
25 | public event RequestAvatarProperties OnRequestAvatarProperties; | ||
26 | |||
27 | public event GenericCall4 OnDeRezObject; | ||
28 | public event GenericCall OnRegionHandShakeReply; | ||
29 | public event GenericCall OnRequestWearables; | ||
30 | public event GenericCall2 OnCompleteMovementToRegion; | ||
31 | public event UpdateAgent OnAgentUpdate; | ||
32 | public event GenericCall OnRequestAvatarsData; | ||
33 | public event AddNewPrim OnAddPrim; | ||
34 | public event ObjectDuplicate OnObjectDuplicate; | ||
35 | public event UpdateVector OnGrabObject; | ||
36 | public event ObjectSelect OnDeGrabObject; | ||
37 | public event MoveObject OnGrabUpdate; | ||
38 | |||
39 | public event UpdateShape OnUpdatePrimShape; | ||
40 | public event ObjectExtraParams OnUpdateExtraParams; | ||
41 | public event ObjectSelect OnObjectSelect; | ||
42 | public event GenericCall7 OnObjectDescription; | ||
43 | public event GenericCall7 OnObjectName; | ||
44 | public event UpdatePrimFlags OnUpdatePrimFlags; | ||
45 | public event UpdatePrimTexture OnUpdatePrimTexture; | ||
46 | public event UpdateVector OnUpdatePrimGroupPosition; | ||
47 | public event UpdateVector OnUpdatePrimSinglePosition; | ||
48 | public event UpdatePrimRotation OnUpdatePrimGroupRotation; | ||
49 | public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; | ||
50 | public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; | ||
51 | public event UpdateVector OnUpdatePrimScale; | ||
52 | public event StatusChange OnChildAgentStatus; | ||
53 | public event GenericCall2 OnStopMovement; | ||
54 | public event GenericCall6 OnRemoveAvatar; | ||
55 | public event ViewerEffectEventHandler OnViewerEffect; | ||
56 | |||
57 | public event CreateNewInventoryItem OnCreateNewInventoryItem; | ||
58 | public event CreateInventoryFolder OnCreateNewInventoryFolder; | ||
59 | public event FetchInventoryDescendents OnFetchInventoryDescendents; | ||
60 | public event FetchInventory OnFetchInventory; | ||
61 | public event RequestTaskInventory OnRequestTaskInventory; | ||
62 | public event UpdateInventoryItemTransaction OnUpdateInventoryItem; | ||
63 | public event UDPAssetUploadRequest OnAssetUploadRequest; | ||
64 | public event XferReceive OnXferReceive; | ||
65 | public event RequestXfer OnRequestXfer; | ||
66 | public event ConfirmXfer OnConfirmXfer; | ||
67 | public event RezScript OnRezScript; | ||
68 | public event UpdateTaskInventory OnUpdateTaskInventory; | ||
69 | public event RemoveTaskInventory OnRemoveTaskItem; | ||
70 | |||
71 | public event UUIDNameRequest OnNameFromUUIDRequest; | ||
72 | |||
73 | public event ParcelPropertiesRequest OnParcelPropertiesRequest; | ||
74 | public event ParcelDivideRequest OnParcelDivideRequest; | ||
75 | public event ParcelJoinRequest OnParcelJoinRequest; | ||
76 | public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; | ||
77 | public event ParcelSelectObjects OnParcelSelectObjects; | ||
78 | public event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest; | ||
79 | public event ObjectDeselect OnObjectDeselect; | ||
80 | |||
81 | |||
82 | public event EstateOwnerMessageRequest OnEstateOwnerMessage; | ||
83 | #pragma warning restore 67 | ||
84 | |||
85 | private LLUUID m_uuid = LLUUID.Random(); | ||
86 | public virtual LLVector3 StartPos | ||
87 | { | ||
88 | get { return new LLVector3(); } | ||
89 | set { } | ||
90 | } | ||
91 | |||
92 | public virtual LLUUID AgentId | ||
93 | { | ||
94 | get { return m_uuid; } | ||
95 | } | ||
96 | |||
97 | public LLUUID SessionId | ||
98 | { | ||
99 | get { return LLUUID.Zero; } | ||
100 | } | ||
101 | |||
102 | public virtual string FirstName | ||
103 | { | ||
104 | get { return ""; } | ||
105 | } | ||
106 | |||
107 | public virtual string LastName | ||
108 | { | ||
109 | get { return ""; } | ||
110 | } | ||
111 | |||
112 | public NullClientAPI() | ||
113 | { | ||
114 | } | ||
115 | |||
116 | public virtual void OutPacket(Packet newPack){} | ||
117 | public virtual void SendWearables(AvatarWearable[] wearables){} | ||
118 | public virtual void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) { } | ||
119 | public virtual void SendStartPingCheck(byte seq){} | ||
120 | public virtual void SendKillObject(ulong regionHandle, uint localID){} | ||
121 | public virtual void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId){} | ||
122 | public virtual void SendRegionHandshake(RegionInfo regionInfo){} | ||
123 | public virtual void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) { } | ||
124 | public virtual void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID){} | ||
125 | public virtual void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, LLUUID imSessionID, string fromName, byte dialog, uint timeStamp){} | ||
126 | public virtual void SendLayerData(float[] map){} | ||
127 | public virtual void SendLayerData(int px, int py, float[] map){} | ||
128 | public virtual void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look){} | ||
129 | public virtual void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint){} | ||
130 | public virtual AgentCircuitData RequestClientInfo() { return new AgentCircuitData(); } | ||
131 | public virtual void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint newRegionExternalEndPoint, string capsURL){} | ||
132 | public virtual void SendMapBlock(List<MapBlockData> mapBlocks){} | ||
133 | public virtual void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags){} | ||
134 | public virtual void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, uint flags, string capsURL){} | ||
135 | public virtual void SendTeleportCancel(){} | ||
136 | public virtual void SendTeleportLocationStart(){} | ||
137 | public virtual void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance){} | ||
138 | |||
139 | public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry){} | ||
140 | public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation){} | ||
141 | public virtual void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) { } | ||
142 | |||
143 | public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint){} | ||
144 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation){} | ||
145 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation){} | ||
146 | |||
147 | public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items){} | ||
148 | public virtual void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item){} | ||
149 | public virtual void SendInventoryItemUpdate(InventoryItemBase Item) { } | ||
150 | public virtual void SendRemoveInventoryItem(LLUUID itemID) { } | ||
151 | public virtual void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) { } | ||
152 | public virtual void SendXferPacket(ulong xferID, uint packet, byte[] data) { } | ||
153 | |||
154 | public virtual void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID) { } | ||
155 | public virtual void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags) { } | ||
156 | |||
157 | public virtual void SendNameReply(LLUUID profileId, string firstname, string lastname){} | ||
158 | public void SendAlertMessage(string message) { } | ||
159 | public void SendAgentAlertMessage(string message, bool modal) { } | ||
160 | public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url) { } | ||
161 | |||
162 | |||
163 | public bool AddMoney(int debit) | ||
164 | { | ||
165 | return false; | ||
166 | } | ||
167 | |||
168 | public void SendViewerTime(int phase) { } | ||
169 | public void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID) { } | ||
170 | public void SetDebug(int newDebug) { } | ||
171 | |||
172 | public void InPacket(Packet NewPack) | ||
173 | { | ||
174 | } | ||
175 | |||
176 | public void Close() | ||
177 | { | ||
178 | } | ||
179 | |||
180 | |||
181 | } | ||
182 | } | ||
183 | |||
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs index a15a964..253807c 100644 --- a/OpenSim/Region/ClientStack/ClientView.API.cs +++ b/OpenSim/Region/ClientStack/ClientView.API.cs | |||
@@ -42,6 +42,8 @@ namespace OpenSim.Region.ClientStack | |||
42 | { | 42 | { |
43 | partial class ClientView | 43 | partial class ClientView |
44 | { | 44 | { |
45 | public event Action<IClientAPI> OnLogout; | ||
46 | public event Action<IClientAPI> OnConnectionClosed; | ||
45 | public event ViewerEffectEventHandler OnViewerEffect; | 47 | public event ViewerEffectEventHandler OnViewerEffect; |
46 | public event ImprovedInstantMessage OnInstantMessage; | 48 | public event ImprovedInstantMessage OnInstantMessage; |
47 | public event ChatFromViewer OnChatFromViewer; | 49 | public event ChatFromViewer OnChatFromViewer; |
@@ -373,7 +375,7 @@ namespace OpenSim.Region.ClientStack | |||
373 | agentData.AgentID = this.AgentId; | 375 | agentData.AgentID = this.AgentId; |
374 | agentData.SessionID = this.m_sessionId; | 376 | agentData.SessionID = this.m_sessionId; |
375 | agentData.SecureSessionID = this.SecureSessionID; | 377 | agentData.SecureSessionID = this.SecureSessionID; |
376 | agentData.circuitcode = this.CircuitCode; | 378 | agentData.circuitcode = this.m_circuitCode; |
377 | agentData.child = false; | 379 | agentData.child = false; |
378 | agentData.firstname = this.firstName; | 380 | agentData.firstname = this.firstName; |
379 | agentData.lastname = this.lastName; | 381 | agentData.lastname = this.lastName; |
diff --git a/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs b/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs index 65ad431..643b158 100644 --- a/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs +++ b/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs | |||
@@ -56,19 +56,12 @@ namespace OpenSim.Region.ClientStack | |||
56 | 56 | ||
57 | protected virtual bool Logout(IClientAPI client, Packet packet) | 57 | protected virtual bool Logout(IClientAPI client, Packet packet) |
58 | { | 58 | { |
59 | // TODO: Refactor out this into an OnLogout so the ClientManager can close all clients. | ||
60 | |||
61 | MainLog.Instance.Verbose("OpenSimClient.cs:ProcessInPacket() - Got a logout request"); | 59 | MainLog.Instance.Verbose("OpenSimClient.cs:ProcessInPacket() - Got a logout request"); |
62 | //send reply to let the client logout | 60 | |
63 | LogoutReplyPacket logReply = new LogoutReplyPacket(); | 61 | if( OnLogout != null ) |
64 | logReply.AgentData.AgentID = this.AgentId; | 62 | { |
65 | logReply.AgentData.SessionID = this.m_sessionId; | 63 | OnLogout(client); |
66 | logReply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1]; | 64 | } |
67 | logReply.InventoryData[0] = new LogoutReplyPacket.InventoryDataBlock(); | ||
68 | logReply.InventoryData[0].ItemID = LLUUID.Zero; | ||
69 | OutPacket(logReply); | ||
70 | // | ||
71 | this.Close(); | ||
72 | 65 | ||
73 | return true; | 66 | return true; |
74 | } | 67 | } |
diff --git a/OpenSim/Region/ClientStack/ClientView.PacketQueue.cs b/OpenSim/Region/ClientStack/ClientView.PacketQueue.cs index 05c2869..bfcb19f 100644 --- a/OpenSim/Region/ClientStack/ClientView.PacketQueue.cs +++ b/OpenSim/Region/ClientStack/ClientView.PacketQueue.cs | |||
@@ -51,11 +51,17 @@ namespace OpenSim.Region.ClientStack | |||
51 | protected const int RESEND_TIMEOUT = 4000; | 51 | protected const int RESEND_TIMEOUT = 4000; |
52 | protected const int MAX_SEQUENCE = 0xFFFFFF; | 52 | protected const int MAX_SEQUENCE = 0xFFFFFF; |
53 | 53 | ||
54 | public uint CircuitCode; | 54 | private uint m_circuitCode; |
55 | public EndPoint userEP; | 55 | public EndPoint userEP; |
56 | 56 | ||
57 | protected PacketServer m_networkServer; | 57 | protected PacketServer m_networkServer; |
58 | 58 | ||
59 | public uint CircuitCode | ||
60 | { | ||
61 | get { return m_circuitCode; } | ||
62 | set { m_circuitCode = value; } | ||
63 | } | ||
64 | |||
59 | protected virtual void ProcessOutPacket(Packet Pack) | 65 | protected virtual void ProcessOutPacket(Packet Pack) |
60 | { | 66 | { |
61 | // Keep track of when this packet was sent out | 67 | // Keep track of when this packet was sent out |
@@ -142,11 +148,11 @@ namespace OpenSim.Region.ClientStack | |||
142 | if (Pack.Header.Zerocoded) | 148 | if (Pack.Header.Zerocoded) |
143 | { | 149 | { |
144 | int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); | 150 | int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); |
145 | m_networkServer.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, CircuitCode);//userEP); | 151 | m_networkServer.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, m_circuitCode);//userEP); |
146 | } | 152 | } |
147 | else | 153 | else |
148 | { | 154 | { |
149 | m_networkServer.SendPacketTo(sendbuffer, sendbuffer.Length, SocketFlags.None, CircuitCode); //userEP); | 155 | m_networkServer.SendPacketTo(sendbuffer, sendbuffer.Length, SocketFlags.None, m_circuitCode); //userEP); |
150 | } | 156 | } |
151 | } | 157 | } |
152 | catch (Exception) | 158 | catch (Exception) |
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index f8ac1d8..2341b7b 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -133,8 +133,6 @@ namespace OpenSim.Region.ClientStack | |||
133 | 133 | ||
134 | m_scene.RemoveClient(this.AgentId); | 134 | m_scene.RemoveClient(this.AgentId); |
135 | 135 | ||
136 | m_clientManager.Remove(this.CircuitCode); // TODO: Move out and delete ref to clientmanager. | ||
137 | m_networkServer.RemoveClientCircuit(this.CircuitCode); | ||
138 | this.ClientThread.Abort(); | 136 | this.ClientThread.Abort(); |
139 | } | 137 | } |
140 | 138 | ||
@@ -215,7 +213,7 @@ namespace OpenSim.Region.ClientStack | |||
215 | } else { | 213 | } else { |
216 | info = packet.Type.ToString(); | 214 | info = packet.Type.ToString(); |
217 | } | 215 | } |
218 | Console.WriteLine(CircuitCode + ":" + direction + ": " + info); | 216 | Console.WriteLine(m_circuitCode + ":" + direction + ": " + info); |
219 | } | 217 | } |
220 | } | 218 | } |
221 | 219 | ||
@@ -252,8 +250,10 @@ namespace OpenSim.Region.ClientStack | |||
252 | probesWithNoIngressPackets++; | 250 | probesWithNoIngressPackets++; |
253 | if (probesWithNoIngressPackets > 30) | 251 | if (probesWithNoIngressPackets > 30) |
254 | { | 252 | { |
255 | // Refactor out this into an OnConnectionClosed so the ClientManager can clean up | 253 | if( OnConnectionClosed != null ) |
256 | this.Close(); | 254 | { |
255 | OnConnectionClosed(this); | ||
256 | } | ||
257 | } | 257 | } |
258 | else | 258 | else |
259 | { | 259 | { |
@@ -283,7 +283,7 @@ namespace OpenSim.Region.ClientStack | |||
283 | 283 | ||
284 | protected virtual void AuthUser() | 284 | protected virtual void AuthUser() |
285 | { | 285 | { |
286 | // AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(cirpack.CircuitCode.m_sessionId, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); | 286 | // AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(cirpack.m_circuitCode.m_sessionId, cirpack.m_circuitCode.ID, cirpack.m_circuitCode.Code); |
287 | AuthenticateResponse sessionInfo = this.m_authenticateSessionsHandler.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); | 287 | AuthenticateResponse sessionInfo = this.m_authenticateSessionsHandler.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); |
288 | if (!sessionInfo.Authorised) | 288 | if (!sessionInfo.Authorised) |
289 | { | 289 | { |
@@ -297,7 +297,7 @@ namespace OpenSim.Region.ClientStack | |||
297 | //session is authorised | 297 | //session is authorised |
298 | m_agentId = cirpack.CircuitCode.ID; | 298 | m_agentId = cirpack.CircuitCode.ID; |
299 | this.m_sessionId = cirpack.CircuitCode.SessionID; | 299 | this.m_sessionId = cirpack.CircuitCode.SessionID; |
300 | this.CircuitCode = cirpack.CircuitCode.Code; | 300 | this.m_circuitCode = cirpack.CircuitCode.Code; |
301 | this.firstName = sessionInfo.LoginInfo.First; | 301 | this.firstName = sessionInfo.LoginInfo.First; |
302 | this.lastName = sessionInfo.LoginInfo.Last; | 302 | this.lastName = sessionInfo.LoginInfo.Last; |
303 | 303 | ||
diff --git a/OpenSim/Region/ClientStack/PacketServer.cs b/OpenSim/Region/ClientStack/PacketServer.cs index bceeeb3..28f25bd 100644 --- a/OpenSim/Region/ClientStack/PacketServer.cs +++ b/OpenSim/Region/ClientStack/PacketServer.cs | |||
@@ -33,14 +33,15 @@ using OpenSim.Framework; | |||
33 | using OpenSim.Framework.Types; | 33 | using OpenSim.Framework.Types; |
34 | using OpenSim.Framework.Interfaces; | 34 | using OpenSim.Framework.Interfaces; |
35 | using OpenSim.Framework.Communications.Caches; | 35 | using OpenSim.Framework.Communications.Caches; |
36 | using libsecondlife; | ||
36 | 37 | ||
37 | namespace OpenSim.Region.ClientStack | 38 | namespace OpenSim.Region.ClientStack |
38 | { | 39 | { |
39 | public class PacketServer | 40 | public class PacketServer |
40 | { | 41 | { |
41 | private ClientStackNetworkHandler _networkHandler; | 42 | private ClientStackNetworkHandler m_networkHandler; |
42 | private IScene _localScene; | 43 | private IScene _localScene; |
43 | private ClientManager m_clientManager = new ClientManager(); | 44 | private readonly ClientManager m_clientManager = new ClientManager(); |
44 | public ClientManager ClientManager | 45 | public ClientManager ClientManager |
45 | { | 46 | { |
46 | get { return m_clientManager; } | 47 | get { return m_clientManager; } |
@@ -48,8 +49,8 @@ namespace OpenSim.Region.ClientStack | |||
48 | 49 | ||
49 | public PacketServer(ClientStackNetworkHandler networkHandler) | 50 | public PacketServer(ClientStackNetworkHandler networkHandler) |
50 | { | 51 | { |
51 | _networkHandler = networkHandler; | 52 | m_networkHandler = networkHandler; |
52 | _networkHandler.RegisterPacketServer(this); | 53 | m_networkHandler.RegisterPacketServer(this); |
53 | } | 54 | } |
54 | 55 | ||
55 | public IScene LocalScene | 56 | public IScene LocalScene |
@@ -70,11 +71,6 @@ namespace OpenSim.Region.ClientStack | |||
70 | m_clientManager.InPacket(circuitCode, packet); | 71 | m_clientManager.InPacket(circuitCode, packet); |
71 | } | 72 | } |
72 | 73 | ||
73 | public virtual void ConnectionClosed(uint circuitCode) | ||
74 | { | ||
75 | m_clientManager.ConnectionClosed(circuitCode); | ||
76 | } | ||
77 | |||
78 | /// <summary> | 74 | /// <summary> |
79 | /// | 75 | /// |
80 | /// </summary> | 76 | /// </summary> |
@@ -145,10 +141,24 @@ namespace OpenSim.Region.ClientStack | |||
145 | this.m_clientManager.Add(useCircuit.CircuitCode.Code, newuser); | 141 | this.m_clientManager.Add(useCircuit.CircuitCode.Code, newuser); |
146 | 142 | ||
147 | newuser.OnViewerEffect += m_clientManager.ViewerEffectHandler; | 143 | newuser.OnViewerEffect += m_clientManager.ViewerEffectHandler; |
144 | newuser.OnLogout += LogoutHandler; | ||
145 | newuser.OnConnectionClosed += CloseClient; | ||
148 | 146 | ||
149 | return true; | 147 | return true; |
150 | } | 148 | } |
151 | 149 | ||
150 | public void LogoutHandler(IClientAPI client) | ||
151 | { | ||
152 | LogoutReplyPacket logReply = new LogoutReplyPacket(); | ||
153 | logReply.AgentData.AgentID = client.AgentId; | ||
154 | logReply.AgentData.SessionID = client.SessionId; | ||
155 | logReply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1]; | ||
156 | logReply.InventoryData[0] = new LogoutReplyPacket.InventoryDataBlock(); | ||
157 | logReply.InventoryData[0].ItemID = LLUUID.Zero; | ||
158 | client.OutPacket(logReply); | ||
159 | |||
160 | CloseClient( client ); | ||
161 | } | ||
152 | 162 | ||
153 | 163 | ||
154 | /// <summary> | 164 | /// <summary> |
@@ -160,17 +170,22 @@ namespace OpenSim.Region.ClientStack | |||
160 | /// <param name="circuitcode"></param> | 170 | /// <param name="circuitcode"></param> |
161 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) | 171 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) |
162 | { | 172 | { |
163 | this._networkHandler.SendPacketTo(buffer, size, flags, circuitcode); | 173 | this.m_networkHandler.SendPacketTo(buffer, size, flags, circuitcode); |
164 | } | 174 | } |
165 | 175 | ||
166 | /// <summary> | 176 | /// <summary> |
167 | /// | 177 | /// |
168 | /// </summary> | 178 | /// </summary> |
169 | /// <param name="circuitcode"></param> | 179 | /// <param name="circuitcode"></param> |
170 | public virtual void RemoveClientCircuit(uint circuitcode) | 180 | public virtual void CloseCircuit(uint circuitcode) |
181 | { | ||
182 | m_networkHandler.RemoveClientCircuit( circuitcode ); | ||
183 | m_clientManager.CloseAllAgents( circuitcode ); | ||
184 | } | ||
185 | |||
186 | public virtual void CloseClient( IClientAPI client ) | ||
171 | { | 187 | { |
172 | this._networkHandler.RemoveClientCircuit(circuitcode); | 188 | CloseCircuit( client.CircuitCode ); |
173 | this.m_clientManager.Remove(circuitcode); | ||
174 | } | 189 | } |
175 | } | 190 | } |
176 | } | 191 | } |
diff --git a/OpenSim/Region/ClientStack/UDPServer.cs b/OpenSim/Region/ClientStack/UDPServer.cs index efc9c87..b0b529c 100644 --- a/OpenSim/Region/ClientStack/UDPServer.cs +++ b/OpenSim/Region/ClientStack/UDPServer.cs | |||
@@ -49,7 +49,7 @@ namespace OpenSim.Region.ClientStack | |||
49 | protected IPEndPoint ipeSender; | 49 | protected IPEndPoint ipeSender; |
50 | protected EndPoint epSender; | 50 | protected EndPoint epSender; |
51 | protected AsyncCallback ReceivedData; | 51 | protected AsyncCallback ReceivedData; |
52 | protected PacketServer _packetServer; | 52 | protected PacketServer m_packetServer; |
53 | 53 | ||
54 | protected int listenPort; | 54 | protected int listenPort; |
55 | protected IScene m_localScene; | 55 | protected IScene m_localScene; |
@@ -61,11 +61,11 @@ namespace OpenSim.Region.ClientStack | |||
61 | { | 61 | { |
62 | get | 62 | get |
63 | { | 63 | { |
64 | return _packetServer; | 64 | return m_packetServer; |
65 | } | 65 | } |
66 | set | 66 | set |
67 | { | 67 | { |
68 | _packetServer = value; | 68 | m_packetServer = value; |
69 | } | 69 | } |
70 | } | 70 | } |
71 | 71 | ||
@@ -74,7 +74,7 @@ namespace OpenSim.Region.ClientStack | |||
74 | set | 74 | set |
75 | { | 75 | { |
76 | this.m_localScene = value; | 76 | this.m_localScene = value; |
77 | this._packetServer.LocalScene = this.m_localScene; | 77 | this.m_packetServer.LocalScene = this.m_localScene; |
78 | } | 78 | } |
79 | } | 79 | } |
80 | 80 | ||
@@ -111,7 +111,9 @@ namespace OpenSim.Region.ClientStack | |||
111 | catch (System.Net.Sockets.SocketException) | 111 | catch (System.Net.Sockets.SocketException) |
112 | { | 112 | { |
113 | Console.WriteLine("Remote host Closed connection"); | 113 | Console.WriteLine("Remote host Closed connection"); |
114 | this._packetServer.ConnectionClosed(this.clientCircuits[epSender]); | 114 | |
115 | this.m_packetServer.CloseCircuit(this.clientCircuits[epSender]); | ||
116 | |||
115 | ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0); | 117 | ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0); |
116 | epSender = (EndPoint)ipeSender; | 118 | epSender = (EndPoint)ipeSender; |
117 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | 119 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); |
@@ -126,7 +128,7 @@ namespace OpenSim.Region.ClientStack | |||
126 | if (this.clientCircuits.ContainsKey(epSender)) | 128 | if (this.clientCircuits.ContainsKey(epSender)) |
127 | { | 129 | { |
128 | //if so then send packet to the packetserver | 130 | //if so then send packet to the packetserver |
129 | this._packetServer.InPacket(this.clientCircuits[epSender], packet); | 131 | this.m_packetServer.InPacket(this.clientCircuits[epSender], packet); |
130 | } | 132 | } |
131 | else if (packet.Type == PacketType.UseCircuitCode) | 133 | else if (packet.Type == PacketType.UseCircuitCode) |
132 | { | 134 | { |
@@ -170,7 +172,7 @@ namespace OpenSim.Region.ClientStack | |||
170 | 172 | ||
171 | public virtual void RegisterPacketServer(PacketServer server) | 173 | public virtual void RegisterPacketServer(PacketServer server) |
172 | { | 174 | { |
173 | this._packetServer = server; | 175 | this.m_packetServer = server; |
174 | } | 176 | } |
175 | 177 | ||
176 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode)//EndPoint packetSender) | 178 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode)//EndPoint packetSender) |
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs index a055339..9839b0c 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | |||
@@ -232,5 +232,22 @@ namespace SimpleApp | |||
232 | public void Close() | 232 | public void Close() |
233 | { | 233 | { |
234 | } | 234 | } |
235 | |||
236 | private uint m_circuitCode; | ||
237 | public uint CircuitCode | ||
238 | { | ||
239 | get | ||
240 | { | ||
241 | return m_circuitCode; | ||
242 | } | ||
243 | set | ||
244 | { | ||
245 | m_circuitCode = value; | ||
246 | } | ||
247 | } | ||
248 | |||
249 | public event System.Action<IClientAPI> OnLogout; | ||
250 | |||
251 | public event System.Action<IClientAPI> OnConnectionClosed; | ||
235 | } | 252 | } |
236 | } | 253 | } |