diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Tests/OpenSim/Region/ScriptEngine/LSL_TypesTestLSLFloat.cs | 579 | ||||
-rw-r--r-- | OpenSim/Tests/OpenSim/Region/ScriptEngine/LSL_TypesTestLSLString.cs | 112 | ||||
-rw-r--r-- | prebuild.xml | 21 |
3 files changed, 712 insertions, 0 deletions
diff --git a/OpenSim/Tests/OpenSim/Region/ScriptEngine/LSL_TypesTestLSLFloat.cs b/OpenSim/Tests/OpenSim/Region/ScriptEngine/LSL_TypesTestLSLFloat.cs new file mode 100644 index 0000000..a94370e --- /dev/null +++ b/OpenSim/Tests/OpenSim/Region/ScriptEngine/LSL_TypesTestLSLFloat.cs | |||
@@ -0,0 +1,579 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections.Generic; | ||
29 | using NUnit.Framework; | ||
30 | using OpenSim.Tests.Common; | ||
31 | using OpenSim.Region.ScriptEngine.Common; | ||
32 | using System; | ||
33 | |||
34 | namespace OpenSim.Region.ScriptEngine.Common.Tests | ||
35 | { | ||
36 | [TestFixture] | ||
37 | public class LSL_TypesTestLSLFloat | ||
38 | { | ||
39 | // Used for testing equality of two floats. | ||
40 | private double _lowPrecisionTolerance = 0.000001; | ||
41 | |||
42 | /// <summary> | ||
43 | /// Tests constructing a LSLFloat from an integer. | ||
44 | /// </summary> | ||
45 | [Test] | ||
46 | public void TestConstructFromInt() | ||
47 | { | ||
48 | // The numbers we test for. | ||
49 | Dictionary<int, double> numberSet = new Dictionary<int, double>(); | ||
50 | numberSet.Add(2, 2.0); | ||
51 | numberSet.Add(-2, -2.0); | ||
52 | numberSet.Add(0, 0.0); | ||
53 | numberSet.Add(1, 1.0); | ||
54 | numberSet.Add(-1, -1.0); | ||
55 | numberSet.Add(999999999, 999999999.0); | ||
56 | numberSet.Add(-99999999, -99999999.0); | ||
57 | |||
58 | LSL_Types.LSLFloat testFloat; | ||
59 | |||
60 | foreach(KeyValuePair<int, double> number in numberSet) | ||
61 | { | ||
62 | testFloat = new LSL_Types.LSLFloat(number.Key); | ||
63 | Assert.That(testFloat.value, new DoubleToleranceConstraint(number.Value, _lowPrecisionTolerance)); | ||
64 | } | ||
65 | } | ||
66 | |||
67 | /// <summary> | ||
68 | /// Tests constructing a LSLFloat from a double. | ||
69 | /// </summary> | ||
70 | [Test] | ||
71 | public void TestConstructFromDouble() | ||
72 | { | ||
73 | // The numbers we test for. | ||
74 | Dictionary<double, double> numberSet = new Dictionary<double, double>(); | ||
75 | numberSet.Add(2.0, 2.0); | ||
76 | numberSet.Add(-2.0, -2.0); | ||
77 | numberSet.Add(0.0, 0.0); | ||
78 | numberSet.Add(1.0, 1.0); | ||
79 | numberSet.Add(-1.0, -1.0); | ||
80 | numberSet.Add(999999999.0, 999999999.0); | ||
81 | numberSet.Add(-99999999.0, -99999999.0); | ||
82 | numberSet.Add(0.5, 0.5); | ||
83 | numberSet.Add(0.0005, 0.0005); | ||
84 | numberSet.Add(0.6805, 0.6805); | ||
85 | numberSet.Add(-0.5, -0.5); | ||
86 | numberSet.Add(-0.0005, -0.0005); | ||
87 | numberSet.Add(-0.6805, -0.6805); | ||
88 | numberSet.Add(548.5, 548.5); | ||
89 | numberSet.Add(2.0005, 2.0005); | ||
90 | numberSet.Add(349485435.6805, 349485435.6805); | ||
91 | numberSet.Add(-548.5, -548.5); | ||
92 | numberSet.Add(-2.0005, -2.0005); | ||
93 | numberSet.Add(-349485435.6805, -349485435.6805); | ||
94 | |||
95 | LSL_Types.LSLFloat testFloat; | ||
96 | |||
97 | foreach(KeyValuePair<double, double> number in numberSet) | ||
98 | { | ||
99 | testFloat = new LSL_Types.LSLFloat(number.Key); | ||
100 | Assert.That(testFloat.value, new DoubleToleranceConstraint(number.Value, _lowPrecisionTolerance)); | ||
101 | } | ||
102 | } | ||
103 | |||
104 | /// <summary> | ||
105 | /// Tests LSLFloat is correctly cast implicitly to integer. | ||
106 | /// </summary> | ||
107 | [Test] | ||
108 | public void TestImplicitCastLSLFloatToInt() | ||
109 | { | ||
110 | // The numbers we test for. | ||
111 | Dictionary<double, int> numberSet = new Dictionary<double, int>(); | ||
112 | numberSet.Add(2.0, 2); | ||
113 | numberSet.Add(-2.0, -2); | ||
114 | numberSet.Add(0.0, 0); | ||
115 | numberSet.Add(1.0, 1); | ||
116 | numberSet.Add(-1.0, -1); | ||
117 | numberSet.Add(999999999.0, 999999999); | ||
118 | numberSet.Add(-99999999.0, -99999999); | ||
119 | numberSet.Add(0.5, 0); | ||
120 | numberSet.Add(0.0005, 0); | ||
121 | numberSet.Add(0.6805, 0); | ||
122 | numberSet.Add(-0.5, 0); | ||
123 | numberSet.Add(-0.0005, 0); | ||
124 | numberSet.Add(-0.6805, 0); | ||
125 | numberSet.Add(548.5, 548); | ||
126 | numberSet.Add(2.0005, 2); | ||
127 | numberSet.Add(349485435.6805, 349485435); | ||
128 | numberSet.Add(-548.5, -548); | ||
129 | numberSet.Add(-2.0005, -2); | ||
130 | numberSet.Add(-349485435.6805, -349485435); | ||
131 | |||
132 | int testNumber; | ||
133 | |||
134 | foreach(KeyValuePair<double, int> number in numberSet) | ||
135 | { | ||
136 | testNumber = new LSL_Types.LSLFloat(number.Key); | ||
137 | Assert.AreEqual(number.Value, testNumber, "Converting double " + number.Key + ", expecting int " + number.Value); | ||
138 | } | ||
139 | } | ||
140 | |||
141 | /// <summary> | ||
142 | /// Tests LSLFloat is correctly cast implicitly to unsigned integer. | ||
143 | /// </summary> | ||
144 | [Test] | ||
145 | public void TestImplicitCastLSLFloatToUint() | ||
146 | { | ||
147 | // The numbers we test for. | ||
148 | Dictionary<double, int> numberSet = new Dictionary<double, int>(); | ||
149 | numberSet.Add(2.0, 2); | ||
150 | numberSet.Add(-2.0, 2); | ||
151 | numberSet.Add(0.0, 0); | ||
152 | numberSet.Add(1.0, 1); | ||
153 | numberSet.Add(-1.0, 1); | ||
154 | numberSet.Add(999999999.0, 999999999); | ||
155 | numberSet.Add(-99999999.0, 99999999); | ||
156 | numberSet.Add(0.5, 0); | ||
157 | numberSet.Add(0.0005, 0); | ||
158 | numberSet.Add(0.6805, 0); | ||
159 | numberSet.Add(-0.5, 0); | ||
160 | numberSet.Add(-0.0005, 0); | ||
161 | numberSet.Add(-0.6805, 0); | ||
162 | numberSet.Add(548.5, 548); | ||
163 | numberSet.Add(2.0005, 2); | ||
164 | numberSet.Add(349485435.6805, 349485435); | ||
165 | numberSet.Add(-548.5, 548); | ||
166 | numberSet.Add(-2.0005, 2); | ||
167 | numberSet.Add(-349485435.6805, 349485435); | ||
168 | |||
169 | uint testNumber; | ||
170 | |||
171 | foreach(KeyValuePair<double, int> number in numberSet) | ||
172 | { | ||
173 | testNumber = new LSL_Types.LSLFloat(number.Key); | ||
174 | Assert.AreEqual(number.Value, testNumber, "Converting double " + number.Key + ", expecting uint " + number.Value); | ||
175 | } | ||
176 | } | ||
177 | |||
178 | /// <summary> | ||
179 | /// Tests LSLFloat is correctly cast implicitly to Boolean if non-zero. | ||
180 | /// </summary> | ||
181 | [Test] | ||
182 | public void TestImplicitCastLSLFloatToBooleanTrue() | ||
183 | { | ||
184 | // A bunch of numbers to test with. | ||
185 | List<double> numberList = new List<double>(); | ||
186 | numberList.Add(2.0); | ||
187 | numberList.Add(-2.0); | ||
188 | numberList.Add(1.0); | ||
189 | numberList.Add(-1.0); | ||
190 | numberList.Add(999999999.0); | ||
191 | numberList.Add(-99999999.0); | ||
192 | numberList.Add(0.5); | ||
193 | numberList.Add(0.0005); | ||
194 | numberList.Add(0.6805); | ||
195 | numberList.Add(-0.5); | ||
196 | numberList.Add(-0.0005); | ||
197 | numberList.Add(-0.6805); | ||
198 | numberList.Add(548.5); | ||
199 | numberList.Add(2.0005); | ||
200 | numberList.Add(349485435.6805); | ||
201 | numberList.Add(-548.5); | ||
202 | numberList.Add(-2.0005); | ||
203 | numberList.Add(-349485435.6805); | ||
204 | |||
205 | LSL_Types.LSLFloat testFloat; | ||
206 | bool testBool; | ||
207 | |||
208 | foreach(double number in numberList) | ||
209 | { | ||
210 | testFloat = new LSL_Types.LSLFloat(number); | ||
211 | testBool = testFloat; | ||
212 | |||
213 | Assert.IsTrue(testBool); | ||
214 | } | ||
215 | } | ||
216 | |||
217 | /// <summary> | ||
218 | /// Tests LSLFloat is correctly cast implicitly to Boolean if zero. | ||
219 | /// </summary> | ||
220 | [Test] | ||
221 | public void TestImplicitCastLSLFloatToBooleanFalse() | ||
222 | { | ||
223 | LSL_Types.LSLFloat testFloat = new LSL_Types.LSLFloat(0.0); | ||
224 | bool testBool = testFloat; | ||
225 | |||
226 | Assert.IsFalse(testBool); | ||
227 | } | ||
228 | |||
229 | /// <summary> | ||
230 | /// Tests integer is correctly cast implicitly to LSLFloat. | ||
231 | /// </summary> | ||
232 | [Test] | ||
233 | public void TestImplicitCastIntToLSLFloat() | ||
234 | { | ||
235 | // A bunch of numbers to test with. | ||
236 | List<int> numberList = new List<int>(); | ||
237 | numberList.Add(2); | ||
238 | numberList.Add(-2); | ||
239 | numberList.Add(0); | ||
240 | numberList.Add(1); | ||
241 | numberList.Add(-1); | ||
242 | numberList.Add(999999999); | ||
243 | numberList.Add(-99999999); | ||
244 | |||
245 | LSL_Types.LSLFloat testFloat; | ||
246 | |||
247 | foreach(int number in numberList) | ||
248 | { | ||
249 | testFloat = number; | ||
250 | Assert.That(testFloat.value, new DoubleToleranceConstraint(number, _lowPrecisionTolerance)); | ||
251 | } | ||
252 | } | ||
253 | |||
254 | /// <summary> | ||
255 | /// Tests string is correctly cast implicitly to LSLFloat. | ||
256 | /// </summary> | ||
257 | [Test] | ||
258 | public void TestImplicitCastStringToLSLFloat() | ||
259 | { | ||
260 | // A bunch of numbers to test with. | ||
261 | Dictionary<string, double> numberSet = new Dictionary<string, double>(); | ||
262 | numberSet.Add("2", 2.0); | ||
263 | numberSet.Add("-2", -2.0); | ||
264 | numberSet.Add("1", 1.0); | ||
265 | numberSet.Add("-1", -1.0); | ||
266 | numberSet.Add("0", 0.0); | ||
267 | numberSet.Add("999999999.0", 999999999.0); | ||
268 | numberSet.Add("-99999999.0", -99999999.0); | ||
269 | numberSet.Add("0.5", 0.5); | ||
270 | numberSet.Add("0.0005", 0.0005); | ||
271 | numberSet.Add("0.6805", 0.6805); | ||
272 | numberSet.Add("-0.5", -0.5); | ||
273 | numberSet.Add("-0.0005", -0.0005); | ||
274 | numberSet.Add("-0.6805", -0.6805); | ||
275 | numberSet.Add("548.5", 548.5); | ||
276 | numberSet.Add("2.0005", 2.0005); | ||
277 | numberSet.Add("349485435.6805", 349485435.6805); | ||
278 | numberSet.Add("-548.5", -548.5); | ||
279 | numberSet.Add("-2.0005", -2.0005); | ||
280 | numberSet.Add("-349485435.6805", -349485435.6805); | ||
281 | |||
282 | LSL_Types.LSLFloat testFloat; | ||
283 | |||
284 | foreach(KeyValuePair<string, double> number in numberSet) | ||
285 | { | ||
286 | testFloat = number.Key; | ||
287 | Assert.That(testFloat.value, new DoubleToleranceConstraint(number.Value, _lowPrecisionTolerance)); | ||
288 | } | ||
289 | } | ||
290 | |||
291 | /// <summary> | ||
292 | /// Tests double is correctly cast implicitly to LSLFloat. | ||
293 | /// </summary> | ||
294 | [Test] | ||
295 | public void TestImplicitCastDoubleToLSLFloat() | ||
296 | { | ||
297 | // A bunch of numbers to test with. | ||
298 | List<double> numberList = new List<double>(); | ||
299 | numberList.Add(2.0); | ||
300 | numberList.Add(-2.0); | ||
301 | numberList.Add(1.0); | ||
302 | numberList.Add(-1.0); | ||
303 | numberList.Add(0.0); | ||
304 | numberList.Add(999999999.0); | ||
305 | numberList.Add(-99999999.0); | ||
306 | numberList.Add(0.5); | ||
307 | numberList.Add(0.0005); | ||
308 | numberList.Add(0.6805); | ||
309 | numberList.Add(-0.5); | ||
310 | numberList.Add(-0.0005); | ||
311 | numberList.Add(-0.6805); | ||
312 | numberList.Add(548.5); | ||
313 | numberList.Add(2.0005); | ||
314 | numberList.Add(349485435.6805); | ||
315 | numberList.Add(-548.5); | ||
316 | numberList.Add(-2.0005); | ||
317 | numberList.Add(-349485435.6805); | ||
318 | |||
319 | LSL_Types.LSLFloat testFloat; | ||
320 | |||
321 | foreach(double number in numberList) | ||
322 | { | ||
323 | testFloat = number; | ||
324 | Assert.That(testFloat.value, new DoubleToleranceConstraint(number, _lowPrecisionTolerance)); | ||
325 | } | ||
326 | } | ||
327 | |||
328 | /// <summary> | ||
329 | /// Tests the equality (==) operator. | ||
330 | /// </summary> | ||
331 | [Test] | ||
332 | public void TestEqualsOperator() | ||
333 | { | ||
334 | // A bunch of numbers to test with. | ||
335 | List<double> numberList = new List<double>(); | ||
336 | numberList.Add(2.0); | ||
337 | numberList.Add(-2.0); | ||
338 | numberList.Add(1.0); | ||
339 | numberList.Add(-1.0); | ||
340 | numberList.Add(0.0); | ||
341 | numberList.Add(999999999.0); | ||
342 | numberList.Add(-99999999.0); | ||
343 | numberList.Add(0.5); | ||
344 | numberList.Add(0.0005); | ||
345 | numberList.Add(0.6805); | ||
346 | numberList.Add(-0.5); | ||
347 | numberList.Add(-0.0005); | ||
348 | numberList.Add(-0.6805); | ||
349 | numberList.Add(548.5); | ||
350 | numberList.Add(2.0005); | ||
351 | numberList.Add(349485435.6805); | ||
352 | numberList.Add(-548.5); | ||
353 | numberList.Add(-2.0005); | ||
354 | numberList.Add(-349485435.6805); | ||
355 | |||
356 | LSL_Types.LSLFloat testFloatA, testFloatB; | ||
357 | |||
358 | foreach(double number in numberList) | ||
359 | { | ||
360 | testFloatA = new LSL_Types.LSLFloat(number); | ||
361 | testFloatB = new LSL_Types.LSLFloat(number); | ||
362 | Assert.IsTrue(testFloatA == testFloatB); | ||
363 | |||
364 | testFloatB = new LSL_Types.LSLFloat(number + 1.0); | ||
365 | Assert.IsFalse(testFloatA == testFloatB); | ||
366 | } | ||
367 | } | ||
368 | |||
369 | /// <summary> | ||
370 | /// Tests the inequality (!=) operator. | ||
371 | /// </summary> | ||
372 | [Test] | ||
373 | public void TestNotEqualOperator() | ||
374 | { | ||
375 | // A bunch of numbers to test with. | ||
376 | List<double> numberList = new List<double>(); | ||
377 | numberList.Add(2.0); | ||
378 | numberList.Add(-2.0); | ||
379 | numberList.Add(1.0); | ||
380 | numberList.Add(-1.0); | ||
381 | numberList.Add(0.0); | ||
382 | numberList.Add(999999999.0); | ||
383 | numberList.Add(-99999999.0); | ||
384 | numberList.Add(0.5); | ||
385 | numberList.Add(0.0005); | ||
386 | numberList.Add(0.6805); | ||
387 | numberList.Add(-0.5); | ||
388 | numberList.Add(-0.0005); | ||
389 | numberList.Add(-0.6805); | ||
390 | numberList.Add(548.5); | ||
391 | numberList.Add(2.0005); | ||
392 | numberList.Add(349485435.6805); | ||
393 | numberList.Add(-548.5); | ||
394 | numberList.Add(-2.0005); | ||
395 | numberList.Add(-349485435.6805); | ||
396 | |||
397 | LSL_Types.LSLFloat testFloatA, testFloatB; | ||
398 | |||
399 | foreach(double number in numberList) | ||
400 | { | ||
401 | testFloatA = new LSL_Types.LSLFloat(number); | ||
402 | testFloatB = new LSL_Types.LSLFloat(number + 1.0); | ||
403 | Assert.IsTrue(testFloatA != testFloatB); | ||
404 | |||
405 | testFloatB = new LSL_Types.LSLFloat(number); | ||
406 | Assert.IsFalse(testFloatA != testFloatB); | ||
407 | } | ||
408 | } | ||
409 | |||
410 | /// <summary> | ||
411 | /// Tests the increment operator. | ||
412 | /// </summary> | ||
413 | [Test] | ||
414 | public void TestIncrementOperator() | ||
415 | { | ||
416 | // A bunch of numbers to test with. | ||
417 | List<double> numberList = new List<double>(); | ||
418 | numberList.Add(2.0); | ||
419 | numberList.Add(-2.0); | ||
420 | numberList.Add(1.0); | ||
421 | numberList.Add(-1.0); | ||
422 | numberList.Add(0.0); | ||
423 | numberList.Add(999999999.0); | ||
424 | numberList.Add(-99999999.0); | ||
425 | numberList.Add(0.5); | ||
426 | numberList.Add(0.0005); | ||
427 | numberList.Add(0.6805); | ||
428 | numberList.Add(-0.5); | ||
429 | numberList.Add(-0.0005); | ||
430 | numberList.Add(-0.6805); | ||
431 | numberList.Add(548.5); | ||
432 | numberList.Add(2.0005); | ||
433 | numberList.Add(349485435.6805); | ||
434 | numberList.Add(-548.5); | ||
435 | numberList.Add(-2.0005); | ||
436 | numberList.Add(-349485435.6805); | ||
437 | |||
438 | LSL_Types.LSLFloat testFloat; | ||
439 | double testNumber; | ||
440 | |||
441 | foreach(double number in numberList) | ||
442 | { | ||
443 | testFloat = new LSL_Types.LSLFloat(number); | ||
444 | |||
445 | testNumber = testFloat++; | ||
446 | Assert.That(testNumber, new DoubleToleranceConstraint(number, _lowPrecisionTolerance)); | ||
447 | |||
448 | testNumber = testFloat; | ||
449 | Assert.That(testNumber, new DoubleToleranceConstraint(number + 1.0, _lowPrecisionTolerance)); | ||
450 | |||
451 | testNumber = ++testFloat; | ||
452 | Assert.That(testNumber, new DoubleToleranceConstraint(number + 2.0, _lowPrecisionTolerance)); | ||
453 | } | ||
454 | } | ||
455 | |||
456 | /// <summary> | ||
457 | /// Tests the decrement operator. | ||
458 | /// </summary> | ||
459 | [Test] | ||
460 | public void TestDecrementOperator() | ||
461 | { | ||
462 | // A bunch of numbers to test with. | ||
463 | List<double> numberList = new List<double>(); | ||
464 | numberList.Add(2.0); | ||
465 | numberList.Add(-2.0); | ||
466 | numberList.Add(1.0); | ||
467 | numberList.Add(-1.0); | ||
468 | numberList.Add(0.0); | ||
469 | numberList.Add(999999999.0); | ||
470 | numberList.Add(-99999999.0); | ||
471 | numberList.Add(0.5); | ||
472 | numberList.Add(0.0005); | ||
473 | numberList.Add(0.6805); | ||
474 | numberList.Add(-0.5); | ||
475 | numberList.Add(-0.0005); | ||
476 | numberList.Add(-0.6805); | ||
477 | numberList.Add(548.5); | ||
478 | numberList.Add(2.0005); | ||
479 | numberList.Add(349485435.6805); | ||
480 | numberList.Add(-548.5); | ||
481 | numberList.Add(-2.0005); | ||
482 | numberList.Add(-349485435.6805); | ||
483 | |||
484 | LSL_Types.LSLFloat testFloat; | ||
485 | double testNumber; | ||
486 | |||
487 | foreach(double number in numberList) | ||
488 | { | ||
489 | testFloat = new LSL_Types.LSLFloat(number); | ||
490 | |||
491 | testNumber = testFloat--; | ||
492 | Assert.That(testNumber, new DoubleToleranceConstraint(number, _lowPrecisionTolerance)); | ||
493 | |||
494 | testNumber = testFloat; | ||
495 | Assert.That(testNumber, new DoubleToleranceConstraint(number - 1.0, _lowPrecisionTolerance)); | ||
496 | |||
497 | testNumber = --testFloat; | ||
498 | Assert.That(testNumber, new DoubleToleranceConstraint(number - 2.0, _lowPrecisionTolerance)); | ||
499 | } | ||
500 | } | ||
501 | |||
502 | /// <summary> | ||
503 | /// Tests LSLFloat is correctly cast implicitly to double. | ||
504 | /// </summary> | ||
505 | [Test] | ||
506 | public void TestImplicitCastLSLFloatToDouble() | ||
507 | { | ||
508 | // A bunch of numbers to test with. | ||
509 | List<double> numberList = new List<double>(); | ||
510 | numberList.Add(2.0); | ||
511 | numberList.Add(-2.0); | ||
512 | numberList.Add(1.0); | ||
513 | numberList.Add(-1.0); | ||
514 | numberList.Add(0.0); | ||
515 | numberList.Add(999999999.0); | ||
516 | numberList.Add(-99999999.0); | ||
517 | numberList.Add(0.5); | ||
518 | numberList.Add(0.0005); | ||
519 | numberList.Add(0.6805); | ||
520 | numberList.Add(-0.5); | ||
521 | numberList.Add(-0.0005); | ||
522 | numberList.Add(-0.6805); | ||
523 | numberList.Add(548.5); | ||
524 | numberList.Add(2.0005); | ||
525 | numberList.Add(349485435.6805); | ||
526 | numberList.Add(-548.5); | ||
527 | numberList.Add(-2.0005); | ||
528 | numberList.Add(-349485435.6805); | ||
529 | |||
530 | double testNumber; | ||
531 | LSL_Types.LSLFloat testFloat; | ||
532 | |||
533 | foreach(double number in numberList) | ||
534 | { | ||
535 | testFloat = new LSL_Types.LSLFloat(number); | ||
536 | testNumber = testFloat; | ||
537 | |||
538 | Assert.That(testNumber, new DoubleToleranceConstraint(number, _lowPrecisionTolerance)); | ||
539 | } | ||
540 | } | ||
541 | |||
542 | /// <summary> | ||
543 | /// Tests LSLFloat.ToString(). | ||
544 | /// </summary> | ||
545 | [Test] | ||
546 | public void TestToString() | ||
547 | { | ||
548 | // A bunch of numbers to test with. | ||
549 | Dictionary<double, string> numberSet = new Dictionary<double, string>(); | ||
550 | numberSet.Add(2.0, "2.000000"); | ||
551 | numberSet.Add(-2.0, "-2.000000"); | ||
552 | numberSet.Add(1.0, "1.000000"); | ||
553 | numberSet.Add(-1.0, "-1.000000"); | ||
554 | numberSet.Add(0.0, "0.000000"); | ||
555 | numberSet.Add(999999999.0, "999999999.000000"); | ||
556 | numberSet.Add(-99999999.0, "-99999999.000000"); | ||
557 | numberSet.Add(0.5, "0.500000"); | ||
558 | numberSet.Add(0.0005, "0.000500"); | ||
559 | numberSet.Add(0.6805, "0.680500"); | ||
560 | numberSet.Add(-0.5, "-0.500000"); | ||
561 | numberSet.Add(-0.0005, "-0.000500"); | ||
562 | numberSet.Add(-0.6805, "-0.680500"); | ||
563 | numberSet.Add(548.5, "548.500000"); | ||
564 | numberSet.Add(2.0005, "2.000500"); | ||
565 | numberSet.Add(349485435.6805, "349485435.680500"); | ||
566 | numberSet.Add(-548.5, "-548.500000"); | ||
567 | numberSet.Add(-2.0005, "-2.000500"); | ||
568 | numberSet.Add(-349485435.6805, "-349485435.680500"); | ||
569 | |||
570 | LSL_Types.LSLFloat testFloat; | ||
571 | |||
572 | foreach(KeyValuePair<double, string> number in numberSet) | ||
573 | { | ||
574 | testFloat = new LSL_Types.LSLFloat(number.Key); | ||
575 | Assert.AreEqual(number.Value, testFloat.ToString()); | ||
576 | } | ||
577 | } | ||
578 | } | ||
579 | } | ||
diff --git a/OpenSim/Tests/OpenSim/Region/ScriptEngine/LSL_TypesTestLSLString.cs b/OpenSim/Tests/OpenSim/Region/ScriptEngine/LSL_TypesTestLSLString.cs new file mode 100644 index 0000000..615c045 --- /dev/null +++ b/OpenSim/Tests/OpenSim/Region/ScriptEngine/LSL_TypesTestLSLString.cs | |||
@@ -0,0 +1,112 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections.Generic; | ||
29 | using NUnit.Framework; | ||
30 | using OpenSim.Tests.Common; | ||
31 | using OpenSim.Region.ScriptEngine.Common; | ||
32 | |||
33 | namespace OpenSim.Region.ScriptEngine.Common.Tests | ||
34 | { | ||
35 | [TestFixture] | ||
36 | public class LSL_TypesTestLSLString | ||
37 | { | ||
38 | /// <summary> | ||
39 | /// Tests constructing a LSLString from an LSLFloat. | ||
40 | /// </summary> | ||
41 | [Test] | ||
42 | public void TestConstructFromLSLFloat() | ||
43 | { | ||
44 | // The numbers we test for. | ||
45 | Dictionary<double, string> numberSet = new Dictionary<double, string>(); | ||
46 | numberSet.Add(2, "2.000000"); | ||
47 | numberSet.Add(-2, "-2.000000"); | ||
48 | numberSet.Add(0, "0.000000"); | ||
49 | numberSet.Add(1, "1.000000"); | ||
50 | numberSet.Add(-1, "-1.000000"); | ||
51 | numberSet.Add(999999999, "999999999.000000"); | ||
52 | numberSet.Add(-99999999, "-99999999.000000"); | ||
53 | numberSet.Add(0.5, "0.500000"); | ||
54 | numberSet.Add(0.0005, "0.000500"); | ||
55 | numberSet.Add(0.6805, "0.680500"); | ||
56 | numberSet.Add(-0.5, "-0.500000"); | ||
57 | numberSet.Add(-0.0005, "-0.000500"); | ||
58 | numberSet.Add(-0.6805, "-0.680500"); | ||
59 | numberSet.Add(548.5, "548.500000"); | ||
60 | numberSet.Add(2.0005, "2.000500"); | ||
61 | numberSet.Add(349485435.6805, "349485435.680500"); | ||
62 | numberSet.Add(-548.5, "-548.500000"); | ||
63 | numberSet.Add(-2.0005, "-2.000500"); | ||
64 | numberSet.Add(-349485435.6805, "-349485435.680500"); | ||
65 | |||
66 | LSL_Types.LSLString testString; | ||
67 | |||
68 | foreach(KeyValuePair<double, string> number in numberSet) | ||
69 | { | ||
70 | testString = new LSL_Types.LSLString(new LSL_Types.LSLFloat(number.Key)); | ||
71 | Assert.AreEqual(number.Value, testString.m_string); | ||
72 | } | ||
73 | } | ||
74 | |||
75 | /// <summary> | ||
76 | /// Tests constructing a LSLString from an LSLFloat. | ||
77 | /// </summary> | ||
78 | [Test] | ||
79 | public void TestExplicitCastLSLFloatToLSLString() | ||
80 | { | ||
81 | // The numbers we test for. | ||
82 | Dictionary<double, string> numberSet = new Dictionary<double, string>(); | ||
83 | numberSet.Add(2, "2.000000"); | ||
84 | numberSet.Add(-2, "-2.000000"); | ||
85 | numberSet.Add(0, "0.000000"); | ||
86 | numberSet.Add(1, "1.000000"); | ||
87 | numberSet.Add(-1, "-1.000000"); | ||
88 | numberSet.Add(999999999, "999999999.000000"); | ||
89 | numberSet.Add(-99999999, "-99999999.000000"); | ||
90 | numberSet.Add(0.5, "0.500000"); | ||
91 | numberSet.Add(0.0005, "0.000500"); | ||
92 | numberSet.Add(0.6805, "0.680500"); | ||
93 | numberSet.Add(-0.5, "-0.500000"); | ||
94 | numberSet.Add(-0.0005, "-0.000500"); | ||
95 | numberSet.Add(-0.6805, "-0.680500"); | ||
96 | numberSet.Add(548.5, "548.500000"); | ||
97 | numberSet.Add(2.0005, "2.000500"); | ||
98 | numberSet.Add(349485435.6805, "349485435.680500"); | ||
99 | numberSet.Add(-548.5, "-548.500000"); | ||
100 | numberSet.Add(-2.0005, "-2.000500"); | ||
101 | numberSet.Add(-349485435.6805, "-349485435.680500"); | ||
102 | |||
103 | LSL_Types.LSLString testString; | ||
104 | |||
105 | foreach(KeyValuePair<double, string> number in numberSet) | ||
106 | { | ||
107 | testString = (LSL_Types.LSLString) new LSL_Types.LSLFloat(number.Key); | ||
108 | Assert.AreEqual(number.Value, testString.m_string); | ||
109 | } | ||
110 | } | ||
111 | } | ||
112 | } | ||
diff --git a/prebuild.xml b/prebuild.xml index 2320a94..09dccc3 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -1594,6 +1594,27 @@ | |||
1594 | </Files> | 1594 | </Files> |
1595 | </Project> | 1595 | </Project> |
1596 | 1596 | ||
1597 | <Project name="OpenSim.Region.ScriptEngine.Common.Tests" path="OpenSim/Tests/OpenSim/Region/ScriptEngine/Common" type="Library"> | ||
1598 | <Configuration name="Debug"> | ||
1599 | <Options> | ||
1600 | <OutputPath>../../../../../../bin/</OutputPath> | ||
1601 | </Options> | ||
1602 | </Configuration> | ||
1603 | <Configuration name="Release"> | ||
1604 | <Options> | ||
1605 | <OutputPath>../../../../../../bin/</OutputPath> | ||
1606 | </Options> | ||
1607 | </Configuration> | ||
1608 | |||
1609 | <ReferencePath>../../../../../../bin/</ReferencePath> | ||
1610 | <Reference name="OpenSim.Region.ScriptEngine.Common"/> | ||
1611 | <Reference name="OpenSim.Tests.Common"/> | ||
1612 | <Reference name="nunit.framework.dll" /> | ||
1613 | <Files> | ||
1614 | <Match pattern="*.cs" recurse="false"/> | ||
1615 | </Files> | ||
1616 | </Project> | ||
1617 | |||
1597 | <Project name="OpenSim.Region.ScriptEngine.DotNetEngine" path="OpenSim/Region/ScriptEngine/DotNetEngine" type="Library"> | 1618 | <Project name="OpenSim.Region.ScriptEngine.DotNetEngine" path="OpenSim/Region/ScriptEngine/DotNetEngine" type="Library"> |
1598 | <Configuration name="Debug"> | 1619 | <Configuration name="Debug"> |
1599 | <Options> | 1620 | <Options> |