diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/CollisionSounds.cs | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/CollisionSounds.cs b/OpenSim/Region/Framework/Scenes/CollisionSounds.cs index 81ca9f1..de82ddc 100644 --- a/OpenSim/Region/Framework/Scenes/CollisionSounds.cs +++ b/OpenSim/Region/Framework/Scenes/CollisionSounds.cs | |||
@@ -188,6 +188,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
188 | 188 | ||
189 | public static void PartCollisionSound(SceneObjectPart part, List<CollisionForSoundInfo> collidersinfolist) | 189 | public static void PartCollisionSound(SceneObjectPart part, List<CollisionForSoundInfo> collidersinfolist) |
190 | { | 190 | { |
191 | // disable for now | ||
192 | return; | ||
193 | |||
191 | if (collidersinfolist.Count == 0 || part == null) | 194 | if (collidersinfolist.Count == 0 || part == null) |
192 | return; | 195 | return; |
193 | 196 | ||
@@ -296,7 +299,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
296 | } | 299 | } |
297 | 300 | ||
298 | public static void AvatarCollisionSound(ScenePresence av, List<CollisionForSoundInfo> collidersinfolist) | 301 | public static void AvatarCollisionSound(ScenePresence av, List<CollisionForSoundInfo> collidersinfolist) |
299 | { | 302 | { |
303 | // disable for now | ||
304 | return; | ||
305 | |||
300 | if (collidersinfolist.Count == 0 || av == null) | 306 | if (collidersinfolist.Count == 0 || av == null) |
301 | return; | 307 | return; |
302 | 308 | ||
@@ -368,4 +374,4 @@ namespace OpenSim.Region.Framework.Scenes | |||
368 | } | 374 | } |
369 | } | 375 | } |
370 | } | 376 | } |
371 | } | 377 | } \ No newline at end of file |