diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.cs | 30 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/InnerScene.cs | 11 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 44 | ||||
-rw-r--r-- | OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | 1 |
6 files changed, 81 insertions, 7 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 236bfe7..b8264ba 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -501,6 +501,7 @@ namespace OpenSim.Framework | |||
501 | event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; | 501 | event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; |
502 | event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; | 502 | event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; |
503 | event UpdateVector OnUpdatePrimScale; | 503 | event UpdateVector OnUpdatePrimScale; |
504 | event UpdateVector OnUpdatePrimGroupScale; | ||
504 | event StatusChange OnChildAgentStatus; | 505 | event StatusChange OnChildAgentStatus; |
505 | event GenericCall2 OnStopMovement; | 506 | event GenericCall2 OnStopMovement; |
506 | event Action<LLUUID> OnRemoveAvatar; | 507 | event Action<LLUUID> OnRemoveAvatar; |
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 89b0400..292f7f6 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -222,6 +222,7 @@ namespace OpenSim.Region.ClientStack | |||
222 | private UpdateVector handlerUpdatePrimSinglePosition = null; //OnUpdatePrimSinglePosition; | 222 | private UpdateVector handlerUpdatePrimSinglePosition = null; //OnUpdatePrimSinglePosition; |
223 | private UpdatePrimSingleRotation handlerUpdatePrimSingleRotation = null; //OnUpdatePrimSingleRotation; | 223 | private UpdatePrimSingleRotation handlerUpdatePrimSingleRotation = null; //OnUpdatePrimSingleRotation; |
224 | private UpdateVector handlerUpdatePrimScale = null; //OnUpdatePrimScale; | 224 | private UpdateVector handlerUpdatePrimScale = null; //OnUpdatePrimScale; |
225 | private UpdateVector handlerUpdatePrimGroupScale = null; //OnUpdateGroupScale; | ||
225 | private UpdateVector handlerUpdateVector = null; //OnUpdatePrimGroupPosition; | 226 | private UpdateVector handlerUpdateVector = null; //OnUpdatePrimGroupPosition; |
226 | private UpdatePrimRotation handlerUpdatePrimRotation = null; //OnUpdatePrimGroupRotation; | 227 | private UpdatePrimRotation handlerUpdatePrimRotation = null; //OnUpdatePrimGroupRotation; |
227 | private UpdatePrimGroupRotation handlerUpdatePrimGroupRotation = null; //OnUpdatePrimGroupMouseRotation; | 228 | private UpdatePrimGroupRotation handlerUpdatePrimGroupRotation = null; //OnUpdatePrimGroupMouseRotation; |
@@ -712,6 +713,7 @@ namespace OpenSim.Region.ClientStack | |||
712 | public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; | 713 | public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; |
713 | public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; | 714 | public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; |
714 | public event UpdateVector OnUpdatePrimScale; | 715 | public event UpdateVector OnUpdatePrimScale; |
716 | public event UpdateVector OnUpdatePrimGroupScale; | ||
715 | public event StatusChange OnChildAgentStatus; | 717 | public event StatusChange OnChildAgentStatus; |
716 | public event GenericCall2 OnStopMovement; | 718 | public event GenericCall2 OnStopMovement; |
717 | public event Action<LLUUID> OnRemoveAvatar; | 719 | public event Action<LLUUID> OnRemoveAvatar; |
@@ -2590,6 +2592,7 @@ namespace OpenSim.Region.ClientStack | |||
2590 | case 5: | 2592 | case 5: |
2591 | 2593 | ||
2592 | LLVector3 scale1 = new LLVector3(block.Data, 12); | 2594 | LLVector3 scale1 = new LLVector3(block.Data, 12); |
2595 | LLVector3 pos11 = new LLVector3(block.Data, 0); | ||
2593 | 2596 | ||
2594 | handlerUpdatePrimScale = OnUpdatePrimScale; | 2597 | handlerUpdatePrimScale = OnUpdatePrimScale; |
2595 | if (handlerUpdatePrimScale != null) | 2598 | if (handlerUpdatePrimScale != null) |
@@ -2597,6 +2600,13 @@ namespace OpenSim.Region.ClientStack | |||
2597 | 2600 | ||
2598 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); | 2601 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); |
2599 | handlerUpdatePrimScale(localId, scale1, this); | 2602 | handlerUpdatePrimScale(localId, scale1, this); |
2603 | |||
2604 | |||
2605 | handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; | ||
2606 | if (handlerUpdatePrimSinglePosition != null) | ||
2607 | { | ||
2608 | handlerUpdatePrimSinglePosition(localId, pos11, this); | ||
2609 | } | ||
2600 | } | 2610 | } |
2601 | break; | 2611 | break; |
2602 | case 9: | 2612 | case 9: |
@@ -2661,27 +2671,35 @@ namespace OpenSim.Region.ClientStack | |||
2661 | LLVector3 scale5 = new LLVector3(block.Data, 12); | 2671 | LLVector3 scale5 = new LLVector3(block.Data, 12); |
2662 | LLVector3 pos5 = new LLVector3(block.Data, 0); | 2672 | LLVector3 pos5 = new LLVector3(block.Data, 0); |
2663 | 2673 | ||
2664 | handlerUpdatePrimScale = OnUpdatePrimScale; | 2674 | handlerUpdatePrimGroupScale = OnUpdatePrimGroupScale; |
2665 | if (handlerUpdatePrimScale != null) | 2675 | if (handlerUpdatePrimGroupScale != null) |
2666 | { | 2676 | { |
2667 | 2677 | ||
2668 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z ); | 2678 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z ); |
2669 | handlerUpdatePrimScale(localId, scale5, this); | 2679 | handlerUpdatePrimGroupScale(localId, scale5, this); |
2680 | handlerUpdateVector = OnUpdatePrimGroupPosition; | ||
2670 | 2681 | ||
2671 | handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; | 2682 | if (handlerUpdateVector != null) |
2672 | if (handlerUpdatePrimSinglePosition != null) | ||
2673 | { | 2683 | { |
2674 | handlerUpdatePrimSinglePosition(localId, pos5, this); | 2684 | |
2685 | handlerUpdateVector(localId, pos5, this); | ||
2675 | } | 2686 | } |
2676 | } | 2687 | } |
2677 | break; | 2688 | break; |
2678 | case 21: | 2689 | case 21: |
2679 | LLVector3 scale6 = new LLVector3(block.Data, 12); | 2690 | LLVector3 scale6 = new LLVector3(block.Data, 12); |
2691 | LLVector3 pos6 = new LLVector3(block.Data, 0); | ||
2692 | |||
2680 | handlerUpdatePrimScale = OnUpdatePrimScale; | 2693 | handlerUpdatePrimScale = OnUpdatePrimScale; |
2681 | if (handlerUpdatePrimScale != null) | 2694 | if (handlerUpdatePrimScale != null) |
2682 | { | 2695 | { |
2683 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); | 2696 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); |
2684 | handlerUpdatePrimScale(localId, scale6, this); | 2697 | handlerUpdatePrimScale(localId, scale6, this); |
2698 | handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; | ||
2699 | if (handlerUpdatePrimSinglePosition != null) | ||
2700 | { | ||
2701 | handlerUpdatePrimSinglePosition(localId, pos6, this); | ||
2702 | } | ||
2685 | } | 2703 | } |
2686 | break; | 2704 | break; |
2687 | } | 2705 | } |
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index ea4283f..8894db0 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs | |||
@@ -890,6 +890,17 @@ namespace OpenSim.Region.Environment.Scenes | |||
890 | } | 890 | } |
891 | } | 891 | } |
892 | } | 892 | } |
893 | public void UpdatePrimGroupScale(uint localID, LLVector3 scale, IClientAPI remoteClient) | ||
894 | { | ||
895 | SceneObjectGroup group = GetGroupByPrim(localID); | ||
896 | if (group != null) | ||
897 | { | ||
898 | if (PermissionsMngr.CanEditObjectPosition(remoteClient.AgentId, group.UUID)) | ||
899 | { | ||
900 | group.GroupResize(scale, localID); | ||
901 | } | ||
902 | } | ||
903 | } | ||
893 | 904 | ||
894 | /// <summary> | 905 | /// <summary> |
895 | /// This handles the nifty little tool tip that you get when you drag your mouse over an object | 906 | /// This handles the nifty little tool tip that you get when you drag your mouse over an object |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index b81b2d4..c5ed958 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -1513,6 +1513,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1513 | client.OnUpdatePrimGroupMouseRotation += m_innerScene.UpdatePrimRotation; | 1513 | client.OnUpdatePrimGroupMouseRotation += m_innerScene.UpdatePrimRotation; |
1514 | client.OnUpdatePrimSingleRotation += m_innerScene.UpdatePrimSingleRotation; | 1514 | client.OnUpdatePrimSingleRotation += m_innerScene.UpdatePrimSingleRotation; |
1515 | client.OnUpdatePrimScale += m_innerScene.UpdatePrimScale; | 1515 | client.OnUpdatePrimScale += m_innerScene.UpdatePrimScale; |
1516 | client.OnUpdatePrimGroupScale += m_innerScene.UpdatePrimGroupScale; | ||
1516 | client.OnUpdateExtraParams += m_innerScene.UpdateExtraParam; | 1517 | client.OnUpdateExtraParams += m_innerScene.UpdateExtraParam; |
1517 | client.OnUpdatePrimShape += m_innerScene.UpdatePrimShape; | 1518 | client.OnUpdatePrimShape += m_innerScene.UpdatePrimShape; |
1518 | client.OnRequestMapBlocks += RequestMapBlocks; | 1519 | client.OnRequestMapBlocks += RequestMapBlocks; |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 3a9e52a..1f38e4f 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -1520,7 +1520,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1520 | new PhysicsVector(scale.X, scale.Y, scale.Z); | 1520 | new PhysicsVector(scale.X, scale.Y, scale.Z); |
1521 | m_scene.PhysicsScene.AddPhysicsActorTaint(part.PhysActor); | 1521 | m_scene.PhysicsScene.AddPhysicsActorTaint(part.PhysActor); |
1522 | } | 1522 | } |
1523 | if (part.UUID != m_rootPart.UUID) | 1523 | //if (part.UUID != m_rootPart.UUID) |
1524 | ScheduleGroupForFullUpdate(); | 1524 | ScheduleGroupForFullUpdate(); |
1525 | 1525 | ||
1526 | //if (part.UUID == m_rootPart.UUID) | 1526 | //if (part.UUID == m_rootPart.UUID) |
@@ -1534,6 +1534,48 @@ namespace OpenSim.Region.Environment.Scenes | |||
1534 | //} | 1534 | //} |
1535 | } | 1535 | } |
1536 | } | 1536 | } |
1537 | public void GroupResize(LLVector3 scale, uint localID) | ||
1538 | { | ||
1539 | SceneObjectPart part = GetChildPart(localID); | ||
1540 | if (part != null) | ||
1541 | { | ||
1542 | float x = (scale.X / part.Scale.X); | ||
1543 | float y = (scale.Y / part.Scale.Y); | ||
1544 | float z = (scale.Z / part.Scale.Z); | ||
1545 | part.Resize(scale); | ||
1546 | |||
1547 | lock (m_parts) | ||
1548 | { | ||
1549 | foreach (SceneObjectPart obPart in m_parts.Values) | ||
1550 | { | ||
1551 | if (obPart.UUID != m_rootPart.UUID) | ||
1552 | { | ||
1553 | |||
1554 | LLVector3 currentpos = new LLVector3(obPart.OffsetPosition); | ||
1555 | currentpos.X *= x; | ||
1556 | currentpos.Y *= y; | ||
1557 | currentpos.Z *= z; | ||
1558 | LLVector3 newSize = new LLVector3(obPart.Scale); | ||
1559 | newSize.X *= x; | ||
1560 | newSize.Y *= y; | ||
1561 | newSize.Z *= z; | ||
1562 | obPart.Resize(newSize); | ||
1563 | obPart.UpdateOffSet(currentpos); | ||
1564 | } | ||
1565 | } | ||
1566 | } | ||
1567 | |||
1568 | if (part.PhysActor != null) | ||
1569 | { | ||
1570 | part.PhysActor.Size = | ||
1571 | new PhysicsVector(scale.X, scale.Y, scale.Z); | ||
1572 | m_scene.PhysicsScene.AddPhysicsActorTaint(part.PhysActor); | ||
1573 | } | ||
1574 | |||
1575 | |||
1576 | ScheduleGroupForTerseUpdate(); | ||
1577 | } | ||
1578 | } | ||
1537 | 1579 | ||
1538 | #endregion | 1580 | #endregion |
1539 | 1581 | ||
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index a9f7fb9..4ce68da 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |||
@@ -109,6 +109,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
109 | public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; | 109 | public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; |
110 | public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; | 110 | public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; |
111 | public event UpdateVector OnUpdatePrimScale; | 111 | public event UpdateVector OnUpdatePrimScale; |
112 | public event UpdateVector OnUpdatePrimGroupScale; | ||
112 | public event StatusChange OnChildAgentStatus; | 113 | public event StatusChange OnChildAgentStatus; |
113 | public event GenericCall2 OnStopMovement; | 114 | public event GenericCall2 OnStopMovement; |
114 | public event Action<LLUUID> OnRemoveAvatar; | 115 | public event Action<LLUUID> OnRemoveAvatar; |