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-rw-r--r--OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs5
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs27
2 files changed, 16 insertions, 16 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
index 11227ef..74608b3 100644
--- a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
@@ -514,9 +514,8 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
514 return; 514 return;
515 } 515 }
516 516
517 //try update unknown users 517 //try update unknown users, but don't update anyone else
518 //and creator's home URL's 518 if (oldUser.FirstName == "Unknown" && !creatorData.Contains("Unknown"))
519 if ((oldUser.FirstName == "Unknown" && !creatorData.Contains("Unknown")) || (oldUser.HomeURL != null && !creatorData.StartsWith(oldUser.HomeURL)))
520 { 519 {
521 lock (m_UserCache) 520 lock (m_UserCache)
522 m_UserCache.Remove(id); 521 m_UserCache.Remove(id);
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs
index 8f41355..7f78076 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs
@@ -195,19 +195,20 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
195 { 195 {
196 InventoryCollection invCol = m_RemoteConnector.GetFolderContent(userID, folderID); 196 InventoryCollection invCol = m_RemoteConnector.GetFolderContent(userID, folderID);
197 197
198 if (invCol != null && UserManager != null) 198 // Commenting this for now, because it's causing more grief than good
199 { 199 //if (invCol != null && UserManager != null)
200 // Protect ourselves against the caller subsequently modifying the items list 200 //{
201 List<InventoryItemBase> items = new List<InventoryItemBase>(invCol.Items); 201 // // Protect ourselves against the caller subsequently modifying the items list
202 202 // List<InventoryItemBase> items = new List<InventoryItemBase>(invCol.Items);
203 if (items != null && items.Count > 0) 203
204 //Util.FireAndForget(delegate 204 // if (items != null && items.Count > 0)
205 //{ 205 // //Util.FireAndForget(delegate
206 foreach (InventoryItemBase item in items) 206 // //{
207 if (!string.IsNullOrEmpty(item.CreatorData)) 207 // foreach (InventoryItemBase item in items)
208 UserManager.AddUser(item.CreatorIdAsUuid, item.CreatorData); 208 // if (!string.IsNullOrEmpty(item.CreatorData))
209 //}); 209 // UserManager.AddUser(item.CreatorIdAsUuid, item.CreatorData);
210 } 210 // //});
211 //}
211 212
212 return invCol; 213 return invCol;
213 } 214 }