diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs | 43 |
1 files changed, 28 insertions, 15 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs index c0c2ca7..c32820e 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs | |||
@@ -142,10 +142,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
142 | 142 | ||
143 | scene.RegisterModuleInterface<IGridService>(this); | 143 | scene.RegisterModuleInterface<IGridService>(this); |
144 | 144 | ||
145 | if (m_LocalCache.ContainsKey(scene.RegionInfo.RegionID)) | 145 | lock (m_LocalCache) |
146 | m_log.ErrorFormat("[LOCAL GRID SERVICE CONNECTOR]: simulator seems to have more than one region with the same UUID. Please correct this!"); | 146 | { |
147 | else | 147 | if (m_LocalCache.ContainsKey(scene.RegionInfo.RegionID)) |
148 | m_LocalCache.Add(scene.RegionInfo.RegionID, new RegionCache(scene)); | 148 | m_log.ErrorFormat("[LOCAL GRID SERVICE CONNECTOR]: simulator seems to have more than one region with the same UUID. Please correct this!"); |
149 | else | ||
150 | m_LocalCache.Add(scene.RegionInfo.RegionID, new RegionCache(scene)); | ||
151 | } | ||
149 | } | 152 | } |
150 | 153 | ||
151 | public void RemoveRegion(Scene scene) | 154 | public void RemoveRegion(Scene scene) |
@@ -153,8 +156,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
153 | if (!m_Enabled) | 156 | if (!m_Enabled) |
154 | return; | 157 | return; |
155 | 158 | ||
156 | m_LocalCache[scene.RegionInfo.RegionID].Clear(); | 159 | lock (m_LocalCache) |
157 | m_LocalCache.Remove(scene.RegionInfo.RegionID); | 160 | { |
161 | m_LocalCache[scene.RegionInfo.RegionID].Clear(); | ||
162 | m_LocalCache.Remove(scene.RegionInfo.RegionID); | ||
163 | } | ||
158 | } | 164 | } |
159 | 165 | ||
160 | public void RegionLoaded(Scene scene) | 166 | public void RegionLoaded(Scene scene) |
@@ -191,12 +197,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
191 | 197 | ||
192 | // First see if it's a neighbour, even if it isn't on this sim. | 198 | // First see if it's a neighbour, even if it isn't on this sim. |
193 | // Neighbour data is cached in memory, so this is fast | 199 | // Neighbour data is cached in memory, so this is fast |
194 | foreach (RegionCache rcache in m_LocalCache.Values) | 200 | |
201 | lock (m_LocalCache) | ||
195 | { | 202 | { |
196 | region = rcache.GetRegionByPosition(x, y); | 203 | foreach (RegionCache rcache in m_LocalCache.Values) |
197 | if (region != null) | ||
198 | { | 204 | { |
199 | return region; | 205 | region = rcache.GetRegionByPosition(x, y); |
206 | if (region != null) | ||
207 | { | ||
208 | return region; | ||
209 | } | ||
200 | } | 210 | } |
201 | } | 211 | } |
202 | 212 | ||
@@ -245,12 +255,15 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
245 | { | 255 | { |
246 | System.Text.StringBuilder caps = new System.Text.StringBuilder(); | 256 | System.Text.StringBuilder caps = new System.Text.StringBuilder(); |
247 | 257 | ||
248 | foreach (KeyValuePair<UUID, RegionCache> kvp in m_LocalCache) | 258 | lock (m_LocalCache) |
249 | { | 259 | { |
250 | caps.AppendFormat("*** Neighbours of {0} ({1}) ***\n", kvp.Value.RegionName, kvp.Key); | 260 | foreach (KeyValuePair<UUID, RegionCache> kvp in m_LocalCache) |
251 | List<GridRegion> regions = kvp.Value.GetNeighbours(); | 261 | { |
252 | foreach (GridRegion r in regions) | 262 | caps.AppendFormat("*** Neighbours of {0} ({1}) ***\n", kvp.Value.RegionName, kvp.Key); |
253 | caps.AppendFormat(" {0} @ {1}-{2}\n", r.RegionName, r.RegionLocX / Constants.RegionSize, r.RegionLocY / Constants.RegionSize); | 263 | List<GridRegion> regions = kvp.Value.GetNeighbours(); |
264 | foreach (GridRegion r in regions) | ||
265 | caps.AppendFormat(" {0} @ {1}-{2}\n", r.RegionName, r.RegionLocX / Constants.RegionSize, r.RegionLocY / Constants.RegionSize); | ||
266 | } | ||
254 | } | 267 | } |
255 | 268 | ||
256 | MainConsole.Instance.Output(caps.ToString()); | 269 | MainConsole.Instance.Output(caps.ToString()); |