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-rw-r--r--OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
index 7c5ea29..17e9737 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
@@ -1199,6 +1199,12 @@ namespace OpenSim.Region.CoreModules.World.Terrain
1199 "Integer"); 1199 "Integer");
1200 saveToTileCommand.AddArgument("minimum Y tile", "The Y region coordinate of the first section on the file", 1200 saveToTileCommand.AddArgument("minimum Y tile", "The Y region coordinate of the first section on the file",
1201 "Integer"); 1201 "Integer");
1202 saveToTileCommand.AddArgument("minimum Y tile", "The Y region coordinate of the first tile on the file\n"
1203 + "= Example =\n"
1204 + "To save a PNG file for a set of map tiles 2 regions wide and 3 regions high from map co-ordinate (9910,10234)\n"
1205 + " # terrain save-tile ST06.png 2 3 9910 10234\n",
1206 "Integer");
1207
1202 // Terrain adjustments 1208 // Terrain adjustments
1203 Command fillRegionCommand = 1209 Command fillRegionCommand =
1204 new Command("fill", CommandIntentions.COMMAND_HAZARDOUS, InterfaceFillTerrain, "Fills the current heightmap with a specified value."); 1210 new Command("fill", CommandIntentions.COMMAND_HAZARDOUS, InterfaceFillTerrain, "Fills the current heightmap with a specified value.");