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-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdePlugin.cs5
-rwxr-xr-xbin/lib64/ode.dllbin0 -> 656384 bytes
2 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index 6ee2714..e8bb476 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -75,7 +75,10 @@ namespace OpenSim.Region.Physics.OdePlugin
75 nativeLibraryPath = "lib32/ode.dll"; 75 nativeLibraryPath = "lib32/ode.dll";
76 76
77 m_log.DebugFormat("[ODE PLUGIN]: Loading native Windows ODE library at {0}", nativeLibraryPath); 77 m_log.DebugFormat("[ODE PLUGIN]: Loading native Windows ODE library at {0}", nativeLibraryPath);
78 Util.LoadLibrary(nativeLibraryPath); 78
79 if (Util.LoadLibrary(nativeLibraryPath) == IntPtr.Zero)
80 m_log.ErrorFormat(
81 "[ODE PLUGIN]: Couldn't find native Windows ODE library at {0}", nativeLibraryPath);
79 } 82 }
80 83
81 // Initializing ODE only when a scene is created allows alternative ODE plugins to co-habit (according to 84 // Initializing ODE only when a scene is created allows alternative ODE plugins to co-habit (according to
diff --git a/bin/lib64/ode.dll b/bin/lib64/ode.dll
new file mode 100755
index 0000000..df3a6c4
--- /dev/null
+++ b/bin/lib64/ode.dll
Binary files differ