diff options
Diffstat (limited to '')
5 files changed, 34 insertions, 40 deletions
diff --git a/OpenSim/Region/OptionalModules/UserStatistics/Clients_report.cs b/OpenSim/Region/OptionalModules/UserStatistics/Clients_report.cs index 4a6f7be..3f36e32 100644 --- a/OpenSim/Region/OptionalModules/UserStatistics/Clients_report.cs +++ b/OpenSim/Region/OptionalModules/UserStatistics/Clients_report.cs | |||
@@ -97,9 +97,8 @@ namespace OpenSim.Region.UserStatistics | |||
97 | sdr.Read(); | 97 | sdr.Read(); |
98 | totalregions = Convert.ToInt32(sdr["regcnt"]); | 98 | totalregions = Convert.ToInt32(sdr["regcnt"]); |
99 | } | 99 | } |
100 | |||
101 | sdr.Close(); | 100 | sdr.Close(); |
102 | sdr.Dispose(); | 101 | cmd.Dispose(); |
103 | 102 | ||
104 | sql = | 103 | sql = |
105 | "select client_version, count(*) as cnt, avg(avg_sim_fps) as simfps from stats_session_data group by client_version order by count(*) desc LIMIT 10;"; | 104 | "select client_version, count(*) as cnt, avg(avg_sim_fps) as simfps from stats_session_data group by client_version order by count(*) desc LIMIT 10;"; |
@@ -120,7 +119,7 @@ namespace OpenSim.Region.UserStatistics | |||
120 | } | 119 | } |
121 | } | 120 | } |
122 | sdr.Close(); | 121 | sdr.Close(); |
123 | sdr.Dispose(); | 122 | cmd.Dispose(); |
124 | 123 | ||
125 | if (totalregions > 1) | 124 | if (totalregions > 1) |
126 | { | 125 | { |
@@ -143,11 +142,8 @@ namespace OpenSim.Region.UserStatistics | |||
143 | } | 142 | } |
144 | } | 143 | } |
145 | sdr.Close(); | 144 | sdr.Close(); |
146 | sdr.Dispose(); | 145 | cmd.Dispose(); |
147 | |||
148 | |||
149 | } | 146 | } |
150 | |||
151 | } | 147 | } |
152 | 148 | ||
153 | foreach (ClientVersionData cvd in cliRegData) | 149 | foreach (ClientVersionData cvd in cliRegData) |
@@ -163,9 +159,6 @@ namespace OpenSim.Region.UserStatistics | |||
163 | { | 159 | { |
164 | regionTotals.Add(cvd.region_id, cvd.count); | 160 | regionTotals.Add(cvd.region_id, cvd.count); |
165 | } | 161 | } |
166 | |||
167 | |||
168 | |||
169 | } | 162 | } |
170 | 163 | ||
171 | modeldata["ClientData"] = clidata; | 164 | modeldata["ClientData"] = clidata; |
diff --git a/OpenSim/Region/OptionalModules/UserStatistics/Default_Report.cs b/OpenSim/Region/OptionalModules/UserStatistics/Default_Report.cs index fabe3d4..8745acd 100644 --- a/OpenSim/Region/OptionalModules/UserStatistics/Default_Report.cs +++ b/OpenSim/Region/OptionalModules/UserStatistics/Default_Report.cs | |||
@@ -227,7 +227,10 @@ TD.align_top { vertical-align: top; } | |||
227 | returnstruct.avg_client_mem_use = Convert.ToSingle(sdr["sav_mem_use"]); | 227 | returnstruct.avg_client_mem_use = Convert.ToSingle(sdr["sav_mem_use"]); |
228 | 228 | ||
229 | } | 229 | } |
230 | sdr.Close(); | ||
231 | cmd.Dispose(); | ||
230 | } | 232 | } |
233 | |||
231 | return returnstruct; | 234 | return returnstruct; |
232 | } | 235 | } |
233 | 236 | ||
diff --git a/OpenSim/Region/OptionalModules/UserStatistics/Sessions_Report.cs b/OpenSim/Region/OptionalModules/UserStatistics/Sessions_Report.cs index 0e94912..74e9c66 100644 --- a/OpenSim/Region/OptionalModules/UserStatistics/Sessions_Report.cs +++ b/OpenSim/Region/OptionalModules/UserStatistics/Sessions_Report.cs | |||
@@ -145,8 +145,7 @@ namespace OpenSim.Region.UserStatistics | |||
145 | } | 145 | } |
146 | } | 146 | } |
147 | sdr.Close(); | 147 | sdr.Close(); |
148 | sdr.Dispose(); | 148 | cmd.Dispose(); |
149 | |||
150 | } | 149 | } |
151 | modeldata["SessionData"] = lstSessions; | 150 | modeldata["SessionData"] = lstSessions; |
152 | return modeldata; | 151 | return modeldata; |
diff --git a/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs b/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs index 8f9bccb..7021a05 100644 --- a/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs +++ b/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs | |||
@@ -3452,6 +3452,11 @@ namespace OpenSim.Region.PhysicsModule.ODE | |||
3452 | } | 3452 | } |
3453 | } | 3453 | } |
3454 | 3454 | ||
3455 | private int compareByCollisionsDesc(OdePrim A, OdePrim B) | ||
3456 | { | ||
3457 | return -A.CollisionScore.CompareTo(B.CollisionScore); | ||
3458 | } | ||
3459 | |||
3455 | public override Dictionary<uint, float> GetTopColliders() | 3460 | public override Dictionary<uint, float> GetTopColliders() |
3456 | { | 3461 | { |
3457 | Dictionary<uint, float> topColliders; | 3462 | Dictionary<uint, float> topColliders; |
@@ -3459,7 +3464,7 @@ namespace OpenSim.Region.PhysicsModule.ODE | |||
3459 | lock (_prims) | 3464 | lock (_prims) |
3460 | { | 3465 | { |
3461 | List<OdePrim> orderedPrims = new List<OdePrim>(_prims); | 3466 | List<OdePrim> orderedPrims = new List<OdePrim>(_prims); |
3462 | orderedPrims.OrderByDescending(p => p.CollisionScore); | 3467 | orderedPrims.Sort(compareByCollisionsDesc); |
3463 | topColliders = orderedPrims.Take(25).ToDictionary(p => p.LocalID, p => p.CollisionScore); | 3468 | topColliders = orderedPrims.Take(25).ToDictionary(p => p.LocalID, p => p.CollisionScore); |
3464 | 3469 | ||
3465 | foreach (OdePrim p in _prims) | 3470 | foreach (OdePrim p in _prims) |
diff --git a/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs b/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs index 623e6be..fc08819 100644 --- a/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs +++ b/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs | |||
@@ -30,6 +30,7 @@ | |||
30 | 30 | ||
31 | using System; | 31 | using System; |
32 | using System.Collections.Generic; | 32 | using System.Collections.Generic; |
33 | using System.Linq; | ||
33 | using System.Reflection; | 34 | using System.Reflection; |
34 | using System.Runtime.InteropServices; | 35 | using System.Runtime.InteropServices; |
35 | using System.Threading; | 36 | using System.Threading; |
@@ -803,14 +804,6 @@ namespace OpenSim.Region.PhysicsModule.ubOde | |||
803 | return; | 804 | return; |
804 | } | 805 | } |
805 | 806 | ||
806 | // update actors collision score | ||
807 | if (p1.CollisionScore >= float.MaxValue - count) | ||
808 | p1.CollisionScore = 0; | ||
809 | p1.CollisionScore += count; | ||
810 | |||
811 | if (p2.CollisionScore >= float.MaxValue - count) | ||
812 | p2.CollisionScore = 0; | ||
813 | p2.CollisionScore += count; | ||
814 | 807 | ||
815 | // get first contact | 808 | // get first contact |
816 | d.ContactGeom curContact = new d.ContactGeom(); | 809 | d.ContactGeom curContact = new d.ContactGeom(); |
@@ -1056,6 +1049,12 @@ namespace OpenSim.Region.PhysicsModule.ubOde | |||
1056 | { | 1049 | { |
1057 | uint obj2LocalID = 0; | 1050 | uint obj2LocalID = 0; |
1058 | 1051 | ||
1052 | // update actors collision score | ||
1053 | if (p1.CollisionScore < float.MaxValue) | ||
1054 | p1.CollisionScore += 1.0f; | ||
1055 | if (p2.CollisionScore < float.MaxValue) | ||
1056 | p2.CollisionScore += 1.0f; | ||
1057 | |||
1059 | bool p1events = p1.SubscribedEvents(); | 1058 | bool p1events = p1.SubscribedEvents(); |
1060 | bool p2events = p2.SubscribedEvents(); | 1059 | bool p2events = p2.SubscribedEvents(); |
1061 | 1060 | ||
@@ -2569,27 +2568,22 @@ namespace OpenSim.Region.PhysicsModule.ubOde | |||
2569 | } | 2568 | } |
2570 | } | 2569 | } |
2571 | 2570 | ||
2571 | private int compareByCollisionsDesc(OdePrim A, OdePrim B) | ||
2572 | { | ||
2573 | return -A.CollisionScore.CompareTo(B.CollisionScore); | ||
2574 | } | ||
2575 | |||
2572 | public override Dictionary<uint, float> GetTopColliders() | 2576 | public override Dictionary<uint, float> GetTopColliders() |
2573 | { | 2577 | { |
2574 | Dictionary<uint, float> returncolliders = new Dictionary<uint, float>(); | 2578 | Dictionary<uint, float> topColliders; |
2575 | int cnt = 0; | 2579 | List<OdePrim> orderedPrims; |
2576 | lock (_prims) | 2580 | lock (_activeprims) |
2577 | { | 2581 | orderedPrims = new List<OdePrim>(_activeprims); |
2578 | foreach (OdePrim prm in _prims.Values) | 2582 | |
2579 | { | 2583 | orderedPrims.Sort(compareByCollisionsDesc); |
2580 | if (prm.CollisionScore > 0) | 2584 | topColliders = orderedPrims.Take(25).ToDictionary(p => p.LocalID, p => p.CollisionScore); |
2581 | { | 2585 | |
2582 | returncolliders.Add(prm.LocalID, prm.CollisionScore); | 2586 | return topColliders; |
2583 | cnt++; | ||
2584 | prm.CollisionScore = 0f; | ||
2585 | if (cnt > 25) | ||
2586 | { | ||
2587 | break; | ||
2588 | } | ||
2589 | } | ||
2590 | } | ||
2591 | } | ||
2592 | return returncolliders; | ||
2593 | } | 2587 | } |
2594 | 2588 | ||
2595 | public override bool SupportsRayCast() | 2589 | public override bool SupportsRayCast() |