diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/AssetCache.cs | 80 | ||||
-rw-r--r-- | OpenSim/Framework/Communications/Cache/AssetServerBase.cs | 55 | ||||
-rw-r--r-- | OpenSim/Framework/Communications/Cache/CryptoGridAssetClient.cs | 48 | ||||
-rw-r--r-- | OpenSim/Framework/Communications/Cache/FileAssetClient.cs | 37 | ||||
-rw-r--r-- | OpenSim/Framework/Communications/Cache/GridAssetClient.cs | 31 | ||||
-rw-r--r-- | OpenSim/Framework/Communications/Cache/SQLAssetServer.cs | 29 | ||||
-rw-r--r-- | OpenSim/Framework/Communications/Resources/AssetCache.addin.xml | 17 | ||||
-rw-r--r-- | OpenSim/Framework/ConfigSettings.cs | 8 | ||||
-rw-r--r-- | OpenSim/Framework/IAssetCache.cs | 22 | ||||
-rw-r--r-- | OpenSim/Framework/IAssetServer.cs | 59 | ||||
-rw-r--r-- | OpenSim/Region/Application/ConfigurationLoader.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/Application/OpenSimBase.cs | 168 | ||||
-rw-r--r-- | bin/OpenSim.addin.xml | 8 | ||||
-rw-r--r-- | bin/OpenSim.ini.example | 13 | ||||
-rw-r--r-- | prebuild.xml | 1 |
15 files changed, 530 insertions, 47 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index 1c8f9d6..76c6045 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -48,8 +48,67 @@ namespace OpenSim.Framework.Communications.Cache | |||
48 | /// sends packetised data directly back to the client. The only point where they meet is AssetReceived() and | 48 | /// sends packetised data directly back to the client. The only point where they meet is AssetReceived() and |
49 | /// AssetNotFound(), which means they do share the same asset and texture caches.I agr | 49 | /// AssetNotFound(), which means they do share the same asset and texture caches.I agr |
50 | 50 | ||
51 | public class AssetCache : IAssetCache, IAssetReceiver | 51 | public class AssetCache : IAssetCache |
52 | { | 52 | { |
53 | |||
54 | #region IPlugin | ||
55 | |||
56 | /// <summary> | ||
57 | /// The methods and properties in this section are needed to | ||
58 | /// support the IPlugin interface. They cann all be overridden | ||
59 | /// as needed by a derived class. | ||
60 | /// </summary> | ||
61 | |||
62 | public virtual string Name | ||
63 | { | ||
64 | get { return "OpenSim.Framework.Communications.Cache.AssetCache"; } | ||
65 | } | ||
66 | |||
67 | public virtual string Version | ||
68 | { | ||
69 | get { return "1.0"; } | ||
70 | } | ||
71 | |||
72 | public virtual void Initialise() | ||
73 | { | ||
74 | m_log.Debug("[ASSET CACHE]: Asset cache null initialisation"); | ||
75 | } | ||
76 | |||
77 | public virtual void Initialise(IAssetServer assetServer) | ||
78 | { | ||
79 | m_log.Debug("[ASSET CACHE]: Asset cache server-specified initialisation"); | ||
80 | m_log.InfoFormat("[ASSET CACHE]: Asset cache initialisation [{0}/{1}]", Name, Version); | ||
81 | |||
82 | Initialize(); | ||
83 | |||
84 | m_assetServer = assetServer; | ||
85 | m_assetServer.SetReceiver(this); | ||
86 | |||
87 | Thread assetCacheThread = new Thread(RunAssetManager); | ||
88 | assetCacheThread.Name = "AssetCacheThread"; | ||
89 | assetCacheThread.IsBackground = true; | ||
90 | assetCacheThread.Start(); | ||
91 | ThreadTracker.Add(assetCacheThread); | ||
92 | |||
93 | } | ||
94 | |||
95 | public virtual void Initialise(ConfigSettings settings, IAssetServer assetServer) | ||
96 | { | ||
97 | m_log.Debug("[ASSET CACHE]: Asset cache configured initialisation"); | ||
98 | Initialise(assetServer); | ||
99 | } | ||
100 | |||
101 | public AssetCache() | ||
102 | { | ||
103 | m_log.Debug("[ASSET CACHE]: Asset cache (plugin constructor)"); | ||
104 | } | ||
105 | |||
106 | public void Dispose() | ||
107 | { | ||
108 | } | ||
109 | |||
110 | #endregion | ||
111 | |||
53 | protected ICache m_memcache = new SimpleMemoryCache(); | 112 | protected ICache m_memcache = new SimpleMemoryCache(); |
54 | 113 | ||
55 | private static readonly ILog m_log | 114 | private static readonly ILog m_log |
@@ -83,7 +142,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
83 | /// <summary> | 142 | /// <summary> |
84 | /// The 'server' from which assets can be requested and to which assets are persisted. | 143 | /// The 'server' from which assets can be requested and to which assets are persisted. |
85 | /// </summary> | 144 | /// </summary> |
86 | private readonly IAssetServer m_assetServer; | 145 | private IAssetServer m_assetServer; |
87 | 146 | ||
88 | public IAssetServer AssetServer | 147 | public IAssetServer AssetServer |
89 | { | 148 | { |
@@ -132,17 +191,8 @@ namespace OpenSim.Framework.Communications.Cache | |||
132 | /// <param name="assetServer"></param> | 191 | /// <param name="assetServer"></param> |
133 | public AssetCache(IAssetServer assetServer) | 192 | public AssetCache(IAssetServer assetServer) |
134 | { | 193 | { |
135 | m_log.Info("[ASSET CACHE]: Creating Asset cache"); | 194 | m_log.Info("[ASSET CACHE]: Asset cache direct constructor"); |
136 | Initialize(); | 195 | Initialise(assetServer); |
137 | |||
138 | m_assetServer = assetServer; | ||
139 | m_assetServer.SetReceiver(this); | ||
140 | |||
141 | Thread assetCacheThread = new Thread(RunAssetManager); | ||
142 | assetCacheThread.Name = "AssetCacheThread"; | ||
143 | assetCacheThread.IsBackground = true; | ||
144 | assetCacheThread.Start(); | ||
145 | ThreadTracker.Add(assetCacheThread); | ||
146 | } | 196 | } |
147 | 197 | ||
148 | /// <summary> | 198 | /// <summary> |
@@ -342,7 +392,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
342 | } | 392 | } |
343 | 393 | ||
344 | // See IAssetReceiver | 394 | // See IAssetReceiver |
345 | public void AssetReceived(AssetBase asset, bool IsTexture) | 395 | public virtual void AssetReceived(AssetBase asset, bool IsTexture) |
346 | { | 396 | { |
347 | 397 | ||
348 | AssetInfo assetInf = new AssetInfo(asset); | 398 | AssetInfo assetInf = new AssetInfo(asset); |
@@ -393,7 +443,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
393 | } | 443 | } |
394 | 444 | ||
395 | // See IAssetReceiver | 445 | // See IAssetReceiver |
396 | public void AssetNotFound(UUID assetID, bool IsTexture) | 446 | public virtual void AssetNotFound(UUID assetID, bool IsTexture) |
397 | { | 447 | { |
398 | // m_log.WarnFormat("[ASSET CACHE]: AssetNotFound for {0}", assetID); | 448 | // m_log.WarnFormat("[ASSET CACHE]: AssetNotFound for {0}", assetID); |
399 | 449 | ||
diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs index 5c902ec..7bb2ab9 100644 --- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs +++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs | |||
@@ -46,6 +46,61 @@ namespace OpenSim.Framework.Communications.Cache | |||
46 | protected Thread m_localAssetServerThread; | 46 | protected Thread m_localAssetServerThread; |
47 | protected IAssetDataPlugin m_assetProvider; | 47 | protected IAssetDataPlugin m_assetProvider; |
48 | 48 | ||
49 | #region IPlugin | ||
50 | |||
51 | /// <summary> | ||
52 | /// The methods and properties in this region are needed to implement | ||
53 | /// the IPlugin interface and its local extensions. | ||
54 | /// These can all be overridden as appropriate by a derived class. | ||
55 | /// These methods are only applicable when a class is loaded by the | ||
56 | /// IPlugin mechanism. | ||
57 | /// | ||
58 | /// Note that in the case of AssetServerBase, all initialization is | ||
59 | /// performed by the default constructor, so nothing additional is | ||
60 | /// required here. A derived class may wish to do more. | ||
61 | /// </summary> | ||
62 | |||
63 | public virtual string Name | ||
64 | { | ||
65 | // get { return "OpenSim.Framework.Communications.Cache.AssetServerBase"; } | ||
66 | get { return "AssetServerBase"; } | ||
67 | } | ||
68 | |||
69 | public virtual string Version | ||
70 | { | ||
71 | get { return "1.0"; } | ||
72 | } | ||
73 | |||
74 | public virtual void Initialise() | ||
75 | { | ||
76 | m_log.Debug("[ASSET SERVER]: IPlugin null initialization"); | ||
77 | } | ||
78 | |||
79 | public virtual void Initialise(ConfigSettings settings) | ||
80 | { | ||
81 | m_log.Debug("[ASSET SERVER]: IPlugin null configured initialization(1)"); | ||
82 | m_log.InfoFormat("[ASSET SERVER]: Initializing client [{0}/{1}", Name, Version); | ||
83 | } | ||
84 | |||
85 | public virtual void Initialise(ConfigSettings settings, string p_url) | ||
86 | { | ||
87 | m_log.Debug("[ASSET SERVER]: IPlugin null configured initialization(2)"); | ||
88 | m_log.InfoFormat("[ASSET SERVER]: Initializing client [{0}/{1}", Name, Version); | ||
89 | } | ||
90 | |||
91 | public virtual void Initialise(ConfigSettings settings, string p_url, string p_dir, bool p_t) | ||
92 | { | ||
93 | m_log.Debug("[ASSET SERVER]: IPlugin null configured initialization(3)"); | ||
94 | m_log.InfoFormat("[ASSET SERVER]: Initializing client [{0}/{1}", Name, Version); | ||
95 | } | ||
96 | |||
97 | public virtual void Dispose() | ||
98 | { | ||
99 | m_log.Debug("[ASSET SERVER]: dispose"); | ||
100 | } | ||
101 | |||
102 | #endregion | ||
103 | |||
49 | public IAssetDataPlugin AssetProviderPlugin | 104 | public IAssetDataPlugin AssetProviderPlugin |
50 | { | 105 | { |
51 | get { return m_assetProvider; } | 106 | get { return m_assetProvider; } |
diff --git a/OpenSim/Framework/Communications/Cache/CryptoGridAssetClient.cs b/OpenSim/Framework/Communications/Cache/CryptoGridAssetClient.cs index 55db289..0f4e8ac 100644 --- a/OpenSim/Framework/Communications/Cache/CryptoGridAssetClient.cs +++ b/OpenSim/Framework/Communications/Cache/CryptoGridAssetClient.cs | |||
@@ -44,9 +44,37 @@ namespace OpenSim.Framework.Communications.Cache | |||
44 | { | 44 | { |
45 | public class CryptoGridAssetClient : AssetServerBase | 45 | public class CryptoGridAssetClient : AssetServerBase |
46 | { | 46 | { |
47 | |||
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
49 | |||
50 | private string _assetServerUrl; | ||
51 | private bool m_encryptOnUpload; | ||
52 | private RjinKeyfile m_encryptKey; | ||
53 | private readonly Dictionary<string,RjinKeyfile> m_keyfiles = new Dictionary<string, RjinKeyfile>(); | ||
54 | |||
55 | #region IPlugin | ||
56 | |||
57 | public override string Name | ||
58 | { | ||
59 | get { return "Crypto"; } | ||
60 | } | ||
61 | |||
62 | public override string Version | ||
63 | { | ||
64 | get { return "1.0"; } | ||
65 | } | ||
66 | |||
67 | public override void Initialise(ConfigSettings p_set, string p_url, string p_dir, bool p_t) | ||
68 | { | ||
69 | m_log.Debug("[CRYPTOGRID] Plugin configured initialisation"); | ||
70 | Initialise(p_url, p_dir, p_t); | ||
71 | } | ||
72 | |||
73 | #endregion | ||
74 | |||
47 | #region Keyfile Classes | 75 | #region Keyfile Classes |
48 | [Serializable] | 76 | [Serializable] |
49 | private class RjinKeyfile | 77 | public class RjinKeyfile |
50 | { | 78 | { |
51 | public string Secret; | 79 | public string Secret; |
52 | public string AlsoKnownAs; | 80 | public string AlsoKnownAs; |
@@ -94,7 +122,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
94 | /// this may not be the most efficient way of handling encryption, so - as | 122 | /// this may not be the most efficient way of handling encryption, so - as |
95 | /// soon as you feel comfortable with it - you may want to redesign this class. | 123 | /// soon as you feel comfortable with it - you may want to redesign this class. |
96 | /// </summary> | 124 | /// </summary> |
97 | private class UtilRijndael | 125 | public class UtilRijndael |
98 | { | 126 | { |
99 | /// <summary> | 127 | /// <summary> |
100 | /// Encrypts specified plaintext using Rijndael symmetric key algorithm | 128 | /// Encrypts specified plaintext using Rijndael symmetric key algorithm |
@@ -332,15 +360,19 @@ namespace OpenSim.Framework.Communications.Cache | |||
332 | } | 360 | } |
333 | #endregion | 361 | #endregion |
334 | 362 | ||
335 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 363 | public CryptoGridAssetClient() {} |
336 | |||
337 | private readonly string _assetServerUrl; | ||
338 | private readonly bool m_encryptOnUpload; | ||
339 | private readonly RjinKeyfile m_encryptKey; | ||
340 | private readonly Dictionary<string,RjinKeyfile> m_keyfiles = new Dictionary<string, RjinKeyfile>(); | ||
341 | 364 | ||
342 | public CryptoGridAssetClient(string serverUrl, string keydir, bool decOnly) | 365 | public CryptoGridAssetClient(string serverUrl, string keydir, bool decOnly) |
343 | { | 366 | { |
367 | m_log.Debug("[CRYPTOGRID] Direct constructor"); | ||
368 | Initialise(serverUrl, keydir, decOnly); | ||
369 | } | ||
370 | |||
371 | public void Initialise(string serverUrl, string keydir, bool decOnly) | ||
372 | { | ||
373 | |||
374 | m_log.Debug("[CRYPTOGRID] Common constructor"); | ||
375 | |||
344 | _assetServerUrl = serverUrl; | 376 | _assetServerUrl = serverUrl; |
345 | 377 | ||
346 | string[] keys = Directory.GetFiles(keydir, "*.deckey"); | 378 | string[] keys = Directory.GetFiles(keydir, "*.deckey"); |
diff --git a/OpenSim/Framework/Communications/Cache/FileAssetClient.cs b/OpenSim/Framework/Communications/Cache/FileAssetClient.cs index 9a60b53..e6574a1 100644 --- a/OpenSim/Framework/Communications/Cache/FileAssetClient.cs +++ b/OpenSim/Framework/Communications/Cache/FileAssetClient.cs | |||
@@ -26,16 +26,49 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.IO; | 28 | using System.IO; |
29 | using System.Reflection; | ||
30 | using log4net; | ||
29 | using System.Xml.Serialization; | 31 | using System.Xml.Serialization; |
30 | 32 | ||
31 | namespace OpenSim.Framework.Communications.Cache | 33 | namespace OpenSim.Framework.Communications.Cache |
32 | { | 34 | { |
33 | public class FileAssetClient : AssetServerBase | 35 | public class FileAssetClient : AssetServerBase |
34 | { | 36 | { |
35 | private readonly string m_dir; | 37 | |
38 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
39 | |||
40 | #region IPlugin | ||
41 | |||
42 | public override string Name | ||
43 | { | ||
44 | get { return "File"; } | ||
45 | } | ||
46 | |||
47 | public override string Version | ||
48 | { | ||
49 | get { return "1.0"; } | ||
50 | } | ||
51 | |||
52 | public override void Initialise(ConfigSettings p_set, string p_url) | ||
53 | { | ||
54 | m_log.Debug("[FILEASSET] Plugin configured initialisation"); | ||
55 | Initialise(p_url); | ||
56 | } | ||
57 | |||
58 | #endregion | ||
59 | |||
60 | private string m_dir; | ||
36 | private readonly XmlSerializer m_xs = new XmlSerializer(typeof(AssetBase)); | 61 | private readonly XmlSerializer m_xs = new XmlSerializer(typeof(AssetBase)); |
37 | 62 | ||
38 | public FileAssetClient(string dir) | 63 | public FileAssetClient() {} |
64 | |||
65 | public FileAssetClient(string p_url) | ||
66 | { | ||
67 | m_log.Debug("[FILEASSET] Direct constructor"); | ||
68 | Initialise(p_url); | ||
69 | } | ||
70 | |||
71 | public void Initialise(string dir) | ||
39 | { | 72 | { |
40 | if (!Directory.Exists(dir)) | 73 | if (!Directory.Exists(dir)) |
41 | { | 74 | { |
diff --git a/OpenSim/Framework/Communications/Cache/GridAssetClient.cs b/OpenSim/Framework/Communications/Cache/GridAssetClient.cs index 1cc9833..6522ad0 100644 --- a/OpenSim/Framework/Communications/Cache/GridAssetClient.cs +++ b/OpenSim/Framework/Communications/Cache/GridAssetClient.cs | |||
@@ -36,11 +36,40 @@ namespace OpenSim.Framework.Communications.Cache | |||
36 | { | 36 | { |
37 | public class GridAssetClient : AssetServerBase | 37 | public class GridAssetClient : AssetServerBase |
38 | { | 38 | { |
39 | |||
40 | #region IPlugin | ||
41 | |||
42 | public override string Name | ||
43 | { | ||
44 | get { return "Grid"; } | ||
45 | } | ||
46 | |||
47 | public override string Version | ||
48 | { | ||
49 | get { return "1.0"; } | ||
50 | } | ||
51 | |||
52 | public override void Initialise(ConfigSettings p_set, string p_url) | ||
53 | { | ||
54 | m_log.Debug("[GRIDASSET] Plugin configured initialisation"); | ||
55 | Initialise(p_url); | ||
56 | } | ||
57 | |||
58 | #endregion | ||
59 | |||
39 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 60 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
40 | 61 | ||
41 | private string _assetServerUrl; | 62 | private string _assetServerUrl; |
42 | 63 | ||
43 | public GridAssetClient(string serverUrl) | 64 | public GridAssetClient() {} |
65 | |||
66 | public GridAssetClient(string p_url) | ||
67 | { | ||
68 | m_log.Debug("[GRIDASSET] Direct constructor"); | ||
69 | Initialise(p_url); | ||
70 | } | ||
71 | |||
72 | public void Initialise(string serverUrl) | ||
44 | { | 73 | { |
45 | _assetServerUrl = serverUrl; | 74 | _assetServerUrl = serverUrl; |
46 | } | 75 | } |
diff --git a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs index 6266bf0..5274288 100644 --- a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs +++ b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs | |||
@@ -34,10 +34,39 @@ namespace OpenSim.Framework.Communications.Cache | |||
34 | { | 34 | { |
35 | public class SQLAssetServer : AssetServerBase | 35 | public class SQLAssetServer : AssetServerBase |
36 | { | 36 | { |
37 | |||
37 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 38 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
38 | 39 | ||
40 | #region IPlugin | ||
41 | |||
42 | public override string Name | ||
43 | { | ||
44 | get { return "SQL"; } | ||
45 | } | ||
46 | |||
47 | public override string Version | ||
48 | { | ||
49 | get { return "1.0"; } | ||
50 | } | ||
51 | |||
52 | public override void Initialise(ConfigSettings p_set) | ||
53 | { | ||
54 | m_log.Debug("[SQLASSET] Plugin configured initialisation"); | ||
55 | Initialise(p_set.StandaloneAssetPlugin,p_set.StandaloneAssetSource); | ||
56 | } | ||
57 | |||
58 | #endregion | ||
59 | |||
60 | public SQLAssetServer() {} | ||
61 | |||
39 | public SQLAssetServer(string pluginName, string connect) | 62 | public SQLAssetServer(string pluginName, string connect) |
40 | { | 63 | { |
64 | m_log.Debug("[SQLASSET] Direct constructor"); | ||
65 | Initialise(pluginName, connect); | ||
66 | } | ||
67 | |||
68 | public void Initialise(string pluginName, string connect) | ||
69 | { | ||
41 | AddPlugin(pluginName, connect); | 70 | AddPlugin(pluginName, connect); |
42 | } | 71 | } |
43 | 72 | ||
diff --git a/OpenSim/Framework/Communications/Resources/AssetCache.addin.xml b/OpenSim/Framework/Communications/Resources/AssetCache.addin.xml new file mode 100644 index 0000000..61a9f0f --- /dev/null +++ b/OpenSim/Framework/Communications/Resources/AssetCache.addin.xml | |||
@@ -0,0 +1,17 @@ | |||
1 | <Addin id="OpenSim.Framework.Communications" version="1.0"> | ||
2 | <Runtime> | ||
3 | <Import assembly="OpenSim.Framework.Communications.dll"/> | ||
4 | </Runtime> | ||
5 | <Dependencies> | ||
6 | <Addin id="OpenSim" version="0.5" /> | ||
7 | </Dependencies> | ||
8 | <Extension path="/OpenSim/AssetCache"> | ||
9 | <Cache id="Default" provider="Default" type="OpenSim.Framework.Communications.Cache.AssetCache" /> | ||
10 | </Extension> | ||
11 | <Extension path="/OpenSim/AssetServerClient"> | ||
12 | <ServerClient id="Crypto" provider="Crypto" type="OpenSim.Framework.Communications.Cache.CryptoGridAssetClient" /> | ||
13 | <ServerClient id="Grid" provider="Grid" type="OpenSim.Framework.Communications.Cache.GridAssetClient" /> | ||
14 | <ServerClient id="File" provider="File" type="OpenSim.Framework.Communications.Cache.FileAssetClient" /> | ||
15 | <ServerClient id="SQL" provider="SQL" type="OpenSim.Framework.Communications.Cache.SQLAssetServer" /> | ||
16 | </Extension> | ||
17 | </Addin> | ||
diff --git a/OpenSim/Framework/ConfigSettings.cs b/OpenSim/Framework/ConfigSettings.cs index 3d66311..5f5e16f 100644 --- a/OpenSim/Framework/ConfigSettings.cs +++ b/OpenSim/Framework/ConfigSettings.cs | |||
@@ -156,6 +156,14 @@ namespace OpenSim.Framework | |||
156 | set { m_assetStorage = value; } | 156 | set { m_assetStorage = value; } |
157 | } | 157 | } |
158 | 158 | ||
159 | private string m_assetCache; | ||
160 | |||
161 | public string AssetCache | ||
162 | { | ||
163 | get { return m_assetCache; } | ||
164 | set { m_assetCache = value; } | ||
165 | } | ||
166 | |||
159 | protected string m_storageConnectionString; | 167 | protected string m_storageConnectionString; |
160 | 168 | ||
161 | public string StorageConnectionString | 169 | public string StorageConnectionString |
diff --git a/OpenSim/Framework/IAssetCache.cs b/OpenSim/Framework/IAssetCache.cs index b90dffc..22f5755 100644 --- a/OpenSim/Framework/IAssetCache.cs +++ b/OpenSim/Framework/IAssetCache.cs | |||
@@ -33,7 +33,7 @@ namespace OpenSim.Framework | |||
33 | 33 | ||
34 | public delegate void AssetRequestCallback(UUID assetId, AssetBase asset); | 34 | public delegate void AssetRequestCallback(UUID assetId, AssetBase asset); |
35 | 35 | ||
36 | public interface IAssetCache : IAssetReceiver | 36 | public interface IAssetCache : IAssetReceiver, IPlugin |
37 | { | 37 | { |
38 | 38 | ||
39 | IAssetServer AssetServer { get; } | 39 | IAssetServer AssetServer { get; } |
@@ -47,5 +47,25 @@ namespace OpenSim.Framework | |||
47 | void ExpireAsset(UUID assetID); | 47 | void ExpireAsset(UUID assetID); |
48 | void AddAssetRequest(IClientAPI userInfo, TransferRequestPacket transferRequest); | 48 | void AddAssetRequest(IClientAPI userInfo, TransferRequestPacket transferRequest); |
49 | 49 | ||
50 | void Initialise(ConfigSettings cs, IAssetServer server); | ||
51 | |||
52 | } | ||
53 | |||
54 | public class AssetCachePluginInitialiser : PluginInitialiserBase | ||
55 | { | ||
56 | private ConfigSettings config; | ||
57 | private IAssetServer server; | ||
58 | |||
59 | public AssetCachePluginInitialiser (ConfigSettings p_sv, IAssetServer p_as) | ||
60 | { | ||
61 | config = p_sv; | ||
62 | server = p_as; | ||
63 | } | ||
64 | public override void Initialise (IPlugin plugin) | ||
65 | { | ||
66 | IAssetCache p = plugin as IAssetCache; | ||
67 | p.Initialise (config, server); | ||
68 | } | ||
50 | } | 69 | } |
70 | |||
51 | } | 71 | } |
diff --git a/OpenSim/Framework/IAssetServer.cs b/OpenSim/Framework/IAssetServer.cs index d2f5ce7..0d9afe9 100644 --- a/OpenSim/Framework/IAssetServer.cs +++ b/OpenSim/Framework/IAssetServer.cs | |||
@@ -32,8 +32,11 @@ namespace OpenSim.Framework | |||
32 | /// <summary> | 32 | /// <summary> |
33 | /// Description of IAssetServer. | 33 | /// Description of IAssetServer. |
34 | /// </summary> | 34 | /// </summary> |
35 | public interface IAssetServer | 35 | public interface IAssetServer : IPlugin |
36 | { | 36 | { |
37 | void Initialise(ConfigSettings settings); | ||
38 | void Initialise(ConfigSettings settings, string url, string dir, bool test); | ||
39 | void Initialise(ConfigSettings settings, string url); | ||
37 | void SetReceiver(IAssetReceiver receiver); | 40 | void SetReceiver(IAssetReceiver receiver); |
38 | void RequestAsset(UUID assetID, bool isTexture); | 41 | void RequestAsset(UUID assetID, bool isTexture); |
39 | void StoreAsset(AssetBase asset); | 42 | void StoreAsset(AssetBase asset); |
@@ -62,8 +65,62 @@ namespace OpenSim.Framework | |||
62 | void AssetNotFound(UUID assetID, bool IsTexture); | 65 | void AssetNotFound(UUID assetID, bool IsTexture); |
63 | } | 66 | } |
64 | 67 | ||
68 | public class AssetServerClientPluginInitialiser : PluginInitialiserBase | ||
69 | { | ||
70 | private ConfigSettings config; | ||
71 | |||
72 | public AssetServerClientPluginInitialiser (ConfigSettings p_sv) | ||
73 | { | ||
74 | config = p_sv; | ||
75 | } | ||
76 | public override void Initialise (IPlugin plugin) | ||
77 | { | ||
78 | IAssetServer p = plugin as IAssetServer; | ||
79 | p.Initialise (config); | ||
80 | } | ||
81 | } | ||
82 | |||
83 | public class LegacyAssetServerClientPluginInitialiser : PluginInitialiserBase | ||
84 | { | ||
85 | private ConfigSettings config; | ||
86 | private string assetURL; | ||
87 | |||
88 | public LegacyAssetServerClientPluginInitialiser (ConfigSettings p_sv, string p_url) | ||
89 | { | ||
90 | config = p_sv; | ||
91 | assetURL = p_url; | ||
92 | } | ||
93 | public override void Initialise (IPlugin plugin) | ||
94 | { | ||
95 | IAssetServer p = plugin as IAssetServer; | ||
96 | p.Initialise (config, assetURL); | ||
97 | } | ||
98 | } | ||
99 | |||
100 | public class CryptoAssetServerClientPluginInitialiser : PluginInitialiserBase | ||
101 | { | ||
102 | private ConfigSettings config; | ||
103 | private string assetURL; | ||
104 | private string currdir; | ||
105 | private bool test; | ||
106 | |||
107 | public CryptoAssetServerClientPluginInitialiser (ConfigSettings p_sv, string p_url, string p_dir, bool p_test) | ||
108 | { | ||
109 | config = p_sv; | ||
110 | assetURL = p_url; | ||
111 | currdir = p_dir; | ||
112 | test = p_test; | ||
113 | } | ||
114 | public override void Initialise (IPlugin plugin) | ||
115 | { | ||
116 | IAssetServer p = plugin as IAssetServer; | ||
117 | p.Initialise (config, assetURL, currdir, test); | ||
118 | } | ||
119 | } | ||
120 | |||
65 | public interface IAssetPlugin | 121 | public interface IAssetPlugin |
66 | { | 122 | { |
67 | IAssetServer GetAssetServer(); | 123 | IAssetServer GetAssetServer(); |
68 | } | 124 | } |
125 | |||
69 | } | 126 | } |
diff --git a/OpenSim/Region/Application/ConfigurationLoader.cs b/OpenSim/Region/Application/ConfigurationLoader.cs index 228c0aa..638125c 100644 --- a/OpenSim/Region/Application/ConfigurationLoader.cs +++ b/OpenSim/Region/Application/ConfigurationLoader.cs | |||
@@ -268,6 +268,7 @@ namespace OpenSim | |||
268 | m_configSettings.StorageConnectionString = startupConfig.GetString("storage_connection_string"); | 268 | m_configSettings.StorageConnectionString = startupConfig.GetString("storage_connection_string"); |
269 | m_configSettings.EstateConnectionString = startupConfig.GetString("estate_connection_string", m_configSettings.StorageConnectionString); | 269 | m_configSettings.EstateConnectionString = startupConfig.GetString("estate_connection_string", m_configSettings.StorageConnectionString); |
270 | m_configSettings.AssetStorage = startupConfig.GetString("asset_database"); | 270 | m_configSettings.AssetStorage = startupConfig.GetString("asset_database"); |
271 | m_configSettings.AssetCache = startupConfig.GetString("AssetCache"); | ||
271 | m_configSettings.ClientstackDll = startupConfig.GetString("clientstack_plugin"); | 272 | m_configSettings.ClientstackDll = startupConfig.GetString("clientstack_plugin"); |
272 | } | 273 | } |
273 | 274 | ||
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index 914bd7e..8198138 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -55,6 +55,12 @@ namespace OpenSim | |||
55 | { | 55 | { |
56 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 56 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
57 | 57 | ||
58 | // These are the names of the plugin-points extended by this | ||
59 | // class during system startup. | ||
60 | |||
61 | private const string PLUGIN_ASSET_CACHE = "/OpenSim/AssetCache"; | ||
62 | private const string PLUGIN_ASSET_SERVER_CLIENT = "/OpenSim/AssetServerClient"; | ||
63 | |||
58 | protected string proxyUrl; | 64 | protected string proxyUrl; |
59 | protected int proxyOffset = 0; | 65 | protected int proxyOffset = 0; |
60 | 66 | ||
@@ -309,57 +315,183 @@ namespace OpenSim | |||
309 | } | 315 | } |
310 | 316 | ||
311 | /// <summary> | 317 | /// <summary> |
312 | /// Initialises the assetcache | 318 | /// Initialises the asset cache. This supports legacy configuration values |
319 | /// to ensure consistent operation, but values outside of that namespace | ||
320 | /// are handled by the more generic resolution mechanism provided by | ||
321 | /// the ResolveAssetServer virtual method. If extended resolution fails, | ||
322 | /// then the normal default action is taken. | ||
323 | /// Creation of the AssetCache is handled by ResolveAssetCache. This | ||
324 | /// function accepts a reference to the instantiated AssetServer and | ||
325 | /// returns an IAssetCache implementation, if possible. This is a virtual | ||
326 | /// method. | ||
313 | /// </summary> | 327 | /// </summary> |
328 | |||
314 | protected virtual void InitialiseAssetCache() | 329 | protected virtual void InitialiseAssetCache() |
315 | { | 330 | { |
316 | 331 | ||
332 | LegacyAssetServerClientPluginInitialiser linit = null; | ||
333 | CryptoAssetServerClientPluginInitialiser cinit = null; | ||
334 | AssetServerClientPluginInitialiser init = null; | ||
335 | |||
317 | IAssetServer assetServer = null; | 336 | IAssetServer assetServer = null; |
318 | string mode = m_configSettings.AssetStorage; | 337 | string mode = m_configSettings.AssetStorage; |
319 | 338 | ||
320 | if (m_configSettings.Standalone == false && | 339 | if (mode == null | mode == String.Empty) |
321 | m_configSettings.AssetStorage == "default") | 340 | mode = "default"; |
322 | mode = "grid"; | ||
323 | 341 | ||
324 | switch (mode) | 342 | // If "default" is specified, then the value is adjusted |
343 | // according to whether or not the server is running in | ||
344 | // standalone mode. | ||
345 | |||
346 | if (mode.ToLower() == "default") | ||
325 | { | 347 | { |
348 | if (m_configSettings.Standalone == false) | ||
349 | mode = "grid"; | ||
350 | else | ||
351 | mode = "local"; | ||
352 | } | ||
353 | |||
354 | switch (mode.ToLower()) | ||
355 | { | ||
356 | |||
357 | // If grid is specified then the grid server is chose regardless | ||
358 | // of whether the server is standalone. | ||
359 | |||
326 | case "grid" : | 360 | case "grid" : |
327 | assetServer = new GridAssetClient(m_networkServersInfo.AssetURL); | 361 | linit = new LegacyAssetServerClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL); |
362 | assetServer = loadAssetServer("Grid", linit); | ||
328 | break; | 363 | break; |
364 | |||
365 | |||
366 | // If cryptogrid is specified then the cryptogrid server is chose regardless | ||
367 | // of whether the server is standalone. | ||
368 | |||
329 | case "cryptogrid" : | 369 | case "cryptogrid" : |
330 | assetServer = new CryptoGridAssetClient(m_networkServersInfo.AssetURL, | 370 | cinit = new CryptoAssetServerClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL, |
331 | Environment.CurrentDirectory, true); | 371 | Environment.CurrentDirectory, true); |
372 | assetServer = loadAssetServer("Crypto", cinit); | ||
332 | break; | 373 | break; |
374 | |||
375 | // If cryptogrid_eou is specified then the cryptogrid_eou server is chose regardless | ||
376 | // of whether the server is standalone. | ||
377 | |||
333 | case "cryptogrid_eou" : | 378 | case "cryptogrid_eou" : |
334 | assetServer = new CryptoGridAssetClient(m_networkServersInfo.AssetURL, | 379 | cinit = new CryptoAssetServerClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL, |
335 | Environment.CurrentDirectory, false); | 380 | Environment.CurrentDirectory, false); |
381 | assetServer = loadAssetServer("Crypto", cinit); | ||
336 | break; | 382 | break; |
383 | |||
384 | // If file is specified then the file server is chose regardless | ||
385 | // of whether the server is standalone. | ||
386 | |||
337 | case "file" : | 387 | case "file" : |
338 | assetServer = new FileAssetClient(m_networkServersInfo.AssetURL); | 388 | linit = new LegacyAssetServerClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL); |
389 | assetServer = loadAssetServer("File", linit); | ||
390 | break; | ||
391 | |||
392 | // If local is specified then we're going to use the local SQL server | ||
393 | // implementation. We drop through, because that will be the fallback | ||
394 | // for the following default clause too. | ||
395 | |||
396 | case "local" : | ||
339 | break; | 397 | break; |
398 | |||
399 | // If the asset_database value is none of the previously mentioned strings, then we | ||
400 | // try to load a turnkey plugin that matches this value. If not we drop through to | ||
401 | // a local default. | ||
402 | |||
340 | default : | 403 | default : |
341 | if (!ResolveAssetServer(out assetServer)) | 404 | try |
342 | { | 405 | { |
343 | SQLAssetServer sqlAssetServer = new SQLAssetServer(m_configSettings.StandaloneAssetPlugin, m_configSettings.StandaloneAssetSource); | 406 | init = new AssetServerClientPluginInitialiser(m_configSettings); |
344 | sqlAssetServer.LoadDefaultAssets(m_configSettings.AssetSetsXMLFile); | 407 | assetServer = loadAssetServer(m_configSettings.AssetStorage, init); |
345 | assetServer = sqlAssetServer; | 408 | break; |
346 | } | 409 | } |
410 | catch {} | ||
411 | m_log.Info("[OPENSIMBASE] Default assetserver will be used"); | ||
347 | break; | 412 | break; |
413 | |||
414 | } | ||
415 | |||
416 | // Open the local SQL-based database asset server | ||
417 | |||
418 | if (assetServer == null) | ||
419 | { | ||
420 | init = new AssetServerClientPluginInitialiser(m_configSettings); | ||
421 | SQLAssetServer sqlAssetServer = (SQLAssetServer) loadAssetServer("SQL", init); | ||
422 | sqlAssetServer.LoadDefaultAssets(m_configSettings.AssetSetsXMLFile); | ||
423 | assetServer = sqlAssetServer; | ||
348 | } | 424 | } |
349 | 425 | ||
426 | // Initialize the asset cache, passing a reference to the selected | ||
427 | // asset server interface. | ||
428 | |||
350 | m_assetCache = ResolveAssetCache(assetServer); | 429 | m_assetCache = ResolveAssetCache(assetServer); |
351 | 430 | ||
352 | } | 431 | } |
353 | 432 | ||
354 | private bool ResolveAssetServer(out IAssetServer assetServer) | 433 | // This method loads the identified asset server, passing an approrpiately |
434 | // initialized Initialise wrapper. There should to be exactly one match, | ||
435 | // if not, then the first match is used. | ||
436 | |||
437 | private IAssetServer loadAssetServer(string id, PluginInitialiserBase pi) | ||
355 | { | 438 | { |
356 | assetServer = null; | 439 | |
357 | return false; | 440 | m_log.DebugFormat("[OPENSIMBASE] Attempting to load asset server id={0}", id); |
441 | |||
442 | PluginLoader<IAssetServer> loader = new PluginLoader<IAssetServer>(pi); | ||
443 | loader.AddFilter(PLUGIN_ASSET_SERVER_CLIENT, new PluginProviderFilter(id)); | ||
444 | loader.Load(PLUGIN_ASSET_SERVER_CLIENT); | ||
445 | if (loader.Plugins.Count > 0) | ||
446 | return (IAssetServer) loader.Plugins[0]; | ||
447 | else | ||
448 | return null; | ||
449 | |||
358 | } | 450 | } |
359 | 451 | ||
360 | private IAssetCache ResolveAssetCache(IAssetServer assetServer) | 452 | /// <summary> |
453 | /// Attempt to instantiate an IAssetCache implementation, using the | ||
454 | /// provided IAssetServer reference. | ||
455 | /// An asset cache implementation must provide a constructor that | ||
456 | /// accepts two parameters; | ||
457 | /// [1] A ConfigSettings reference. | ||
458 | /// [2] An IAssetServer reference. | ||
459 | /// The AssetCache value is obtained from the | ||
460 | /// [StartUp]/AssetCache value in the configuration file. | ||
461 | /// </summary> | ||
462 | |||
463 | protected virtual IAssetCache ResolveAssetCache(IAssetServer assetServer) | ||
361 | { | 464 | { |
362 | return new AssetCache(assetServer); | 465 | |
466 | IAssetCache assetCache = null; | ||
467 | |||
468 | m_log.DebugFormat("[OPENSIMBASE] Attempting to load asset cache id={0}", m_configSettings.AssetCache); | ||
469 | |||
470 | if (m_configSettings.AssetCache != null && m_configSettings.AssetCache != String.Empty) | ||
471 | { | ||
472 | try | ||
473 | { | ||
474 | |||
475 | PluginInitialiserBase init = new AssetCachePluginInitialiser(m_configSettings, assetServer); | ||
476 | PluginLoader<IAssetCache> loader = new PluginLoader<IAssetCache>(init); | ||
477 | loader.AddFilter(PLUGIN_ASSET_SERVER_CLIENT, new PluginProviderFilter(m_configSettings.AssetCache)); | ||
478 | |||
479 | loader.Load(PLUGIN_ASSET_CACHE); | ||
480 | if (loader.Plugins.Count > 0) | ||
481 | assetCache = (IAssetCache) loader.Plugins[0]; | ||
482 | |||
483 | } | ||
484 | catch (Exception e) | ||
485 | { | ||
486 | m_log.Debug("[OPENSIMBASE] ResolveAssetCache completed"); | ||
487 | m_log.Debug(e); | ||
488 | } | ||
489 | } | ||
490 | |||
491 | // If everything else fails, we force load the built-in asset cache | ||
492 | |||
493 | return (IAssetCache) ((assetCache != null) ? assetCache : new AssetCache(assetServer)); | ||
494 | |||
363 | } | 495 | } |
364 | 496 | ||
365 | public void ProcessLogin(bool LoginEnabled) | 497 | public void ProcessLogin(bool LoginEnabled) |
diff --git a/bin/OpenSim.addin.xml b/bin/OpenSim.addin.xml index 122a1a8..707eaf3 100644 --- a/bin/OpenSim.addin.xml +++ b/bin/OpenSim.addin.xml | |||
@@ -3,7 +3,13 @@ | |||
3 | <Import assembly="OpenSim.exe"/> | 3 | <Import assembly="OpenSim.exe"/> |
4 | <Import assembly="OpenSim.Framework.dll"/> | 4 | <Import assembly="OpenSim.Framework.dll"/> |
5 | </Runtime> | 5 | </Runtime> |
6 | <ExtensionPoint path = "/OpenSim/Startup"> | 6 | <ExtensionPoint path="/OpenSim/Startup"> |
7 | <ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.IApplicationPlugin"/> | 7 | <ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.IApplicationPlugin"/> |
8 | </ExtensionPoint> | 8 | </ExtensionPoint> |
9 | <ExtensionPoint path="/OpenSim/AssetCache" name="Region Asset Cache Plugin-point" > | ||
10 | <ExtensionNode name="Cache" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Framework.IAssetCache"/> | ||
11 | </ExtensionPoint> | ||
12 | <ExtensionPoint path="/OpenSim/AssetServerClient" name="Region Asset Cache Server Interface Plugin-point"> | ||
13 | <ExtensionNode name="ServerClient" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Framework.IAssetServer"/> | ||
14 | </ExtensionPoint> | ||
9 | </Addin> | 15 | </Addin> |
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 0e1958e..3469c2a 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -110,6 +110,8 @@ | |||
110 | ; | 110 | ; |
111 | ; If set to local then the local database based asset service will be used in standalone and grid modes | 111 | ; If set to local then the local database based asset service will be used in standalone and grid modes |
112 | ; If set to grid then the grid based asset service will be used in standalone and grid modes | 112 | ; If set to grid then the grid based asset service will be used in standalone and grid modes |
113 | ; All other values will cause a search for a matching assembly that contains an asset server client. | ||
114 | ; See also: AssetCache | ||
113 | asset_database = "default" | 115 | asset_database = "default" |
114 | 116 | ||
115 | ; Persistence of changed objects happens during regular sweeps. The following control that behaviour to | 117 | ; Persistence of changed objects happens during regular sweeps. The following control that behaviour to |
@@ -197,6 +199,17 @@ | |||
197 | ;WorldMapModule = "WorldMap" | 199 | ;WorldMapModule = "WorldMap" |
198 | ;MapImageModule = "MapImageModule" | 200 | ;MapImageModule = "MapImageModule" |
199 | 201 | ||
202 | ; ## | ||
203 | ; ## Customized Cache Implementation | ||
204 | ; ## | ||
205 | ; | ||
206 | ; The AssetCache value allows the name of an alternative caching | ||
207 | ; implementation to be specified. This can normally be omitted. | ||
208 | ; This value corresponds to the provider value associated with the | ||
209 | ; intended cache implementation plugin. | ||
210 | ; See also: asset_database | ||
211 | |||
212 | ; AssetCache = "OpenSim.Framework.Communications.Cache.AssetCache" | ||
200 | 213 | ||
201 | ; ## | 214 | ; ## |
202 | ; ## EMAIL MODULE | 215 | ; ## EMAIL MODULE |
diff --git a/prebuild.xml b/prebuild.xml index 30cb8c6..887ac8a 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -540,6 +540,7 @@ | |||
540 | <Match pattern="*.cs" recurse="true"> | 540 | <Match pattern="*.cs" recurse="true"> |
541 | <Exclude name="Tests" pattern="Tests"/> | 541 | <Exclude name="Tests" pattern="Tests"/> |
542 | </Match> | 542 | </Match> |
543 | <Match pattern="*.addin.xml" path="Resources" buildAction="EmbeddedResource" recurse="true"/> | ||
543 | </Files> | 544 | </Files> |
544 | </Project> | 545 | </Project> |
545 | 546 | ||